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    Bugbear in the Playground
     
    Wings of Peace's Avatar

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    Jun 2009
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    Default Spell Hammer Build Critique

    This is mostly a build that came to my mind as a thought experiment though I might run the players in a session I run against a weakened version of it as a boss once they level up a bit. Comments? Critiques? Possible Improvements? Ideally it will be level 20 instead of epic 21. I realize as a dm I can make it have whatever I want but I like to draft the builds like this. It just feels cleaner to me.

    Spell Hammer

    Race: Human

    Flaws: Shaky -2 ranged attack rolls, Vulnerable (-1 ac)

    Build:

    (1)Sword Sage 1: Blind-Fight, Dodge, Mobility, Iron Will
    (2)Sword Sage 2:
    (3)Sword Sage 3: Shape Soulmeld: Blinkdog Vest
    (4)Sword Sage 4:
    (5)Sword Sage 5:
    (6)Wizard 1: Precocious Apprentice
    (7)Jade Phoenix Mage 1:
    (8)Jade Phoenix Mage 2:
    (9)Jade Phoenix Mage 3: Adaptive Style
    (10)Jade Phoenix Mage 4:
    (11)Sword Sage 6:
    (12)Jade Phoenix Mage 5: Spring Attack
    (13)Jade Phoenix Mage 6:
    (14)Sword Sage 7:
    (15)Telflammar Shadowlord 1: Arcane Disciple (War Domain: Divine Power)
    (16)Telflammar Shadowlord 2:
    (17)Telflammar Shadowlord 3:
    (18)Telflammar Shadowlord 4: Extend Spell
    (19)Incantatrix 1: Persistent Spell
    (20)Incantatrix 2:
    (21)Incantatrix 3


    Flaws: Shaky -2 ranged attack rolls, Vulnerable (-1 ac)

    Notable Gear:

    -Halo consisting of 11 Ioun Stones

    -Minotaur Greathammer

    ((Not concerned with the armor and defenses at the moment. Will be taking care of that later though if you have a good suggestion it is still welcome.))

    Maintained Effects:

    -Greater Mighty Wallop

    Persistent Effects:

    -Divine Power

    -Wraith Strike

    Post-Buff Attack Sequence:

    A: Shadow Blink, Shadow Jaunt, Shadow Stride

    B: Full Round Recovery, Shadow Blink

    C: Shadow Jaunt, Shadow Stride

    B: Full Round Recovery, Shadow Blink

    C: Shadow Jaunt, Shadow Stride

    Repeat

    Damage Per Hit(All Attacks are Touch Attacks): 8d6

    Notes:

    -Assassin's Stance is being used to meet the sneak attack qualifications for Telflammar Shadowlord.

    -Each use of Shadow Blink, Shadow Jaunt, and Shadow Stride allow a full attack.

    -Persistent Effects are being Generated via Incantatrix's level 3 ability.
    Last edited by Wings of Peace; 2009-09-17 at 10:42 PM.

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