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  1. - Top - End - #1
    Ettin in the Playground
     
    Doc Roc's Avatar

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    Default The Test of Spite [3.51]

    Hello, I am an angry man.
    Perhaps you too, are angry? Bitter? Seeking some sort of vindication in a large world spiraling oddly away from you?

    Crack open that tube full of dice.
    Like the similarly named Test of Might run by the altogether-better-person Akuma, this is a thread about explorations of the further edges of game performance. We will be running a slightly altered rules set, for which I have reserved a post below this one. The crux of the challenge is that you are presented with a dungeon and must navigate through its preliminary challenges to kill each other. I hear this is a popular past-time.


    First, players must survive a 1v1 or 2v2 match against a willing opponent.
    Hence the name, test of spite. Your punishment for seeking satisfaction through violence will become apparent thereafter.

    Surviving players will be released into the PvP dungeon section which exists as a subset of Ravenloft. There, they must make the necessary allegiances, preparations, or other decisions regarding who they will work with in an effort to reach the center of the arena where they will be tested against each other in mortal combat. The Dark Powers that run this arena are not amused by attempts to throw the game, however, so be prepared for serious OOC bargaining to get your ingame toon eaten by the hounds of tindalos. Naturally, warnings will be provided.

    Upon navigation of the dungeon, you will reach the final arena, where matches may be 1v1 or 2v2 as negotiated in game. Victory will register you as the current incumbents, and you may rest before facing the onslaught of other people who complete the dungeon. Three victories allows you to escape Ravenloft, and with it, the arena.

    • Sign-ups can be done here, but primarily this is a thread for the comments and questions.
    • Starting level is 13th, with full EWL as per 135 in the DMG.
    • All WotC books allowed barring contraindication in the rules provided below.
    • Infinite loops are permitted to trigger precisely once, after which your character will be killed by the hounds of tindalos.
      Make sure it was worth it.
    • Those who get an infinite loop past me during character creation will receive special mention in the halls of honor.
    • Attempts to use the infinite loop in either the final arena or the starting arena will result in summary consumption by hungry hungry hound dogs, but you will receive a commendation in the halls of honor, though your opponent will be counted as victorious if it is a 1v1.



    ToS Live Chat
    Password: dog
    Last edited by Doc Roc; 2009-09-19 at 05:00 PM.

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    Ettin in the Playground
     
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    Default Re: Under construction

    Arena Format
    There are three major choices involved in the opening arena segment. These are on a match-by-match basis.
    |_____________________________________|
    First:

    You may opt to use the swapping terrain placement schema used by most war-games to generate an arena.
    You may opt to have me randomly generate an arena.
    You may opt to have a standard and known arena used.
    Second:
    You may opt to have no buffs active.
    You may opt to have all-day buffs active, with All-Day buffs being those with longer than 12 hours duration.
    You may opt to have prepared for the encounter in general terms.
    You may opt to ask three questions, specific, as per Contact Other Plane, about the opposition, and prepare all-day buffs accordingly. This option is not recommended. It is provided for the sake of completeness.
    Third:
    You may opt to disallow summons and called or bought creatures.
    You may opt to disallow the above during the buff rounds.
    You may opt to allow the above during buff rounds and declare the allowance thereof.
    Finally:
    Each set of opposition may come to a consensus about these options.
    You may yield one set of choices at random to the opposition.
    You may place your fate in my terrible clutches.

    3.51 Rules Updates
    The following are the character generation rules for the Test of Spite.
    Help with optimization is available. Please do not be intimidated by the list of changes
    |_____________________________________|
    You begin with 78k XP, sufficient to place your level at 13th.
    HP is Max for first level, then average HP.
    No Fractional BAB or Saves
    Up to 1 Trait and 2 flaws
    No Action Points.
    No LA above +1.
    28 Point buy.

    Any XP spent is deducted from your total.
    As such, your total class levels will reflect this.
    XP will be gained during your stay
    LA Buy-off allowed.

