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  1. - Top - End - #1
    Pixie in the Playground
     
    Lizardfolk

    Join Date
    Aug 2009

    Default Viciously Merciful!

    So I ran into this problem the other day when trying to equip the city watch in an effective non lethal way.

    What happens when you make a melee weapon (club) with both the merciful and Vicious properties?

    does it cause Weapon damage + merciful + vicious (4d6) non lethal and 1d6 non lethal to the wielder?

    Or does it split weapon and merciful (2d6) non lethal + vicious (2d6) lethal and 1d6 lethal to the wielder?

    Also does damage reduction reduce the damage to the wielder in any way?

  2. - Top - End - #2
    Titan in the Playground
     
    Yuki Akuma's Avatar

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    Dec 2004
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    The Land of Angles

    Default Re: Viciously Merciful!

    Merciful weapons deal nonlethal damage. Vicious weapons deal extra damage of whatever type they deal.

    A Vicious Merciful weapon deals lots of nonlethal damage, and some nonlethal damage to the wielder.

    And no, DR doesn't protect against the damage from Vicious - the damage from Vicious isn't an attack. But immunity to nonlethal damage would protect against the backlash from a Vicious Merciful weapon.
    There's no wrong way to play. - S. John Ross

    Quote Originally Posted by archaeo View Post
    Man, this is just one of those things you see and realize, "I live in a weird and banal future."

  3. - Top - End - #3
    Pixie in the Playground
     
    Lizardfolk

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    Aug 2009

    Default Re: Viciously Merciful!

    Thanks these guards are going to rock

    So a merficul shocking whip would be a tazer?
    Last edited by Keewatin; 2009-09-25 at 07:26 AM.

  4. - Top - End - #4
    Titan in the Playground
     
    Yuki Akuma's Avatar

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    Dec 2004
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    The Land of Angles

    Default Re: Viciously Merciful!

    A merciful shocking whip would deal the damage of a merciful whip, plus 1d6 lethal electricity damage.

    ...So yes. It would be just like a taser.

    (Remember, thoug that you get knocked out when your nonlethal damage exceeds your current hit points... so a weapon that deals 2d6 nonlethal and 1d6 lethal damage is still more likely to knock a guy out than kill him.)
    Last edited by Yuki Akuma; 2009-09-25 at 07:46 AM.
    There's no wrong way to play. - S. John Ross

    Quote Originally Posted by archaeo View Post
    Man, this is just one of those things you see and realize, "I live in a weird and banal future."

  5. - Top - End - #5
    Ogre in the Playground
     
    oxybe's Avatar

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    Jan 2009

    Default Re: Viciously Merciful!

    i always figured that the entirety of the damage (including the elemental) is nonlethal since: "The weapon deals an extra 1d6 points of damage, and all damage it deals is nonlethal damage. On command, the weapon suppresses this ability until commanded to resume it. Bows, crossbows, and slings so crafted bestow the merciful effect upon their ammunition."

    either way, the stun baton/taser thing is awesome.

  6. - Top - End - #6
    Ogre in the Playground
     
    Imp

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    Aug 2008
    Location
    Belgium
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    Male

    Default Re: Viciously Merciful!

    Quote Originally Posted by Keewatin View Post
    Thanks these guards are going to rock

    So a merficul shocking whip would be a tazer?
    They are, indeed.
    But unless the city is very wealthy, I doubt there'll be more than a couple of those guys around. Probably the über SWAT team, that you call when you've already lost a whole squad of other guards...

    I mean... it's a weapon that costs 18.000 gp or something.

  7. - Top - End - #7
    Bugbear in the Playground
     
    Nero24200's Avatar

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    Scotland
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    Default Re: Viciously Merciful!

    Vicious deals untyped energy damage, so it would still deal lethal damage to those it effects.

  8. - Top - End - #8
    Firbolg in the Playground
     
    Person_Man's Avatar

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    Feb 2006
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    Washington, DC
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    Male

    Default Re: Viciously Merciful!

    It's also worth mentioning that there are a ton of enchantments out there better then +Xd6 Whatever damage.

    Adaptive, Brutal Surge, Explosive, Rusting, Smoking, Torturous, Wrathful Healing, Valorous, etc. Just spend 5 minutes on crystalkeep.

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