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  1. - Top - End - #1
    Ogre in the Playground
     
    NecromancerGuy

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    May 2009

    Default Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    How about the new columns map?

    {table=head]|A|B|C|D|E|F|G|H|I|J|K|L
    1||||||||||||
    2|
    3|||C|C|||||C|C||
    4|||C|C|||||C|C||
    5||||||||||||
    6|
    7|
    8||||||||||||
    9|||C|C|||||C|C||
    10|||C|C|C|C|C|C|C|C||
    11||||||||||C
    12||||||||||C||
    13|
    14|||C|
    15|||C|||||||||
    16|||C|C|C|C|C|C|C|C||
    17|||C|C|||||C|C||
    18|
    19||||||||||||
    20|
    21|
    22||||||||||||
    23|||C|C|||||C|C||
    24|||C|C|||||C|C||
    25|
    26|||||||||||[/table]

    Arena is 30 feet tall, worked stone. Normal lighting.

    Starting locations: I'll start somewhere in the top three rows, and you'll start somewhere in the bottom three.

    For buff rounds: I'd like all days + 5 rounds, but I'm willing to compromise. You?
    ithilanor on Steam.

  2. - Top - End - #2
    Bugbear in the Playground
     
    Mushroom Ninja's Avatar

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    Mar 2008

    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    Those conditions seem perfectly fine with me.

    Buff Rounds:
    Spoiler
    Show
    R1: Stretch
    R2: Scratch Nose
    R3: Adjust Codpiece
    R4: Clean fingernail
    R5: Get that strange green thing out from between the teeth


    Starting Position
    Spoiler
    Show
    A25


    Initiative:
    (1d20+8)[10]

  3. - Top - End - #3
    Ogre in the Playground
     
    NecromancerGuy

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    May 2009

    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    Buffs:
    Spoiler
    Show

    Note on Divine Spell Power:
    Spoiler
    Show
    I automatically get +4 CL from DSP - my check is at:
    +3 base from DSP
    +3 consecrated presence
    +12 heighten turning
    +4 charisma
    = 22+1d20 (auto +4)


    Permanent:
    Renewal Pact CL 22
    Stalwart Pact CL 22

    Day before:
    (Magic Tattoo of CL +1 active via Anyspell (lvl 3 domain); Divine Insight (lvl 2) used to make Craft check
    Bead of Karma active: CL +4)

    -1: DMM: Extended Superior Resistance CL 18 (lvl 6)
    0: Activate Adept Spirit (cast earlier; lvl 2)
    1: Extended Overland Flight CL 19 (lvl 6 domain; prepared with greater anyspell)
    2: Extended Tyche's Touch: Protection CL 19 (lvl 3)
    3: DMM: Extended Pact of Return - I will die from damage caused by a magic weapon CL 19 (lvl 7)
    4: Extended Undetectable Alignment CL 19 (lvl 3)
    5: Extended Magic Vestment, burning a turn attempt for DSP CL 23 (lvl 3)
    6: Extended Contingent Energy Resistance CL 19 (lvl 4)
    7: DMM: Extended Pact of Return - I will die from hit point damage caused by a spell CL 19 (lvl 7)
    8: Extended Greater Magic Weapon, burning a turn attempt for DSP CL 23 (lvl 5)
    9: Extended Divine Insight CL 19 (lvl 3)
    10: Extended Adept Spirit CL 19 (lvl 3)

    All-days:
    Create Magic Tattoo of CL +1 CL 13 (lvl 3 domain via anyspell; Divine Insight from previous day used)
    DMM: Persisted Antilife Shell CL 13 (lvl 6)
    DMM: Persisted Eyes of the Oracle CL 13 (lvl 6)

    Buff rounds:
    1: Activate Bead of Karma
    2: Death Ward CL 18 (lvl 4)
    3: Conviction CL 18 (lvl 1)
    4: Shield of Faith CL 18 (lvl 1)
    5: Activate Scout's Headband - 3 charges, trigger Adept Spirit


    Initiative:
    (1d20+5)[25]

    EDIT: There's the way to start this off!
    Last edited by IthilanorStPete; 2009-10-12 at 04:13 PM.
    ithilanor on Steam.

  4. - Top - End - #4
    Ogre in the Playground
     
    NecromancerGuy

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    May 2009

    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    Starting location:
    Spoiler
    Show
    flipping for side: (1d2)[1]
    Ok, starting in A3
    .

    My first turn'll be up tomorrow.
    Last edited by IthilanorStPete; 2009-10-05 at 11:58 PM.
    ithilanor on Steam.

