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2009-10-01, 07:26 AM (ISO 8601)
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- Jun 2009
Ways to get arround INT req for wizard spells
So i'm fiddling with a AeshRauku (IIRC) Gish, so my bonus spells are based off STR.
Focusing on self buffing, since the Saving throw will be so easy.
You know standard gish stuff.
But how do you get around the requirement to havbe INT = 10 + spell lvl?
I guess i Can persist foxes cunning. or get a Item, but then, what do i gain from having my bonus spells based of STR?There is nothing on earth that we share; it is either Valjean or Javert!
"A wizard can in fact be thought of the custodian to a familiar, a terrifying beast that charges its foes, slashing them to shreds while delivering their master's touch spells and bestowing upon their masters incredible bonuses to their hp or skill checks. A wizard is nearly powerless without one."
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2009-10-01, 07:31 AM (ISO 8601)
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Re: Ways to get arround INT req for wizard spells
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2009-10-01, 07:31 AM (ISO 8601)
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Re: Ways to get arround INT req for wizard spells
I'm tempted to say Tainted Scholar, but that would make Illumian pretty obsolete.
Anyway, you only need 19 int at level 17, that shouldn't be so hard to achieve; a headband of intellect is only 36k, and you might want a base 13 for Combat Expertise anyway.If a tree falls in a forest, the Druid will make sure you hear about it.
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2009-10-01, 08:15 AM (ISO 8601)
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- Jun 2009
Re: Ways to get arround INT req for wizard spells
Yeah I guess but i'm only down 3 spell lvls from lvl 8 till basically lvl 16 (IIRC).
so even aat lvl 8 i need INT 13, might as well grab 14 for the skill point.
So that tides's me through til lvl 13.
persisted foxes cunning is an 8th lvl spell, so I get it at lvl 17ish.
un acceptable, as i even if i can't foxes cunning on myself, to persist foxes cunning myself...
I could possibly externed foxes cunning every half hour...
I don't think it would be too hard to get a dm to homebrew an illuimum feat that lets you get out of the int requirements, for spells you get bonus spells in from strength. but that isn't a satifactory solution
there's an exception to everyrule.
I thing as a gish 36,000 is something i really want to be spending on my weapon.
Who want's combat experiese when your a abjurant champion, wearing a Mithal full plate, with ohsomany buffs on your AC?
The only nice synergy i get from havign a decent INT is increased reflex saves.Last edited by oxinabox; 2009-10-01 at 08:18 AM.
There is nothing on earth that we share; it is either Valjean or Javert!
"A wizard can in fact be thought of the custodian to a familiar, a terrifying beast that charges its foes, slashing them to shreds while delivering their master's touch spells and bestowing upon their masters incredible bonuses to their hp or skill checks. A wizard is nearly powerless without one."
Need to find a God? or Spell or Feat?
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2009-10-01, 08:32 AM (ISO 8601)
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- Jul 2008
Re: Ways to get arround INT req for wizard spells
Would spell casting prodigy work? I forget the exact wording of the feat. that plus 4k for +2 intelligence item should see you through for a while.
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2009-10-01, 09:17 AM (ISO 8601)
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- Jun 2009
Re: Ways to get arround INT req for wizard spells
There is nothing on earth that we share; it is either Valjean or Javert!
"A wizard can in fact be thought of the custodian to a familiar, a terrifying beast that charges its foes, slashing them to shreds while delivering their master's touch spells and bestowing upon their masters incredible bonuses to their hp or skill checks. A wizard is nearly powerless without one."
Need to find a God? or Spell or Feat?
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2009-10-01, 09:22 AM (ISO 8601)
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- May 2005
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- Somerville, MA
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Re: Ways to get arround INT req for wizard spells
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2009-10-01, 10:21 AM (ISO 8601)
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Re: Ways to get arround INT req for wizard spells
No, not satisfactory at all. Don't waste a feat on it.
What level are you starting? What is your starting Int?
Seriously, Int 14 will get you through half the game and Int 19 will get you through the other half. You don't need to shell out 36k right at the beginning, just start with a reasonable Int (12? 13?) and buy a 4k headband of Intellect +2 by 9th level. Remember you can put your stat bumps into Int too, which is another +4 to Int before you qualify for 9th level spells at L17.
Seriously, you only have to boost your Int to 19 to cast the best spells in the game, whereas you are free to boost your Str to 30+ for a ton of bonus spells. It's still a good deal. Gish's are MAD by definition, but in your case you've nearly taken Int outof the equation altogether. Finding Int 19 over 17 levels will be no problem for you.
:)
edit: the real question is, do your save DC's come off of Int or Str? If it's still Int, then I guess you are either a blaster caster or using your spells just for buffing.Last edited by Another_Poet; 2009-10-01 at 10:23 AM.