    3.51 Fix and Ban List

    Spoiler
    Show

    The Great Rules:
    Spoiler
    Show

    Per round, no more than the following is permitted:
    1. Two full round actions Or three full attacks per character
    2. Three Standard actions per character
    3. Three Move actions per character
    4. Two Swift actions per character
    5. Thirty Free actions per character
    6. Immediates count against your maximum of swifts


    Per round, no more than the following is permitted per minion, familiar, or companion:
    1. One full round action.
    2. Two Standard actions.
    3. Two Move actions.
    4. One Swift actions.
    5. Ten Free actions.
    6. Immediates count against the maximum of swifts



    General :
    Spoiler
    Show

    • You may gain membership benefits from only one organization with mechanical benefits. If the organization possesses an Affiliation score mechanic, you are treated as a member of rank two (2).
    • Aasimar and similarly all native outsiders do not grant weapon proficiencies for the purposes of class qualification.
    • Rebuilding rules are banned as variants.
    • Greensnake Naga's telepathy is considered to have a 30 foot range for the purposes of mindsight.
    • Dragonlance's dragonspawn templates are banned.
    • Ghostwalk's LA+0 ghost template is banned, unless your opponent is also using it.
    • Feats, abilities, and other benefits granted by spells or items may not be used to fulfill any qualification requirement. This excludes Psychic Reformation and similar instantaneous effects.
    • All forms of awaken are banned.
    • Splitting and similar effects copy only the item, not positive effects currently on it.
    • Due to the ongoing interference of the Dark Powers, divinely granted templates are not permitted in ravenloft, and all who have them are stripped of them, with the exclusion of saint which they rightly find hilarious.
    • Undead are not immune to mind-affecting spells.
    • Kobolds may not qualify for lore-drake.
    • Dusk Giants do not exist.
    • Gem Magic, from Magic of Faerun, is banned.
    • Each character may use only one magical location.
    • Mention of the sarrukh should be followed by your home address ;)
    • Shambling mounds do not exist.
    • You may not order a creature or player to fail a save in any fashion.
    • Initiate of Mystra is banned. Really. Really. Banned.
    • Pazuzu does not exist.
    • You may have one clone, and it must be on Ravenloft. Clones are 14k.
    • The Far Realms do not exist.
    • Time Travel is soft-banned, in that where-ever you travel to, the hounds will be there. Temporal regression is permitted, but long chains ( x>2 ) are not. Time hop and similar are permitted.
    • Faustian Pacts, as described in FCII, are banned.



    Source Material
    Spoiler
    Show

    • Iron Kingdoms material is allowed on a case by case basis.
    • Dragon and Dungeon Magazine are banned.
    • Serpent Kingdoms is approval-only material.
    • Savage Species is approval-only material.
    • Stronghold Builder's Guide is banned.



    Unearthed Arcana :
    Spoiler
    Show

    The following takes the form of an allow list, rather than a ban list.
    • Flaws and traits.
    • Variant classes.
    • Additional Favored Class feat.
    • Racial paragons.
      I may have forgotten things previously allowed. Please ask if you are curious.


    q_____________________________________p

    Base Classes :
    Spoiler
    Show

    • Fighter is banned, excluding dungeoncrasher.
    • Erudite is banned.
    • Domain wizards are banned.
    • Monk is full-bab.
    • Unarmed swordsage is legal.
    • All druids are aspect druids as per UA. In addition, all sources of wild shape are banned.
    • Swordsages gain adaptive style as a bonus feat at level 4. Swordsages also get 6x skill points at first level, despite it being a clear error. Just too cool to take away.
    • Clerics are not alignment locked.
    • All clerics are cloistered clerics.
    • Artificers may only shuffle bonuses between enhancement, insight, and competence.
    • 1d2 crusaders do not exist.
    • Archivists are limited to the following sources for spells known at start:
      Spoiler
      Show

      Domain lists, Cleric, Druid, Shugenja, Ranger, Paladin, Healer, Adept.
      Other divine casters by permission

      Banned:
      Runescarred Berserker list
      Arcane spells turned into divine scrolls by means not covered or permitted by the above.
    • Focused specialists do not exist.
    • All prepared casters start with at minimum one spell scribed per level.
    • Prepared casters should buy every spell they expect to need. Getting more will be ludicrously difficult.