  5. - Top - End - #5
    Ogre in the Playground
     
    NecromancerGuy

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    May 2009

    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    Are you in column A or B? If so, and if you're visible to me (I have normal sight and True Seeing), we have LoS.

    Stats:

    Spoiler
    Show

    HP 54/54
    AC 22, touch 17, flat-footed 21
    Saves: F +17, R +17, W +29

    Relevant durations:
    Scout's Headband 10/10
    Adept Spirit 10/10

    Spells:
    lvl 0: Detect Magic, Detect Magic, Guidance, Guidance, Light, Light
    lvl 1: Sanctuary, Sanctuary, Entropic Shield, ResurgenceConviction, Protection from Evil, Protection from Chaos, Mage Armor (domain)
    lvl 2: Hand of Divinity, Living Undeath, Hold Person, Hold Person, Spiritual Weapon, Spiritual Weapon, Ghost Touch Armor, Silence (domain)
    lvl 3: Dispel Magic, Divine Retaliation, Blindsight, Mantle of Law, Mantle of Good, Invisibility Purge, Create Magic Tattoo (domain via Anyspell)
    lvl 4: Divine Power, Freedom of Movement, Freedom of Movement, Dispel Magic Death Ward, Shield of Faith, Web (domain via Anyspell)
    lvl 5: Righteous Might, Divine Agility, Streamers, Streamers, True Seeing (domain)
    lvl 6: Greater Dispel Magic, DMM: Persisted Eyes of the Oracle, DMM: Persisted Antilife Shell, Feeblemind (domain via Greater Anyspell)
    lvl 7: Dictum, Destruction, Holy Word (domain)

    ithilanor on Steam.

  6. - Top - End - #6
    Bugbear in the Playground
     
    Mushroom Ninja's Avatar

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    Yes, I'm in A25. I have true seeing for 100ft.

  7. - Top - End - #7
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    Ok, what do I see?

    You see in A3 an ordinary looking human in adventurer's gear, with a pack slung over one shoulder. He's hovering 15 ft. in the air, holding a club in one hand.
    Last edited by IthilanorStPete; 2009-10-06 at 03:02 PM.
    ithilanor on Steam.

  8. - Top - End - #8
    Bugbear in the Playground
     
    Mushroom Ninja's Avatar

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    You see a short, fat man with greasy, brown hair. He wears nothing apart from a cloak, belt, pair of gloves, and codpiece. He wields a bow and has a quiver strapped over his shoulder.

  9. - Top - End - #9
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    Ok.

    Actions:

    Observers only:
    Spoiler
    Show
    Swift: Activate Belt of Battle for 1 charge to get a move action


    I stop in A14.

    Defensively cast a spell, concentration DC 22. [roll]1d20+16[/roll]

    EDIT: And I fail. Argh.

    Assuming it succeeds, Spellcraft DC 22 to identify as
    Spoiler
    Show
    Destruction
    .

    Make a DC 24 Fort save or die. If you suceed, take [roll]10d6[/roll] damage.

    End turn.

    OO:
    Spoiler
    Show
    End of turn, ready an action to defensively cast Streamers as soon as he does any action requiring movement I can see.


    End turn.

    Stats:
    Location A21
    Spoiler
    Show

    HP 54/54
    AC 22, touch 17, flat-footed 21
    Saves: F +17, R +17, W +29

    Belt of Battle charges left: 2
    Turn attempts left: 7
    Uses of Tyche's Touch left: 2

    Relevant durations:
    Scout's Headband 9/10
    Adept Spirit 9/10


    Spells:
    lvl 0: Detect Magic, Detect Magic, Guidance, Guidance, Light, Light
    lvl 1: Sanctuary, Sanctuary, Entropic Shield, ResurgenceConviction, Protection from Evil, Protection from Chaos, Mage Armor (domain)
    lvl 2: Hand of Divinity, Living Undeath, Hold Person, Hold Person, Spiritual Weapon, Spiritual Weapon, Ghost Touch Armor, Silence (domain)
    lvl 3: Dispel Magic, Divine Retaliation, Blindsight, Mantle of Law, Mantle of Good, Invisibility Purge, Create Magic Tattoo (domain via Anyspell)
    lvl 4: Divine Power, Freedom of Movement, Freedom of Movement, Dispel Magic Death Ward, Shield of Faith, Web (domain via Anyspell)
    lvl 5: Righteous Might, Divine Agility, Streamers, Streamers, True Seeing (domain)
    lvl 6: Greater Dispel Magic, DMM: Persisted Eyes of the Oracle, DMM: Persisted Antilife Shell, Feeblemind (domain via Greater Anyspell)
    lvl 7: Dictum, Destruction, Holy Word (domain)

    * post roll count doesn't match database
    Last edited by IthilanorStPete; 2009-10-06 at 07:59 PM.
    ithilanor on Steam.

