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Thread: So, Wu Jen.
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2009-10-22, 09:22 AM (ISO 8601)
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So, Wu Jen.
I've been reading up on this class in CA and it seems to be an interesting alternative to the Wizard. I know it's not as powerful due to the limited spell list (and it doesn't even get the Beguiler's "hey-I-learned-a-spell-from-your-list!" ability) but the advantages seem to be good nonetheless. For those not familiar with the class, I'll make a brief list:
- Plenty of the better wizard spells (The teleport line, polymorph line, gate, time stop, wish etc.) Maybe she doesn't need the Beguiler's ability?
- Free metamagic feat at level 1 (although you probably won't be using metamagic that early )
- Spell secrets let you permanently and automatically add a free metamagic from the following list to any spell 3rd level - Enlarge, Extend, Still, Silent. Having an always-on Still+Silent Teleport can be useful if you get tied up and gagged somewhere.
- ALL the knowledge skills - Coupled with your int bonus, you can be the party loremaster even more easily than a wizard.
- Can reroll initiative once per day - handy.
- Prepares spells, so can qualify for nice PrCs that require prepared (e.g. wizard or archivist) casting.
- Starts with all their cantrips like wizards do (yay prestidigitation!)
And then, there are the disadvantages.
- More limited spell selection than a pure wizard.
- Less bonus Metamagic feats.
- Not as many PrCs open to them (I don't know offhand which ones, though.)
- The taboos, which basically say "the DM gets to screw with you"; at least that's what they say to me.
Now that I covered the basics, I wanted to know:
- Is there a Wu Jen guide/handbook somewhere I can look through?
- For those of you that played the class, which taboos did you pick to minimize the chance of getting messed with by the DM? (I thought of "cannot sit without crossing legs" as I'd have less a chance of violating that one by accident, but I'm sure some of you have come up with better ones.)
- Which element is the best one to specialize in?
- What is your overall opinion of the class?
Thanks in advance for any replies
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2009-10-22, 09:34 AM (ISO 8601)
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Re: So, Wu Jen.
You're missing something crucial.
Teleport doesn't have any somatic components.
So basically, you only need to add Silent Spell to it to make it a merely mental action.I use black for sarcasm.
Call me Rose, or The Rose Dragon. Rose Dragon is someone else entirely.
If you need me for something, please PM me about it. I am having difficulty keeping track of all my obligations.
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2009-10-22, 09:37 AM (ISO 8601)
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Re: So, Wu Jen.
You might want to look at CMag as well, the Wu Jen gets some lovin' there too.
Especially the Elemental Adept feat for spontaneous Telekinesis; cue Jean Grey.If a tree falls in a forest, the Druid will make sure you hear about it.
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2009-10-22, 09:43 AM (ISO 8601)
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2009-10-22, 09:55 AM (ISO 8601)
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Re: So, Wu Jen.
I didn't end up getting to use the character, but the two I picked for Ashley Dennisson were not drinking alcohol and not owning more than she could carry.
[*] What is your overall opinion of the class?
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2009-10-22, 10:18 AM (ISO 8601)
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Re: So, Wu Jen.
Speaking of which... *points at sig (you want the Team Solars link)*
Wizards get all knowledge skills too, so unless I'm misremembering and Wu Jen get more than 2 base skill points per level this one's just equal to a Wizard.
Overall I think it's a decent class but its spell list misses out on a lot of the versatility and many of the more powerful spells on the Wizard list. It has a few unique things that only Wu Jen can do (see the Body Outside Body thing above) and can be a decently powerful class, but unless you're abusing a particular Wu Jen only spell it's not usually useful for high optimization. Of course, most DMs would take one look at something like Team Solars and instantly ban the entire party, so that's not necessarily a bad thing...Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
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2009-10-22, 10:48 AM (ISO 8601)
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Re: So, Wu Jen.
I recommend Metal specialization. I'm not sure it's the most powerful, but it will help you with all the silly scarf spells. If they didn't require regular attack rolls and were instead touch attacks they might even be useful instead of just stylish.
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2009-10-22, 11:33 AM (ISO 8601)
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Re: So, Wu Jen.
No, actually other than Planar Binding requiring spells Prcs, they qualify for 85% of all Prcs that a Wizard can.
The class has useful spells like Snake Darts (4th level, auto hit, 3d6 damage per dart, you get 2). Each deals damage and 1d6 Con poison (Fort dave for now and 1 minute later).
