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  1. - Top - End - #1
    Dwarf in the Playground
     
    SolithKnightGuy

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    Dec 2007

    Default 4e - Uncle Travelling Matt

    OK, we have a 4e game getting started. One of the PC's has an uncle (NPC) who will be involved in the campaign from time to time. He's based on Uncle Travelling Matt from Fraggle rock, right down to the hat and moustache.
    He's also an elf.

    I need some suggestions for this character's build. The PC's are starting at lvl 11, and Matt is going to show up a little later on, so level 14-15. I was thinking Bard, but Ranger might work.

    This character is intentionally a bit goofy, not really built for combat (but he's on his own in the wild, so he should be able to survive somehow). Matt's adventurous and prone to misunderstanding the world around him, although he manages to get by pretty well on his luck and wit. I haven't fully fleshed out his role in the campaign, other than "get in over his head and get rescued by the PCs a few times"

  2. - Top - End - #2
    Bugbear in the Playground
     
    Grynning's Avatar

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    Default Re: 4e - Uncle Travelling Matt

    Quote Originally Posted by Eorran View Post
    OK, we have a 4e game getting started. One of the PC's has an uncle (NPC) who will be involved in the campaign from time to time. He's based on Uncle Travelling Matt from Fraggle rock, right down to the hat and moustache.
    He's also an elf.

    I need some suggestions for this character's build. The PC's are starting at lvl 11, and Matt is going to show up a little later on, so level 14-15. I was thinking Bard, but Ranger might work.

    This character is intentionally a bit goofy, not really built for combat (but he's on his own in the wild, so he should be able to survive somehow). Matt's adventurous and prone to misunderstanding the world around him, although he manages to get by pretty well on his luck and wit. I haven't fully fleshed out his role in the campaign, other than "get in over his head and get rescued by the PCs a few times"
    If this is an NPC for 4th edition, you don't really need to build him like a PC. Look at the NPC creation rules in the DMG. You would make him a level 14-15 NPC, and you could add a class template you found appropriate (such as Bard or Ranger; I would also maybe suggest Sorcerer or Rogue, both of which have lots of escape and evade "survivalist" powers).

    Remember, his ability to "survive" in this case is purely narrative, not mechanical, so it doesn't matter if he could really go toe-to-toe with a monster when you rolled dice. He could just have great stories about having done so. If you for some reason ever need to use him in combat, maybe have him use one really flashy attack really well, but then be otherwise occupied while the PC's do most of the work.

    Edit: NPC rules are on page 186 in the DMG, the class templates for the basic 8 are in the same section. I believe the templates for the newer classes are in DMG 2, but I don't have that book yet so I can't tell you for sure.
    Last edited by Grynning; 2009-10-06 at 11:16 PM.
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  3. - Top - End - #3
    Ettin in the Playground
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    Jul 2007

    Default Re: 4e - Uncle Travelling Matt

    4E NPCs only need stats if they're going to be fighting/your players try to kill him.

  4. - Top - End - #4
    Ogre in the Playground
     
    Thajocoth's Avatar

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    Default Re: 4e - Uncle Travelling Matt

    Quote Originally Posted by Face Of Evil View Post
    4E NPCs only need stats if they're going to be fighting/your players try to kill him.
    Or if they'll be using any of their skills/abilities for any other reasons, such as Insighting a player's Bluff.
    Avatar by me. It's Incendius Darkscale, a Good Dragonborn Dragon Sorcerer, Demonskin Adept, Prince of Hell, worshiper of the Platinum Dragon (Bahamut), specializing in Fire and Lightning, wielding a staff in each hand.

  5. - Top - End - #5
    Barbarian in the Playground
     
    Guinea Anubis's Avatar

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    Default Re: 4e - Uncle Travelling Matt

    If your set on making him a PC/npc I would say bard would work very well. Just don't give hima good weapon.

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    Titan in the Playground
     
    ElfRangerGuy

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    Default Re: 4e - Uncle Travelling Matt

    Quote Originally Posted by Eorran View Post
    He's based on Uncle Travelling Matt from Fraggle rock, right down to the hat and moustache.
    He's also an elf.
    Elves don't have mustaches.
    "Nothing you can't spell will ever work." - Will Rogers

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  7. - Top - End - #7
    Ettin in the Playground
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    Jul 2007

    Default Re: 4e - Uncle Travelling Matt

    Quote Originally Posted by Thajocoth View Post
    Or if they'll be using any of their skills/abilities for any other reasons, such as Insighting a player's Bluff.
    Well, that too.

  8. - Top - End - #8
    Titan in the Playground
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    May 2007

    Default Re: 4e - Uncle Travelling Matt

    Quote Originally Posted by KillianHawkeye View Post
    Elves don't have mustaches.
    These people; These people have the answer to this problem.
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    It is a Mystery.

  9. - Top - End - #9
    Troll in the Playground
     
    herrhauptmann's Avatar

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    Jun 2007

    Default Re: 4e - Uncle Travelling Matt

    gotta better one :)
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    All arguments are invalid, because he's got a windmill in his beard.

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