  10. - Top - End - #10
    Bugbear in the Playground
     
    Mushroom Ninja's Avatar

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    When you move from A13 to A14, you provoke an Attack of Opportunity, I'll use Stand Still to try and stick you in place.

    Attacks (I have a splitting bow, so my AoO gives me two attacks)

    Attack1: (1d20+27)[34]
    Reflex Save DC: 10 + (1d8+10)[16] or you have to end your movement

    Attack2: (1d20+27)[47]
    Reflex Save DC: 10 + (1d8+10)[18] or you have to end your movement

  11. - Top - End - #11
    Bugbear in the Playground
     
    Mushroom Ninja's Avatar

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    So the reflex saves are DC 26 and DC 28

  12. - Top - End - #12
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    Even though you're flat-footed? I suppose I really should read up on Warmarked.
    Last edited by IthilanorStPete; 2009-10-06 at 07:35 PM.
    ithilanor on Steam.

  13. - Top - End - #13
    Bugbear in the Playground
     
    Mushroom Ninja's Avatar

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    Actually, Combat Reflexes lets me AoO while flatfooted.

  14. - Top - End - #14
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    <.< Oh, right.

    Save 1: (1d20+21)[25]
    Save 2: (1d20+20)[21]
    ithilanor on Steam.

  15. - Top - End - #15
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    Arg, rolling fail. See my post above for my edited turn.

    Concentration check: (1d20+16)[18]
    Damage on successful save: (10d6)[32]
    ithilanor on Steam.

  16. - Top - End - #16
    Bugbear in the Playground
     
    Mushroom Ninja's Avatar

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    Actually, I've got the Mage Slayer feat, so you can't cast defensively.

  17. - Top - End - #17
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    Oh. In that case:

    From A14:
    Cast Teleport to A26, eating the AoO in the face. (1d100)[2], Ok, teleport succeeds.

    OO:
    Spoiler
    Show
    Ready an action to cast Dictum, burning a turn for DSP Streamers, as soon as he takes any action I can see.


    End turn. With any luck, this'll be legal.

    Stats:
    Spoiler
    Show

    HP 54/54
    AC 22, touch 17, flat-footed 21
    Saves: F +17, R +17, W +29

    Belt of Battle charges left: 2
    Turn attempts left: 7
    Uses of Tyche's Touch left: 2

    Relevant durations:
    Scout's Headband 9/10
    Adept Spirit 9/10


    Spells:
    lvl 0: Detect Magic, Detect Magic, Guidance, Guidance, Light, Light
    lvl 1: Sanctuary, Sanctuary, Entropic Shield, ResurgenceConviction, Protection from Evil, Protection from Chaos, Mage Armor (domain)
    lvl 2: Hand of Divinity, Living Undeath, Hold Person, Hold Person, Spiritual Weapon, Spiritual Weapon, Ghost Touch Armor, Silence (domain)
    lvl 3: Dispel Magic, Divine Retaliation, Blindsight, Mantle of Law, Mantle of Good, Invisibility Purge, Create Magic Tattoo (domain via Anyspell)
    lvl 4: Divine Power, Freedom of Movement, Freedom of Movement, Dispel Magic Death Ward, Shield of Faith, Web (domain via Anyspell)
    lvl 5: Righteous Might, Divine Agility, Streamers, Streamers, True Seeing (domain)
    lvl 6: Greater Dispel Magic, DMM: Persisted Eyes of the Oracle, DMM: Persisted Antilife Shell, Feeblemind (domain via Greater Anyspell)
    lvl 7: Dictum, Destruction, Holy Word (domain)
    Last edited by IthilanorStPete; 2009-10-06 at 09:23 PM.
    ithilanor on Steam.

  18. - Top - End - #18
    Bugbear in the Playground
     
    Mushroom Ninja's Avatar

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    Attack of Opportunity:

    Attack:(1d20+27)[35]
    Damage:(1d8+10)[11] + 1 CON damage + Poison DC 17 Fort Save (on a failed save take (1d4)[2] CON damage)

    Attack:(1d20+27)[39]
    Damage:(1d8+10)[16] + 1 CON damage + Poison DC 17 Fort Save (on a failed save take (1d4)[2] CON damage)

    If I hit, you'll need concentration checks.

