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    Orc in the Playground
     
    Hashmir's Avatar

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    Default [4e] Required Stats for Weapon Feats

    So, as everyone knows, the various weapon groups in 4th Edition require different secondary stats to take advantage of their respective optimization feats. This is particularly important for melee characters who only need stats like Dex and Wis for such feats.

    So my question is: Is there somewhere a comprehensive list of feats and their stat requirements for each weapon group? Or, are there simply not that many weapon-specific feats outside of the PHB?
    Last edited by Hashmir; 2009-11-09 at 04:37 PM.

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    Awesomologist's Avatar

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    Default Re: [4e] Required Stats for Weapon Feats

    The only weapon mastery feats that have stat requirements are in PHB1. Bow Mastery, which appears in PHB2 has no requirements (beyond being level 21 or higher).
    Melkor, Tiefling Warlock Avatar by Nevitan

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    PaladinGuy

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    Default Re: [4e] Required Stats for Weapon Feats

    Quote Originally Posted by Hashmir View Post
    So my question is: Is there somewhere a comprehensive list of feats and their stat requirements for each weapon group? Or, are there simply not that many weapon-specific feats outside of the PHB?
    There aren't any outside of the PHB, as far as I can remember, and the ones in there require the same stats recommended for a Fighter to take for that weapon group.
    Last edited by Mando Knight; 2009-11-09 at 04:51 PM.

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    Default Re: [4e] Required Stats for Weapon Feats

    Quote Originally Posted by Awesomologist View Post
    The only weapon mastery feats that have stat requirements are in PHB1. Bow Mastery, which appears in PHB2 has no requirements (beyond being level 21 or higher).
    Oh, cool. I've only read stuff that assumes generalities such as "polearms require decent Wis," so I didn't know if they were talking about anything other than the basic PHB1 feats. Thanks for the help.

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    Bugbear in the Playground
     
    MindFlayer

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    Default Re: [4e] Required Stats for Weapon Feats

    Quote Originally Posted by Hashmir View Post
    Oh, cool. I've only read stuff that assumes generalities such as "polearms require decent Wis," so I didn't know if they were talking about anything other than the basic PHB1 feats. Thanks for the help.
    Note that, to date, bow Masteris is the ONLY Mastery feat without a stat requirement.

    Which really bites for non STR-Based Strikers (Mostly Avengers)
    Quote Originally Posted by Artanis View Post
    Somebody that pisses off a Warlock is going to go down fast. But with a Warlock, death will be a mercy because the Warlock is a secondary controller, and en route to killing you he'll first cripple you, then blind you, then set you on fire, then steal your girlfriend.
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    HalflingRangerGuy

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    Default Re: [4e] Required Stats for Weapon Feats

    There are sources outside of thePH's like martial power. There's Polearm momentum, Dragging flail, Staff Fighting from dragon 368. But they still follow the same prereqs (Polearm momentum is Dex15 and Wis15 for example). A good table to use would be the fighter and weapon groups table in page 77-78 of the PH.
    My mother says: those on fire should roll.

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    BlackDragon

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    Default Re: [4e] Required Stats for Weapon Feats

    Quote Originally Posted by Blackfang108 View Post
    Note that, to date, bow Masteris is the ONLY Mastery feat without a stat requirement.

    Which really bites for non STR-Based Strikers (Mostly Avengers)
    While never qualifying for mastery feats does suck for an avenger, the avenger's rolling mechanic by itself does already offer a crit chance that just slightly lower than someone with mastery. 9.75% vs 10% to be exact. Of course, if you are able to get a way to increase your crit rate (via daggermaster, jagged weapons, etc.) with your avenger, you're rockin.
    Last edited by nightwyrm; 2009-11-09 at 07:33 PM.

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    HalflingRangerGuy

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    Default Re: [4e] Required Stats for Weapon Feats

    but arent all avengers roguemc/daggermasters anyway?
    My mother says: those on fire should roll.

