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  1. - Top - End - #1

    Default Test of Spite Qualifier 1701(d)

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    Arena 30 feet tall, worked stone. That good for everyone?

  2. - Top - End - #2
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Test of Spite Qualifier 1701(d)

    Works for me.

    How about Buff Rounds? Summoning in them?

    I'd prefer 3, with summoning allowed, though I could be persuaded to change my mind. + All Day, of course.

  3. - Top - End - #3
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Test of Spite Qualifier 1701(d)

    Arena dimensions is fine with me.

    3 rounds for buffing works, but I'd prefer no summoning allowed. All days are fine, assuming we're talking the "lasts 12+ hours" definition of all day.
    Last edited by Master_Rahl22; 2009-09-29 at 12:09 PM.
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

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  4. - Top - End - #4
    Ogre in the Playground
     
    Claudius Maximus's Avatar

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    Default Re: Test of Spite Qualifier 1701(d)

    Wait, so we have 2 tier 3s vs two tier 2+'s, one of whom is a minionmancer?

    Definitely no summoning during the buff rounds. We're probably outmatched as it is.

    Otherwise, I'm fine with all days and three buff rounds.

    Now, let's come to some agreements. Are we familiar with our teammate and their capabilities? Are we together during the all day buff period? Can we buff our teammate during the buff rounds? Where are the legal starting areas? Is it only the top two rows and bottom two rows, or are we going with more than that?

    Also, I'd like for there to be third party LoS, if possible. Normally I'd volunteer for this, but I'm a player this time, so yeah...
    Editor and playtester for Legend.

  5. - Top - End - #5

    Default Re: Test of Spite Qualifier 1701(d)

    I concur on buff durations. Those sound fair.

    3 rounds, all day buffs, no summoning in buff rounds. Summoning after buff rounds end is fine, but those are handled using standard actions in the initiative sequence.

    Definition of all-day is 12+ hours.
    Per previous ToS precedent, buffs lasting exactly 12 hours will start at 1 minute remaining.

    Position vote:
    Claudius and Rahl start anywhere on Row 1 or 2.
    Myself and Olo start anywhere on Row 25 or 26.

    Familiarity/Buff vote:
    Teammate familiarity sounds ok to me.
    Buff rounds may not be used to buff teammate, though regular actions in combat may.

    LOS Vote:
    Fine with 3rd party LOS, provided it's available in a timely fashion.
    Last edited by PhoenixRivers; 2009-09-29 at 02:06 PM.

  6. - Top - End - #6
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Test of Spite Qualifier 1701(d)

    Quote Originally Posted by PhoenixRivers View Post
    I concur on buff durations. Those sound fair.

    3 rounds, all day buffs, no summoning in buff rounds. Summoning after buff rounds end is fine, but those are handled using standard actions in the initiative sequence.

    Definition of all-day is 12+ hours.
    Per previous ToS precedent, buffs lasting exactly 12 hours will start at 1 minute remaining.

    Position vote:
    Claudius and Rahl start anywhere on Row 1 or 2.
    Myself and Olo start anywhere on Row 25 or 26.

    Familiarity/Buff vote:
    Teammate familiarity sounds ok to me.
    Buff rounds may not be used to buff teammate, though regular actions in combat may.

    LOS Vote:
    Fine with 3rd party LOS, provided it's available in a timely fashion.
    I agree with this.

  7. - Top - End - #7
    Ogre in the Playground
     
    Claudius Maximus's Avatar

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    Default Re: Test of Spite Qualifier 1701(d)

    All that sounds fine to me. I'd really like 3rd party LoS for this match. With a map this big, where you don't start with LoS, it can be difficult to establish LoS without giving away your position. I'll proceed without it if it takes too long or isn't coming, though. How long are we going to wait before we just go without it?

