New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 1 of 2 12 LastLast
Results 1 to 30 of 33
  1. - Top - End - #1
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default First time playing an artificer

    Title pretty much says it all. We are starting at level 1 and I'm a human. I have some questions:

    1. What feats should I take for level 1 and human? My DM ruled that I get scribe scroll last so I cannot use it to meet the preqs for these feats.

    2. Is there any easy way an artificer can make effigies or do I need my DM to houserule something?

  2. - Top - End - #2
    Barbarian in the Playground
    Join Date
    Dec 2005

    Default Re: First time playing an artificer

    Skill Focus: Use Magic Device is decent for Artificers. So's Improved Initiative.
    Last projects, from years back: Lesser Disciplines (Tome of Battle). Also, Never Behind the Curve (multiclassing).

    Some of my current work is under the name IGTN on D&D Wiki

  3. - Top - End - #3
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: First time playing an artificer

    Quote Originally Posted by I_Got_This_Name View Post
    Skill Focus: Use Magic Device is decent for Artificers.
    At first level, true. But wouldn't I want to retrain it eventually (maybe around level 13 when I can take a 10)? What should I retrain it for?

    Quote Originally Posted by I_Got_This_Name View Post
    So's Improved Initiative.
    Interesting...I'd forgotten about this one.

  4. - Top - End - #4
    Ogre in the Playground
     
    crazedloon's Avatar

    Join Date
    Jan 2007

    Default Re: First time playing an artificer

    point blank shot is not too horrible as it will be useful with the many attack based wands you will have.
    Check out my horrible homebrews

  5. - Top - End - #5
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: First time playing an artificer

    Quote Originally Posted by crazedloon View Post
    point blank shot is not too horrible as it will be useful with the many attack based wands you will have.
    Sorry, forgot to mention. I have only 11 dex. I wanted to take double wand wielder but I couldn't for the same reason. I have 15 char, 16 int, 12 wis, 10 con and 7 strength.

  6. - Top - End - #6
    Colossus in the Playground
    Join Date
    Dec 2007
    Location
    Finland
    Gender
    Male

    Default Re: First time playing an artificer

    Metamagic. Especially Persistent Spell (and the prerequisite Extend Spell) to use with the Metamagic Item-infusion and Eternal Wands. Also, blast metamagic can be good. And no Artificer is complete without Extraordinary Artisan/Legendary Artisan; they fuel exactly what you want to be doing.

    Also, you can get epic feat at any point in Extra Rings; keep that in the back of your head for when you have a free bonus feat. Craft Construct can be great given it's the one Craft you don't get by default (and some Golems and Effigies can be pretty brutal, especially if you can mitigate enough of the cost), and Wand Mastery should be picked up at some point if you plan on combat-using Wands.


    Finally, Skill Focus: UMD and Item Familiar are both pretty fitting and can be used to hit the UMD DCs early on. Much depends on exactly what you plan on doing though; melee Artificer, wand Artificer, buffer Artificer and archer Artificer all have different feat choices obviously.
    Last edited by Eldariel; 2009-10-03 at 02:16 PM.
    Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
    Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
    SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.

  7. - Top - End - #7
    Firbolg in the Playground
     
    Kobold

    Join Date
    Aug 2007
    Gender
    Male

    Default Re: First time playing an artificer

    Extraordinary artisan. Normally, you pay half the base price in gold. With this feat, you get a 25 % discount on your base item price.

    So now, instead of paying 1/2 of base item cost to craft a magical thing, you pay 3/8 base price. And for non-magical things, you pay 1/4 instead of 1/3 base gold.

    Also, it depends on what kind of artificier you want.

    Blasters go with metamagics, buffers go with persistent (but others enjoy it too), hordificiers go with Craft Construct and improved homonculus, Meleeficiers are basically buffificiers (but you might want that feat that is basically weapon focus and 1/2 weapon specialisation for any magical weapon you wield, plus some good phisical stats, lower CHA score since you wont be making a lot of UMD checks in combat), archeficiers usually being elfs (coupled with Outherworldly feat to turn yourself into an arrow deamon at level 8 and wield 2 bows at the same time, plus the always good point blank shot and precise shot - which you probably going to take if you would be a blastificier too)...

