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2009-09-03, 08:42 PM (ISO 8601)
- Join Date
- Nov 2005
What systems are people playing these days?
Corollary to this thread - back when I was programming said tracker, I was trying to cover as many initiative systems that I could think of. This led me to realize I didn't really have any clue what systems people are playing these days aside from 4e and d20.
This leads me to ask - is anyone playing a game in a system that isn't d20-based right now? If so, what system or systems are you using? And how does initiative (or whatever the equivalent mechanic is) work in those systems? I'd appreciate the help.tinwatchman initiative tracker - free initiative tracker for the iPod and iPod Touch!
tinwatchman D&D 4e starting character generator - free first-level character generator for D&D 4th edition.
Writer of "A Final Fantasy."
Cthulhu Hardboiled Part I: The Waters Over Heaven.
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2009-09-03, 08:44 PM (ISO 8601)
- Join Date
- Nov 2005
Re: What systems are people playing these days?
(P.S. - Alternity and Shadowrun 4/3 are out, I'm afraid. They were just too differently mechanically for me to be able to fit those in. Also, I believe I have White Wolf covered - someone correct me if I'm wrong, though.)
tinwatchman initiative tracker - free initiative tracker for the iPod and iPod Touch!
tinwatchman D&D 4e starting character generator - free first-level character generator for D&D 4th edition.
Writer of "A Final Fantasy."
Cthulhu Hardboiled Part I: The Waters Over Heaven.
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2009-09-03, 08:45 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Texas...for now
- Gender
Re: What systems are people playing these days?
Until I had to move, I was playing Adventure Quest:Jaern(no relation to the computer game, FYI), where the party and the DM roll 2d6 opposed, all on the same side act simultaneously.
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2009-09-03, 08:47 PM (ISO 8601)
- Join Date
- Jun 2009
Re: What systems are people playing these days?
GURPS 4e. GURPS is a really, really great system. It does a lot of things better than 3.5 or 4e D&D, although I still love both. GURPS initiative is based of Basic Speed. Basically, character move in order of Basic Speed, and roll off for ties. It's simple and elegant, but has no element of randomness.
"Once upon a time, a story was never finished..."
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2009-09-03, 08:47 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- A pie factory.
- Gender
Re: What systems are people playing these days?
Well, before I moved, I was playing 3.5 D&D regularly. Now, I'm very alone...
Will you take the rocket launcher?
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2009-09-03, 08:48 PM (ISO 8601)
- Join Date
- Nov 2005
Re: What systems are people playing these days?
tinwatchman initiative tracker - free initiative tracker for the iPod and iPod Touch!
tinwatchman D&D 4e starting character generator - free first-level character generator for D&D 4th edition.
Writer of "A Final Fantasy."
Cthulhu Hardboiled Part I: The Waters Over Heaven.
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2009-09-03, 08:51 PM (ISO 8601)
- Join Date
- Nov 2005
Re: What systems are people playing these days?
Last edited by Brasswatchman; 2009-09-03 at 08:52 PM. Reason: typo
tinwatchman initiative tracker - free initiative tracker for the iPod and iPod Touch!
tinwatchman D&D 4e starting character generator - free first-level character generator for D&D 4th edition.
Writer of "A Final Fantasy."
Cthulhu Hardboiled Part I: The Waters Over Heaven.
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2009-09-03, 08:53 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Texas...for now
- Gender
Re: What systems are people playing these days?
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2009-09-03, 08:53 PM (ISO 8601)
- Join Date
- Nov 2005
Re: What systems are people playing these days?
Last edited by Brasswatchman; 2009-09-03 at 08:54 PM. Reason: added emphasis
tinwatchman initiative tracker - free initiative tracker for the iPod and iPod Touch!
tinwatchman D&D 4e starting character generator - free first-level character generator for D&D 4th edition.
Writer of "A Final Fantasy."
Cthulhu Hardboiled Part I: The Waters Over Heaven.
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2009-09-03, 08:55 PM (ISO 8601)
- Join Date
- Mar 2009
Re: What systems are people playing these days?
In addition to the standard D&D stuff, Scion.
Initiative for scion is a Wits (stat) + Awareness (skill) roll, opposed by everyone else to determine what tick you start on.
