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Thread: Favorite Feats

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    Titan in the Playground
     
    Tyndmyr's Avatar

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    Default Favorite Feats

    If you're like me, half the time, feats are taken as prerequisites to that prestige class, or as a preliminary requirement for something else cool down the line. However, some feats are cool in their own right.

    They're not terribly flashy, but my most frequently chosen misc feats are ones that boost saves, either by changing the attribute used, or the good ol' traditional +2 to a save feats from core.

    What does everyone else like?

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    Ettin in the Playground
     
    Imp

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    Default Re: Favorite Feats

    Quick Reconnoitre: +2 Initiative and free Spot and Listen every round...I am Mr.Alert-for-Danger! I notice all!
    I apologise if I come across daft. I'm a bit like that. I also like a good argument, so please don't take offence if I'm somewhat...forthright.

    Please be aware; when it comes to 5ed D&D, I own Core (1st printing) and SCAG only. All my opinions and rulings are based solely on those, unless otherwise stated. I reserve the right of ignorance of errata or any other source.

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    Meek's Avatar

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    Default Re: Favorite Feats

    From the sounds of it, this is a 3.5 thread.

    I remember being a bit fond of the little luck feats that gave you rerolls. But generally, I played casters, so metamagic feats, and feats that made metamagic cost less levels to apply, were my biggest draw. Particularly extend, quicken and reach.

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    WhiteWizardGirl

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    Default Re: Favorite Feats

    I've always liked the thought of signature spell.

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    Ogre in the Playground
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    Default Re: Favorite Feats

    Force of Personality. Maybe it's because I like bards with low Wis, but the idea of being so self-confident and personable that a Dominate slides off of me is just fun.

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    Default Re: Favorite Feats

    Improved Initiative.

    Man I just love that feat. Usually have it by 3rd level in most cases.
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    RangerGuy

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    Default Re: Favorite Feats

    I like Constant Guardian and Dutiful Guardian, from Drow of the Underdark. I like playing protector, but never really dug Knights or ToB.
    Was HP before HP was cool.

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    Barbarian in the Playground
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    Default Re: Favorite Feats

    Always liked Flyby Attack.


    Mark of Nessus is awesome too. Enemy has to succeed a cha-based will save to even target you with anything.

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    Tyndmyr's Avatar

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    Default Re: Favorite Feats

    Quote Originally Posted by Crow View Post
    Improved Initiative.

    Man I just love that feat. Usually have it by 3rd level in most cases.
    Ah, that brings back the memories. When I started playing 3.0, we only had core books, and didn't much know what we were doing. The value of going first was quickly learned, though. I have played a ridiculous number of characters with that feat. =)

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    OldWizardGuy

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    Default Re: Favorite Feats

    I have the bad habit of playing casters, so Extend Spell is mandatory. Persistent might enter the mix at some point later, for delicious, delicious wraithstrike fun. Other than that, if I can fit it in through item, spell, or, blast, even an actual feat slot, Improved Initiative is great.

    I also enjoy Battle Jump on melee characters, but that's almost more due to my unhealthy love affair with Final Fantasy Tactics than DND.
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    Quote Originally Posted by Wings of Peace View Post
    "See these cookies? Note how while good they taste sort of bland. Now try these, they're the same cookies but with chocolate chips added. Notice how with the second batch we expended slightly more ingredients but dramatically enhanced the flavor? That's metamagic."
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    Seriously, can we kill this misconception now? A wizard is never late, nor is he early. He shops for precisely what he means to.


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    Default Re: Favorite Feats

    Improved Critical & Improved Initiative are pretty much must-haves for any Rogue I play. And I tend to play Rogues a lot. So yeah...

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    Titan in the Playground
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    Default Re: Favorite Feats

    Power Attack.

    Let's face it, it's at the core of any good melee fighter.

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    Default Re: Favorite Feats

    Good question...Leap of the Heavens, maybe? Practiced Spellcaster? Craft Contingent Spell? Lots of good choices...
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    Default Re: Favorite Feats

    Able Learner seems to be my favorite feat these days. Last time I took it, I was borrowing heavily from the Illusionist, and refused to make him a bard(I needed good ranks in perform). This time, it is a daggerspell mage. Who's idea was it to not give a rogue+wizard search as a class skill? Seriously?
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    Default Re: Favorite Feats

    I most enjoy feats that can be used in a variety of circumstances, moreso limited by my application rather than how they tie into specific attacks.

    Quick Reconnoiter (CAdv) has always been a favorite of mine, because I like being able to freely make spot/listen checks each round as a free action. One particular use I enjoy is as a Fighter looking for potential environmental hazards mid-fight, which can give use to Sunder and Bull Rush. +2 to initiative isn't bad either.

    Delay Potion (CMag) is another I enjoy, simply because you get to store a potion in your stomach for hours, and activate it as a swift action. Great at low levels, for a desperate heal or a timely buff, and continues to be useful at high levels when you quickly need Protection from Evil to make sure that you can't get MC'd by a Vampire, or something. Its use is as varied as the number of potions in a given game.

    Giantbane (CWar) is a tactical feat I like, in concept, because one option involves you climbing onto an enemy two size categories (or larger) than yourself, where you would presumably stab it mercilessly as it flailed in a pitiful attempt to swat you off. Unfortunately, you have to make ridiculous checks to stay on at high levels (against dragons, etc), making it eventually rather useless.

    There are some others I could list, but I don't feel like going further.

