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Thread: Useful "Useless" magic items.
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2009-10-31, 11:46 AM (ISO 8601)
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Useful "Useless" magic items.
I've created this thread with the express purpose of compiling the playground's favorite understated magic items that are remarkably useful.
My personal favourites have to be the rod of surprises
Which functions as a 60 foot pole which can support 800lbs, a variety of +1 weapons both simple and martial and a dictaphone with a built in magic mouth recording device, all for 6,000 gold.
And the fan of furious flame which, for 18,000 gold (hefty, I know) causes all flame based fire sources within a 60ft cone to explode, doing damage in an area between 5 and 10 feet varying from 1D4 to 1D12, 3 times a day, and the flames are then immediately exstinguished.
Invaluable to an assassin, especially in a city with invisibility purging lanterns.
So, have fun and share some of your favorites.Last edited by Kulture; 2009-10-31 at 11:46 AM.
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2009-10-31, 12:37 PM (ISO 8601)
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Re: Useful "Useless" magic items.
One that we've got is a Longsword Hilt of Fake Wounding.
It looks like the hilt of a longsword without a blade. When activated, a regular-looking blade appears, and it can be wielded as a longsword. Any wounds dealt by the sword are illusions; someone might look like they've been sliced up, but in reality, they've taken no damage. Handy if you ever need to lay a trap where it looks like you're fighting your allies. (That's how we got the item, fell into a trap like that.)"Experience is a good thing. You should hit it." - Lathandar to his Paladin, in response to her prayers for advice on what to do about a Holy Liberator
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2009-10-31, 10:08 PM (ISO 8601)
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Re: Useful "Useless" magic items.
Bag of caltrops+glass marbles (obvious scooby-doo ability)
cast a shatter spell at the marbles, make them explode on the fallen people who fail the reflex save on marbles
not really a magic item, but it uses magic in a creative way that is good in a pinchSpoiler
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2009-10-31, 10:12 PM (ISO 8601)
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Re: Useful "Useless" magic items.
OP, where are those items from? They sound awesome.
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2009-10-31, 11:46 PM (ISO 8601)
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Re: Useful "Useless" magic items.
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2009-11-01, 06:57 PM (ISO 8601)
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Re: Useful "Useless" magic items.
Perhaps a ring of cure minor wounds 1/hour. in light negatives, you will be up and running soon. well, after a night's sleep. Also, fully stabilized.
"Now if you don't mind, I am somewhat preoccupied telling the laws of physics to shut up and sit down."
You know you're an epic wizard when you use a stilled silent extended quickened Gust of Wind spell to blow out the candles of your candle covered birthday cake.
Adventurers steal everything thats not nailed down. And what is. And the nails. After all, a bag full of nails can fetch a pretty penny. No doubt they'll weaponize it, too.
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2009-11-01, 07:29 PM (ISO 8601)
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Re: Useful "Useless" magic items.
Everfull Mug. 3/day conjure 12 ounces of water, cheap ale, or watery wine. Priceless. But it actually costs 200 gp.
Common sense is not so common.
Nanfoodle the Maverick, Conjurer of expensive tricks
SpoilerOriginally Posted by I'm da Rogue!
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2009-11-01, 08:28 PM (ISO 8601)
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Re: Useful "Useless" magic items.
The Mug of the Ogre Magi (or something like that) from the Dragon Compendium. It is basically a +1 weapon blah blah some useless abilities and then the cool part. IT NEVER SPILLS! I can fill the tankard up to the brim, turn it upside down and nothing will come out. Smash someone in the face? Still got a full mug of booze.
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2009-11-01, 08:31 PM (ISO 8601)
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Re: Useful "Useless" magic items.
These two are only useless sometimes. Both in the MIC.
Ring of the darkhidden: For 2000 gp, you become constantly invisible to darkvision (but not to normal sight, blindsight, or anything else). Basically, very useful in the Underdark, but not generally elsewhere.
Heward's fortifying bedroll: Useless to mundane classes, but invaluable to casters. Renew your spells after 1 hours' rest 1/day. I believe it's 1000 gp.
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2009-11-01, 09:08 PM (ISO 8601)
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Re: Useful "Useless" magic items.
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2009-11-01, 09:13 PM (ISO 8601)
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Re: Useful "Useless" magic items.
I do not have a superman complex; for I am God, not Superman!
the glass is always 100% full. Approximately 50% of its volume is full of dihydrogen monoxide and some dissolved solutes, and approx 50% a mixture of gasses known as "air" which contains roughly (by volume) 78.08% nitrogen, 20.95% oxygen, 0.93% argon, 0.038% carbon dioxide, and trace amounts of other gases.
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2009-11-01, 09:20 PM (ISO 8601)
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Re: Useful "Useless" magic items.