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2009-09-03, 09:05 PM (ISO 8601)
- Join Date
- Aug 2009
Re: What systems are people playing these days?
Spirit of the Century (just finished up), which uses FATE 3 which is based on FUDGE. Initiative is a fudge roll (basically four dice with + and - sides) that you add a skill (Alertness I seem to recall) to, and determine the results (which are labeled in phrases like Good, Great, Superb, and Legendary (for +3, +4, +5, and +6). You can also apply an "aspect" which is basically something about the situation which could motivate your character (I.E. if your character had an aspect tied to being paid, and was doing mercenary work that required making the roll) to either reroll or add +2 to the roll.
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2009-09-03, 09:05 PM (ISO 8601)
- Join Date
- Nov 2005
Re: What systems are people playing these days?
tinwatchman initiative tracker - free initiative tracker for the iPod and iPod Touch!
tinwatchman D&D 4e starting character generator - free first-level character generator for D&D 4th edition.
Writer of "A Final Fantasy."
Cthulhu Hardboiled Part I: The Waters Over Heaven.
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2009-09-03, 09:14 PM (ISO 8601)
- Join Date
- Oct 2005
- Location
- NC
Re: What systems are people playing these days?
Savage Worlds, which I recommend...however it uses a deck of cards for initiative. May not be something you wish to include in your tracker. :)
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I laugh at myself first, before anyone else can.
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The more labels you have for yourself, the dumber they make you.
-- Paul Graham in Keep Your Identity Small
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2009-09-03, 09:24 PM (ISO 8601)
- Join Date
- Aug 2009
Re: What systems are people playing these days?
I somehow completely missed that this thread was to get more games onto your init roller. Fudge in plain dice is 4d3-8.
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2009-09-03, 09:41 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Missionary Pirate Ship
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2009-09-03, 09:49 PM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Midwest, not Middle East
- Gender
Re: What systems are people playing these days?
Wuthering Heights. Something has gone horribly wrong if it comes to initiative.
That said, duels are opposed Rage checks.
Full rules available free and legal here.
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2009-09-03, 10:26 PM (ISO 8601)
- Join Date
- Nov 2005
Re: What systems are people playing these days?
Last edited by Brasswatchman; 2009-09-03 at 10:26 PM. Reason: the smiley face is key
tinwatchman initiative tracker - free initiative tracker for the iPod and iPod Touch!
tinwatchman D&D 4e starting character generator - free first-level character generator for D&D 4th edition.
Writer of "A Final Fantasy."
Cthulhu Hardboiled Part I: The Waters Over Heaven.
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2009-09-03, 10:46 PM (ISO 8601)
- Join Date
- May 2005
- Location
- Somerville, MA
- Gender
Re: What systems are people playing these days?
I'm doing two GURPs games, Mage, and occasional 4e Living Realms games. There was some talk of trying Pathfinder next. I'd also like to run some demos of a system I'm writing, but that doesn't count.
If you like what I have to say, please check out my GMing Blog where I discuss writing and roleplaying in greater depth.
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2009-09-04, 06:09 AM (ISO 8601)
- Join Date
- Nov 2005
- Location
- Flawse Fell, Geordieland
Re: What systems are people playing these days?
How very... French.
It certainly bespeaks a unique and carefully cultivated derangement.
Some original rules were not translated; in the French version, you'll find rules about large battles, psionic powers, vampyres, martial arts and more ...
29-31 - You are honest
32-35 - You are in love with someone from your family (Mother, Brother ...)
41 - You play the bagpipes (1 hour a day)
57-59 - You dress improperly
78 - You are a foreigner (French, German...)
80-81 - You are obsessed by the occult
This man's unashamedly Gallic worldview worries me on the profoundest levels. I begin to think Michael Moorcock's "Hawkmoon" saga was less a satirical fantasy, and more a blueprint of what must be done to France...
On-topic: Labyrinth Lord. 1d6+Init mod. Rolled each round.Last edited by bosssmiley; 2009-09-04 at 06:15 AM.
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2009-09-04, 06:19 AM (ISO 8601)
- Join Date
- May 2007
Re: What systems are people playing these days?
Rolemaster. Its IIRC roll 2d10 and add all your assorted bonuses (quickness mainly).
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2009-09-04, 06:20 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- York
- Gender
Re: What systems are people playing these days?