    Rahl:
    Spoiler
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    Any preference for starting location? Do you want to start near to me or something? I can cast spells like Haste and Freedom of Movement on you if we end up not attacking them in a given round. I can communicate with you via Telepathy, but you don't have anything like that IIRC. What languages do you speak? I know Common, Halfling, Elven, Dwarven, and Draconic. If you wish to communicate with me IC, I suggest using the most obscure language we share.
    Last edited by Claudius Maximus; 2009-09-29 at 02:22 PM.
    Editor and playtester for Legend.

  8. - Top - End - #8

    Default Re: Test of Spite Qualifier 1701(d)

    Olo:
    Spoiler
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    We'll probably want to keep LOS to each other, but not stick too close (AoE and such). What communication modes do you have, for IC coordination? The big key in team matches is synergy, so the big goal is backing each other up. My character is built to be a good support character, so hopefully synergy is in our favor. I'll try to help you do what you do better.

  9. - Top - End - #9
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Test of Spite Qualifier 1701(d)

    I'm fine with what has been agreed on as well.

    Claudius:
    Spoiler
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    Well, you fought this guy and checked him. He's been screwed by grapple and mind control, although the mind control has been mostly dealt with after some items were shuffled. I can have Freedom of Movement on myself for 1 round per day, so that would be particularly helpful if I need to do more than escape a grapple or do it more than once. Otherwise, non-enhancement bonuses to strength, straight boosts to attack/damage, greater than 20% miss chance would be great. I can fairly reliably stun a target for 1 round and unleash major damage with a full attack or maneuvers. I have my own flight at 60' and decent saves but my AC sucks, I mostly rely on 15 rounds/day of Blur for that. Oh, and I know Common and Draconic.
    Last edited by Master_Rahl22; 2009-09-29 at 02:46 PM.
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

    Awesome Richard avatar by kpenguin!

  10. - Top - End - #10
    Ogre in the Playground
     
    Claudius Maximus's Avatar

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    Default Re: Test of Spite Qualifier 1701(d)

    Just a heads up: I'll be unable to post from 4:15 to ~6:00 pm server time. After that I'll be free for the rest of the day, provided nothing extraordinary comes up. Hopefully we can have LoS by the time I am back.

    Rahl:
    Spoiler
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    I guess I can try to Dominate you back on my side if you get hit with mind control. You'll have to fail the save though. I have Hold Monster, so I'll try to get people helpless so you can Coup de Grace them, if the opportunity arises.


    Buffs:
    Spoiler
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    All Days: Nondetection, Undetectable Alignment, Zone of Silence, use Camouflage kit.
    Round 1: Freedom of Movement, Greater Mirror Image (1d4+4)[8]
    Round 2: Greater Invisibility, Activate Tigerskin Armor for +4 Dex
    Round 3: Arcane Sight, Quickened Shield, Hide (1d20+39)[40] Move Silently (1d20+22)[37]

    Starting position:
    Spoiler
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    D2

    Initiative: (1d20+6)[17]
    Editor and playtester for Legend.

  11. - Top - End - #11
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Test of Spite Qualifier 1701(d)

    Claudius:
    Spoiler
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    Divide and conquer or go in together?


    Buffs:
    Spoiler
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    1: Drink potion of Conviction
    2: Swift: Enter stance Hearing the Air. Standard: Activate Winged Boots
    3: Activate Blurring armor.


    Starting position:
    Spoiler
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    I-2


    Initiative - (1d20+10)[17]
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

    Awesome Richard avatar by kpenguin!

  12. - Top - End - #12
    Ogre in the Playground
     
    Claudius Maximus's Avatar

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    Default Re: Test of Spite Qualifier 1701(d)

    Rahl, you go before me due to your higher modifier. Also:
    Spoiler
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    I say we split up at first, in order that we might be less easily targeted by mass/AoE effects. However, I think we should focus on one enemy at a time. If we can make it a 2v1, we will significantly improve our odds.

    Still working on getting LoS for us.
    Last edited by Claudius Maximus; 2009-09-29 at 05:55 PM.
    Editor and playtester for Legend.