    Prestige Classes :
    Spoiler
    Show

    • Subverted Psion is banned.
    • Ultimate Magus cannot progress the same class twice.
      If it would do so at a given level, it offers only one level of progress instead. Consider this to be the general rule in similar cases.
    • Vermin Lord is banned.
    • Spelldancer is banned.
    • Walker in the Wastes is banned
    • Arcane Archers may use crossbows.
    • Rainbow Servants are a 8/10 casting class that loses a caster level at first and second.
    • Planar Shepherd is banned.
    • Master of Many Forms is impossible to qualify for, or ought to be, and is banned.
    • Master Transmogrist is impossible to qualify for, or ought to be, and is banned.
    • Ruby Knight Vindicators may gain only one additional swift action per turn.
    • Tainted scholar and tainted sorcerer are both banned until a suitable fix is suggested.
    • Dweomerkeeper is banned.
    • Cancer mage is banned.
    • Incantatrix is banned.
    • Initiate of the Sevenfold Veil's veils duplicate the effect of layers, rather than the effects of the whole spell, and are thus subject to dispelling and AMF. Beyond this, the class is unchanged.



    Feats :
    Spoiler
    Show

    • Epic feats are banned.
    • Retraining is not permitted except in extraordinary cases where a feat becomes useless.
    • Lightning Maces is now banned.
    • Sanctum Spell does not apply for determining if you can affect a spell with items or spells.
    • Battle Jump is banned.
    • Adaptive style refreshes your maneuvers.
    • Mortalbane does not allow stacking uses. Arcane strike does not allow stacking uses. This should be considered precedent.
    • Item familiars are banned.
    • Greenbound Summoning is banned.
    • Mercantile background is banned.
    • Uncanny forethought is banned.
    • Arcane thesis affects only the first applied metamagic.
    • Leadership, Undead Leadership, Thrallherd, and Dragon Cohort are banned. Similar or derivative effects are also banned.
    • Legendary locations that grant feats are unilaterally excluded from serving as pre-requisites. You may only use one per character.
    • Extra spell is not list specific, but may be taken precisely once and with DM approval.
    • Reserves of Strength is banned.
    • Rapid-strike is banned.
    • Craft Contingent Spell has double XP costs, these cannot be reduced, and may produce only three contingent spells at a time. The conditions must be as or more exact than contingency normally requires, but no proofing assistance will be offered.



    Spells, Spell-Like Abilities, Maneuvers, and Powers
    Spoiler
    Show

    • Teleportation subschool is now part of the evocation school.
    • Enchantment and Abjuration are now one school.
    • Polymorph, alter self, metamorphosis, and all derivatives not specifying a single shape are likewise banned.
    • Genesis is banned.
    • Metaconcert is banned.
    • Beastland Ferocity is banned, being useless except in conjunction with delay death.
    • Wish is replaced in all ways by Miracle.
    • Forced Dream is banned.
    • Love's Pain is banned.
    • Planar Binding and direct derivatives are banned.
    • Planar Ally and direct derivatives are banned.
    • Command undead is banned.
    • Psionic Lion's Charge now has a duration of one round as intended, instead of the ridiculously stupid instantaneous duration it possessed.
    • Iron Heart Surge is banned pending a re-write.
    • Mirror Move is banned.
    • Explosive runes is banned.
    • Timestop is explicitly banned.
    • Gate can no longer be used to call or summon.
    • Energy Transformation Field is banned.
    • Epic spells are banned.
    • Leech Ghost Skill is banned.
    • SLAs are not free of expensive or somatic components.
    • Embrace\Shun The Dark Chaos is permitted, but cannot be done during character creation. If you can pull it off in the dungeon or the arenas, my commendations await.
    • Glyph Seals do not accept personal range spells.
    • There are no free wishes.
    • Starmantle Cloak and evasion do not stack.
    • Contingency cannot be cast from a ring of spell storing.
    • Ice assassin's material components cannot be obviated in any fashion.
    • Anything you bring in via planar binding or ally cannot leave, and will be incredibly angry about this.
    • Degenerate-case stacking of consumptive field will result in immediate consumption by the hounds.
    • Dweomer of Transference only converts spells cast by its caster.
    • Fusion is banned.
    • Simulacrum is banned.
    • Fimbulwinter is banned.
    • Mindblank and all derivatives are subject to a caster level check at a penalty dependent on available information.
    • The Locate Cities trick does not work.
    • Planeshift does not work, as you are trapped in ravenloft.
    • Contact Other Plane and similar effects that use a consultation with a higher power always reach the Dark Powers instead of the intended target. While ungood, this does not negate the spells.
    • Acorn of Far Travel is banned.
    • Celerity's dazing effect cannot be obviated even by immunity.
    • White Raven Tactics may be used precisely once per battle per player.



