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  1. - Top - End - #1
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    May 2009

    Default ToS Exhibition: Ithilanor vs. PhoenixRivers

    {table=head]|A|B|C|D|E|F|G|H|I|J|K|L
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    Arena is 30 feet tall, worked stone. Normal lighting.

    Starting locations: I'll start somewhere in the top three rows, and you'll start somewhere in the bottom three.

    Buff rounds: All days + 5 rounds ok?
    ithilanor on Steam.

  2. - Top - End - #2
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    May 2009

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    OO:
    Spoiler
    Show

    Flipping for starting location: 1 for A3, 2 for B3, 3 for K3, 4 for L3:
    (1d4)[1]
    ithilanor on Steam.

  3. - Top - End - #3

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    5 rounds is a bit excessive, considering that you're a fullcaster and I'm a Nocaster.

    I'll be willing to consider up to 3 rounds, and all days.

  4. - Top - End - #4
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    May 2009

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    3's fine with me.
    ithilanor on Steam.

  5. - Top - End - #5

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    Ok, then.

    OOC:
    Spoiler
    Show
    Begin in G24


    Buffs:
    Spoiler
    Show
    All Day: Oil of GMW on my spikes and spiked chain.

    Round 1: Enter Thicket of Blades Stance, Activate tattoo of Touchsight
    Round 2: Activate tattoo of expansion, expand to occupy F24-H26
    Round 3: Animal Devotion (Ape)


    Init: (1d20+5)[14]
    Last edited by PhoenixRivers; 2009-10-13 at 11:43 PM.

  6. - Top - End - #6
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    May 2009

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    Buffs:

    Spoiler
    Show

    Note on Divine Spell Power:
    Spoiler
    Show
    I auto get +4 from DSP:
    turn check for Divine Spell Power:
    +3 base from DSP
    +3 consecrated presence
    +12 heighten turning
    +4 charisma
    = 22+1d20 (auto +4)


    Permanent:
    Renewal Pact CL 22
    Stalwart Pact CL 22

    Day before:
    (Magic Tattoo of CL +1 active; Divine Insight (lvl 2) used to make Craft check
    Bead of Karma active: CL +4)

    -2: DMM: Extended Greater Anticipate Teleportation , burning a turn for DSP CL 22 (lvl 6
    -1: DMM: Extended Superior Resistance CL 18 (lvl 6)
    0: Activate Adept Spirit (cast earlier; lvl 2)
    1: Extended Overland Flight CL 19 (lvl 6 domain; prepared with greater anyspell)
    2: Extended Tyche's Touch: Protection CL 19 (lvl 3)
    3: DMM: Extended Pact of Return - I will die from damage caused by a magic weapon CL 19 (lvl 7)
    4: Extended Undetectable Alignment CL 19 (lvl 3)
    5: Extended Magic Vestment, burning a turn attempt for DSP CL 23 (lvl 3)
    6: Extended Contingent Energy Resistance CL 19 (lvl 4)
    7: DMM: Extended Pact of Return - I will die from hit point damage cause by a spell CL 19 (lvl 7)
    8: Extended Greater Magic Weapon, burning a turn attempt for DSP CL 23 (lvl 5)
    9: Extended Divine Insight CL 19 (lvl 3)
    10: Extended Adept Spirit CL 19 (lvl 3)

    All-days:
    Create Magic Tattoo of CL +1 CL 13 (lvl 3 domain via anyspell; Divine Insight from previous day used)
    DMM: Persisted Antilife Shell CL 14 (lvl 6)
    DMM: Persisted Friendly Fire CL 14 (lvl 4) (spending a full-round action to cast)

    Buff rounds:
    1: Activate Bead of Karma
    2: Eyes of the Oracle, CL 18
    3: Activate Scout's Headband - 3 charges, trigger Adept Spirit


    Stats:
    Spoiler
    Show

    Location A3
    HP 54/54
    AC:
    10 base + 5 magic vestment + 2 Eyes of the Oracle = normal 17, touch 12, flat-footed 17
    Saves:
    Fort: 6 base + 6 superior resistance = +12
    Ref: 4 base + 6 superior resistance +2 Eyes of the Oracle = +12
    Will: 18 base + 6 superior resistance = +24

    Durations:
    Adept Spirit 10/10 left
    Scout's Headband 10/10 left
    Eyes of the Oracle 18/18 left

