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  1. - Top - End - #1
    Ogre in the Playground
     
    RedWizardGuy

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    Jan 2009
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    St. Louis
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    Default Test of Spite Olo vs PhoenixRivers

    Map: Any Preference?

    Buff Rounds: 3+All Day work for you?

  2. - Top - End - #2

    Default Re: Test of Spite Olo vs PhoenixRivers

    I can do 3+ All day. No map preference, really. Just something with a little space.

  3. - Top - End - #3
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Test of Spite Olo vs PhoenixRivers

    Basic Map:
    X 1 2 3 4 5 6 7 8 9 10
    A
    B
    C
    D
    E
    F
    G
    H
    I
    J

    That work?

    Buffs
    Spoiler
    Show
    All Day: GMW on Weapons, GMV on armor
    Round 1: Potion of Barkskin
    Round 2: Potion of Shield of Faith
    Round 3: Potion of Conviction


    Initiative (1d20+4)[17] (+1=18)
    Last edited by Olo Demonsbane; 2009-09-20 at 10:27 PM.

  4. - Top - End - #4

    Default Re: Test of Spite Olo vs PhoenixRivers

    Sure, I suppose. I'll start in B2.

    Buffs:
    Spoiler
    Show
    No All day buffs.
    Round 1: Manifest Schism (7pp)
    Round 2 (Schism): Vigor, Augmented to 10 pp (+50HP)
    Round 2: Activate Boots of Temporal Acceleration, 2 rounds
    TA Round 1: Fly (Altitude +30)
    TA Round 2: Blink, Greater (Altitude +60)
    Round 3 (Schism) Touchsight, Augmented to 9pp (80 foot range)
    Round 3: Invisibility, Superior, Altitude +90


    At end of buff rounds, I'm not visible to normal vision.
    Last edited by PhoenixRivers; 2009-09-20 at 11:23 PM.

  5. - Top - End - #5

    Default Re: Test of Spite Olo vs PhoenixRivers

    Init: (1d20+4)[22]

  6. - Top - End - #6
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Test of Spite Olo vs PhoenixRivers

    Im in E5. You go first.

    Sorry, I didnt know you were back on...

  7. - Top - End - #7

    Default Re: Test of Spite Olo vs PhoenixRivers

    EDIT: No problem. I figured you were AFK for a bit.

    Actions:
    Spoiler
    Show
    Schism: Inertial Armor, Augmented to 9pp
    Move 60 feet down, Temporal Acceleration, Augmented to 2 Rounds, Overchannel +2 ML, Damage to me: (3d8)[14]
    TA Round 1: Channeled Lifetheft
    TA Round 2: Continue Casting Channeled Lifetheft (2 round casting, will take effect at the start of my next turn)


    Done.
    Last edited by PhoenixRivers; 2009-09-21 at 12:44 AM.

  8. - Top - End - #8
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Test of Spite Olo vs PhoenixRivers

    Ok then...do I see anything with

    Spot (1d20+15)[24]
    Listen (1d20+15)[23]

  9. - Top - End - #9

    Default Re: Test of Spite Olo vs PhoenixRivers

    Listen will hear me somewhere to your northwest and above you. I'm assuming those are reactive for your turn, and not a pair of move actions.

    Spot will detect nothing, with standard vision. If you have additional vision modes/detection methods, let me know.

  10. - Top - End - #10
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Test of Spite Olo vs PhoenixRivers

    Damn, I forgot blindsight that covers the whole area.

    Where are you?

  11. - Top - End - #11

    Default Re: Test of Spite Olo vs PhoenixRivers

    Well, distance may be increased vertically, what's the range?

  12. - Top - End - #12
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Test of Spite Olo vs PhoenixRivers

    60ft Blindsight.

  13. - Top - End - #13

    Default Re: Test of Spite Olo vs PhoenixRivers

    B2, Altitude +30. I'm faint, as if blinking in and out rapidly.

  14. - Top - End - #14
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Test of Spite Olo vs PhoenixRivers

    Whats your misschance? Im full attacking?

    And how far away are you, exactly?

  15. - Top - End - #15

    Default Re: Test of Spite Olo vs PhoenixRivers

    Current range is 45 feet.

    Miss chance if you're full attacking, and can See Invisibility (as you can) is 20%.

  16. - Top - End - #16
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Test of Spite Olo vs PhoenixRivers

    Ok, the man in the black suit raises his guns and fires at you.