  19. - Top - End - #19
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    Concentration checks: (1d20+16)[31] DC 26
    (1d20+16)[24] DC 31

    Fort saves:
    (1d20+19)[21]
    (1d20+18)[28]

    EDIT: Ok, Teleport is disrupted.

    Stalwart Pact goes off;
    OO:
    Spoiler
    Show
    I gain 35 temporary hit points, DR 5/magic, and +2 luck bonus on saving throws


    Ready an action, then end turn.

    OO:

    Spoiler
    Show
    Action readied is instead a Streamers


    Location A14
    Stats:
    Spoiler
    Show

    HP 49/41
    AC 22, touch 17, flat-footed 21
    Saves: F +18, R +19, W +31

    Belt of Battle charges left: 2
    Turn attempts left: 7
    Uses of Tyche's Touch left: 0

    Relevant durations:
    Scout's Headband 9/10
    Adept Spirit 9/10
    Stalwart Pact 22/22

    Spells:
    lvl 0: Detect Magic, Detect Magic, Guidance, Guidance, Light, Light
    lvl 1: Sanctuary, Sanctuary, Entropic Shield, Resurgence, Conviction, Protection from Evil, Protection from Chaos, Mage Armor (domain)
    lvl 2: Hand of Divinity, Living Undeath, Hold Person, Hold Person, Spiritual Weapon, Spiritual Weapon, Ghost Touch Armor, Silence (domain)
    lvl 3: Dispel Magic, Divine Retaliation, Blindsight, Mantle of Law, Mantle of Good, Invisibility Purge, Create Magic Tattoo (domain via Anyspell)
    lvl 4: Divine Power, Freedom of Movement, Freedom of Movement, Dispel Magic Death Ward, Shield of Faith, Web (domain via Anyspell)
    lvl 5: Righteous Might, Divine Agility, Streamers, Streamers, True Seeing (domain)
    lvl 6: Greater Dispel Magic, DMM: Persisted Eyes of the Oracle, DMM: Persisted Antilife Shell, Feeblemind (domain via Greater Anyspell)
    lvl 7: Dictum, Destruction, Holy Word (domain)
    Last edited by IthilanorStPete; 2009-10-06 at 09:25 PM.
    ithilanor on Steam.

  20. - Top - End - #20
    Bugbear in the Playground
     
    Mushroom Ninja's Avatar

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    My turn:

    Full Round Action to unleash Arrowey Destruction!

    Attack1: (1d20+27)[39]
    Damage: (1d8+10)[18] +1 CON + Poison DC 17 Fort Save (on a failed save take (1d4)[4] CON damage)

    Attack2: (1d20+27)[38]
    Damage: (1d8+10)[17] +1 CON + Poison DC 17 Fort Save (on a failed save take (1d4)[2] CON damage)

    Attack3: (1d20+27)[41]
    Damage: (1d8+10)[11] +1 CON + Poison DC 17 Fort Save (on a failed save take (1d4)[2] CON damage)

    Attack4: (1d20+27)[33]
    Damage: (1d8+10)[12] +1 CON + Poison DC 17 Fort Save (on a failed save take (1d4)[3] CON damage)

    Attack5: (1d20+22)[37]
    Damage: (1d8+10)[12] +1 CON + Poison DC 17 Fort Save (on a failed save take (1d4)[1] CON damage)

    Attack6: (1d20+22)[34]
    Damage: (1d8+10)[14] +1 CON + Poison DC 17 Fort Save (on a failed save take (1d4)[2] CON damage)

    Attack7: (1d20+17)[36]
    Damage: (1d8+10)[13] +1 CON + Poison DC 17 Fort Save (on a failed save take (1d4)[1] CON damage)

    Attack8: (1d20+17)[37]
    Damage: (1d8+10)[14] +1 CON + Poison DC 17 Fort Save (on a failed save take (1d4)[3] CON damage)

    Swift Action: Activate Belt of Battle, spending 3 charges, to get another full-round action

    Full Round Action #2 to unleash Arrowey Destruction!