I've killed Hydras and Fire Giants with it.
Drawback, you can't effectively cast it more than 1 battle due to need to waste an action to reswallow the snake. I have no clue why the limitation.
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2009-10-22, 12:31 PM (ISO 8601)
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Re: So, Wu Jen.
Ignoring the noticeable smell of gouda that accompanies Incantatrix... how is that a gish build? It seems like it would be a pure caster to me. Neither Wu Jen nor 'Trix gain anything on their own that can benefit melee. Or am I missing something?
Oh good point, I misread the Sorcerer entry on the SRD as being Wizard and thought they only got Arcana. But Wu Jen do have a slight advantage even so; they get Giant as a bonus language in addition to Draconic, putting them one bonus language ahead of Wizards.
This is a fair assessment. I didn't expect it to dethrone (or even come close to dethroning) the vaunted Wizard, but how does it stack up compared to the other base classes? Say, the Warmage, Sorcerer, or Psion? What tier is it in? I'd assume not as high as a Sorc or Psion, since WJ gets less love from splat books, but how much less?
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2009-10-22, 01:29 PM (ISO 8601)
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Re: So, Wu Jen.
A honorary mention for the Wu Jen has to be the 9th level spell from CMage, Arboreal transformation. Is it on par with other 9th level spell? No. Is it cool? Yes.
Turning your enemy's mook into a treant? Priceless.
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2009-10-22, 01:35 PM (ISO 8601)
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Re: So, Wu Jen.
Spell Compendium recommends adding element spells (not air) wood spells, and Metal spells, to the Wu Jen list.
So, if the DM is generous, the list can receive a hefty boost.Marut-2 Avatar by Serpentine
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2009-10-22, 01:56 PM (ISO 8601)
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Re: So, Wu Jen.
The best trick I've seen performed with Wu Jen comes at high levels - Wu Jen 8-9/Elemental Adept(Air) 10 makes your Wu Jen an Air Elemental, complete with whirlwind. Couple that with the 7th level Wu Jen spell Giant Size, and then use Whirlwind, and you have a Colossal-sized Whirlwind - A sentient tornado! It helps that the whirlwind attacks are all based off Con, and that Giant size boosts Con...
Basically, you can rip a Purple Wurm out of the ground and throw it. It can lay a world of hurt on flying creatures, too.Amazing Zealot avatar by Elder Tsofu.
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2009-10-22, 02:01 PM (ISO 8601)
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Re: So, Wu Jen.
I just wish their was a spontaneous version of Wu Jen. I hate prepped casting.
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2009-10-22, 02:31 PM (ISO 8601)
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Re: So, Wu Jen.
Water is my favorite a lot of ability dmg specifically with con.
I found that reach spell(taken as bonus) at first with easy metamagic is nice.When the end comes i shall remember you.
I sorry i fail Englimish...(appologise for Spelling/Grammer Errors) Please don't correct my spelling or grammer eaither.
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2009-10-22, 02:54 PM (ISO 8601)
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Re: So, Wu Jen.
I've used Wu Jen to make a gish, as well. The general idea is that Giant Size gets silly, especially on clones from Body Outside Body. Requires using Archmage to get that as an SLA so the clones can use it, but eh.
Basic build went something like Human Paragon 1/Wu Jen1/Human Paragon+2/Wu Jen+2/Eldritch Knight 7/Abjurant Champion 5/Archmage 2. Grabbing Transcend Mortality and Giant Size for the clones. Prereqs are a bit of a hassle, admittedly.
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2009-10-22, 03:02 PM (ISO 8601)
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Re: So, Wu Jen.
Transcend Mortality from Complete Mage is a pretty sweet Wu Jen-only spell, except you die when it's over.
Duration 1 round/level
It's effects include:
DR 30/ Epic
SR 21 + CL (Min. 38)
Resistance to Acid, Cold, Fire, Electricity, and Sonic 50
Immune to ability damage, disease, energy drain, poison, and death effects
+10 Bonus to all saving throws
No need to eat, drink, or breathe
You can be resurrected, but you still die, which does suck. The no "eating, drinking, and breathing" thing is kind of pointless too, except the breathing part.
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2009-10-22, 03:03 PM (ISO 8601)
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Re: So, Wu Jen.