    Oh, and look at the other artificier feats in the Eberron books...
    **** Photobucket ; RIP avatars

  8. - Top - End - #8
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: First time playing an artificer

    Quote Originally Posted by Eldariel View Post
    Metamagic. Especially Persistent Spell (and the prerequisite Extend Spell) to use with the Metamagic Item-infusion and Eternal Wands. Also, blast metamagic can be good.
    I hadn't considered this due to the artificers ability to add metagmagic by increasing the UMD check, but it bears consideration.

    Quote Originally Posted by Eldariel View Post
    And no Artificer is complete without Extraordinary Artisan/Legendary Artisan; they fuel exactly what you want to be doing.
    Obviously, but I cannot take them until levels 3,4 and 6. I think I'll take them in gold, XP and time.

    Quote Originally Posted by Eldariel View Post
    Also, you can get epic feat at any point in Extra Rings; keep that in the back of your head for when you have a free bonus feat.
    I think my DM might veto that, but it wouldn't hurt to try.

    Quote Originally Posted by Eldariel View Post
    Craft Construct can be great given it's the one Craft you don't get by default (and some Golems and Effigies can be pretty brutal, especially if you can mitigate enough of the cost),
    So I cannot take a dip into the effigy master/ Or is that just not recommended? Also, will the Extraordinary Artisan/Legendary Artisan series help me make them?

    Quote Originally Posted by Eldariel View Post
    and Wand Mastery should be picked up at some point if you plan on combat-using Wands.
    Just checked it on crystal keep. This one seems a no brainer. Thanks for pointing it out.

    Quote Originally Posted by Eldariel View Post
    Finally, Skill Focus: UMD and Item Familiar are both pretty fitting and can be used to hit the UMD DCs early on.
    Not too sure about item familiar but I will take skill focus: UMD and then maybe retrain it latter.

    Quote Originally Posted by Eldariel View Post
    Much depends on exactly what you plan on doing though; melee Artificer, wand Artificer, buffer Artificer and archer Artificer all have different feat choices obviously.
    I think I am going to be a wandificer. Of course it eould help if I could take double wand wielder, but I will have to live without that. There is a cleric with the magic domain in the party by the way.

  9. - Top - End - #9
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: First time playing an artificer

    Quote Originally Posted by Bayar View Post
    Extraordinary artisan. Normally, you pay half the base price in gold. With this feat, you get a 25 % discount on your base item price.

    So now, instead of paying 1/2 of base item cost to craft a magical thing, you pay 3/8 base price. And for non-magical things, you pay 1/4 instead of 1/3 base gold.
    Cannot take it at level 1.

    Quote Originally Posted by Bayar View Post
    Also, it depends on what kind of artificier you want.

    Blasters go with metamagics, buffers go with persistent (but others enjoy it too), hordificiers go with Craft Construct and improved homonculus, Meleeficiers are basically buffificiers (but you might want that feat that is basically weapon focus and 1/2 weapon specialisation for any magical weapon you wield, plus some good phisical stats, lower CHA score since you wont be making a lot of UMD checks in combat), archeficiers usually being elfs (coupled with Outherworldly feat to turn yourself into an arrow deamon at level 8 and wield 2 bows at the same time, plus the always good point blank shot and precise shot - which you probably going to take if you would be a blastificier too)...

    Oh, and look at the other artificier feats in the Eberron books...
    I think I will focus on wands.

  10. - Top - End - #10
    Firbolg in the Playground
     
    Kobold

    Join Date
    Aug 2007
    Gender
    Male

    Default Re: First time playing an artificer

    Cannot take it at level 1.
    Why not ? It only requires one item creation feat.

