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Thread: [4e] Dungeon Master Guide 2
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2009-09-15, 08:22 PM (ISO 8601)
- Join Date
- Feb 2005
[4e] Dungeon Master Guide 2
Looks awesome so far, With the section on Group storytelling filled to the brim with examples. I wish they would of given an Artificer class template instead of a reprint of the Swordmage (Unless I missed it in the ECS somewhere) though.
I'm also just trying to make sure I understand the new solo rules.
1) Hit points are now ((8*(level+1))+Con Score )*4, correct?
Multiply Hit points by 4. Monsters 11th level or higher no longer have quintuple hit points
With some additional notes on abilities when bloodied. This look correct?
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2009-09-15, 08:27 PM (ISO 8601)
- Join Date
- May 2007
- Location
- USA
- Gender
Re: [4e] Dungeon Master Guide 2
It looks correct to me.