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Thread: Answered. Closed.
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2009-11-17, 08:52 PM (ISO 8601)
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- Nov 2007
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Answered. Closed.
I'm back with another question, fellow 'Grounders!
I'm building a character who is basically the Operative from Firefly, the Dwarven Paladin from Goblins, and John Preston from Equilibrium.
Such a character needs a fast mode of travel, and I want an airship. I have up to 500,000 gp to spend on this sucker.
I checked out the airships from Eberron, but there's a direct relationship between speed and size. I need something smaller, like a crew of less than 10. But I still want to be able to cover at least 100 miles in a day, if not 200.
So, fellow 'Grounders, where should I look? What book contains the answers to my needs? Is there a book I'm not thinking of, or should I cobble something together from the Stronghold Builder's Guide. Or should I move this thread to the Homebrew section?
Thanks in advance!
EDIT: For clarification, I guess I should point this out: my monk already has a fly speed of 80', so he can do something like 80 miles in a day by himself.
I'd like a ship that can do at least twice that, if not more, and can carry others.Last edited by Barbarian MD; 2009-11-19 at 07:23 PM.
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2009-11-17, 08:54 PM (ISO 8601)
- Join Date
- Nov 2007
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- Texas...for now
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Re: Need a fast-attack airship
Must it be an Airship? An undead Dragon has many of the same benefits, and is much easier to boost the speed of.
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2009-11-17, 09:01 PM (ISO 8601)
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- Dec 2008
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- My apartment
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Re: Need a fast-attack airship
Been there, fought that, died horribly.
Something fun and flavorful to get your DM throwing books at you: Katana Chucker
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2009-11-17, 09:05 PM (ISO 8601)
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- Nov 2007
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Re: Need a fast-attack airship
In this campaign, basically anything that's not human is evil. Arcane magic detects as evil to a paladin. It's Dystopia, with a capital D. I don't think dragons would be allowed to live.
Yes, my character is definitely one of thebad guysChildren of the Lightgood guys.
But no, it doesn't have to be an airship.
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2009-11-17, 09:10 PM (ISO 8601)
- Join Date
- Dec 2008
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- My apartment
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Re: Need a fast-attack airship
Been there, fought that, died horribly.
Something fun and flavorful to get your DM throwing books at you: Katana Chucker
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2009-11-17, 09:28 PM (ISO 8601)
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- Nov 2007
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Re: Need a fast-attack airship
There's airships everywhere, apparently.
As an aside, there's a giant anti-teleport artifact blanketing the country, so it's either airships or horse and/or carriage.
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2009-11-17, 09:33 PM (ISO 8601)
- Join Date
- Nov 2007
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- Texas...for now
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Re: Need a fast-attack airship
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2009-11-17, 09:41 PM (ISO 8601)
- Join Date
- Aug 2007
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- Virginia
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2009-11-17, 09:43 PM (ISO 8601)
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- Jul 2008
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2009-11-17, 09:49 PM (ISO 8601)
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- Nov 2007
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Re: Need a fast-attack airship
Nothing's wrong with a crew. I'd definitely want a pilot, so I could sleep on the flight.
What I don't want is a crew of 200, which is what a galley airship requires. The thing is, they have the fastest move speed. A rowboat only has a couple of crew members, but it's got an incredibly slow speed (my flying monk can do 86 miles in a day, which is faster than most ships).Last edited by Barbarian MD; 2009-11-17 at 09:50 PM.
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2009-11-17, 09:52 PM (ISO 8601)
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- Aug 2007
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- Virginia
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2009-11-17, 10:03 PM (ISO 8601)
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- Jul 2008
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2009-11-17, 10:10 PM (ISO 8601)
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- Dec 2008
- Location
- My apartment
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Re: Need a fast-attack airship
A colossal effigy creature costs 50,000g + 2,000g/HD. So an effigy of a great wyrm gold dragon would run ya only 132k gold.
Effigy creatures are described in Complete Arcane, they are basically robots. So yeah, for only 132k gold out of your 500k, you can be riding your very own robotic great wyrm gold dragon!Been there, fought that, died horribly.
Something fun and flavorful to get your DM throwing books at you: Katana Chucker
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2009-11-17, 10:59 PM (ISO 8601)
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- Aug 2007
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- Virginia
Re: Need a fast-attack airship
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2009-11-17, 11:33 PM (ISO 8601)
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- Nov 2007
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2009-11-18, 12:33 AM (ISO 8601)
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- Oct 2008
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Re: Need a fast-attack airship
Level of physics "realism" in your game? Answering is probably a bad plan. In fact, just start running now. It won't help, but at least you won't see it coming.
Last edited by Doc Roc; 2009-11-18 at 12:34 AM.
Lagren: I took Livers Need Not Apply, only reflavoured.
DocRoc: to?
Lagren: So whenever Harry wisecracks, he regains HP.