    Oh wait, your DM is being a poopie head and giving you Scribe Scroll last so it wont qualify for feats and what-not. Here is what you do:

    Take Skill Focus (UMD). Buy a custom masterwork UMD tool (Tobin's guide to common magics is my favorite ), retrain Skill focus to Extraordinary artisan at second level.

    Remember, you will be able to craft wondrous items at level 3, so why dont you craft yourself a magic item that goes into a body slot (my favorite: goggles) that gives you +5 to your UMD checks for 2500 GP ? You also get a +2 to UMD checks to activate an item that you have the feat required to craft it and another +2 to UMD to activate it if you activated it before. Skill focus is only good for level 1.
    **** Photobucket ; RIP avatars

  11. - Top - End - #11
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: First time playing an artificer

    Quote Originally Posted by Bayar View Post
    Why not ? It only requires one item creation feat.

    Oh wait, your DM is being a poopie head and giving you Scribe Scroll last so it wont qualify for feats and what-not. Here is what you do:

    Take Skill Focus (UMD). Buy a custom masterwork UMD tool (Tobin's guide to common magics is my favorite ), retrain Skill focus to Extraordinary artisan at second level.
    Not wanting to be a pessimist, but I think my DM will have a problem with this.

    1. There is no official mundane +2 UMD.
    2. He may argue I can only retrain feats for which I met the preqs at that level.

    He may not, and I will ask him, but my guess would be he'd have a problem with both. ultimatly, I do not mind. I mean half the party are core melee with none of the decent splat book options, so I'm still going to be a valuable contribution.

    Quote Originally Posted by Bayar View Post
    Remember, you will be able to craft wondrous items at level 3, so why dont you craft yourself a magic item that goes into a body slot (my favorite: goggles) that gives you +5 to your UMD checks for 2500 GP ? You also get a +2 to UMD checks to activate an item that you have the feat required to craft it and another +2 to UMD to activate it if you activated it before. Skill focus is only good for level 1.
    Okay, thanks.

  12. - Top - End - #12
    Firbolg in the Playground
     
    Kobold

    Join Date
    Aug 2007
    Gender
    Male

    Default Re: First time playing an artificer

    Quote Originally Posted by Boci View Post
    Not wanting to be a pessimist, but I think my DM will have a problem with this.

    1. There is no official mundane +2 UMD.
    2. He may argue I can only retrain feats for which I met the preqs at that level.

    He may not, and I will ask him, but my guess would be he'd have a problem with both. ultimatly, I do not mind. I mean half the party are core melee with none of the decent splat book options, so I'm still going to be a valuable contribution.




    Okay, thanks.
    Then your DM is a jerk. You would do best to talk to him, telling him that there is no reason to gimp your character just because the other dont use spalt books. And you do qualify for the feat because you get it at level 1. When you start the game, you will have Scribe Scroll. So you would qualify for the feat.

    Honestly, sounds like your DM is trying to screw you over.
    **** Photobucket ; RIP avatars

  13. - Top - End - #13
    Colossus in the Playground
    Join Date
    Dec 2007
    Location
    Finland
    Gender
    Male

    Default Re: First time playing an artificer

    You should definitely get Eberron Campaign Settings.

    Quote Originally Posted by Boci View Post
    I hadn't considered this due to the artificers ability to add metagmagic by increasing the UMD check, but it bears consideration.
    Metamagic is incredible for Artificer. You get:
    - Metamagic Spell Trigger: Burn extra charges to get metamagicked effects. Very powerful for offensive Wandifying. Empower Spell, Twin Spell, Split Ray, Energy Admixture and company are the best for this.
    - Metamagic Spell Completion: Freely apply Metamagic (with an UMD check) on scrolls and such. Anything is great with this given you can make the UMD checks.
    - Metamagic Item: This infusion enables freely adding any metamagic feat on any spell completion item. It's level 3 so it's some time away, but it's an absolutely incredible Infusion in combination with Persistent Spell.


    Get some. Hell, get all if you can.

