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2009-11-09, 04:13 PM (ISO 8601)
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- Oct 2009
[4e] Required Stats for Weapon Feats
So, as everyone knows, the various weapon groups in 4th Edition require different secondary stats to take advantage of their respective optimization feats. This is particularly important for melee characters who only need stats like Dex and Wis for such feats.
So my question is: Is there somewhere a comprehensive list of feats and their stat requirements for each weapon group? Or, are there simply not that many weapon-specific feats outside of the PHB?Last edited by Hashmir; 2009-11-09 at 04:37 PM.
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2009-11-09, 04:49 PM (ISO 8601)
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Re: [4e] Required Stats for Weapon Feats
The only weapon mastery feats that have stat requirements are in PHB1. Bow Mastery, which appears in PHB2 has no requirements (beyond being level 21 or higher).
Melkor, Tiefling Warlock Avatar by Nevitan
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2009-11-09, 04:51 PM (ISO 8601)
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- Dec 2007
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- UTC -6
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2009-11-09, 04:52 PM (ISO 8601)
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- Oct 2009
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2009-11-09, 05:39 PM (ISO 8601)
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- Mar 2008
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- Chicago, IL
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Re: [4e] Required Stats for Weapon Feats
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2009-11-09, 06:58 PM (ISO 8601)
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- Feb 2006
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- Manila, PH
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Re: [4e] Required Stats for Weapon Feats
There are sources outside of thePH's like martial power. There's Polearm momentum, Dragging flail, Staff Fighting from dragon 368. But they still follow the same prereqs (Polearm momentum is Dex15 and Wis15 for example). A good table to use would be the fighter and weapon groups table in page 77-78 of the PH.
My mother says: those on fire should roll.
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2009-11-09, 07:30 PM (ISO 8601)
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- Sep 2008
Re: [4e] Required Stats for Weapon Feats
While never qualifying for mastery feats does suck for an avenger, the avenger's rolling mechanic by itself does already offer a crit chance that just slightly lower than someone with mastery. 9.75% vs 10% to be exact. Of course, if you are able to get a way to increase your crit rate (via daggermaster, jagged weapons, etc.) with your avenger, you're rockin.
Last edited by nightwyrm; 2009-11-09 at 07:33 PM.
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2009-11-09, 07:33 PM (ISO 8601)
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- Manila, PH
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Re: [4e] Required Stats for Weapon Feats
but arent all avengers roguemc/daggermasters anyway?
My mother says: those on fire should roll.
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2009-11-09, 07:44 PM (ISO 8601)
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- Dec 2007
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2009-11-10, 09:57 AM (ISO 8601)
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- Jun 2008
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2009-11-10, 10:51 AM (ISO 8601)
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- Mar 2008
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- Chicago, IL
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2009-11-10, 10:58 AM (ISO 8601)
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- Jun 2008
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- 30 Miles Out at Sea
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2009-11-10, 01:15 PM (ISO 8601)
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- Sep 2008
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2009-11-10, 01:57 PM (ISO 8601)
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- Mar 2008
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- Chicago, IL
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Re: [4e] Required Stats for Weapon Feats
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2009-11-10, 05:36 PM (ISO 8601)
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- Feb 2006
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2009-11-10, 08:58 PM (ISO 8601)
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- Oct 2009
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2009-11-11, 09:29 AM (ISO 8601)
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Re: [4e] Required Stats for Weapon Feats
It's actually quite possible to build a pure Pursuit Avenger and still be a real damage threat (as well as single target controller) since DP came out. If you're an INT based Avenger your options are bleaker within the class but there are some very strong MC options, not all of which are crit-fishing damage dealers and don't require you to abandon the Avenger completely.
But this has gone way off topic. Sorry OP!Melkor, Tiefling Warlock Avatar by Nevitan