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2009-11-18, 12:44 AM (ISO 8601)
- Join Date
- Aug 2008
Re: Need a fast-attack airship
www.spelljammer.org
Make an elven flitter. One man vehicle that is swift as lightning. Could go to the moon for a picnic if you wanted with one.Originally Posted by Alabenson
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2009-11-18, 01:08 AM (ISO 8601)
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- Oct 2008
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Re: Need a fast-attack airship
Last edited by Doc Roc; 2009-11-18 at 01:08 AM.
Lagren: I took Livers Need Not Apply, only reflavoured.
DocRoc: to?
Lagren: So whenever Harry wisecracks, he regains HP.
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2009-11-18, 04:20 AM (ISO 8601)
- Join Date
- Jun 2007
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- Norway
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Re: Need a fast-attack airship
http://www.giantitp.com/forums/showthread.php?t=96729 (Gargantuan Wyvern Effigy)
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2009-11-18, 04:44 AM (ISO 8601)
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- Jul 2009
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- In the T.A.R.D.I.S.
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Re: Need a fast-attack airship
One word:
SpelljammerOriginally Posted by The Doctor
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2009-11-18, 05:03 AM (ISO 8601)
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- Aug 2005
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- Lincoln
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2009-11-18, 06:45 AM (ISO 8601)
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- Jan 2007
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- USA
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Re: Need a fast-attack airship
If you're dead set on an airship, about the only thing I can think of is some of the special abilities of the windwright captain prestige class in the Explorer's Handbook. You wouldn't need that class, but it could help, and you could ask the DM if your pilot can have it or something.
Barring that? You'll probably need homebrew. For our party's airship, we just came up with ideas and asked the DM to set game effects. I think it turned out pretty well, but then we were mostly ignoring prices for any of the enhancements.Elina d'Lyrandar, Bard 4/Dragonmark Heir 4/Windwright Captain 5/Storm Sentry 2
"Arise, my children. Only the honor of a paladin is unbreakable...... even by death itself." -Soon, OOTS #449
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2009-11-18, 06:50 AM (ISO 8601)
- Join Date
- Jul 2005
- Location
- Newcastle, Australia
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Re: Need a fast-attack airship
Take the elements of the larger ships and apply them to a smaller type such as a Keel Boat
Scaling down where necessary and adjusting to your needsThankyou to NEOPhyte for the Techpriest Engiseer
Spoiler
Current PC's
Ravia Del'Karro (Magos Biologis Errant)
Katarina (Ordo Malleus Interrogator)
Emberly (Fire Elemental former Chef)
Peril Planet
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2009-11-18, 07:17 AM (ISO 8601)
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- Aug 2009
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Re: Need a fast-attack airship
Oh! how much would a ship in a box with a built in Cloud Keel and a lightning Turbine and/or wind favored sales cost?! Then you could keep it in your pocket
OR, you can get an Eberron Airship (one of the big ones) and buy a few Fahrlanghn's Lines to cut back on needed crew.
A dirigible with a lightning turbine can have a movement of either 15xwind or 90 ft, whichever is better. 90ft speed x 100 rounds/ hour = 9000 ft/hour x 12 hours = 108000 ft = 20. 46 miles a day.
So to get up to 100miles/day you'd need a base speed around 90x5=450ft/round
Hmm... Can a vehicle make a run action? a constant full withdraw maybe?Last edited by Vizzerdrix; 2009-11-18 at 07:19 AM.
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2009-11-18, 11:37 AM (ISO 8601)
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- Oct 2009
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- In Constant Disapproval
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Re: Need a fast-attack airship
Gray render mount with boots of flying?
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2009-11-18, 12:00 PM (ISO 8601)
- Join Date
- Oct 2008
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Re: Need a fast-attack airship
If you have full "physics" transparency, I have a sun-crusher waiting for you, complete with hyperdrive.
Turns out there's ways to exert infinite torque in D&D. You can, in fact, fly by pulling upward on your own bootstraps.Lagren: I took Livers Need Not Apply, only reflavoured.
DocRoc: to?
Lagren: So whenever Harry wisecracks, he regains HP.
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2009-11-18, 12:18 PM (ISO 8601)
- Join Date
- Aug 2007
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- Virginia
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2009-11-18, 12:38 PM (ISO 8601)
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- Nov 2007
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Re: Need a fast-attack airship
I can name at least one person who learned to fly by this method.
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2009-11-18, 12:40 PM (ISO 8601)
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- Aug 2009
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- Maryland
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Re: Need a fast-attack airship
Decanters of Endless water, sent to maximum output.
Behold, a jetpack.
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2009-11-18, 01:14 PM (ISO 8601)
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- Nov 2007
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Re: Need a fast-attack airship
I guess I should point this out: my monk already has a fly speed of 70', so he can over something like 80 miles in a day by himself.
I'd like a ship that can do at least twice that, if not more, and can carry others.
I do appreciate so many people tossing out ideas!