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2009-10-05, 06:03 AM (ISO 8601)
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Sharing a wand for fun and profit
I've read up on how to make a log move at supersonic speeds by having a long line of commoners all readying an action to move the log as soon as the guy to his right moves the log, etc.
It got me thinking: How about 50 level 1 wizards (or UMD-enabled characters) in a ring, where one pulls out a wand of , say, Magic Missile, and everyone else readies an action to grab the wand and launch a magic missile at the creature in the middle of the ring.
That would result in 50 Magic Missiles launched at the target per round, without having to spend more than 750 gp on a wand. :-D
In a less insane scenario, would this work as a party tactic? Say the Rogue and the Wizard wants to blow up the BBEG with the Cool Spell(tm) in the Rod/Staff/Wand, the Rogue goes first, blasts the BBEG, and allows the Wizard to grab the wand after the spell has been launched, to launch a second spell from the wand in the same round?
If nothing else, it would be an AMAZING way to create LOTS of wood with a Wand of Blockade(Complete Scoundrel) , or Grease up a really large area. :)
Edit: Granted, you can do the same thing with 50 separate wands of Blockade, but this seems more fun :)Last edited by Thespianus; 2009-10-05 at 06:05 AM.
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2009-10-05, 06:30 AM (ISO 8601)
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Re: Sharing a wand for fun and profit
Grabbing the wand would be a move action, and you can't prepare both a move action (grabbing the wand) and a standard action (activating it). Sorry! Nice idea, though.
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2009-10-05, 06:50 AM (ISO 8601)
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- Jan 2009
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2009-10-05, 07:02 AM (ISO 8601)
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Re: Sharing a wand for fun and profit
Just for the two-person variant; what if the wizard doesn't take it out of the rogue's hand? Just grabs it enough to trigger it (which with command-word items would probably mean holding it anywhere)? It's been a while since I've read the readied action rules, but could you ready a swift action and a standard action?
Last edited by ShadowFighter15; 2009-10-05 at 07:03 AM.
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2009-10-05, 07:05 AM (ISO 8601)
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- May 2006
Re: Sharing a wand for fun and profit
Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2009-10-05, 07:44 AM (ISO 8601)
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- Jan 2009
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2009-10-05, 07:50 AM (ISO 8601)
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- Jul 2007
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- The Netherlands
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Re: Sharing a wand for fun and profit
They could just all delay, though, using the same wand 50 times in 6 seconds.
Round 1: all wizards delay to the lowest of their IT counts.
Wizard 1: magic missile, move action: give wand to next wizard.
Wizards 2-49: do what Wizard 1 did.
Wizard 50: magic missile, move action: draw a new wand.
Next round: repeat.
Cool trick, no sane DM would allow it, awesome stuff."One need not hope in order to undertake, nor succeed in order to persevere."
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2009-10-05, 08:00 AM (ISO 8601)
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- Aug 2009
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- Maryland
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Re: Sharing a wand for fun and profit
I have actually used this tactic in game, with a wand of clw. Just pass it among players that need healing. There are obvious disadvantages though, like how close you have to be to pull it off.
Also, it burns charges like candy.
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2009-10-05, 08:21 AM (ISO 8601)
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- Jan 2009
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2009-10-05, 09:44 AM (ISO 8601)
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Re: Sharing a wand for fun and profit
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Ghost sound high pitched singing voice, shatter all glasses in a 35x35 foot area.Last edited by ericgrau; 2009-10-05 at 09:47 AM.
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2009-10-05, 10:07 AM (ISO 8601)
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- Jul 2009
Re: Sharing a wand for fun and profit
It's a move action to accept the wand from someone else, and to pass it to someone else.
You don't get a standard and two move actions. So you are still not capable of doing it with delay either.
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2009-10-05, 10:41 AM (ISO 8601)
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Re: Sharing a wand for fun and profit
You can take an item from someone else(provided it's not opposed) as a move action, no?
heck, you can pick up an item off the ground as a move action, and dropping is a free action. If anything, taking it from their hand should take less time.
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2009-10-05, 10:50 AM (ISO 8601)
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2009-10-05, 10:50 AM (ISO 8601)
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Re: Sharing a wand for fun and profit
Then, if you prefer, drop and pick up the wand. Same end result, still legal.
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2009-10-05, 11:17 AM (ISO 8601)
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Re: Sharing a wand for fun and profit
In fact, you can. You can do a move action and a standard action in one round. Where does it say you can't? What you can't do is a move-like and a full-round action.
Everyone needs to have quickdraw to pick something up as a move-action, though, else picking it up is a standard action.
Hmm... nice idea for a barrage of attacks. Cheaper than everyone having his own wand. Way more useful than the log that loses all it's supersonic speed the instant it stops moving to be tossed by the last commoner in line
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2009-10-05, 11:20 AM (ISO 8601)
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Re: Sharing a wand for fun and profit
Grabbing the wand would be a move action, and you can't prepare both a move action (grabbing the wand) and a standard action (activating it). Sorry! Nice idea, though.
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2009-10-05, 01:09 PM (ISO 8601)
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- May 2006
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- Sunnydale
Re: Sharing a wand for fun and profit
Wands aren't command word items; they're spell trigger items. While you use a word as part of triggering the spell, the mechanism isn't clear.
