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  1. - Top - End - #1
    Bugbear in the Playground
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    Oct 2007
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    Soviet Canuckistan

    Default Shield Other and damage-based effects

    How would you resolve things like an Awesome Blow against a target protected by Shield Other?

    The save DC to avoid being knocked flying is based on the damage dealt; if you hit for 40 damage it's a DC 40 check. One opinion is that since the target only suffers 20 damage, that the target's save should be based on the amount of damage dealt to the target; another perspective is that the total damage is essentially dealt to the target, but then redirected.

    From an interpretation P.O.V., shield other doesn't soften the blow, really, it simply magically transfers the tissue damage etc. Given it's lack of protection against overruns or bullrushes, it doesn't protect against momentum changes.

    My temptation is to use the damage before dividing by 2, perhaps because I am the DM. Looking for others' opinions.

  2. - Top - End - #2
    Titan in the Playground
     
    Tyndmyr's Avatar

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    Default Re: Shield Other and damage-based effects

    The damage happens because of the force. If the damage is prevented, that force is also prevented.
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  3. - Top - End - #3
    Surgebinder in the Playground Moderator
     
    Douglas's Avatar

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    Default Re: Shield Other and damage-based effects

    The damage dealt is 40. The damage taken by the target is 20. These are two distinct things, and the save DC is based on the former.
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  4. - Top - End - #4
    Bugbear in the Playground
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    Oct 2007
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    Soviet Canuckistan

    Default Re: Shield Other and damage-based effects

    Quote Originally Posted by Tyndmyr View Post
    The damage happens because of the force. If the damage is prevented, that force is also prevented.
    If that were the case, should there be a save by the person sharing the damage? They suffer damage, thus also suffer the force involved?

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