    Metamagic and Metapsionics
    Spoiler
    Show

    • Persistant Spell's range requirements can not be obfuscated by any means, including but not limited to Ocular Spell, Reach spell, or any variant thereof. In the case of exhibition matches, Earthbound spell may be allowed.
    • Touch range is not a fixed range.
    • Metamagic costs have a strict minimum value of one, unless the ability specifically reduces them to zero, such as DMM or an alternate cost payment method.
    • Split psionic ray must have a target for each new ray it ends up producing.
    • Alert me if you plan to use Linked Power, and explain why.



    Magic Items and Crafting
    Spoiler
    Show

    • Dust of sneezing and choking is banned.
    • Items may not be bought at a price reduction. This does not apply to crafting but does prohibit writing a friendly crafter into your backstory, the purchase of partially charged items, the use of curses or item flaws, and similar.
    • The Ring of the Beast is banned.
    • Aptitude weapons are banned.
    • Creation costs are:
      (Gold, Exp)= (J*(1/2)*Base_price, K*(1/25)*Base_price)
      Where K and J are cost reductions from feats or class features and may go no lower than .65
    • Custom item creation is not permitted except as per the bonus stacking\slot stacking rules in the MiC. This includes traps.
    • Custom runestaves, weapons, armor, shields, scrolls, scepters, and full-charged wands are in exception to this rule. Staffs are not.
    • Psionic items may be customized on an approval-only basis, as some of the rules effectively demand it.
    • Attempts to get a custom item other than the above exceptions will likely be disapproved, but if you aren't sure, please, ask anyway.
    • Amulet of second chances is banned.
    • Thoughtbottle is banned.
    • Candle of Invocation is not banned, but will get you eaten by the Hounds.
    • Nightsticks do not stack.
    • Feathered Wings from Fiend Folio have no associated ill effects, having proved too valuable to the meta-game.
    • Scrolls of higher than 9th level do not exist.
    • Amulet of Peace is banned.
    • Turn attempts or similar from multiples of the same item are considered unnamed bonuses from the same source, and thus do not stack.



    Skills :
    Spoiler
    Show

    • Caster Level from UMD checks caps at 20 for our purposes.
    • Diplomancy and its ilk are GM-adjudicated rather than running off the provided tables.
    • Seduction is banned for reasons of verisimilitude.
    • Intimidate and its results are not mind-affecting.



    Good luck!
    Oh and bring a shovel in your inventories.

    Submitted Sheets are reviewed by:
    Sofawall
    T.G. Oskar
    Aethernox
    IthilanorStPete
    Aharon
    Aracor
    Claudius Maximus
    Last edited by Doc Roc; 2009-12-13 at 11:10 PM.

  3. - Top - End - #3
    Ettin in the Playground
     
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    Default Re: Under construction

    The Hall Of Honor

    Vader fell to the ineffably accurate Sheriff of Moddingham.
    Phoenix Rivers made Olo go Ni-Infinite on his own face.
    Talic surrendered in the face Sallera's persistence, and fled as the fog claimed Sallera.
    Aethernox was struck down by Saph's mastery of the Sublime Way
    Yahzi defeated Olo, though many of his skeletons were crushed.
    In a rematch, a burst of fire from the downed Olo brought Yahzi to a burning fate.
    Imperial Specter conceded after Imhotep collapsed the arena by disintegrating load-bearing columns.
    Level 1 sharnian and Olo fought it out, but magic was no match for arrows.
    After a slight mishap, Olo faced Memalato and Water Penguin 43 and brought them under his control.
    9mm cut down Lv1 Sharnian with swings that he couldn't see.
    Olo got block-rocked by Talic's hulking hurler.

