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Thread: 3.5 Enervation

  1. - Top - End - #31

    Default Re: 3.5 Enervation

    Quote Originally Posted by Maryring View Post
    It's so useful though, that assuming I play with the Wish Alternate rules that make some wishes free, I'll gladly prepare a Limited Wish just for the chance of casting death ward. It's one of my favourite spell.
    So is Ray Deflection. That spell is solid gold.

  2. - Top - End - #32
    Orc in the Playground
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    Default Re: 3.5 Enervation

    Mastery Of Counterspelling or Spell Turning could come as a nasty, nasty shock to someone tossing around that kind of pimped out Enervation.

    PC Wiz: I toss my Uber Enervation of mass Screw-You at the BBEG for 20 negative levels!

    DM: BBEG has levels of Archmage, your Uber Enervation of mass Screw-You is thrown back in your face, take 20 negative levels... oh dear, you were only level 18. roll a new character please.....

  3. - Top - End - #33
    Surgebinder in the Playground Moderator
     
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    Default Re: 3.5 Enervation

    Spell Turning and Mastery of Counterspelling don't work on Enervation, though. It's a ray. Rays are effect spells. Spell Turning doesn't work against effect spells. Mastery of Counterspelling requires Spell Turning to work, so it doesn't work either in this case.
    Last edited by Douglas; 2009-11-17 at 11:29 PM.
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  4. - Top - End - #34
    Orc in the Playground
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    Default Re: 3.5 Enervation

    well, that's just crap then aint it.

    although, it states "touch range spells" not "ranged touch attack spells".

    sounds like a case of DM Ruling Please. personally, i don't see why Rays couldn't be turned back on their originator.

    besides, the Mastery Of Counterspelling is still a COUNTERSPELL, so at the very least, you'll counterspell the Uber Enervation Of Mass Screw-You.

  5. - Top - End - #35
    Surgebinder in the Playground Moderator
     
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    Default Re: 3.5 Enervation

    The relevant quote here is not "Spell turning also fails to stop touch range spells", but "Effect and area spells are not affected".

    Whether Enervation requires an attack roll and what kind is irrelevant. What does matter is the "Effect: Ray" line in its header block.
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  6. - Top - End - #36
    Orc in the Playground
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    Default Re: 3.5 Enervation

    Quote Originally Posted by douglas View Post
    The relevant quote here is not "Spell turning also fails to stop touch range spells", but "Effect and area spells are not affected".

    Whether Enervation requires an attack roll and what kind is irrelevant. What does matter is the "Effect: Ray" line in its header block.
    sounds like there's a very, very limited range of spells that MoC or Spell Turning will actually work on.

    i might make another thread on this topic. please post in it

  7. - Top - End - #37
    Surgebinder in the Playground Moderator
     
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    Default Re: 3.5 Enervation

    Quote Originally Posted by sambo. View Post
    sounds like there's a very, very limited range of spells that MoC or Spell Turning will actually work on.

    i might make another thread on this topic. please post in it
    Not all that limited. Pretty much any spell with a "Target:" line in its header block and a range other than touch does get reflected, and that's a long list.
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  8. - Top - End - #38
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    Default Re: 3.5 Enervation

    Quote Originally Posted by douglas View Post
    Not all that limited. Pretty much any spell with a "Target:" line in its header block and a range other than touch does get reflected, and that's a long list.
    And there's always Ray Deflection.
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