Last edited by Foryn Gilnith; 2009-11-01 at 09:21 PM.
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2009-11-01, 09:37 PM (ISO 8601)
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2009-11-01, 09:55 PM (ISO 8601)
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Re: Useful "Useless" magic items.
It must be great never to play a tank, I guess.
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2009-11-01, 09:57 PM (ISO 8601)
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Re: Useful "Useless" magic items.
Iron Heart Surge as a standard action after waking up from heavy armor gets rid of fatigue. Or you can use a Restful Crystal from the Magic Item Compendium to sleep in any armor without fatigue.
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2009-11-01, 10:04 PM (ISO 8601)
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Re: Useful "Useless" magic items.
Last edited by Lycanthromancer; 2009-11-01 at 10:05 PM.
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2009-11-01, 11:55 PM (ISO 8601)
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Re: Useful "Useless" magic items.
Heward's fortifying bedroll allows you to regain spells with less sleep. The rest only reduce your sleep amount, but you still need 8 hours of rest. An elf for example naturally only "meditates" 4 hours a night instead of sleep. But they still need the same 8 hours of inaction before they can prepare a spell.
The only exception I ever came across is Heward's fortifying bedroll which explicitly allows you to recover it after 1 hour of sleep/rest.I do not have a superman complex; for I am God, not Superman!
the glass is always 100% full. Approximately 50% of its volume is full of dihydrogen monoxide and some dissolved solutes, and approx 50% a mixture of gasses known as "air" which contains roughly (by volume) 78.08% nitrogen, 20.95% oxygen, 0.93% argon, 0.038% carbon dioxide, and trace amounts of other gases.
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2009-11-01, 11:56 PM (ISO 8601)
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Re: Useful "Useless" magic items.
I was responding to technophile, who implied that the hypothetical character was a non-caster.
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2009-11-02, 12:06 AM (ISO 8601)
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Re: Useful "Useless" magic items.
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2009-11-02, 12:15 AM (ISO 8601)
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2009-11-02, 12:42 AM (ISO 8601)
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2009-11-02, 12:47 AM (ISO 8601)
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Re: Useful "Useless" magic items.
Not quite. Even with it, all spells cast in the last 8 hours cannot be re-prepared. This seems to be something that a lot of people overlook - preparing after only a short rest is all well and good, but there's nothing that overrides all spells cast in the last 8 hours from counting against you now.
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2009-11-02, 12:49 AM (ISO 8601)
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2009-11-02, 12:52 AM (ISO 8601)
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Re: Useful "Useless" magic items.
It's still ridiculously good.
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2009-11-02, 01:34 AM (ISO 8601)
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2009-11-02, 01:39 AM (ISO 8601)
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Re: Useful "Useless" magic items.
Well, there's always Roy's Bag of tricks, Rust. Though I absolutely love the Bag of Tricks, Tan (the 6,300g one that summons rhinos and whatnot) ever since a module I did at living FR.
We were all 1st-2nd level except for 1 guy who was 4th and who had spent ALL his money on a bag of tricks - we beat the module in ~30 minutes with a quick succession of tigers, bears and rhinos (oh my!) to our opponents' faces, while the party of full level 3's in a game of the same difficulty had a TPK after 3 hours of playing :DHandbooks: (Hosted on the new MixMax forums)
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2009-11-02, 02:10 AM (ISO 8601)
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Re: Useful "Useless" magic items.
1. buy a bunch of them.
2. Go to sleep in one at 12am for 1 hour. Prepare spells for 1 hour.
3. Between 2am and 10am cast all your spells.
4. Sleep in another one (not same one as before) of those from 10am to 11am, prepare spells for another hour.
5. Between 12pm and 8pm cast all your spells.
6. Sleep in a third bedroll between 8pm and 9pm, prepare until 10pm...
... and so on.
unless, does it specifically say you can only use A SPECIFIC bedroll onces every few days. or ANY bedroll only once every few days.
Even if it has such a limitation it is still a ridiculously good item. For 3000gp, replenish all your spells once a day... how much would pearls of power that replicate that cost? (a whole freaking lot!)Last edited by taltamir; 2009-11-02 at 02:11 AM.
I do not have a superman complex; for I am God, not Superman!
the glass is always 100% full. Approximately 50% of its volume is full of dihydrogen monoxide and some dissolved solutes, and approx 50% a mixture of gasses known as "air" which contains roughly (by volume) 78.08% nitrogen, 20.95% oxygen, 0.93% argon, 0.038% carbon dioxide, and trace amounts of other gases.
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2009-11-02, 02:28 AM (ISO 8601)
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2009-11-02, 07:02 AM (ISO 8601)
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2009-11-02, 12:15 PM (ISO 8601)
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Re: Useful "Useless" magic items.