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2009-09-18, 12:54 PM (ISO 8601)
- Join Date
- Sep 2009
- Location
- mars
- Gender
classes for non-intelligent creatures (3.5)
my friend seems to think his animal companion for his druid should be allowed to take classes in sorcerer. i have briefly searched the players handbook and the other core books, but i can't seem to find any rules that allow it or say that it shouldn't be allowed. if the companion can gain levels, should it get a percentage of the group xp? or maybe some of the druids xp would be more reasonable? please respond with your feedback!
thanksmy active account is now ukuleleninja.
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2009-09-18, 01:05 PM (ISO 8601)
- Join Date
- Mar 2009
Re: classes for non-intelligent creatures (3.5)
It gets bonus HD for his druid levels, those HD are racial HD per the Improving monsters page. If he wants a cohort he has to take the Leadership feat (not that he can't afford it as a druid anyway).
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2009-09-18, 01:05 PM (ISO 8601)
- Join Date
- May 2009
- Location
- Fl
Re: classes for non-intelligent creatures (3.5)
RAW it adds bonus hit dice, not class levels. We don't need a druid who is a fighter and 2 spellcasters, already enough issues with a druid that is 2 Fighters and a spellcaster
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2009-09-18, 01:05 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Sweden
- Gender
Re: classes for non-intelligent creatures (3.5)
I'm pretty sure it would only be allowed if the animal is awakened.
Though, sorcerer levels ought to count as at least as -2 bonus hd & abilities from druid level, per sorcerer level.
On the other hand, druids are already too powerful.Black text is for sarcasm, also sincerity. You'll just have to read between the lines and infer from context like an animal
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2009-09-18, 01:15 PM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Midwest, not Middle East
- Gender
Re: classes for non-intelligent creatures (3.5)
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2009-09-18, 01:15 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Finland
- Gender
Re: classes for non-intelligent creatures (3.5)
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
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2009-09-18, 01:27 PM (ISO 8601)
- Join Date
- Mar 2009
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2009-09-18, 01:35 PM (ISO 8601)
- Join Date
- Nov 2005
- Location
- Flawse Fell, Geordieland
Re: classes for non-intelligent creatures (3.5)
Hahaha haha hahahaha haha ha. No!
An animal companion is a class feature that improves as the character it is associated with levels up.
An awakened animal with class levels would be an NPC cohort (see the DMG) with its own XP total.
Tell the greedy little munchkin to whistle for it. Druid is already one of the most powerful classes in the game.Last edited by bosssmiley; 2009-09-18 at 01:36 PM.
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2009-09-18, 01:41 PM (ISO 8601)
- Join Date
- May 2005
- Location
- Somerville, MA
- Gender
Re: classes for non-intelligent creatures (3.5)
You could homebrew something like that, but it would definitely overpower the character. If it's a friendly hack and slash game, I say go for it. If it's already optmization heavy then it's probably a bad idea.
To reconcile the animal companion or NPC problem, I think that when awakened the animal should gain reverence for the druid that awakened him. He'd see the PC as something between a parent and a deity. Even though he'd technically be an NPC he'd stick around to play the animal companion part. I'd probably make the druid take leadership at this point too.If you like what I have to say, please check out my GMing Blog where I discuss writing and roleplaying in greater depth.
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2009-09-18, 02:07 PM (ISO 8601)
- Join Date
- Sep 2009
Re: classes for non-intelligent creatures (3.5)
I smell a useful ranger buff :)
But not for druids. Oh no
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2009-09-18, 02:33 PM (ISO 8601)
- Join Date
- May 2006
- Location
- Wandering in Harrekh
- Gender