A Monster for Every Season: Summer 2
You can get A Monster for Every Season: Summer 2 now at Gumroad
Results 1 to 10 of 10
  1. - Top - End - #1
    Pixie in the Playground
     
    MonkGirl

    Join Date
    Sep 2009
    Gender
    Female

    Default Plant Cohort/Companions 3.5 help

    Ok, if anyone has read my topic beforehand they would know my situation, but I shall reiterate. I am starting a new campaign soon, and I am needing to become a controller of the battlefield but cannot focus on spells. Its a challenge of sorts, with a prize if I get it right.

    I was thinking of a beastmaster with many felines, but the party did not like it. No real reason, two of them have a homicidal anger against cats. Now I am creating my poison ivy idea (a Druid or Plant Cleric who controls the field with limited spells and her plant posse) and I am in need of help with two major things: What are the best choices for plant allies? And Is their a good build for my idea? I looked at the Thrall of Zuggtomy, but It doesn't help much. Any other thoughts and help are welcome. anything is welcome for that matter.

  2. - Top - End - #2
    Firbolg in the Playground
     
    Darrin's Avatar

    Join Date
    Oct 2006
    Location
    Cleveland, OH
    Gender
    Male

    Default Re: Plant Cohort/Companions 3.5 help

    Quote Originally Posted by Sutrahariel View Post
    Ok, if anyone has read my topic beforehand they would know my situation, but I shall reiterate. I am starting a new campaign soon, and I am needing to become a controller of the battlefield but cannot focus on spells. Its a challenge of sorts, with a prize if I get it right.
    Have you taken a look at Person_Man's Knight Handbook? That's probably the best way to do battlefield control without spells. You can do the cat thing too, just take a tiger/lion/smilodon as a mount or wild cohort.

    Quote Originally Posted by Sutrahariel View Post
    I was thinking of a beastmaster with many felines, but the party did not like it. No real reason, two of them have a homicidal anger against cats. Now I am creating my poison ivy idea (a Druid or Plant Cleric who controls the field with limited spells and her plant posse) and I am in need of help with two major things: What are the best choices for plant allies? And Is their a good build for my idea? I looked at the Thrall of Zuggtomy, but It doesn't help much. Any other thoughts and help are welcome. anything is welcome for that matter.
    Dragon #357 had rules for Druids taking Plant Companions. I forget the specifics, but I don't think it used any existing plants, just sort of a generic "mobile plant" base creature that you mix-and-matched abilities onto it as it got stronger.

    Other than that, I always thought a Purple Fungus would make a great plant companion for a 1st level druid. Except that it's slow. And poisonous. But mostly slow.

  3. - Top - End - #3
    Titan in the Playground
    Join Date
    Feb 2009
    Gender
    Male

    Default Re: Plant Cohort/Companions 3.5 help

    Specifically spells, or any magic? A DFA can make a superb battlefield controller with Entangling Exhalation, Slow Breath, Exhaled Barrier, and so on. They also get a few good invocations to that effect, such as Darkness or Breath of the Night at low levels (don't underestimate imposing a miss chance on your enemies, since you don't take any miss chances with your breath weapon... just don't hit your allies) and Chilling Fog at higher levels. No spells are needed. Even if you don't accept the invocations (spell-like abilities, after all), the breath weapon and its attendant effects are pure (Su), no spells involved.

    If you want no magic at all, I'd suggest a Crusader with crazy reach, Thicket of Blades, and all that good stuff. You can get (Ex) increased reach by lighting a few feats on fire (Aberration Blood -> Inhuman Reach; Willing Deformity -> Deformity (Tall)) plus a reach weapon or spiked chain, then you can use fightin'-man battlefield control techniques (Stand Still, Knockdown, Mage Slayer, etc.) after that. You won't be able to take all of the feats I mentioned, of course, but it's something to work for.
    In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers

    Quote Originally Posted by Doc Roc View Post
    Gentlefolk, learn from Zaq's example, and his suffering. Remember, seven out of eleven players who use truenamer lose their ability to taste ice cream.
    Come join the Iron Chef Optimization Challenge in the Playground E6 Appetizer Edition! We're currently cooking for round 36. Everyone is welcome!

    My compiled Iron Chef stuff!

    ~ Gay all day, queer all year ~

  4. - Top - End - #4
    Bugbear in the Playground
    Join Date
    Aug 2009
    Location
    Australia
    Gender
    Male

    Default Re: Plant Cohort/Companions 3.5 help

    There's a Woodling template in MM3, which you could use for your cohort.

  5. - Top - End - #5
    Ogre in the Playground
     
    Imp

    Join Date
    Dec 2007
    Location
    Manchester NH
    Gender
    Male

    Default Re: Plant Cohort/Companions 3.5 help

    plant druid...
    hmm

    ok
    wisper gnome with the woodling template. druid x
    magic in the blood from magic of faruen
    greanbound summoning..
    ask to have greenbound template applyed to animal companion

    or
    wisper gnome with the woodling template.
    magic in the blood from magic of faruen
    knight/ranger into beast master with ac's with greendbound template
    When the end comes i shall remember you.

    I sorry i fail Englimish...(appologise for Spelling/Grammer Errors) Please don't correct my spelling or grammer eaither.

  6. - Top - End - #6
    Pixie in the Playground
     
    MonkGirl

    Join Date
    Sep 2009
    Gender
    Female

    Default Re: Plant Cohort/Companions 3.5 help

    I am intrested in all your ideas, and am looking into them all currently.

    Also, is there any natural plant creatures that are intrest? (assassin vine, evil plum monsters, e.t.c)

  7. - Top - End - #7
    Troll in the Playground
     
    jiriku's Avatar

    Join Date
    Aug 2009

    Default Re: Plant Cohort/Companions 3.5 help

    Shambling mounds and treants are good, since both are fairly mobile and have reach, but you wouldn't be able to take such things as plant companions until your level was up in the teens.

    Perhaps some Topiary Guardians? That's another nice template. And as a bonus, you can keep your pets out on the lawn and you'll have the best yard in the neighborhood.

  8. - Top - End - #8
    Bugbear in the Playground
     
    Ormagoden's Avatar

    Join Date
    Oct 2009
    Location
    In Constant Disapproval
    Gender
    Male

    Default Re: Plant Cohort/Companions 3.5 help

    Quote Originally Posted by Sutrahariel View Post
    I am intrested in all your ideas, and am looking into them all currently.

    Also, is there any natural plant creatures that are intrest? (assassin vine, evil plum monsters, e.t.c)
    Phantom fungus, tendriclous, shambling mound.

    I'm partial to the phantom fungus... I had one in Living greyhawk :D

  9. - Top - End - #9
    Pixie in the Playground
     
    MonkGirl

    Join Date
    Sep 2009
    Gender
    Female

    Default Re: Plant Cohort/Companions 3.5 help

    I am intrigued :P where are the Topiary Guardian and Phantom fungus? which book(s)?

  10. - Top - End - #10
    Titan in the Playground
     
    Zaydos's Avatar

    Join Date
    Aug 2009
    Location
    Erutnevda

    Default Re: Plant Cohort/Companions 3.5 help

    Topiary Guardian is MMIII, Phantom Fungus is the original MM and is fun (it's invisible); I ran a BBEG (an evil reptilian-tree-man druid) who had one as his "animal" companion for RP reasons.
    Peanut Half-Dragon Necromancer by Kurien.

    Current Projects:

    Group: The Harrowing Halloween Harvest of Horror Part 2

    Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.

    Old: My homebrew (updated 9/9)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •