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  1. - Top - End - #1
    Orc in the Playground
     
    OldWizardGuy

    Join Date
    Mar 2008

    Default Quick 4e Sorcerer Question

    I'm looking to retrain my Sorcerer's Acid Orb at-will (my other at-will is Chaos Bolt) into either Burning Spray or Blazing Starfall, but I'm not sure which to take. The reason I'm retraining is that I'm not getting any real use out of Acid Orb. I thought I'd take it so I'd have a ranged basic attack to use in case our Bard used a power than allowed us extra attacks like that. But as it turns out, our Bard DOESN'T have any such powers.

    So, which should I take? Thanks.

  2. - Top - End - #2
    Titan in the Playground
     
    PaladinGuy

    Join Date
    Dec 2007
    Location
    UTC -6

    Default Re: Quick 4e Sorcerer Question

    Burning Spray. It's useful close-up, since you've already got Chaos Bolt to handle your ranged at-will quota.

  3. - Top - End - #3
    Troll in the Playground
     
    WhiteWizardGirl

    Join Date
    Mar 2009

    Default Re: Quick 4e Sorcerer Question

    Yeah I'll second burning spray.

  4. - Top - End - #4
    Orc in the Playground
     
    OldWizardGuy

    Join Date
    Mar 2008

    Default Re: Quick 4e Sorcerer Question

    I was thinking of going with Burning Spray, as the other spell just seemed too weak. But I was asking anyway just in case.

    Thanks.

  5. - Top - End - #5
    Titan in the Playground
     
    Kurald Galain's Avatar

    Join Date
    Jun 2007

    Default Re: Quick 4e Sorcerer Question

    Actually, I would recommend Blazing Starfall over Burning Spray. Sure, it does two points less damage (1d4 vs 1d8), but note that Radiant damage is the most common vulnerability among monsters, whereas Fire is the most common resistance.

    Also, when combined with Enlarge Spell it becomes 5x5, compared to the spray's 4x4.
    Guide to the Magus, the Pathfinder Gish class.

    "I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
    Crystal Shard Studios - Freeware games designed by Kurald and others!

  6. - Top - End - #6
    Troll in the Playground
     
    WhiteWizardGirl

    Join Date
    Mar 2009

    Default Re: Quick 4e Sorcerer Question

    Enlarge spell requires a wizard multiclass to access though.

  7. - Top - End - #7
    Titan in the Playground
     
    PaladinGuy

    Join Date
    Dec 2007
    Location
    UTC -6

    Default Re: Quick 4e Sorcerer Question

    Quote Originally Posted by Kylarra View Post
    Enlarge spell requires a wizard multiclass to access though.
    And 13 Wisdom, which is a bad deal for a Sorcerer, all in all.

  8. - Top - End - #8
    Titan in the Playground
     
    Kurald Galain's Avatar

    Join Date
    Jun 2007

    Default Re: Quick 4e Sorcerer Question

    Quote Originally Posted by Kylarra View Post
    Enlarge spell requires a wizard multiclass to access though.
    So it does. It is by no means a must-have; however, given the many good blast/burst effects a sorcerer gets, I would at least consider it. Having one tertiary stat at 13 is viable for most races.
    Guide to the Magus, the Pathfinder Gish class.

    "I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
    Crystal Shard Studios - Freeware games designed by Kurald and others!

  9. - Top - End - #9
    Orc in the Playground
     
    OldWizardGuy

    Join Date
    Mar 2008

    Default Re: Quick 4e Sorcerer Question

    Well, I'm already planning to multiclass as a Rogue in order to go Daggermaster.

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