    Quote Originally Posted by Boci View Post
    I think my DM might veto that, but it wouldn't hurt to try.
    It's one of your bonus feats as an Artificer. That's the whole point.

    Quote Originally Posted by Boci View Post
    So I cannot take a dip into the effigy master/ Or is that just not recommended? Also, will the Extraordinary Artisan/Legendary Artisan series help me make them?
    Artisan-feats work fine. That's why Craft Construct is really any good in the first place. Also, Effigy Master would technically work, but Artificer gets too much to really make it worth giving up progression. Particularly Craft Reserve is superb; with the amount of crafting you do, the XP costs could get a bit prohibite.

    Quote Originally Posted by Boci View Post
    Not too sure about item familiar but I will take skill focus: UMD and then maybe retrain it latter.
    Sounds good.
    Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
    Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
    SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.

  14. - Top - End - #14

    Default Re: First time playing an artificer

    Are you prepared to invest hours of your day into figuring out how to eek every single copper out of your WBL allotment? The Artificer isn't exactly a simple class to play. Around CO, we all agree that it is the most complex class to actually play, much less build properly. Whereas a normal Full Caster may take 3 hours or so to build, Artificers can easily take upwards of 7, even 10 hours just to get everything put together for game play. Leveling up also takes a lot more time than normal classes.


    Just want to check. I'm not against Artificers, I'm just letting you know that preparation is going to take a hell of a lot of time.

  15. - Top - End - #15
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: First time playing an artificer

    Quote Originally Posted by Sinfire Titan View Post
    Are you prepared to invest hours of your day into figuring out how to eek every single copper out of your WBL allotment? The Artificer isn't exactly a simple class to play. Around CO, we all agree that it is the most complex class to actually play, much less build properly. Whereas a normal Full Caster may take 3 hours or so to build, Artificers can easily take upwards of 7, even 10 hours just to get everything put together for game play. Leveling up also takes a lot more time than normal classes.


    Just want to check. I'm not against Artificers, I'm just letting you know that preparation is going to take a hell of a lot of time.
    I am playing with people who believe a fighter wielding a spiked chain is the pinnacle of optimization. I expect to make some mistakes (hopefully not too many), but hopefully I will learn from them, and I seriously doubt it will make me a hinderance to the party.

    Thanks for the warning. If I was playing with optimizers and powergamers I wouldn't touch the class. But as it is, I'm sure I'll be fine.

  16. - Top - End - #16
    Firbolg in the Playground
     
    Kobold

    Join Date
    Aug 2007
    Gender
    Male

    Default Re: First time playing an artificer

    Quote Originally Posted by Boci View Post
    I am playing with people who believe a fighter wielding a spiked chain is the pinnacle of optimization. I expect to make some mistakes (hopefully not too many), but hopefully I will learn from them, and I seriously doubt it will make me a hinderance to the party.

    Thanks for the warning. If I was playing with optimizers and powergamers I wouldn't touch the class. But as it is, I'm sure I'll be fine.
    Fighter with spiked chain is the pinnacle of FIGHTER optimisation. Since they can go Chain gun tripper.
    **** Photobucket ; RIP avatars

  17. - Top - End - #17
    Barbarian in the Playground
     
    Guinea Anubis's Avatar

    Join Date
    Sep 2006
    Location
    Pittsburgh, Pa
    Gender
    Male

    Default Re: First time playing an artificer

    I found my old human blastificer that I made. here is what I did.