  13. - Top - End - #13

    Default Re: Test of Spite Qualifier 1701(d)

    Buffs:
    Spoiler
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    Danger Sense (augmented to 8pp - Uncanny Dodge)
    Inertial Armor (13 pp - +10 AC)
    Round 1: Schism
    Round 2: Blink, Greater
    Round 2(schism): Vigor (augmented to 10pp - 50 temp HP)
    Round 3: Invisibility, Greater
    Round 3(schism): Touchsight, Augmented to 11 pp - Touchsight 90')
    Overchannel: (1d8)[6] damage to self


    Start Location:
    Spoiler
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    J25


    Init: (1d20+3)[12]
    Last edited by PhoenixRivers; 2009-09-29 at 06:48 PM. Reason: typo

  14. - Top - End - #14
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: Test of Spite Qualifier 1701(d)

    Alright, I guess I'll be doing LoS, can everyone give me yall's Visions/Detections and Protections/Blocking against those?
    The accuracy of this post is questionable

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  15. - Top - End - #15
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    Claudius Maximus's Avatar

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    Default Re: Test of Spite Qualifier 1701(d)

    lvl 1 sharnian:
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    I told you most of mine in the main thread, but here's some more information:

    Anyone trying to detect me through True Seeing or See Invisibility or similar effects must make a CL check (DC 23) or they can't find me with that spell. Check once for each spell. I also have DC 29 Nondetection up.

    Also, they may have to make spot checks to find me. Don't forget the possibly significant distance penalties on these.

    For my Mindsight and Arcane Sight, you may want to request a copy of their character sheets so you can have their Int scores and magic items. I don't think I have either of their sheets myself.
    Last edited by Claudius Maximus; 2009-09-29 at 06:40 PM.
    Editor and playtester for Legend.

  16. - Top - End - #16

    Default Re: Test of Spite Qualifier 1701(d)

    lvl 1 sharnian:
    Spoiler
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    I have the Touchsight sense, which functions like blindsight, except that it's not technically blindsight (i.e. Darkstalker does not protect against it). The range of this is 90 feet.

    I also have greater invisibility active.

    More will come in as I activate them. That's all for now, however.
    Last edited by PhoenixRivers; 2009-09-29 at 06:48 PM.

  17. - Top - End - #17
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: Test of Spite Qualifier 1701(d)

    Phoenix+Olo
    Spoiler
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    I need to see a of yall's character sheets
    The accuracy of this post is questionable

    The Endless Dungeon


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    Renewal A fantasy/post-apocalyptic/new world setting WIP

  18. - Top - End - #18
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Test of Spite Qualifier 1701(d)

    Sorry all, my computer ate my last post and I didnt find out until now...

    lvl 1
    Spoiler
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    Touchsight 60ft, Standard Vision and Hearing
    http://www.myth-weavers.com/sheetvie...sheetid=136568


    Phoenix
    Spoiler
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    I speak Common, Drow Sign, and 6 other languages; I also have a psicrystal that will effectively let us communicate telepathically as long as we're within 15ft of each other.


    Buffs
    Spoiler
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    All Day: Personal Mindblank, Overchanneled Inertial Armor (15), Psionic Overland Flight, Share Pain (Arrow), Dispelling Buffer
    Round 1: Schism
    Round 2: Overchanneled Vigor (15)
    Schism 2: Touchsight
    Round 3: Power Resistance
    Schism 3: Force Screen (5; Arrow)
    118/192 Power Points Remaining; 7/10 Arrows unused.


    Starting Location
    Spoiler
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    D25, 20ft up


    Initiative (1d20+8)[13]
    Last edited by Olo Demonsbane; 2009-09-29 at 07:30 PM.

  19. - Top - End - #19
    Ogre in the Playground
     
    Claudius Maximus's Avatar

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    Default Re: Test of Spite Qualifier 1701(d)

    Looks like it's Rahl>Claudius>Olo>Phoenix then.
    Last edited by Claudius Maximus; 2009-09-29 at 07:15 PM.
    Editor and playtester for Legend.

