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Thread: Homebrew Grappling Rules [3.5]
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2009-09-23, 08:33 PM (ISO 8601)
- Join Date
- Aug 2008
Homebrew Grappling Rules [3.5]
Before I post them, I know this can't possibly create good grappling rules since the key would be to make them easy and provide all the options. So I'm just trying to do something passable and quick.
I based it off that I heard about from CoC.
When making an unarmed attack, you can try to wrestle a target instead of doing damage. When you hit a target, you can go into the targets space, making you both unable to move on land unless you or them make an opposed Strength or Dexterity check as a move action, or if you both want to. While in this state, you and the target can attack with unarmed and light melee attacks, but take a -4 to attacks and a -2 to AC. You or them can get out with another successful attack roll.
So what do you think?Last edited by Otogi; 2009-09-23 at 09:32 PM.
Homebrew:Spoiler
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2009-09-23, 09:24 PM (ISO 8601)
- Join Date
- Apr 2008
- Location
- USA
- Gender
Re: Homebrew Grappling Rules [3.5]
Uhh... this is essentially what you do already with grappling, except with one less die roll.
ze/zir | she/her
Omnia Vincit Amor
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2009-09-23, 09:27 PM (ISO 8601)
- Join Date
- Aug 2008
Re: Homebrew Grappling Rules [3.5]
Wow, I gotta rethink my design...
Homebrew:Spoiler