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    Default how many skillpoints are languages?

    I am looking through the language entry, and it says you learn them like "skills"... so how much do they cost? 1 skill point? 2 (cross class?)

    seems a bit ridiculous that a wizard can basically learn ALL the languages in the PHB in ONE levelup.
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    Default Re: how many skillpoints are languages?

    You get one language per rank in the skill Speak Language. So 2 points for most classes.
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    Default Re: how many skillpoints are languages?

    Pretty sure it's 2 skill points to be able to read/speak a language, unless you're a barbarian. Then you need to spend a point or two for literacy.

    Even with a 20 int and human, a wizard (5+2+1) gets only as many skill points as a 10int rogue.

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    Default Re: how many skillpoints are languages?

    I think it's only a class skill for bards, for whom it would cost 1 point, so for the other classes, it being cross-class, it would cost 2.

    Also, while barbarians need to spend 2 skill points to become literate, I think that they can still learn another language without doing that, they just won't be able to read it.
    Last edited by Andraste; 2009-09-27 at 02:34 AM.

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    Default Re: how many skillpoints are languages?

    Quote Originally Posted by herrhauptmann View Post
    Pretty sure it's 2 skill points to be able to read/speak a language, unless you're a barbarian. Then you need to spend a point or two for literacy.

    Even with a 20 int and human, a wizard (5+2+1) gets only as many skill points as a 10int rogue.
    both of which get way more skill points than anyone else. and the wizrad STARTS with his racial languages (human, so only common) + 5 for int bonus from 20 int. So he gets 6 languages to start with, and can buy 4 in one level up... better than what I thought it was originally (8 in one level up).
    Since it is a straight skill though, that means you have a max level of 4 + lvl / 2 rounded down... so at 1st level you are limited to your int bonus + 2.

    speaking of:
    what classes have it as a class skill?

    I guess there is little point in investing in it due to the tongues spell... otherwise it would have been very, very cool.

    speak of, I gotta make a note to get the tongues spell ASAP.
    Last edited by taltamir; 2009-09-27 at 02:32 AM.
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    Default Re: how many skillpoints are languages?

    Bard and I think Scout have it as class skills. Possibly also Truenamer and Factotum.
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    Default Re: how many skillpoints are languages?

    Being a changeling lets you treat SL as a class-skill iirc.

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    Default Re: how many skillpoints are languages?

    Illumnians have SUPERIOR LITERACY. Which apparently means they can never be illiterate even if they're barbarians.

    Also they always have speak language as a class skill.
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    Default Re: how many skillpoints are languages?

    Quote Originally Posted by taltamir View Post
    Since it is a straight skill though, that means you have a max level of 4 + lvl / 2 rounded down... so at 1st level you are limited to your int bonus + 2.
    Since you don't actually buy ranks in Speak Language, I don't see how the max ranks caps would apply.

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    Default Re: how many skillpoints are languages?

    Quote Originally Posted by taltamir View Post
    what classes have it as a class skill?

    I guess there is little point in investing in it due to the tongues spell... otherwise it would have been very, very cool.

    speak of, I gotta make a note to get the tongues spell ASAP.
    Just in Core, the classes that have it are Bard, Horizon Walker, Loremaster, Dragon Disciple, and Thaumaturgist.

    I like Speak Language, and usually take it whenever I've got it as a class skill. I don't usually bother with the Tongues spell because I typically find that when you need to understand a language, you need to understand it NOW, not several rounds later, after you've found time to spend a standard action, dug out your scroll of Tongues, and then decided whether the situation is worth expending a 375 gp scroll on. :)
    Last edited by Saph; 2009-09-27 at 05:43 AM.

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    Default Re: how many skillpoints are languages?

    Aristocrats also have Speak Language. And of course Experts can pick it. Y'know, in case you wanted an NPC class for some reason.

    Changelings also automatically add Speak Language to their class skills list, no matter what their class.
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    Default Re: how many skillpoints are languages?