    Attack1: (1d20+27)[39]
    Damage: (1d8+10)[17] +1 CON + Poison DC 17 Fort Save (on a failed save take (1d4)[3] CON damage)

    Attack2: (1d20+27)[39]
    Damage: (1d8+10)[18] +1 CON + Poison DC 17 Fort Save (on a failed save take (1d4)[4] CON damage)

    Attack3: (1d20+27)[31]
    Damage: (1d8+10)[17] +1 CON + Poison DC 17 Fort Save (on a failed save take (1d4)[2] CON damage)

    Attack4: (1d20+27)[38]
    Damage: (1d8+10)[12] +1 CON + Poison DC 17 Fort Save (on a failed save take (1d4)[4] CON damage)

    Attack5: (1d20+22)[33]
    Damage: (1d8+10)[11] +1 CON + Poison DC 17 Fort Save (on a failed save take (1d4)[2] CON damage)

    Attack6: (1d20+22)[34]
    Damage: (1d8+10)[11] +1 CON + Poison DC 17 Fort Save (on a failed save take (1d4)[4] CON damage)

    Attack7: (1d20+17)[20]
    Damage: (1d8+10)[18] +1 CON + Poison DC 17 Fort Save (on a failed save take (1d4)[2] CON damage)

    Attack8: (1d20+17)[25]
    Damage: (1d8+10)[12] +1 CON + Poison DC 17 Fort Save (on a failed save take (1d4)[4] CON damage)

  21. - Top - End - #21
    Bugbear in the Playground
     
    Mushroom Ninja's Avatar

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    Mar 2008

    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    Attack # 8 in full round attack #1 is a possible crit:

    Confirm:(1d20+17)[27]
    Extra Damage (if it confirms): (2d8+20)[32]

  22. - Top - End - #22
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    That's a lot of attacks...and they pretty much all hit...

    Well, before you get any of them off, I attempt to cast a spell. Take your AoO.
    ithilanor on Steam.

  23. - Top - End - #23
    Bugbear in the Playground
     
    Mushroom Ninja's Avatar

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    AoO

    Attack:(1d20+27)[38]
    Damage:(1d8+10)[12] + 1 CON + Poison DC 17 Fort Save (on a failed save take (1d4)[4] CON damage)

    Attack:(1d20+27)[38]
    Damage:(1d8+10)[12] + 1 CON + Poison DC 17 Fort Save (on a failed save take (1d4)[1] CON damage)

    Btw, How did you ready an action? Didn't you spend both your move and standard actions last round?

    Also, Spellcraft Check to identify the spell: (1d20+15)[25]

  24. - Top - End - #24
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    You identify the spell as Streamers. As for how I readied it, I'll tell you after the match.

    Concentration checks vs DC 27
    (1d20+16)[18]
    (1d20+16)[35]
    ithilanor on Steam.

  25. - Top - End - #25
    Bugbear in the Playground
     
    Mushroom Ninja's Avatar

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    Thank god for unlucky concentration checks.

  26. - Top - End - #26
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    And for Reflex saves. Seriously, a 4 and a 1? *shakes head*
    I had DMM: Persisted Eyes of the Oracle up; it's a 1 round/lvl spell from Dragon Magic that gives (as well as +2 bonus to AC and Reflex saves) the ability to ready an additional action at the end of each turn, then discharges once you actually take the action.
    ithilanor on Steam.

  27. - Top - End - #27
    Bugbear in the Playground
     
    Mushroom Ninja's Avatar

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    Quote Originally Posted by IthilanorStPete View Post
    And for Reflex saves. Seriously, a 4 and a 1? *shakes head*
    I had DMM: Persisted Eyes of the Oracle up; it's a 1 round/lvl spell from Dragon Magic that gives (as well as +2 bonus to AC and Reflex saves) the ability to ready an additional action at the end of each turn, then discharges once you actually take the action.
    Ooh, that's really cool. Now I'm curious about those "streamers". What exactly are they? I've seen them do massive damage in other threads, but I don't know where they're from.

    Btw, did my full attacks do enough damage/Con Damage to finish you?

  28. - Top - End - #28
    Ogre in the Playground
     
    NecromancerGuy

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    They're from Shining South, it's a Forgotten Realms book. And yes, they definitely did enough damage to kill me - I have all of 54 HP. <.<
    ithilanor on Steam.

  29. - Top - End - #29
    Bugbear in the Playground
     
    Mushroom Ninja's Avatar

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    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    Quote Originally Posted by IthilanorStPete View Post
    They're from Shining South, it's a Forgotten Realms book. And yes, they definitely did enough damage to kill me - I have all of 54 HP. <.<
    Oh, well, good match. Honestly I thought I was doomed when I realized that you had a CL 23 on the Dictum.

  30. - Top - End - #30
    Ogre in the Playground
     
    NecromancerGuy

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    May 2009

    Default Re: Test of Spite Exhibition: Ithilanor vs. Mushroom Ninja

    Yeah, my plan pretty much revolves around getting off a Dictum/Holy Word. I really need some better defensive buffs.
    ithilanor on Steam.

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