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    PaladinGuy

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    Default Re: [4e] Required Stats for Weapon Feats

    Quote Originally Posted by cupkeyk View Post
    but arent all avengers roguemc/daggermasters anyway?
    No, some are Double Sword wielding Fighter MC/Pit Fighters with ridiculous AC and per-hit damage.

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    Default Re: [4e] Required Stats for Weapon Feats

    Quote Originally Posted by Mando Knight View Post
    No, some are Double Sword wielding Fighter MC/Pit Fighters with ridiculous AC and per-hit damage.
    Or MC Cleric for Radiant Servant and wield a Radiant Weapon.
    Melkor, Tiefling Warlock Avatar by Nevitan

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    Bugbear in the Playground
     
    MindFlayer

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    Default Re: [4e] Required Stats for Weapon Feats

    Quote Originally Posted by Awesomologist View Post
    Or MC Cleric for Radiant Servant and wield a Radiant Weapon.
    And some actually stay within the Avenger Class. Like mine.
    Quote Originally Posted by Artanis View Post
    Somebody that pisses off a Warlock is going to go down fast. But with a Warlock, death will be a mercy because the Warlock is a secondary controller, and en route to killing you he'll first cripple you, then blind you, then set you on fire, then steal your girlfriend.
    "There is no overkill, there is only 'open fire' and 'I need to reload.'" - Howard Tayler

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    Barbarian in the Playground
     
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    Default Re: [4e] Required Stats for Weapon Feats

    Quote Originally Posted by Blackfang108 View Post
    And some actually stay within the Avenger Class. Like mine.
    Why on earth would you do that?
    Melkor, Tiefling Warlock Avatar by Nevitan

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    BlackDragon

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    Default Re: [4e] Required Stats for Weapon Feats

    Quote Originally Posted by Blackfang108 View Post
    And some actually stay within the Avenger Class. Like mine.
    So...not one to take Eternal Seeker and swap out all your avenger powers for better stuff?
    Last edited by nightwyrm; 2009-11-10 at 01:16 PM.

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    Default Re: [4e] Required Stats for Weapon Feats

    Quote Originally Posted by nightwyrm View Post
    So...not one to take Eternal Seeker and swap out all your avenger powers for better stuff?
    I like the Avenger powers just fine, thank you. They actually fit what I'm trying to do with the character.

    Not everyone powergames to the max.
    Quote Originally Posted by Artanis View Post
    Somebody that pisses off a Warlock is going to go down fast. But with a Warlock, death will be a mercy because the Warlock is a secondary controller, and en route to killing you he'll first cripple you, then blind you, then set you on fire, then steal your girlfriend.
    "There is no overkill, there is only 'open fire' and 'I need to reload.'" - Howard Tayler

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    Bugbear in the Playground
     
    HalflingRangerGuy

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    Default Re: [4e] Required Stats for Weapon Feats

    Quote Originally Posted by Blackfang108 View Post
    I like the Avenger powers just fine, thank you. They actually fit what I'm trying to do with the character.

    Not everyone powergames to the max.
    *gasp*

    I thought we were in an optimization thread?
    My mother says: those on fire should roll.

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    Default Re: [4e] Required Stats for Weapon Feats

    Quote Originally Posted by cupkeyk View Post
    *gasp*

    I thought we were in an optimization thread?
    I think it's more accurate to say it's a planning thread. That is, the "optimization" is a known quantity; the question was about the preparation for said optimization.

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    Default Re: [4e] Required Stats for Weapon Feats

    Quote Originally Posted by Blackfang108 View Post
    I like the Avenger powers just fine, thank you. They actually fit what I'm trying to do with the character.

    Not everyone powergames to the max.
    It's actually quite possible to build a pure Pursuit Avenger and still be a real damage threat (as well as single target controller) since DP came out. If you're an INT based Avenger your options are bleaker within the class but there are some very strong MC options, not all of which are crit-fishing damage dealers and don't require you to abandon the Avenger completely.

    But this has gone way off topic. Sorry OP!
    Melkor, Tiefling Warlock Avatar by Nevitan

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