    Had a DM who imposed a rank vs skill level system, cuz yeah, burning one point as a bard to instantly learn a language fluently just seems out of whack. It worked pretty well, too, tho it wont come up too often in many campaigns I suppose.

    So one rank was enough phrases and words to get the necessities in life, with a correspondingly high error rate. Two ranks and you can hold a broken conversation, error rate goes down but you are still making lots of mistakes. Three ranks and you can hold a pretty good conversation, low error rate but you dont know the hard or special words. Four ranks and you are fluent, very low error rate, the tricky dialects and things will still get you. Five ranks and you were like a born speaker.
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    Default Re: how many skillpoints are languages?

    Quote Originally Posted by Saph View Post
    Just in Core, the classes that have it are Bard, Horizon Walker, Loremaster, Dragon Disciple, and Thaumaturgist.
    And aristocrats .
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    Default Re: how many skillpoints are languages?

    Err... a human wizard can't start with 20 intelligence, so they can't have six languages at the start.

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    Default Re: how many skillpoints are languages?

    Human Paragon can as well.

    Able learner gets it for you, with the lower cap.

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    Default Re: how many skillpoints are languages?

    Also, Daggaz's system requires you to be level 7 (in a non Speak Language class) just to be fluent in another language. Seems a bit high. Plus, ten skill points is... two levelups for most, and three+ for some.

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    Default Re: how many skillpoints are languages?

    Quote Originally Posted by jcsw View Post
    Illumnians have SUPERIOR LITERACY. Which apparently means they can never be illiterate even if they're barbarians.
    Everything is literate even if they're barbarians. The moment you multiclass out, you lose illiteracy, and if you multiclass in, you don't get it.
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    Default Re: how many skillpoints are languages?

    Quote Originally Posted by Milskidasith View Post
    Also, Daggaz's system requires you to be level 7 (in a non Speak Language class) just to be fluent in another language. Seems a bit high. Plus, ten skill points is... two levelups for most, and three+ for some.
    Consider tho that languages in DnD also span the species gulf. That, and level has little to do with actual time spent in life... I forget the exact math, but if you have four level appropriate encounters per day, you end up at level 7 pretty fast..

    Either way, and sorry I forgot to mention it, but the DM made speak language X a class skill for everyone as well.. That makes it level two and up to 5 skill points, which makes sense, considering the amount of effort that should be going into perfectly mastering a foreign language without magical help. 4 is more than enough to deal with 99% of situations tho, so thats level one, you only really need the fifth point if you are trying something really delicate or trying to fool people into believing you are from that culture somehow.

    Keep in mind, you can just spend 1 point, and you should be able to walk into an inn and order a mug of ale and get a room. Keep it simple, and you wont have too many grave mistakes, but try a full on conversation, like a typical gather information check, and you are going to have a real hard time. Discussing the intricate inner workings of the local political system with 1 rank will be completely impossible, you will walk away not knowing what to think.
    Last edited by daggaz; 2009-09-27 at 10:17 AM.
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    Default Re: how many skillpoints are languages?

    I prefer Master Linguist for my language needs. Yeah it's a feat slot but it's pretty damn good as RPish feats go.
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    Default Re: how many skillpoints are languages?

    Quote Originally Posted by Dhavaer View Post
    Bard and I think Scout have it as class skills. Possibly also Truenamer and Factotum.
    What do you mean "possibly Factotum"? They have every skill on their list. Every single one. :P
    Last edited by sofawall; 2009-09-27 at 10:41 AM.

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    Default Re: how many skillpoints are languages?

    Spellthieves have it as a class skill for some reason.

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    Default Re: how many skillpoints are languages?

    Quote Originally Posted by Cieyrin View Post
    I prefer Master Linguist for my language needs. Yeah it's a feat slot but it's pretty damn good as RPish feats go.
    what does it do and where is it from?

    Quote Originally Posted by Milskidasith View Post
    Err... a human wizard can't start with 20 intelligence, so they can't have six languages at the start.
    http://www.d20pfsrd.com/races/human
    they can in pathfinder.
    Last edited by taltamir; 2009-09-27 at 02:37 PM.
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    Default Re: how many skillpoints are languages?

    Cloistered Clerics (UA Cleric Variant) as well possess Speak Language as a class skill.

    Standard list for me includes Common, Halfling, Orcish, Dwarven, Abyssal, Infernal, Celestial, Draconic, Sylvan, Undercommon, Drow Sign Language, Gnome Fast Talk, and Inner Monologue. I don't know why Sylvan, since I cannot recall any DM using a Fey.

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    Default Re: how many skillpoints are languages?

    Quote Originally Posted by Vangor View Post
    ... and Inner Monologue...
    What? Is this so if you as a player are thinking out loud and the DM says "the king doesn't like that idea very much" you can say "I was speaking in Inner Monologue. Look, it's a language I know!"

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    Default Re: how many skillpoints are languages?

    Quote Originally Posted by Glimbur View Post
    What? Is this so if you as a player are thinking out loud and the DM says "the king doesn't like that idea very much" you can say "I was speaking in Inner Monologue. Look, it's a language I know!"
    my group is currently playing with a "everything you say is in character" rule... this would have rocked for us.
    Last edited by taltamir; 2009-09-27 at 03:35 PM.
    I do not have a superman complex; for I am God, not Superman!

    the glass is always 100% full. Approximately 50% of its volume is full of dihydrogen monoxide and some dissolved solutes, and approx 50% a mixture of gasses known as "air" which contains roughly (by volume) 78.08% nitrogen, 20.95% oxygen, 0.93% argon, 0.038% carbon dioxide, and trace amounts of other gases.

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    Default Re: how many skillpoints are languages?

    Quote Originally Posted by Glimbur View Post
    What? Is this so if you as a player are thinking out loud and the DM says "the king doesn't like that idea very much" you can say "I was speaking in Inner Monologue. Look, it's a language I know!"
    Kind of. We have a style of play where if anything is obviously a bad idea, this doesn't happen unless you do actually say you want, thus this would never matter. I have never used Inner Monologue, but I do this to use the royal "We" and inadvertently spout "Good idea," or, "I'll ask," in the midst of someone else speaking.

    Usually my character sheets are filled for about everything possible. Tons of conditional modifiers for abilities, oft-used spells, attacks, etc., and people tend to look at my sheet. When they stumble across, "Inner Monologue," or, "Perform: Admirably," "Profession: Miner & Profession: Minor (my age being 17 or under on the sheet)," and "Craft: Origami," all with actual ranks, it is kind of amusing because I am actually considered a power gamer.

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    Default Re: how many skillpoints are languages?

    Quote Originally Posted by taltamir View Post
    my group is currently playing with a "everything you say is in character" rule... this would have rocked for us.
    How can you have a game where the characters are aware of the game mechanics that doesn't turn into a farce? or alternativly, how can you play a game without mentioning game mechanincs
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    Default Re: how many skillpoints are languages?

    Two, unless it's a class skill for you. I fail to see how being able to learn all languages is really that big a problem - if you're burning your skill points on languages, you can't do something else (like, say, Move Silently).
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    Default Re: how many skillpoints are languages?

    Quote Originally Posted by Solaris View Post
    Two, unless it's a class skill for you. I fail to see how being able to learn all languages is really that big a problem - if you're burning your skill points on languages, you can't do something else (like, say, Move Silently).
    because you lack skill points, or because you can't stop talking?
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    Default Re: how many skillpoints are languages?

    Quote Originally Posted by taltamir View Post
    what does it do and where is it from?
    It's from Races of Eberron, requires you know 4 languages and at every level, including the level you gain it, you learn a new language.
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