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    Troll in the Playground
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    Default Re: Favorite Feats

    I seem to have an unhealthy love for Subduing Strike and Nonlethal Substitution.

    Improved Sunder ranks up there too.
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    DruidGuy

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    Default Re: Favorite Feats

    I don't think it's optimal, but I've alway loved the Diehard feat from core. There's something beautiful about your DM saying "you're unconscious" and responding "no I'm not".

    I'm running a character now that goes into negative hitpoints pretty much every session. He's been impaled, set on fire, dropped in acid, impaled again, hit by a rampaging oxcart, squashed by an unconscious ogre, beaten up by his own hallucinating party members, drowned, dropped off of a house, and buried in fungus and still been able to crawl away and suck down a healing potion. I think at this point my DM is just trying to kill me off to see how much it will finally take.

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    Default Re: Favorite Feats

    Quote Originally Posted by Glimbur View Post
    Force of Personality. Maybe it's because I like bards with low Wis, but the idea of being so self-confident and personable that a Dominate slides off of me is just fun.
    You are most correct. That's an awesome feat. But I use it for mah sorcerer.

    Also, I think my favorite feat is... Spell Thematics. "I throw a Fireball!" gets a little old after a while. "I hurl a massive Exploding Skull of Flaming Death!!!" has a bit more... flare to it. Plenty of homebrew potential too.
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    Default Re: Favorite Feats

    Hrm... Honestly, I'm unsure. I'm a fan of stuff like Shadowblade for my TWF Swordsages and Rogues, but I also like DMM (although I never get to play with it).

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    Default Re: Favorite Feats

    Blind Fight + Fog = Happy (as a) Clam.

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    Default Re: Favorite Feats

    Quote Originally Posted by Primal Fury View Post
    Also, I think my favorite feat is... Spell Thematics. "I throw a Fireball!" gets a little old after a while. "I hurl a massive Exploding Skull of Flaming Death!!!" has a bit more... flare to it. Plenty of homebrew potential too.
    My DM actually requires that all casters use spell thematics and grants it as a bonus feat. It makes for a good time

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    GnomeWizardGuy

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    Default Re: Favorite Feats

    What book is spell thematics from?

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    Dwarf in the Playground
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    What's that feat from, I think complete mage, that unbreaks Sorcerer Metamagic? Playing a wizard was always too work-intensive for me, so I prefer Sorcerers, but the core restrictions on metamagic are brutal.
    You have no means of even perceiving the real world, much less reacting to it in a way that will allow you to survive in these horrible deadly games that everyone else plays. So what do you do? You convince them that there's some vast cosmic force on your side, and convince them that this is what makes you crazy.

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    WhiteWizardGirl

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    Quote Originally Posted by evil-frosty View Post
    What book is spell thematics from?
    Player's Guide to Faerun

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    Default Re: Favorite Feats

    Knowledge Devotion. It just makes sense to me that knowing your enemy's weak points would let you, you know, hit them harder, but now we have a way to actually represent it under the rules! Plus, it's a feat that scales nicely with investment, which we need more of.

    No, the Ranger seriously does not count. Favored Enemy and Knowledge Devotion are so not even the same thing.
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    Default Re: Favorite Feats

    ... oh god. Being I usually play fighters it depends on what I'm doing but here are some personal faves:

    Marial study/stance: self explanitory
    Shape soulmeld: gain a magic item, for free.
    Font of life: negetive levels BEGONE!
    Pierce magical protection: do I really have to explain this one?
    Rule of Cool former designer

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    Default Re: Favorite Feats

    I like Darkstalker from LoM - it makes hiding (with the Hide skill) much, much more effective.

    I'm also a big fan of the multi-classing feats in C.Adv. and C. Scoundrel, like Daring Outlaw and Master Spellthief. They're great as a way to encourage an alternative to heavy prestige classing, and I love a feat that gives me multiple benefits at a time.

    Oh, and Metamagic School Focus from Complete Mage, since often at low levels there's +1 metamagic feats that I really want to use like Sculpt Spell or Extend Spell, and this lets me use them 3/day without bumping my spells down a level.

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    Default Re: Favorite Feats

    Quote Originally Posted by 9mm View Post
    ... oh god. Being I usually play fighters it depends on what I'm doing but here are some personal faves:

    Marial study/stance: self explanitory
    Shape soulmeld: gain a magic item, for free.
    Font of life: negetive levels BEGONE!
    Pierce magical protection: do I really have to explain this one?
    Two out of your five favorites for a fighter are from the ToB? Someone's a reluctant Warblade.
    Quote Originally Posted by Doc Roc View Post
    Ring of Evasion means never playing a monk with monk levels again. There is just no reason to dip that stuff. I know we're all about using every part of the buffalo here, but can we just admit that it's inedible?

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    Quote Originally Posted by Mongoose87 View Post
    Two out of your five favorites for a fighter are from the ToB? Someone's a reluctant Warblade.
    no, someone likes being able to keep his Jack B. Quick next to his target. The whole Warblade = Fighter is a myth, always has and always will be.
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    Default Re: Favorite Feats

    Quote Originally Posted by quillbreaker View Post
    What's that feat from, I think complete mage, that unbreaks Sorcerer Metamagic? Playing a wizard was always too work-intensive for me, so I prefer Sorcerers, but the core restrictions on metamagic are brutal.
    Rapid Metamagic. I prefer the Metamagic Specialist ACF from PHB2

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