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  1. - Top - End - #1
    Pixie in the Playground
     
    MonkGirl

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    Default Water controller (3.5)

    I need advice on a character. One of my players in a campaign I'm running died IC last weekend, and she want's to try something new and non-core. She's used to playing the parties face, bards, and rogues. But now she wants to play the blaster role (The Glass Cannon Sorcerer died with her) with an elemental flavour, most likely involving water.

    Do you all have any ideas that I could show? Races? Classes/Prcs? Feats? Builds? I love uniqueness, and my only restrictions are no psionics or Incarnum

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    Titan in the Playground
     
    PirateCaptain

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    Default Re: Water controller (3.5)

    You could do a Water Wu-Jen from Comp Arcane
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    Pixie in the Playground
     
    MonkGirl

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    Default Re: Water controller (3.5)

    true, I thought about that. But would going straight 20 lvs. be a good idea?

    Also, is there any creatures that could work? I was thinking about elemental Weirds, or maybe Half-Elementals.

  4. - Top - End - #4
    Ogre in the Playground
     
    Assassin89's Avatar

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    Default Re: Water controller (3.5)

    Elemental flavor you say? Why not become a water elemental with the use of the Elemental Savant Prc from complete Arcane. But to use that Prc, she would need energy substitution(cold).
    Last edited by Assassin89; 2009-11-02 at 07:46 PM.
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    Bugbear in the Playground
     
    Crafty Cultist's Avatar

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    Default Re: Water controller (3.5)

    Complete divine has some good water spells, such as tidal surge and maelstrom
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  6. - Top - End - #6
    Pixie in the Playground
     
    MonkGirl

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    Default Re: Water controller (3.5)

    hmm...so Wu Jen/Elemental Savant perhaps? Elemental Savent is slightly annoying, it allows only cold. My player might like it though.

  7. - Top - End - #7
    Dwarf in the Playground
     
    SwashbucklerGuy

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    Default Re: Water controller (3.5)

    It isn't specifically water oriented, but it's the same vibe. The prestige class "Stormcaster" out of Stormwrack looks pretty impressive to the point that the next spell caster I make might do this class. Hurricane winds whipping around and I can't get blow down? I'll take that any day, especially when combined with grease and freezing the rain to make the area slippery. As to spells from Sorcerer/Wizard, I don't think there's that much out there, and I'm not all that knowledgeable about the Wu Jen.
    Last edited by ghashxx; 2009-11-02 at 08:22 PM.
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    Ogre in the Playground
     
    Akal Saris's Avatar

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    Default Re: Water controller (3.5)

    Yeah, Stormcaster looked sweet to me.

    You could give her the Half-Elemental (Water) template at a reduced LA - that would give lots of cool water-related abilities.

    Water Devotion (CC) is pretty nifty, by the way - I used it to make a conjurer for a Warcraft game that summoned Water Elementals all day long, as they do in WC I & WC III.
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    Troll in the Playground
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    Default Re: Water controller (3.5)

    If you don't mind homebrew stuff, the Waterbender might be a good option.

    Also, general bending stuff (with links to the other bending classes) and home page.

    I've always wanted to try these classes but haven't gotten the opportunity.

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    Ettin in the Playground
     
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    Default Re: Water controller (3.5)

    Water Gensai is far better on a caster than levels of Elemental Savant or taking Half-Elemental. Rule number 1 of optimizing:..... Thou Shalt not Lose Caster Levels.
    Last edited by Sstoopidtallkid; 2009-11-03 at 12:01 AM.
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  11. - Top - End - #11
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    Akal Saris's Avatar

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    Default Re: Water controller (3.5)

    Well, yeah, but this is the DM here - if he says there's no LA (or even a very low LA) for the character, poof! Even on a caster, LA can be worth it sometimes - just not with any of the published templates :P
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  12. - Top - End - #12
    Ogre in the Playground
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    Default Re: Water controller (3.5)

    I would go with Force effects represented as bursts of water myself, if only because they're prevalent and mostly it won't matter. (Except Incorporeal creatures) Also I'm gonna recommend Sorcerer and say you should let her take spells from the Wu Jen's Water list. (Or even the Shugenja (Complete Divine) list but their water spells contain healing spells.)