  20. - Top - End - #20
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: Test of Spite Qualifier 1701(d)

    Since it's getting started, do you want what you can see right now, or do wait until your turn?

    Olo
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    I still need your sheet
    The accuracy of this post is questionable

    The Endless Dungeon


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    Renewal A fantasy/post-apocalyptic/new world setting WIP

  21. - Top - End - #21
    Ogre in the Playground
     
    Claudius Maximus's Avatar

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    Default Re: Test of Spite Qualifier 1701(d)

    Assuming we can actually detect one another, then yes, tell us even when it isn't our turn.
    Editor and playtester for Legend.

  22. - Top - End - #22
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Test of Spite Qualifier 1701(d)

    lvl 1:
    Spoiler
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    Its in the previous spoiler.

  23. - Top - End - #23
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: Test of Spite Qualifier 1701(d)

    Olo
    Spoiler
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    Sorry, wrong person

    Detections: You can see and touchsight Phoenix in J25


    Phoenix
    Spoiler
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    I still need your sheet

    Detections: You can see and touchsight Olo in D25, 20ft up


    Cladius
    Spoiler
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    Detections: You sense the mind of Raul and can see him as well, auras of him still pending
    Also, does Mindsight defeat Nondetection and similar? And I'm gonna need a sheet from you


    Raul
    Spoiler
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    I'm also gonna need a sheet from you
    Detections: Assuming all your senses are in your buffs and standard senses, you can only sense/see Cladius in D2
    The accuracy of this post is questionable

    The Endless Dungeon


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  24. - Top - End - #24
    Ogre in the Playground
     
    Claudius Maximus's Avatar

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    Default Re: Test of Spite Qualifier 1701(d)

    Sharnian:
    Spoiler
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    Here's the character sheet.

    Mindsight beats Nondetection. It's not a detect spell or divination effect. Mind Blank would probably beat it, and I doubt it could penetrate an AMF. Otherwise, it's pretty hard to get around.
    Editor and playtester for Legend.

  25. - Top - End - #25
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: Test of Spite Qualifier 1701(d)

    Sidenote, I'll be gone at 11PM Central, and will be back at 6PM Central, although maybe get in a post in the morning
    The accuracy of this post is questionable

    The Endless Dungeon


    The Neverending Dungeon
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    Renewal A fantasy/post-apocalyptic/new world setting WIP

  26. - Top - End - #26

    Default Re: Test of Spite Qualifier 1701(d)

    Well, we ready to get this started?

  27. - Top - End - #27
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Test of Spite Qualifier 1701(d)

    lvl1
    Spoiler
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    I have blindsense out to 30 feet and low light vision. Character sheet is here.


    I'll post my turn in the morning to give lvl1 a chance to update what I sense now that I've sent him the list and my sheet.

    Edit or once lvl1 updates since it seems we're all online.
    Last edited by Master_Rahl22; 2009-09-29 at 09:04 PM.
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

    Awesome Richard avatar by kpenguin!

  28. - Top - End - #28
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: Test of Spite Qualifier 1701(d)

    Raul
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    You do not detect anything else with your senses


    Assuming everyone is done with preparations, it should be ready to start
    The accuracy of this post is questionable

    The Endless Dungeon


    The Neverending Dungeon
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    Renewal A fantasy/post-apocalyptic/new world setting WIP

  29. - Top - End - #29
    Ogre in the Playground
     
    Claudius Maximus's Avatar

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    Default Re: Test of Spite Qualifier 1701(d)

    I'm ready, but it looks like Rahl won't post until tomorrow?

    Edit: Apparently not.
    Last edited by Claudius Maximus; 2009-09-29 at 09:26 PM.
    Editor and playtester for Legend.

  30. - Top - End - #30
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Test of Spite Qualifier 1701(d)

    Actions:
    Spoiler
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    Double move to I-15 and 20 feet up.


    End of turn.
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

    Awesome Richard avatar by kpenguin!

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