    1. Artificer: Artificer Knowledge, Artisan Bonus, Disable Trap, Item Creation, Scribe Scroll, Legendary Artisan , Empower Spell
    2. Artificer: Brew Potion
    3. Artificer: Craft Wondrous Item, Energy Substitution (Sonic)
    4. Artificer: Craft Homonculus, Extraordinary Artisan
    5. Artificer: Craft Magic Arms and Armor, Retain Essence
    6. Artificer: Metamagic Spell Trigger, Twin Spell
    7. Artificer: Craft Wand
    8. Artificer: Wand Mastery
    9. Artificer: Craft Rod, Energy Admixture (Sonic)
    10. Artificer:
    11. Artificer: Metamagic Spell Completion
    12. Artificer: Craft Staff, Exceptional Artisan, Quicken Spell
    13. Artificer: Skill Mastery
    14. Artificer: Forge Ring
    15. Artificer: Extra Rings, Two Weapon Fighting
    16. Artificer:
    17. Artificer:
    18. Artificer: Double Wand Wielder
    19. Artificer :
    20. Artificer : Craft Construct

    Please click my dragons
    Avatar by Meirnon

  18. - Top - End - #18

    Default Re: First time playing an artificer

    Quote Originally Posted by Boci View Post
    I am playing with people who believe a fighter wielding a spiked chain is the pinnacle of optimization. I expect to make some mistakes (hopefully not too many), but hopefully I will learn from them, and I seriously doubt it will make me a hinderance to the party.

    Thanks for the warning. If I was playing with optimizers and powergamers I wouldn't touch the class. But as it is, I'm sure I'll be fine.

    ...It may be a bit much then. Artificers are regarded as being in the upper-echelon of optimization, despite their weakness to Dispel Magic and company. It may scare them a bit too much.


    Well, actually, it may be a good idea to do so. A Chain Tripper is only Tier 4 or 5. Scaring them away from Tiers 1 and 2 may make them see how balanced Tier 3 is.

  19. - Top - End - #19
    Bugbear in the Playground
    Join Date
    Jan 2006

    Default Re: First time playing an artificer

    An inexpertly played artificer isn't going to perform anything like a "proper" tier 1 character, though. And handing out extra gear to the other PCs should both keep them happy and shore up their ability to handle appropriate encounters.

  20. - Top - End - #20
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: First time playing an artificer

    Quote Originally Posted by Sinfire Titan View Post
    ...It may be a bit much then. Artificers are regarded as being in the upper-echelon of optimization, despite their weakness to Dispel Magic and company. It may scare them a bit too much.

    Well, actually, it may be a good idea to do so. A Chain Tripper is only Tier 4 or 5. Scaring them away from Tiers 1 and 2 may make them see how balanced Tier 3 is.
    Its worse than that. They aren't playing a chain tripper because they think its too much. I had a copy of ToB on me and recomended they use it but no one listened to me. At every game I'm going to leave the book on the table. And every time something bad happens to them I'll point out a manouver that could help them.

    Quote Originally Posted by Teron View Post
    An inexpertly played artificer isn't going to perform anything like a "proper" tier 1 character, though. And handing out extra gear to the other PCs should both keep them happy and shore up their ability to handle appropriate encounters.
    True, but even if I just make scrolls that do not rely on caster level or save (ray of exhasution at level 3?) As for making gear, I'll probably do it a bit, but not until latter. I am certainly not wasting money on potions.

    Okay, one more question. It takes 1 day per 1000gp of an items price. So I can make a 1st level scroll in what, half an hour?
    Last edited by Boci; 2009-10-04 at 06:56 AM.

  21. - Top - End - #21
    Bugbear in the Playground
    Join Date
    Jan 2006

    Default Re: First time playing an artificer

    It always takes at least a day to craft an item, but you can put multiple spells on one scroll to make more efficient use of your crafting time.

  22. - Top - End - #22
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: First time playing an artificer

    Well that was a really good first session. Dm told me I could role an artificer but didn't feel it neccisary to mention that we would have no down time. And no, I couldn't just assume I had been crafting beofre the story began and dock it off my starting gold and craft reserve.
    Last edited by Boci; 2009-10-04 at 12:22 PM.

