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Thread: Roof-Jumper
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2009-10-08, 11:28 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- In the shadows
- Gender
Roof-Jumper
Could someone clarify if you could combine a "Charge Attack" with a bull rush... I do know that under the charge entry, you can perform a bullrush and receive a bonus (+2 I believe)
The end result of this Idea is to combine: Dungeon Crasher and Roof-Jumper... The result is a Warforged Missile that is dropped into combat (preferably on an enemy and with roof jumper they can aim themselves a little) and fights...
Yes this is the D&D ODST... I have no problem with that...SpoilerA Fighter/Paladin will just hack you to bits
A Wizard/Sorcerer will just blow you up with a spell
A Rogue/Ranger/Monk will just kill you in your sleep
A Cleric/Druid will just squash you after buffing himself
A Bard will slowly twist your ethics, corrupt your morals, and make you do vile acts just for the chance to face him. When you fight him, he will have your family and friends fighting for him. For he wields the deadliest weapon against you and that is, his word against yours.
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2009-10-09, 12:59 AM (ISO 8601)
- Join Date
- May 2007
- Location
- Department of Smiting
- Gender
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2009-10-09, 01:50 AM (ISO 8601)
- Join Date
- Apr 2009
- Gender
Re: Roof-Jumper
Battle Jump (Unapproachable East) lets you treat any drop of more than 5 ft above an opponent (so 10 ft for a 5 ft tall Medium creature, 15 ft for a 10 ft tall Large creature, etc) as a Charge, on which you get double damage. Might fit that character very nicely.
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2009-10-09, 04:18 AM (ISO 8601)
- Join Date
- Feb 2008
- Location
- No, that other place
- Gender
Re: Roof-Jumper
There was also a post on using Roof-Jumper the other day, plenty of ways mentioned to perform and survive big drops on targets. It's here if you want to take a look.