Planning to run Cthulhu when all the players get back from all their silly backwater countries.
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2009-09-04, 06:24 AM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Southwestern Germany
- Gender
Re: What systems are people playing these days?
ShadowRun (3rd edition, d6-pool based system): d6+Reaction attribute+modifiers (both additional dice and fixed numbers). For every multiple of 10, you get another complex action/two simple actions for that turn.
DeGenesis (German postapocalyptic RPG, 2d10 based): Order determined by value of Initiative skill, no dice involved. People can spend Action Points before each round to increase their Initiative rating for this round.
Call of Cthulhu (d100 based): ...you know, we have combat so rarely there, I have totally forgotten how initiative was determined in that system.
A fantasy RPG I created myself with friends (d100 based): Order determined by value of one ability score, fixed.
Other systems I play or played, but either freeform only or so long ago I've forgotten how exactly their initiative systems worked: World of Darkness, Fading Sun, KULT, Endland, The Dark Eye, MechWarrior RPG. Might be forgetting some.
Oh yeah, and recently also D&D 3rd edition.Last edited by Winterwind; 2009-09-04 at 06:26 AM.
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2009-09-04, 06:49 AM (ISO 8601)
- Join Date
- Jun 2007
Re: What systems are people playing these days?
Guide to the Magus, the Pathfinder Gish class.
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2009-09-04, 12:36 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Bottom of a well
Re: What systems are people playing these days?
I'm playing traveller. The basic mechanic is 2d6 + ability + skill + DM (dice modifier, really difficulty). 8+ succeeds, or highest succeeds in an opposed check.
So initiative is actually 2d6 + Dex + Tactics Skill Check Effect + Leadership (sometimes). If someone is ambushed, the ambusher has an automatic 12 on init.
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2009-09-04, 12:54 PM (ISO 8601)
- Join Date
- May 2007
Re: What systems are people playing these days?
3.5 and 3.5 only.
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2009-09-04, 01:15 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Poland
- Gender
Re: What systems are people playing these days?
We used to play 3.5 D&D. Recently, I've ran a WFRP 2ed adventure, but the system doesn't seem to have enthralled my group, so I'm wondering what should we try next. Maybe, GURPS, maybe Shadowrun or World of Darkness. Attempts to run Call of Ctulhu in our group would have disastrous results, so though I'm tempted to try it, I won't. Perhaps I'll manage to cobble enough together in my system to run an adventure or two, though it's d20-based.
As far as initiative goes, I have no idea how it works in any of the systems I'd like to play, but in WFRP, you simply roll a d10 and add an attribute.Last edited by Morty; 2009-09-04 at 01:26 PM.
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2009-09-04, 01:25 PM (ISO 8601)
- Join Date
- May 2006
- Location
- 3 meters below sea level.
- Gender
Re: What systems are people playing these days?
4e Mutants and Masterminds and savage worlds as wel, tough that is probably hard to script using cards and all.
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2009-09-04, 01:32 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- San Antonio, Texas
- Gender
Re: What systems are people playing these days?
Monday game: 4th edition D&D.
Thursday game: Pathfinder
Sunday game: Vampire the Masquerade
Intermittent game: Ninjas and Superspies, Rifts, or Systems Failure
Play by post games: Shadowrun 4e, Palladium Fantasy, Rifts, Nightbane, RobotechThe Cranky Gamer
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2009-09-04, 01:33 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Sweden
- Gender
Re: What systems are people playing these days?
Used to play a lot of Drakar och Demoner, some D&D 3.5e and also tried getting a little into Dark Heresy.
But it's hard to get the group to... meet.Black text is for sarcasm, also sincerity. You'll just have to read between the lines and infer from context like an animal
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2009-09-04, 01:37 PM (ISO 8601)
- Join Date
- Jan 2009
Re: What systems are people playing these days?
Was playing D&D 3.5.
Soon starting Mage: The Ascension.
From what I recall, which might be mistaken, Initiative is done by rolling a dice pool of d10s determined by Alertness (an ability) and Dexterity (an attribute.) If you have 1 Alertness and 3 Dexterity, you roll 4d10.
A cool thing about the system is that the lowest init declares what they plan to do first, but act last. So the person who wins init gets to plan their move knowing what everyone else is doing. (A person with low init can change what they do, but it gets a penalty.)