    Alternatively you could look at Shugenja, but it's a very... fractured class IMO.

  13. - Top - End - #13
    Ogre in the Playground
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    Default Re: Water controller (3.5)

    Quote Originally Posted by Sstoopidtallkid View Post
    Water Gensai is far better on a caster than levels of Elemental Savant or taking Half-Elemental. Rule number 1 of optimizing:..... Thou Shalt not Lose Caster Levels.
    Doesn't Water Genasi lose more CL than Elemental Savant? IIRC (though this is prolly wrong) Elemental Savant was full casting, compared to a LA +1

  14. - Top - End - #14
    Ogre in the Playground
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    Default Re: Water controller (3.5)

    There are plenty of ways to get mini water-elemental servants, too. Druids can get an Elemental Companion, there's the Animate Water spell right there at level 1, and of course the Water Devotion and Summon Elemental feats.

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    Troll in the Playground
     
    Deth Muncher's Avatar

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    Default Re: Water controller (3.5)

    Eberron also has Elemental Grafts. So, y'know, go Half-Water Elemental, and the other half, also Water Elemental thanks to grafts.
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  16. - Top - End - #16
    Ettin in the Playground
     
    Sstoopidtallkid's Avatar

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    Default Re: Water controller (3.5)

    Quote Originally Posted by Foryn Gilnith View Post
    Doesn't Water Genasi lose more CL than Elemental Savant? IIRC (though this is prolly wrong) Elemental Savant was full casting, compared to a LA +1
    IIRC, Elemental Savant loses 3 levels of casting. Plus it actively prevents you from using elements other than the one, which is a major nerf.
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  17. - Top - End - #17
    Ogre in the Playground
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    Default Re: Water controller (3.5)

    Quote Originally Posted by Xefas View Post
    If you don't mind homebrew stuff, the Waterbender might be a good option.

    Also, general bending stuff (with links to the other bending classes) and home page.

    I've always wanted to try these classes but haven't gotten the opportunity.
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  18. - Top - End - #18
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    Tavar's Avatar

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    Default Re: Water controller (3.5)

    You know, there's an Avatar game trying to get started down in the PbP games section. If you want to try them out, head on down.
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  19. - Top - End - #19
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    Ravens_cry's Avatar

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    Default Re: Water controller (3.5)

    Spell Thematics: Water would also be nice. Magic missile look like giant rain drops. Someone going invisible would look as clear as water and wavery, before disappearing entirely. Grease would be a splash of water falling down. Or not, that's the beauty of spell thematics.
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  20. - Top - End - #20
    Troll in the Playground
     
    RogueGuy

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    Default Re: Water controller (3.5)

    Quote Originally Posted by Ravens_cry View Post
    Spell Thematics: Water would also be nice. Magic missile look like giant rain drops. Someone going invisible would look as clear as water and wavery, before disappearing entirely. Grease would be a splash of water falling down. Or not, that's the beauty of spell thematics.
    Spell Thematics is the feat I've laughed at most. Including Dodge.

    You need to take a feat (crunch), for nothing but flavor (fluff) ?

    Those shouldn't mix.

  21. - Top - End - #21
    Ogre in the Playground
     
    Claudius Maximus's Avatar

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    Default Re: Water controller (3.5)

    Quote Originally Posted by ozgun92 View Post
    Spell Thematics is the feat I've laughed at most. Including Dodge.

    You need to take a feat (crunch), for nothing but flavor (fluff) ?

    Those shouldn't mix.
    It gives a few mechanical bonuses, including a caster level increase.

    Druids have some neat water spells. Standing Wave, Control Water, and good old Waterball. You could let her take these spells with other classes if you want.
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  22. - Top - End - #22
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    Ravens_cry's Avatar

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    Default Re: Water controller (3.5)

    Quote Originally Posted by ozgun92 View Post
    Spell Thematics is the feat I've laughed at most. Including Dodge.

    You need to take a feat (crunch), for nothing but flavor (fluff) ?

    Those shouldn't mix.
    Ah, but it's nice to see the look on peoples face when you make a flaming sphere look like a giant, sizzling hamburger rolling along, a Floating Disk look like a giant pizza and have the feat to say, "Yes, I can."
    Plus, the added crunch is still useful.
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