    Kabol, by Lvl 1 Sharnian was the first character to force a run-time ban.
    Alita, by Jemini Zero, keeps getting broken and rebuilt. JZ is commended for forcing three separate run-time bans.
    9MM forced a pre-match nerf of splitting.
    Shoutz to all the people who helped prove that Spelldancer needed a ban!




    Battles:

    Early fights:


    Exhibitions


    Qualifiers



    Arena Referees are:
    Sofawall
    Claudius Maximus


    We honor Talic's contributions to the health of the forums. Hail the victorious fallen!
    Last edited by Doc Roc; 2009-10-05 at 09:06 PM.
    Lagren: I took Livers Need Not Apply, only reflavoured.
    DocRoc: to?
    Lagren: So whenever Harry wisecracks, he regains HP.

  4. - Top - End - #4
    Pixie in the Playground
     
    Test Of Spite's Avatar

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    Default Re: Under construction

    Announcements
    [br][br]
    The War-Marked has been released and is permitted for exhibitions.
    [br]Monk has been released and is permitted provisionally for Exhibitions

    [br][br]
    We recommend the use of larger maps for tests involving these classes.
    Last edited by Test Of Spite; 2009-09-27 at 03:19 PM.

  5. - Top - End - #5

    Default Re: The Test of Spite [3.51]

    Reserved. Neener neener.
    Last edited by sofawall; 2009-09-08 at 01:14 AM.

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    Ogre in the Playground
     
    Olo Demonsbane's Avatar

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    Default Re: The Test of Spite [3.51]

    I think we should delete those early battles...or at least put them in a spoiler marked "Early Battles".

    But otherwise...wow, we've come a long way since we first started! That was a heck of a long time ago...

    My first battle was in July...
    Last edited by Olo Demonsbane; 2009-09-08 at 01:21 AM.
    Awesome avatar by the amazing Serpentine!

    Quote Originally Posted by Rogue Shadows View Post
    Spell Mastery. Seriously a Wizard without Spell Mastery is like a Fighter without Weapon Focus: possible, but why?

  7. - Top - End - #7
    Ettin in the Playground
     
    Doc Roc's Avatar

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    Default Re: The Test of Spite [3.51]

    We should indeed, and we have indeed. Some intrepid soul should go through and hunt down all the many-many battles from the old thread so I can make outbounds for them. God I was not on the ball for a LONG while there.
    Last edited by Doc Roc; 2009-09-08 at 01:22 AM.
    Lagren: I took Livers Need Not Apply, only reflavoured.
    DocRoc: to?
    Lagren: So whenever Harry wisecracks, he regains HP.

  8. - Top - End - #8
    Troll in the Playground
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    Default Re: Under construction

    Quote Originally Posted by Test Of Spite View Post
    Announcements
    • Preparing to release the War-marked, a fighter replacement, for testing.
    ETA? I'm curious.

  9. - Top - End - #9
    Ettin in the Playground
     
    Doc Roc's Avatar

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    Default Re: The Test of Spite [3.51]

    Hopefully, this time next week for the soft launch. Shoot me an e-mail, and I'll show you the stuff we have so far. There's a lot.
    Lagren: I took Livers Need Not Apply, only reflavoured.
    DocRoc: to?
    Lagren: So whenever Harry wisecracks, he regains HP.

  10. - Top - End - #10

    Default Re: Under construction

    Quote Originally Posted by aethernox View Post
    ETA? I'm curious.
    Whenever we get off our collective asses and finish.

    I have one thing to do, one, but it'll take me the rest of the week, you watch.