    Belt of Battle - 3 charges left
    Turn attempts - 7 left

    Spells:
    lvl 0: Detect Magic, Detect Magic, Guidance, Guidance, Light, Light
    lvl 1: Sanctuary, True Strike, Entropic Shield, Resurgence, Conviction, Protection from Evil, Protection from Chaos, Mage Armor (domain)
    lvl 2: Hand of Divinity, Living Undeath, Hold Person, Hold Person, Spiritual Weapon, Spiritual Weapon, Ghost Touch Armor, Silence (domain)
    lvl 3: Dispel Magic, Divine Retaliation, Anticipate Teleportation, Mantle of Law, Mantle of Good, Invisibility Purge, Create Magic Tattoo (domain via Anyspell)
    lvl 4: Divine Power, Freedom of Movement, DMM: Persisted Friendly Fire, Dispel Magic Death Ward, Shield of Faith, Nerveskitter (domain via Anyspell)
    lvl 5: Righteous Might, Divine Agility, Streamers, Streamers, True Seeing (domain)
    lvl 6: Greater Dispel Magic, Eyes of the Oracle, DMM: Persisted Antilife Shell, Feeblemind (domain via Greater Anyspell)
    lvl 7: Dictum, Holy Word, Greater Blink (domain via Greater Anyspell)
    ithilanor on Steam.

  7. - Top - End - #7
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    May 2009

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    Initiative: (1d20+10)[29]
    ithilanor on Steam.

  8. - Top - End - #8
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    May 2009

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    Right-o.

    OO:
    Actions:
    Spoiler
    Show

    Move: Move to A11.
    Swift: Burn a Belt charge for a move action.
    Move: Move straight south (probably ending in A19, but I don't know)


    We get LoS as I enter A15. You see an ordinary looking human in adventurer's gear, with a pack slung over one shoulder, flying south at 40 ft./round, 15 ft. in the air, holding a club in one hand. What do I see in G24? (senses are True Seeing)
    Last edited by IthilanorStPete; 2009-10-13 at 10:12 PM.
    ithilanor on Steam.

  9. - Top - End - #9

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    Actually, at A14. I'm in F24. And, well, every square of a 3x3 block. F24-G26.

    Oh, and exactly? I'm a huge humanoid, holding a spiked chain in one hand (not wielding it).

    (Senses are Touchsight, at a range of 100 feet)

  10. - Top - End - #10
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    May 2009

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    Touchsight detects nothing else.

    I finish my movement in A18. I cast a spell with only a verbal component: Spellcraft DC 22 to recognize as
    Spoiler
    Show
    Dictum
    .

    If you're lawful, no effect. If you're nonlawful, assuming you have 13 or less HD, you're dead. And not from a [death] effect.

    OO:
    Spoiler
    Show
    Turn attempt burned for Divine Spell Power.
    ithilanor on Steam.

  11. - Top - End - #11

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    Well, normally I'm true neutral, but my one level of Crusader forced me to polarize my alignment, and I'm thankful for that. I'm still alive.

    Any other actions?
    Last edited by PhoenixRivers; 2009-10-13 at 11:12 PM.

  12. - Top - End - #12
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    May 2009

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    Ready an action.

    OO:
    Spoiler
    Show
    Cast Holy Word, burning a turn attempt, as soon as he does anything.


    End turn.


    Stats:
    Spoiler
    Show

    Location A3
    HP 54/54
    AC:
    10 base + 5 magic vestment + 2 Eyes of the Oracle = normal 17, touch 12, flat-footed 17
    Saves:
    Fort: 6 base + 6 superior resistance = +12
    Ref: 4 base + 6 superior resistance +2 Eyes of the Oracle = +12
    Will: 18 base + 6 superior resistance = +24

    Durations:
    Adept Spirit 9/10 left
    Scout's Headband 9/10 left
    Eyes of the Oracle 17/18 left

    Belt of Battle - 2 charges left
    Turn attempts - 6 left

    Spells:
    lvl 0: Detect Magic, Detect Magic, Guidance, Guidance, Light, Light
    lvl 1: Sanctuary, True Strike, Entropic Shield, Resurgence, Conviction, Protection from Evil, Protection from Chaos, Mage Armor (domain)
    lvl 2: Hand of Divinity, Living Undeath, Hold Person, Hold Person, Spiritual Weapon, Spiritual Weapon, Ghost Touch Armor, Silence (domain)
    lvl 3: Dispel Magic, Divine Retaliation, Anticipate Teleportation, Mantle of Law, Mantle of Good, Invisibility Purge, Create Magic Tattoo (domain via Anyspell)
    lvl 4: Divine Power, Freedom of Movement, DMM: Persisted Friendly Fire, Dispel Magic Death Ward, Shield of Faith, Nerveskitter (domain via Anyspell)
    lvl 5: Righteous Might, Divine Agility, Streamers, Streamers, True Seeing (domain)
    lvl 6: Greater Dispel Magic, Eyes of the Oracle, DMM: Persisted Antilife Shell, Feeblemind (domain via Greater Anyspell)
    lvl 7: Dictum, Holy Word, Greater Blink (domain via Greater Anyspell)
    Last edited by IthilanorStPete; 2009-10-13 at 11:16 PM.
    ithilanor on Steam.