    (1d20+20)[34], (1d5)[3] 1 misses, (1d6+6)[8]
    (1d20+20)[39], (1d5)[4] 1 misses, (1d6+6)[11]
    (1d20+20)[38], (1d5)[5] 1 misses, (1d6+6)[11]
    (1d20+20)[33], (1d5)[5] 1 misses, (1d6+6)[10]
    (1d20+20)[36], (1d5)[5] 1 misses, (1d6+6)[12]
    (1d20+20)[35], (1d5)[1] 1 misses, (1d6+6)[10]
    (1d20+20)[39], (1d5)[1] 1 misses, (1d6+6)[8]
    (1d20+20)[32], (1d5)[2] 1 misses, (1d6+6)[8]

    (1d20+15)[35], (1d5)[3] 1 misses, (1d6+6)[9]
    (1d20+15)[17], (1d5)[1] 1 misses, (1d6+6)[9]

    (1d20+10)[16], (1d5)[2] 1 misses, (1d6+6)[9]
    (1d20+10)[18], (1d5)[4] 1 misses, (1d6+6)[11]

    Sorry, Ive been in another match. Turn not over.

  17. - Top - End - #17

    Default Re: Test of Spite Olo vs PhoenixRivers

    As the first round is fired, I manifest Anticipated Strike. I steal my next turn, and take it... now.

    First: You are exhausted. There is no save to that effect.
    Second (my turn):
    Spoiler
    Show
    Manifest Death Urge, fully Augmented
    Schism: Manifest Psionic Dimension Door. My new location is: B9, Altitude +60


    Second: I need a DC 25 Will save.
    Third: I disappear from your Blindsight.
    Last edited by PhoenixRivers; 2009-09-21 at 01:18 AM.

  18. - Top - End - #18
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Test of Spite Olo vs PhoenixRivers

    Oops.

    Sorry...

    Will Save (1d20+11)[21]

    My one weak point...
    Last edited by Olo Demonsbane; 2009-09-21 at 01:20 AM.

  19. - Top - End - #19

    Default Re: Test of Spite Olo vs PhoenixRivers

    Wait up a sec, man, a lot of needless rolls are being made.

    EDIT: You have Failed a will save versus an Augmented Death Urge. For the next three rounds, you have the wonderful pleasure of having the following action.

    On your turns, you must take a full round action to attack yourself with whatever weapon you have in hand right now. This will result in one attack, which automatically crits.
    Last edited by PhoenixRivers; 2009-09-21 at 01:22 AM.

  20. - Top - End - #20
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Test of Spite Olo vs PhoenixRivers

    Yeah, didnt notice you updated until after I posted, sorry.

    Deleted them.
    Last edited by Olo Demonsbane; 2009-09-21 at 01:21 AM.

  21. - Top - End - #21
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Test of Spite Olo vs PhoenixRivers

    Ok, I automatically unload 588 bullets into my chest this next turn.

    (2352d6+14112)[22378]

    And I reflect it to myself, giving myself a total of 44756 damage
    Last edited by Olo Demonsbane; 2009-09-21 at 01:26 AM.

  22. - Top - End - #22

    Default Re: Test of Spite Olo vs PhoenixRivers

    Does that kill you?

  23. - Top - End - #23
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Test of Spite Olo vs PhoenixRivers

    Yes, it does

    Im not a full caster this time...

  24. - Top - End - #24

    Default Re: Test of Spite Olo vs PhoenixRivers

    ...wow. Just... wow. I never anticipated Lightning Mace for my opponent. That power destroys that build.

  25. - Top - End - #25
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Test of Spite Olo vs PhoenixRivers

    That was so awesome...

    I think I broke the ubercharger record there...

  26. - Top - End - #26

    Default Re: Test of Spite Olo vs PhoenixRivers

    Amen. I was anticipating getting a few rounds to pew-pew you, not to watch you atomize yourself.

  27. - Top - End - #27
    Banned
     
    imp_fireball's Avatar

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    Default Re: Test of Spite Olo vs PhoenixRivers

    Quote Originally Posted by Olo Demonsbane View Post
    Ok, I automatically unload 588 bullets into my chest this next turn.

    [roll0]

    And I reflect it to myself, giving myself a total of 44756 damage
    Okay, how did you do that?

  28. - Top - End - #28
    Ogre in the Playground
     
    Claudius Maximus's Avatar

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    Default Re: Test of Spite Olo vs PhoenixRivers

    Necromancer!

    Olo has Lightning Maces and an Aptitude weapon. The effect is that he gains an extra attack every time he threatens a critical. Since every attack he makes against himself from Death Urge crits, well, he can just go on forever. I think here he ran out of ammo.
    Editor and playtester for Legend.

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