  11. - Top - End - #11
    Ogre in the Playground
     
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    Default Re: Under construction

    Quote Originally Posted by sofawall View Post
    Whenever we get off our collective asses and finish.
    We are lazy, aren't we?
    Rule of Cool former designer

    Games I'm playing: League of Legends, Mechwarrior Online

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    Ogre in the Playground
     
    Claudius Maximus's Avatar

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    Default Re: The Test of Spite [3.51]

    So why did they let the last thread go to 100+ pages? Did you make an arrangement or something? I doubt they didn't notice it, since it was on the first page 90% of the time and the mods seem pretty vigilant around here.

    I barely have the time to check sheets, so I'll pass on collecting the matches. I suggest we separate them into exhibitions and qualifiers when we have them together.
    Multas Gratias to Kopaka for the great avatar.

    Editor and playtester for Legend. Check it out, or drop in on the Legend Chat to have all your questions answered.

  13. - Top - End - #13
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: The Test of Spite [3.51]

    I had an idea for how buff rounds work, to deal more generally with the problem of casting big area spells i.e. Control Weather in them - what if you specified that they took place in some other location, before the characters got transported to the arena proper?
    ithilanor on Steam.

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    Ettin in the Playground
     
    Doc Roc's Avatar

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    Default Re: The Test of Spite [3.51]

    Quote Originally Posted by Claudius Maximus View Post
    So why did they let the last thread go to 100+ pages? Did you make an arrangement or something? I doubt they didn't notice it, since it was on the first page 90% of the time and the mods seem pretty vigilant around here.

    I barely have the time to check sheets, so I'll pass on collecting the matches. I suggest we separate them into exhibitions and qualifiers when we have them together.
    Apparently, actually, they didn't notice or were remarkably forgiving. The thread did grow ridiculously fast, often four pages a day.
    Lagren: I took Livers Need Not Apply, only reflavoured.
    DocRoc: to?
    Lagren: So whenever Harry wisecracks, he regains HP.

  15. - Top - End - #15
    Ogre in the Playground
     
    Claudius Maximus's Avatar

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    Default Re: The Test of Spite [3.51]

    Two questions:

    Will dungeon instances be made by tier? Will my tier 3 be in the same place that tier 1's and 2's end up in, if he wins his entrance match, or would he be placed with characters of similar power?

    Also, I should have asked this before I made a Beguiler, but can I win a match by dominating my opponent? If so, can I take them with me to the dungeon as a minion? I would only get such a minion from my entrance match, of course, since my exhibitions never happened "canonically".
    Multas Gratias to Kopaka for the great avatar.

    Editor and playtester for Legend. Check it out, or drop in on the Legend Chat to have all your questions answered.

  16. - Top - End - #16
    Ettin in the Playground
     
    Doc Roc's Avatar

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    Default Re: The Test of Spite [3.51]

    1) I'm still not sure. It looks like actual PvP encounters in the dungeons will be fairly minimal, due to the intense difficulty of staging them fairly.

    2) You don't get to keep them. They must die for you to advance.
    Lagren: I took Livers Need Not Apply, only reflavoured.
    DocRoc: to?
    Lagren: So whenever Harry wisecracks, he regains HP.

  17. - Top - End - #17
    Barbarian in the Playground
     
    ElfMonkGuy

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    Default Re: The Test of Spite [3.51]

    I didn't post again in the previous thread because I felt intimidated by the post count. This feels much better. Could I have another shot at going in? I've only really done practise matches until now, and I reckon I could whip up a character soon.
    Give me any character, and I will give you a freeform conversion.

  18. - Top - End - #18
    Ettin in the Playground
     
    Doc Roc's Avatar

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    Default Re: The Test of Spite [3.51]

    You are certainly welcome. This is always come-one-come-all.
    Lagren: I took Livers Need Not Apply, only reflavoured.
    DocRoc: to?
    Lagren: So whenever Harry wisecracks, he regains HP.

  19. - Top - End - #19
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: The Test of Spite [3.51]

    Woohoo new thread!