  13. - Top - End - #13

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    My turn.

    Free (nonvisible):
    Spoiler
    Show
    Shift +5 spellstrike bonus to save vs spells


    Free: Shift Grip on my Spiked Chain to a Two handed grip. If this is successful, look below:
    Spoiler
    Show
    You are within my threatened area, and realize that you may not cast defensively. (Mage Slayer Feat)


    Remainder of turn:
    Spoiler
    Show
    Move: to A20-C22.

    If that is successful:
    Spoiler
    Show

    Standard action: Attack. Power Attack for 13, take penalty to AC.
    Attack: (1d20+34)[40]
    If Hit: (3d6+53)[58] damage, ignoring magical miss chances (Pierce Magical Concealment Feat), Ignoring 20% of other miss chances (Mark of the Demodand)
    If threat: (1d20+34)[42]
    If Crit: (3d6+53)[65] additional damage


    Turn not over, but that's enough for the immediate moment. Let's see how my actions interact with your readied action.

  14. - Top - End - #14

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    Oh, 1 more thing:

    Observers Only:
    Spoiler
    Show

    Granted Maneuvers:
    (1d5)[1] - Foehammer
    (1d4)[1] - Douse the Flames
    Last edited by PhoenixRivers; 2009-10-13 at 11:40 PM.

  15. - Top - End - #15
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    May 2009

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    When you shift your grip, my readied action goes off. I cast a spell, verbal component only. Spellcraft DC 22 to recognize as
    Spoiler
    Show
    Holy Word.


    If you're good, no effect. If you're nongood and have 13 or less HD, dead, see above.
    ithilanor on Steam.

  16. - Top - End - #16

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    Well, I can't Identify, so I'm going to Immediate action:

    Touch Attack roll: (1d20+29)[47]

    If this hits, your spell is cancelled. (Per mark of the Lash)

    Even if this misses, there's no effect, as I'm good. However, at time of casting, I would not know that.
    Last edited by PhoenixRivers; 2009-10-13 at 11:45 PM.

  17. - Top - End - #17
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    May 2009

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    The attack rebounds off of me. If it hits your touch AC, it hits you...if that does anything.
    ithilanor on Steam.

  18. - Top - End - #18

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    The ability is only to cancel an ability being used. It could do no more than cancel itself.

    Incidentally, I am entitled to more information. Did it hit your touch AC?
    Further, if it bounced from a Spell turning type effect, that cannot reflect this ability.
    Last edited by PhoenixRivers; 2009-10-13 at 11:51 PM.

  19. - Top - End - #19
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    May 2009

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    Actually, I'm pretty sure you don't get to know that. (Your attack was deflected automatically, to be technical)
    Last edited by IthilanorStPete; 2009-10-13 at 11:54 PM.
    ithilanor on Steam.

  20. - Top - End - #20

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    I'm relatively sure I would know if the aim was dead on prior to being deflected.

    Regardless, the Holy Word goes off, and has no effect. Remainder of my turn continues as posted.

  21. - Top - End - #21

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    Your aim might have been dead on, but he may have dodged. He didn't need to, as his "something" reflected it, so you have no idea whether that would have landed, had he been trying to dodge.

  22. - Top - End - #22
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    May 2009

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    Well, assuming you're not a construct, elemental, outsider, or undead, you find yourself hedged out of A20. No save.
    ithilanor on Steam.

  23. - Top - End - #23

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    There are no rules for "not trying" to dodge. It's assumed that when an opponent has their Dex to AC, then that opponent has a full AC, with dodge bonuses and all.

  24. - Top - End - #24

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    Movement ends in nearest allowed space. Attack continues as posted.

  25. - Top - End - #25
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    May 2009

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    To move this along: yes, your 40-odd attack hit my touch AC.
    ithilanor on Steam.

  26. - Top - End - #26
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    May 2009

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    Nearest space is C20-E22.
    ithilanor on Steam.

  27. - Top - End - #27
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    May 2009

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    Your attack hits and drops me into the negatives. Immediately afterwards, a magical effect goes off and heals me; I regain conciousness.

    OO:
    Spoiler
    Show
    Stalwart Pact. I'm at 31 HP.
    ithilanor on Steam.

  28. - Top - End - #28

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    From that square, the attack applies (reprinted below for reference):

    Standard action: Attack. Power Attack for 13, take penalty to AC.
    Attack: (1d20+34)[40]
    If Hit: (3d6+53)[58] damage, ignoring magical miss chances (Pierce Magical Concealment Feat), Ignoring 20% of other miss chances (Mark of the Demodand)

  29. - Top - End - #29
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    May 2009

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    Result of that attack is above.
    ithilanor on Steam.

  30. - Top - End - #30

    Default Re: ToS Exhibition: Ithilanor vs. PhoenixRivers

    Very well. Your turn.

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