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2009-10-01, 10:32 AM (ISO 8601)
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Re: Ways to get arround INT req for wizard spells
What Another_Poet said.
...Of course if you're cheap, you can just put your level-ups in INT, and go Cancer Mage for infinite STR.
HULKSMASHCAST!!!!If a tree falls in a forest, the Druid will make sure you hear about it.
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2009-10-01, 06:23 PM (ISO 8601)
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- Jun 2009
Re: Ways to get arround INT req for wizard spells
edit: the real question is, do your save DC's come off of Int or Str? If it's still Int, then I guess you are either a blaster caster or using your spells just for buffing.
Buffing myself!
depending on the lvl either
very low lvls: Critcal strike.
very high lvls: Quickened true strike + power attack like a Boss (get rid of my whole BaB)
and all those other tasty, tasty buffs in between.
Seriously, Int 14 will get you through half the game and Int 19 will get you through the other half. You don't need to shell out 36k right at the beginning, just start with a reasonable Int (12? 13?) and buy a 4k headband of Intellect +2 by 9th level. Remember you can put your stat bumps into Int too, which is another +4 to Int before you qualify for 9th level spells at L17
which makes 19 int quite poor.
I don't want to put my lvl ups in int though: I need tholse for more STR (esp if i start STR 17 (or even 16 jk), to have more points to put in say, INTThere is nothing on earth that we share; it is either Valjean or Javert!
"A wizard can in fact be thought of the custodian to a familiar, a terrifying beast that charges its foes, slashing them to shreds while delivering their master's touch spells and bestowing upon their masters incredible bonuses to their hp or skill checks. A wizard is nearly powerless without one."
Need to find a God? or Spell or Feat?
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2009-10-01, 07:54 PM (ISO 8601)
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- May 2009
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2009-10-01, 08:24 PM (ISO 8601)
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- Jun 2008
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2009-10-01, 09:00 PM (ISO 8601)
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Re: Ways to get arround INT req for wizard spells
Abjurant Champions add their class level to any armour or shield bonuses granted by spells. Greater Mage Armour becomes +11, has no check penalty or weight, and costs nothing. It also counts as a force effect, of course, but I'm not sure how often that comes up.
For extra fun, cast Shield for another +9.
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2009-10-01, 09:47 PM (ISO 8601)
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- Jun 2009
Re: Ways to get arround INT req for wizard spells
Wow, i just realised that Magic Vestement is't a wizard spell. and it's not abjuration...
no fair. this requires thought/ redesign of build.
Oh well
Nezram's Sapphire Screen of Shielding
and Shield are both untyped right?There is nothing on earth that we share; it is either Valjean or Javert!
"A wizard can in fact be thought of the custodian to a familiar, a terrifying beast that charges its foes, slashing them to shreds while delivering their master's touch spells and bestowing upon their masters incredible bonuses to their hp or skill checks. A wizard is nearly powerless without one."
Need to find a God? or Spell or Feat?
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2009-10-01, 09:56 PM (ISO 8601)
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- Jan 2008
Re: Ways to get arround INT req for wizard spells
Last edited by Anyr; 2009-10-01 at 09:57 PM.
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2009-10-01, 10:14 PM (ISO 8601)
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2009-10-02, 12:58 AM (ISO 8601)
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- Jun 2009
Re: Ways to get arround INT req for wizard spells
Nezram's Sapphire Screen of Shielding: [LEoF p33]:
wizard 5, gives you the effect of the Sheild spell, + DR10/magic
requires arcane focus 250 gp saphire
How ever it's onlty 1 round / lvl vs sheild 1 minute/lvl
clearly wouldn't stack with shield.
At lvl 10 (as soon as i get swift abjuartion)
I can cast it exteneded and quickened free.
As far as i can tell its on of the only 2 abjuration spells that grants DR.
the other being
Daggerspell Stance (F): Wiz 2
Swift. You gain +2 insight bonus on attack and damage if you make a full attack, SR 5 + caster level if you fight defensively, and DR 5/magic if you use the total defense action.
EDITL: no theres also Ice sheild wiz 4: DR 15/-
Which I will be using alot of, (also critical strike) at low lvls.
Deflect Wiz 2:
is abjuration and grants CL/2 sheild bonus for one turn
Since it's wizard 2, i can persist that, eventually, and unlike foxes cunniong it will be worth persisting.
Till then, swift extened aburation FTWLast edited by oxinabox; 2009-10-02 at 01:02 AM.
There is nothing on earth that we share; it is either Valjean or Javert!
"A wizard can in fact be thought of the custodian to a familiar, a terrifying beast that charges its foes, slashing them to shreds while delivering their master's touch spells and bestowing upon their masters incredible bonuses to their hp or skill checks. A wizard is nearly powerless without one."
Need to find a God? or Spell or Feat?