Can't you Revenance/Revivify or somesuch? Makes the material component an expensive 1000 gp, but for that sort of buff...
Last edited by Foryn Gilnith; 2009-10-22 at 03:03 PM.
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2009-10-22, 03:09 PM (ISO 8601)
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2009-10-22, 03:16 PM (ISO 8601)
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Re: So, Wu Jen.
Which is why it's on the clones as an SLA. Actually having to use Transcend Mortality yourself would be bad. Admittedly, it is kind of a waste to burn a 9th level spell slot to get it as an SLA for the clones.
Last edited by Thrice Dead Cat; 2009-10-22 at 03:16 PM.
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2009-10-22, 03:16 PM (ISO 8601)
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Re: So, Wu Jen.
Take Arcane Disciple for the Spite domain and cast Pact of Return from Heroes of Horror. No component cost, contingent resurrection with no level loss provided you correctly predict the cause of your death.
Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
Avatar by Ceika.
Archives:
SpoilerSaberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
Isstinen Tonche for ECL 74 playtesting.
Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
Arcane Swordsage: Making it actually work (homebrew)
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2009-10-22, 05:37 PM (ISO 8601)
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Re: So, Wu Jen.
That is a nifty spell (I especially like the days/level duration Slow even on a successful save) but you're right, for a 9th level that's a little weak.
Oh, that's excellent.Why not Air though?But it does add to the Wu Jen's power considerably.
EDIT: Scratch that, stupid question. I forgot that air isn't one of the Chinese Elements.
For lightning and such, wood is usually used - see depictions of Seiryuu/Jupiter in most media based on Chinese myth, such as Last Blade, Sailor Moon and Otogi.
The nice thing about prepared casting is you can learn all the situational and niche spells you can get your hands on.
Plus, I'd love to make a Wu Jen Geometer, with exotic oriental inks, whose "spellbook" is one long scroll covered in complex, angular characters and nigh-indecipherable poetry.Last edited by Optimystik; 2009-10-22 at 07:18 PM.
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2009-10-22, 06:49 PM (ISO 8601)
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Re: So, Wu Jen.
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2009-10-22, 07:13 PM (ISO 8601)
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2009-10-22, 07:16 PM (ISO 8601)
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Re: So, Wu Jen.
You could get cleric spells. MT for any alignment, Ur-Priest/MT for evils.
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2009-10-22, 07:18 PM (ISO 8601)
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Re: So, Wu Jen.
Could you end the Transcend Mortality inside an Antimagic Sphere? If the death thing is an ending instant effect of the spell, then being inside an AMS when the duration ends would keep you alive...
Or is that just goofy?Last edited by Jade_Tarem; 2009-10-22 at 07:18 PM.
Amazing Zealot avatar by Elder Tsofu.
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2009-10-22, 07:27 PM (ISO 8601)
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Re: So, Wu Jen.
No, that works. Good combo.
Timeless Body works too.
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2009-10-22, 07:53 PM (ISO 8601)
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Re: So, Wu Jen.
Isn't there a class with the ability to explode and reform like... at the end of the hour/day/whatever? What happens if you use that Wu Jen power, and explode before the spell finishes? There's nothing there to inevitably die, and the spell should be over by the time you reconstitute yourself.
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Give a player a fish, and he’ll probably try to sell it to an NPC fisherman.
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2009-10-22, 07:56 PM (ISO 8601)
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2009-10-22, 08:04 PM (ISO 8601)
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Re: So, Wu Jen.
Awesome Avatar by Shattersnap.
Spoiler
Many thanks to El Goonish Shive for the banner image.
Give a player a fish, and he’ll probably try to sell it to an NPC fisherman.
Teach a player to fish, and next week he’ll show up with the book, “The Complete Adventuring Fisherman”. He’ll start hunting for some monstrous leviathan to catch and enslave, and he’ll be dual-wielding two fishing poles.
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2009-10-22, 08:27 PM (ISO 8601)
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Re: So, Wu Jen.
You know what, I was disappointed with the class.
Not because of the fact that it’s a wizard, but different. I was disappointed with the fact that it uses almost purely wizard/sorcerer spells pulled from the PHB. Basically they took a bunch of spells, stuck a “element” on them and called it a day. Frankly, it’s a bit uninspired.
So I decided to fix this problem. I left the class alone, but I altered the spell list to be a bit more elemental (thanks spell compendium).