    I also have 2 questions,

    1. Can I voluntarily fail a dispel check?

    2. Does casting Suggestion or any of it's line count as a hostile action for activating End to Strife?
    The accuracy of this post is questionable

    The Endless Dungeon


    The Neverending Dungeon
    Spoiler
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    Renewal A fantasy/post-apocalyptic/new world setting WIP

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    Ogre in the Playground
     
    Claudius Maximus's Avatar

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    Default Re: The Test of Spite [3.51]

    Quote Originally Posted by Tidesinger View Post
    They must die for you to advance.
    This could be a problem, since all my exhibitions ended when I dominated my opponent (the ones I won, that is). Are these victories now invalid?

    Also, is there any time limit on a match?

    Edit:
    Quote Originally Posted by lvl 1 sharnian View Post
    Woohoo new thread!

    I also have 2 questions,

    1. Can I voluntarily fail a dispel check?

    2. Does casting Suggestion or any of it's line count as a hostile action for activating End to Strife?
    I would say "no" to #1.

    #2 is an attack that breaks invisibility, so if we use that as a guideline for End to Strife, you would trigger it.
    Last edited by Claudius Maximus; 2009-09-08 at 06:15 PM.
    Multas Gratias to Kopaka for the great avatar.

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    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: The Test of Spite [3.51]

    Does trapping them count as victory? as would occur from Resilient Sphere and other like spells?
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    SolithKnightGuy

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    Default Re: The Test of Spite [3.51]

    Lol What if I suggest in a friendly tone? Invisibility spell states that a foe is defined by me so RAW, I can just talk in a friendly tone and be acting like it's just a sparring match.
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    Claudius Maximus's Avatar

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    Default Re: The Test of Spite [3.51]

    I think you're quite aware that he's really your enemy.

    While using suggestion to end combat might seem like an appropriate thing to do under End to Strife, the truth is that it's an offensive spell; a mental attack. Thus, using it triggers the spell just as if you were using, say, Dominate Person.

    I would say that trapping your opponent won't win you the match. Resilient Sphere especially wouldn't result in a victory: there are many methods of escape, and even if you trap them, they just come out of it alive and well after the duration ends. However, if you used something like Imprisonment, or trapped them in a lethal or permanently inescapable effect, I would be inclined to consider you victorious.
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    SamuraiGuy

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    Default Re: The Test of Spite [3.51]

    Quote Originally Posted by lvl 1 sharnian View Post
    Lol What if I suggest in a friendly tone? Invisibility spell states that a foe is defined by me so RAW, I can just talk in a friendly tone and be acting like it's just a sparring match.
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    SolithKnightGuy

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    Default Re: The Test of Spite [3.51]

    I was actually thinking about Amber Sarcophagus, preserves for 1 day/ CL, no save, just Ranged Touch Attack

    Lol Perhaps a Bluff Check on myself opposed by my Sense Motive Check. It's in my background, he's got split personalities I swear!
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    Claudius Maximus's Avatar

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    Default Re: The Test of Spite [3.51]

    That's the sort of thing I had in mind when I asked Tide whether there were time limits on the matches. If I dominate my opponent or hit him with a long term incapacitation effect, what's to stop me from camping out and preparing new spells or even making items while they're affected?

    At any rate, if there's no time limit, I'd say that you'll just have to deal with him when the spell ends. It would buy you a lot of time to put yourself in an advantageous position, though.
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    SolithKnightGuy

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    Default Re: The Test of Spite [3.51]

    Yep, just start greasing the battlefield and singing Campfire songs till he surrenders
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    Default Re: The Test of Spite [3.51]

    Just out of curiosity, are the hounds actual creatures that can be defeated, or the DM's way of saying "Rocks fall, you die"?

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    Default Re: The Test of Spite [3.51]

    Hounds can be defeated, but there are an infinite number of them.

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    Default Re: The Test of Spite [3.51]

    Just out of curiosity, are the hounds actual creatures that can be defeated, or the DM's way of saying "Rocks fall, you die"?
    Quote Originally Posted by Pharaoh's Fist View Post
    Hounds can be defeated, but there are an infinite number of them.
    In other words, all of the above.
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