Anyone with a spell on his or her spell list knows how to use a spell trigger item that stores that spell.
Sorry, wrong. Pick up an item is already a move action.
Originally Posted by Spell Trigger
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2009-10-05, 03:28 PM (ISO 8601)
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2009-10-05, 03:39 PM (ISO 8601)
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Re: Sharing a wand for fun and profit
I'm not sure how you would come to this conclusion, assuming the item is built for easiest identification. If the wand has "Magic Missile" and a command word engraved on the side and the guy before you just fired a Magic Missile from it while saying that command word.. I think it is pretty well determined that it is, in fact, a wand of Magic Missile, and what the command word is. Even if you are going to play silly buggers with dictionary definitions on a non-game-defined term.
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2009-10-05, 06:37 PM (ISO 8601)
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- May 2006
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Re: Sharing a wand for fun and profit
Let's stop right there, shall we?
- There's no reason to assume that wands are "built for easiest identification", especially when the rules state you can't use them at all until you've determined the spell contained inside.The user must still determine what spell is stored in the item before she can activate it.
- Spell trigger items don't have "command words". While you do need to speak a word as part of the trigger, it's quite reasonable to assume that all spell trigger items use exactly the same word.No gestures or spell finishing is needed, just a special knowledge of spellcasting that an appropriate character would know, and a single word that must be spoken.
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2009-10-05, 06:40 PM (ISO 8601)
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Re: Sharing a wand for fun and profit
I assumed it would be built for easy identification because the thread posited a situation where multiple people would be attempting to use the same wand. In such a situation, the wand's original owner would know what the wand was. And then everybody else would know what the wand was because they saw him use it even if they couldn't tell from the wand itself. There is no requirement for every single person to Identify the wand in order to figure out what spell it casts in this situation.
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2009-10-05, 06:56 PM (ISO 8601)
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- Nov 2008
Re: Sharing a wand for fun and profit
Use a very high Sleight of Hand check to lift it as a free action.
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2009-10-05, 06:58 PM (ISO 8601)
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- May 2006
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Re: Sharing a wand for fun and profit
I'm afraid the rules don't allow for spell identification in such circumstances. To Identify a Spell Being Cast:
Originally Posted by Spellcraft
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2009-10-05, 07:05 PM (ISO 8601)
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Re: Sharing a wand for fun and profit
You're seriously going to tell me that when this happens:
Wizard one pulls a wand, points it at a target, and says a word. A Magic Missile comes out of the wand and hits the target he pointed at.
49 other Wizards can't tell that wand casts Magic Missile?Last edited by tyckspoon; 2009-10-05 at 07:09 PM. Reason: less yelliness.
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2009-10-05, 07:06 PM (ISO 8601)
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Re: Sharing a wand for fun and profit
I'm pretty sure these 50 wizards are in cahoots, so all you have to do is tell them that it's a wand of Magic Missile beforehand. If you're going through the trouble of getting them together, you should probably make that clear anyway.
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2009-10-05, 07:14 PM (ISO 8601)
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Re: Sharing a wand for fun and profit
You could also pass the wand around pre battle and have everyone identfy it...
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2009-10-05, 07:20 PM (ISO 8601)
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Re: Sharing a wand for fun and profit
You seriously can't identify spells cast via an item the way you could identify one cast from the players usual spell pool?
That seems....counter intuitive. And would seem to mean that anyone without an identify spell readied could not use a wand at all. Yes, for this example, they could all pre-identify this, but this particular interpretation would divide triggered and cast magical effects...leaving triggered effects immune to spellcraft, counterspells, etc. It'd be very odd indeed.
A more likely explanation is that Identify is only necessary to determine the command word(Since that's the explanation of what you get by using the Identify spell on a magic item). If the command word is freely shared, there is no need to Identify, then.
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2009-10-05, 07:23 PM (ISO 8601)
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- May 2006
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Re: Sharing a wand for fun and profit
Nope. All they know is that the guy pulls out a wand and says the spell trigger word. There aren't even any distinguishing colors or sounds from that spell's description, so Spot and Listen aren't going to help. The guy who triggered the wand has the special knowledge of spellcasting, so he knows what's going on. The fact that it's a Magic Missile effect isn't apparent to anybody else -- not even the enemy on the receiving end. It's just damage, presumably from some magical source.
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2009-10-05, 07:24 PM (ISO 8601)
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- May 2009
Re: Sharing a wand for fun and profit
That's a DC16 spellcraft check.
EDIT: which I see some people are saying you don't get. Whatever. A wizard who in fact _knows_ a spell (not just has it on their list) should be able to use it just by being told what spell it is.
"determine" has no definition in RAW, so by default it's anything that would give you IC knowledge of the fact (including being told)Last edited by Random832; 2009-10-05 at 07:26 PM.
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2009-10-05, 07:25 PM (ISO 8601)
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- Mar 2009
Re: Sharing a wand for fun and profit
The spell trigger word, maybe?
The fact that it's a Magic Missile effect isn't apparent to anybody else -- not even the enemy on the receiving end.