  23. - Top - End - #23
    Firbolg in the Playground
     
    Kobold

    Join Date
    Sep 2007
    Location
    Earth... sort of.
    Gender
    Male

    Default Re: First time playing an artificer

    Out of curiosity, is there anywhere I can find a good hordificer/blastificer/meleeficer/etcificer guide, with specific tips for each archetype?
    Avatar by K penguin. Sash by Damned1rishman.
    MOVIE NIGHTS AND LETS PLAYS LIVESTREAMED

  24. - Top - End - #24
    Firbolg in the Playground
     
    Kobold

    Join Date
    Sep 2007
    Location
    Earth... sort of.
    Gender
    Male

    Default Re: First time playing an artificer

    Quote Originally Posted by Boci View Post
    Okay, one more question. It takes 1 day per 1000gp of an items price. So I can make a 1st level scroll in what, half an hour?
    Most DMs I've met will be fine with this, but the rules techincally state "minimum 8 hours"
    Avatar by K penguin. Sash by Damned1rishman.
    MOVIE NIGHTS AND LETS PLAYS LIVESTREAMED

  25. - Top - End - #25
    Firbolg in the Playground
     
    Kobold

    Join Date
    Aug 2007
    Gender
    Male

    Default Re: First time playing an artificer

    Quote Originally Posted by Boci View Post
    Well that was a really good first session. Dm told me I could role an artificer but didn't feel it neccisary to mention that we would have no down time. And no, I couldn't just assume I had been crafting beofre the story began and dock it off my starting gold and craft reserve.
    Do you know of any other DM in the area ? Because that was the reason I played a druid in my gaming group. No need for downtime or preparation or loot or gear or gold or splatbooks or PrC or anything. Yeah, my RL gaming group is ****ing lame.

    Quote Originally Posted by shadow_archmagi View Post
    Out of curiosity, is there anywhere I can find a good hordificer/blastificer/meleeficer/etcificer guide, with specific tips for each archetype?
    Google Unoficial Artificier guide 3.0 (that is the guide version, not D&D edition BTW). It has a LOT of stuff for artificiers, including fluff stuff.
    Last edited by Bayar; 2009-10-04 at 01:24 PM.
    **** Photobucket ; RIP avatars

  26. - Top - End - #26
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: First time playing an artificer

    Quote Originally Posted by Bayar View Post
    Do you know of any other DM in the area ? Because that was the reason I played a druid in my gaming group. No need for downtime or preparation or loot or gear or gold or splatbooks or PrC or anything. Yeah, my RL gaming group is ****ing lame.
    I do not think I'll switch groups just yet. I may ask if I can reroll. The DM seems against allowing a factotum, but I will try and convince him otherwise.

  27. - Top - End - #27
    Ogre in the Playground
    Join Date
    Mar 2009

    Default Re: First time playing an artificer

    Stop trying to get these supplemental classes approved. Play something in core. Maybe even a druid. With luck, the fallout from your tier 1 class will loosen them up.

  28. - Top - End - #28
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: First time playing an artificer

    Quote Originally Posted by Foryn Gilnith View Post
    Stop trying to get these supplemental classes approved. Play something in core. Maybe even a druid. With luck, the fallout from your tier 1 class will loosen them up.
    I don't want to play a level tier 1 class, aside from maybe the artificer (which isn't tier 1 when I play it), and core melee sucks. So why shouldn't I try to get the factotum aproved.
    Last edited by Boci; 2009-10-04 at 02:23 PM.

  29. - Top - End - #29

    Default Re: First time playing an artificer

    Quote Originally Posted by Bayar View Post
    Google Unoficial Artificier guide 3.0 (that is the guide version, not D&D edition BTW). It has a LOT of stuff for artificiers, including fluff stuff.

    It's currently being transfered to BG right now. The Gleemax one may not be very legible.

  30. - Top - End - #30
    Ogre in the Playground
    Join Date
    Mar 2009

    Default Re: First time playing an artificer

    Well, I suppose you could try. But I'm just really doubtful it will work, and if you shine too much in your group, you might get a reputation for being that guy that tries to bring in overpowered stuff from splatbooks. I don't know your group, so these assumptions might be wrong; but on the other hand you can easily just ignore my advice if it's incorrect.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •