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  1. - Top - End - #1
    Colossus in the Playground
     
    Eldan's Avatar

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    Default Theoretical balance question

    I'm writing another homebrew race, currently, specifically a spire-touched planetouched race. Now, since the spire is strongly anti-magical, I'd like to give them a kind of anti-magic spell. Obviously, dispel magic is a third level spell.
    However, would a second-level spell that only did "targeted dispel", on touch, be more or less balanced, if it's maximum caster level was even more limited than the one of normal dispel magic?
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    Chrono22's Avatar

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    Default Re: Theoretical balance question

    Take a look at Karsites from the Tome of Magic.
    They have SR, lack the ability to cast any spells, and have a dispelling touch.

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    Ogre in the Playground
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    Default Re: Theoretical balance question

    There was a second level spell that is just that.

    Arcane Turmoil

    I don't remember which book it is from.

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    Default Re: Theoretical balance question

    Complete Mage, though I'm not sure if it limits the caster level any more harshly. Still, a good basis for the ability.

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    Eldan's Avatar

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    Default Re: Theoretical balance question

    Right. I only checked the SpC.

    Actually, Arcane Turmoil is better than my idea... it has a close range instead of touch, and also can remove prepared spells from casters...
    Last edited by Eldan; 2009-09-12 at 08:38 AM.
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  6. - Top - End - #6
    Ogre in the Playground
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    Default Re: Theoretical balance question

    In many situations Arcane Turmoil is better than Dispel Magic.

  7. - Top - End - #7
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    Eldan's Avatar

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    Default Re: Theoretical balance question

    Then it's probably too good. Well, I guessed as much. In that case, I'll just use a dispelling touch as was my original intention.
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