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Thread: Obvious feat cribbed from GURPS
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2009-10-11, 05:30 AM (ISO 8601)
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Obvious feat cribbed from GURPS
Common Sense [General]
Benefit
Any time you start to do something the DM feels is STUPID, he will roll a wisdom check of DC 10. A successful roll means he must warn you: "Hadn't you better think about that?"
Didn't put it in the homebrew section because I thought it would be better here, plus it was almost word for word stolen from the GURPS rulebook.
Would you use it?Last edited by Melamoto; 2009-10-11 at 05:31 AM.
Give me any character, and I will give you a freeform conversion.
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2009-10-11, 05:32 AM (ISO 8601)
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- Feb 2007
Re: Obvious feat cribbed from GURPS
no. If player is stupid, then hes stupid.
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2009-10-11, 05:41 AM (ISO 8601)
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Re: Obvious feat cribbed from GURPS
He can slowly learn from his mistakes at the cost of a feat. And depending on their Wisdom they could have a less than 50/50 chance. Think of the stupid people for once!
Give me any character, and I will give you a freeform conversion.
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2009-10-11, 05:58 AM (ISO 8601)
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- Dec 2008
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Re: Obvious feat cribbed from GURPS
The would be like the Investigate feat - the DM will do this anyway.
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2009-10-11, 06:15 AM (ISO 8601)
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- May 2007
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- The Netherlands
Re: Obvious feat cribbed from GURPS
I wouldn't use it as the benefit of a feat shouldn't depend on the player acting foolish. The less stupid the player is, the more it feels like having wasted a feat. It also feels rather lame, not giving satisfaction when the DM has to warn you like that.
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2009-10-11, 06:40 AM (ISO 8601)
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- Jun 2009
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- Croatia
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Re: Obvious feat cribbed from GURPS
I regularly ask my PCs to roll Int and Wis checks when they're stumped or are about to do something very stupid at key points in the game. If they figure stuff out by themselves, I award extra xp, and if I have to help them, I don't.
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2009-10-11, 06:52 AM (ISO 8601)
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- Feb 2009
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Re: Obvious feat cribbed from GURPS
It's for people who are stupid or impulsive, and so to whom it won't be a waste of a feat. And it's better to have the DM warn you than to end up going through with it. Just let the people who aren't very good be able to play with the people who are without causing a TPK every time they get an idea.
Last edited by Melamoto; 2009-10-11 at 06:52 AM.
Give me any character, and I will give you a freeform conversion.
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2009-10-11, 07:21 AM (ISO 8601)
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- Jan 2006
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2009-10-11, 07:25 AM (ISO 8601)
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- Aug 2007
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Re: Obvious feat cribbed from GURPS
Waste of a feat.
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2009-10-11, 07:52 AM (ISO 8601)
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- Feb 2009
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Re: Obvious feat cribbed from GURPS
Well, alternatively it could be a passive Skill Trick.
Give me any character, and I will give you a freeform conversion.
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2009-10-11, 07:58 AM (ISO 8601)
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- Jan 2006
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Re: Obvious feat cribbed from GURPS
Why should it require the player to spend any character-building resources at all?
Conceptually: so it's a check that tests your "common sense". And it's modeled as a Wisdom check. So characters with high Wisdom have more common sense, and those with low have less. I see no need to do other than just introduce the checks themselves as a houserule, and let the characters' existing stats do the rest.
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2009-10-11, 08:20 AM (ISO 8601)
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- Aug 2007
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Re: Obvious feat cribbed from GURPS
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2009-10-11, 09:02 AM (ISO 8601)
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- May 2007
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- The Netherlands