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Thread: Interesting Weapon/Armor Ideas!
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2009-10-27, 01:58 PM (ISO 8601)
- Join Date
- Oct 2009
Interesting Weapon/Armor Ideas!
Do any of you have any interesting nonmagical and magical weapon ideas for a lvl 10 starter campaign...got some new people wanting to play and wanna throw a twist thier way. Dungeons and Dragons 3.5 run. Mapless, with most books allowed.
Please show dmg, lbs, special affects, descript, and type of dmg...and one or two or more handed.Last edited by Shadwen; 2009-10-27 at 08:54 PM.
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2009-10-27, 05:01 PM (ISO 8601)
- Join Date
- Oct 2009
Re: Interesting Weapon Ideas!
A greathammer enchanted with shrink person. 2 hands, 18 lbs. d10 damage. You hit someone and they must make a fort. save or drop a size catagory. Each hit grants a cumulative +3 on the save. Can be thrown if strength exceeds 13. It can do nonlethal damage if the ends of the hammer is padded.
"Now if you don't mind, I am somewhat preoccupied telling the laws of physics to shut up and sit down."
You know you're an epic wizard when you use a stilled silent extended quickened Gust of Wind spell to blow out the candles of your candle covered birthday cake.
Adventurers steal everything thats not nailed down. And what is. And the nails. After all, a bag full of nails can fetch a pretty penny. No doubt they'll weaponize it, too.
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2009-10-27, 05:07 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Metro Manila, Philippines
- Gender
Re: Interesting Weapon Ideas!
+1 fleshgrinding greatsword. (Magic Item compendium) It's otherwise the same as your standard magical greatsword, except for this:
When you activate it, it gets stuck in the target and deals damage every turn as if you attacked with it. Why?
Because chainsaw good.Last edited by AslanCross; 2009-10-27 at 05:09 PM.
Eberron Red Hand of Doom Campaign Journal. NOW COMPLETE!
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"I dunno, you just gave me the image of a nerd flying slow motion over a coffee table towards another nerd, dual wielding massive books. It was awesome." -- Marriclay
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2009-10-27, 05:18 PM (ISO 8601)
- Join Date
- Mar 2009
Re: Interesting Weapon Ideas!
Swordchucks.
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2009-10-27, 06:33 PM (ISO 8601)
- Join Date
- Nov 2005
- Location
- Flawse Fell, Geordieland
Re: Interesting Weapon Ideas!
Level 10...starter campaign?
By level 10 characters are seriously chucking around lightning bolts (javelins of lightning), wielding swords made of fire (whether the swords also have tits is undetermined - pace Yahtzee) and axes that lop off limbs at a stroke while keening for the soul of the enemy. How much more interesting do you need?!
Non-magical and petty magic items, your first port of call should be to google "Taichara". Among other minor wonders she created Fluid Edge, a weapon that takes on the essential characteristics of whatever liquid you dip it into (be it water, burning oil, demon blood, orphan's tears, refined moonlight...)
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2009-10-27, 06:51 PM (ISO 8601)
- Join Date
- Aug 2007
- Gender
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2009-10-27, 06:58 PM (ISO 8601)
- Join Date
- May 2004
- Location
- Enterprise, Alabama
- Gender
Re: Interesting Weapon Ideas!
Katori resin weapons?
Weapon material that makes it extra exotic, but raises Crit to x4.
http://www.wizards.com/default.asp?x=dnd/re/20031014a
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2009-10-27, 07:03 PM (ISO 8601)
- Join Date
- Oct 2009
Re: Interesting Weapon Ideas!
Carts.
Get a horse. Get a cart. Max Ride skill. Learn the Improvised Weapons table.
Add Horse strength to it. Pow.
Other good stupid weapon tricks: iron-plated skein full of acid.
A door.
A table. (I've killed people in barfights with this. My Bard/Marshal/Barbarian/Scout/Warchanter loved this trick.)Look! Under the earth! It's a worm! It's a drill machine! No! It's FLAYERMAN!
Faster than a speeding arrow! More powerful than a bullrushing fighter! Able to mind blast large parties in a single round!
Ages of Alcyon: An Original Campaign Setting
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2009-10-27, 07:35 PM (ISO 8601)
- Join Date
- Jan 2009
Re: Interesting Weapon Ideas!
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2009-10-27, 07:39 PM (ISO 8601)
- Join Date
- Feb 2005
- Gender
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2009-10-27, 07:42 PM (ISO 8601)
- Join Date
- Oct 2008
- Gender
Re: Interesting Weapon Ideas!
Here's an interesting twist: you have a weapon made from a special metal from the plane of pandemonium. Whenever you kill a creature, the soul of the slain creature is stored in the material of the weapon.
So, if you kill a good aligned creature, it will count as being a good weapon for overcoming DR.
The only problem is it currently holds the soul of a vengeful demigod... so to prevent the release of the demigod, you can never kill with the weapon.
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2009-10-27, 07:46 PM (ISO 8601)
- Join Date
- Aug 2008
- Gender
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2009-10-27, 07:51 PM (ISO 8601)
- Join Date
- Oct 2008
- Gender
Re: Interesting Weapon Ideas!
Maybe a PC who used it against a BBEG?
Maybe for the metal to continue to function it has to be bathed in blood regularly?
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2009-10-27, 08:40 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Interesting Weapon Ideas!
Spiked gauntlet with the Merciful enchantment. Make it intelligent, and have a mopey, goth personality. Call it the Cestus of Mercy!
Last edited by Thurbane; 2009-10-27 at 08:40 PM.
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Torn-City - Massively multiplayer online browser based crime RPG
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2009-10-27, 08:54 PM (ISO 8601)
- Join Date
- Oct 2009
Re: Interesting Weapon Ideas!
Campaign Idea if this helps:
Necromancer has the undead army (old routine i know)
His brother an Archmage has mind warped all others in the council of the continent (to be named).
The party is to learn from a tutor (not sure yet) and kill this necromancer. I need ideas for armor weps anything.
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2009-10-27, 09:54 PM (ISO 8601)
- Join Date
- Jan 2009
- Location
- Chicagoland
- Gender
Re: Interesting Weapon/Armor Ideas!
More of a character idea that uses a specific set of weapons, but whatever:
Two Weapon Fighting Dwarf who wields a Warhammer (Martial 1 hander, 1d8, x3, 5lbs, Bludgeoning) in one hand and a Sickle (Simple Light, 1d6, x2, 2lbs, Slashing, Can make trips attacks) in the other, calls everyone comrade, and drinks copious amounts of Vodka. He wears a big fur hat, red overcoat with golden stars, and worships Marx, the dwarven god of commerce.