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  1. - Top - End - #1
    Dwarf in the Playground
     
    Goblin

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    Default Getting the most out of awesome ability scores [3.5]

    So for a very casual game with my brother I end up rolling: 18, 18, 16, 15, 14, and 14 with the roll 4d6 drop the lowest method. So after shattering my belief in probability, I have no idea what character to make to best take advantage of the awesome scores. All party roles are already filled so I can play whatever I want. I was thinking of a death knight sort of character, or something a little shady, as I'm joining the group late and would be an outsider anyway.

    Anyway, to the point of the post, what would you do with insane scores?

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    Bugbear in the Playground
     
    streakster's Avatar

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    Default Re: Getting the most out of awesome ability scores [3.5]

    Head straight for the Chameleon PrC, and never look back.
    Quote Originally Posted by true_shinken View Post
    Ya know, Strife, I'm really happy for you and I'mma let you finish, but streakster made one of the the best analogies of all time. Of all time.
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    Bugbear in the Playground
     
    Mongoose87's Avatar

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    Default Re: Getting the most out of awesome ability scores [3.5]

    Well, you could play any class usually hampered by MAD. For your shady Death Knight, you could play a Paladin of Tyranny.

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    Ring of Evasion means never playing a monk with monk levels again. There is just no reason to dip that stuff. I know we're all about using every part of the buffalo here, but can we just admit that it's inedible?

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    Titan in the Playground
     
    PirateCaptain

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    Default Re: Getting the most out of awesome ability scores [3.5]

    Quote Originally Posted by Bugbeartrap View Post
    So for a very casual game with my brother I end up rolling: 18, 18, 16, 15, 14, and 14 with the roll 4d6 drop the lowest method. So after shattering my belief in probability, I have no idea what character to make to best take advantage of the awesome scores. All party roles are already filled so I can play whatever I want. I was thinking of a death knight sort of character, or something a little shady, as I'm joining the group late and would be an outsider anyway.

    Anyway, to the point of the post, what would you do with insane scores?
    Monk


    ....what, don't look at me like that.

    but seriously, Factotums are good, stick one of those 18's in Intelligence, distribute the rest as you see fit. Not only will you have the class features to handle any situation, you'll have the stats to back it up.

    This build could make a nasty Rogue as well.
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    Firbolg in the Playground
     
    Kobold

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    Default Re: Getting the most out of awesome ability scores [3.5]

    I'd play a swordsage or a sorcerer.
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    Ogre in the Playground
     
    Shademan's Avatar

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    Default Re: Getting the most out of awesome ability scores [3.5]

    use one of the monk variants. great fun!
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    Firbolg in the Playground
     
    Draz74's Avatar

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    Default Re: Getting the most out of awesome ability scores [3.5]

    At the moment, I'm rather fond of Warblade/Master of Nine, with dips in Swordsage and Fighter.

    18 Str
    18 Dex
    15 Con
    14 Int
    16 Wis
    14 Cha

    Uber.
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    Troll in the Playground
     
    Totally Guy's Avatar

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    Default Re: Getting the most out of awesome ability scores [3.5]

    Quote Originally Posted by BRC View Post
    Monk


    ....what, don't look at me like that.
    Monk, for a couple of levels, but then make it into a spell blasting gish somehow.
    Attempting to say controversial things that everyone will agree with.

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    Titan in the Playground
     
    Keld Denar's Avatar

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    Default Re: Getting the most out of awesome ability scores [3.5]

    Tashalatora!!!!

    Good Str helps tripping and grappling, along with Expansion.
    Good Dex helps with AoOs, despite penalties to Combat Reflexes from being Enlarged.
    Good Wis helps your AC, and gives you more PPs to play with.
    Good Con helps you not die, because I hear its rather uncomfortable.
    Goodish Int gives you skills, because PsyWars actually get some decent skills.
    Goodish Cha, cause no one likes a smelly wrestler...
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    Telonius's Avatar

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    Default Re: Getting the most out of awesome ability scores [3.5]

    Wizard.

    Str 14
    Dex 14
    Con 16
    Int 18
    Wis 15
    Cha 18

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    Ogre in the Playground
     
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    Default Re: Getting the most out of awesome ability scores [3.5]

    I would go with totemist or maybe warlock.
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    Colossus in the Playground
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    Default Re: Getting the most out of awesome ability scores [3.5]

    Go for a Cleric. Cloistered Cleric, even. They can make use of good ability scores to do everything.
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    Bugbear in the Playground
     
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    Default Re: Getting the most out of awesome ability scores [3.5]

    I just realized. If you take Chameleon, you can fluff your focuses, feats, and ability boons as gifts from the Dark Lords for your Death Knight concept.


    You do the whole circle with star, candles, etc thing, then:

    "Lord of War! Lend me thy STEEL!"
    "Lord of Flames! Lend me thine POWER!"
    "I ask for STRENGTH! I ask for KNOWLEDGE!"


    Then an armored demon, a fiery one, a muscular one and a floaty brain one show up, and you absorb them (or eat them!), gaining your powers for the day(Martial focus, Divine Spellcasting, strength bonus, and Knowledge Devotion feat, in this example). Then, next day, you do it again.
    Quote Originally Posted by true_shinken View Post
    Ya know, Strife, I'm really happy for you and I'mma let you finish, but streakster made one of the the best analogies of all time. Of all time.
    The perfect fighter fix.
    Hey, the magnificent Shades of gray made me the cool paladin! Give him a hand!
    From time to time, I vanish from the boards. Like Frosty, though, I'll be back again some day!

  14. - Top - End - #14
    Ogre in the Playground
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    Default Re: Getting the most out of awesome ability scores [3.5]

    Quote Originally Posted by Glug View Post
    Monk, for a couple of levels, but then make it into a spell blasting gish somehow.
    Enlightened Fist is a pretty good PrC.

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    Ettin in the Playground
     
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    Default Re: Getting the most out of awesome ability scores [3.5]

    1. Tashalatora Monk/Psychic Warrior.
    2. Swordsage/Psychic Warrior.
    3. Warblade/Duskblade


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    Thurbane's Avatar

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    Default Re: Getting the most out of awesome ability scores [3.5]

    Archivist, or one of the other dual-ability caster's (Favored Soul etc.). Stick the 18s into Int and Wis, 16 in Con and then as you see fit.

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    Barbarian in the Playground
     
    aje8's Avatar

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    Default Re: Getting the most out of awesome ability scores [3.5]

    I'd probably do Factotum. Int and all of the physical ability scores are important to a Factotum, and then you have the stats to throw a decent score into wisdom for spot/listen and a decent one into cha so you can be the party face. This configuration makes you truly versatile in a reasonably strong class which can truly take advantage of your strong rolls.

    I'd probably place em like this for a Factotum:
    Str: 18
    Dex: 15
    Con: 16
    Int: 18
    Wisdom: 14
    Charisma: 14
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    Bugbear in the Playground
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    Default Re: Getting the most out of awesome ability scores [3.5]

    Psychic Warrior

    Str 18
    Dex 15
    Con 16
    Int 14
    Wis 18
    Cha 14

  19. - Top - End - #19
    Ettin in the Playground
     
    Kobold

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    Default Re: Getting the most out of awesome ability scores [3.5]

    Not just wizard, venerable wizard.
    If you like what I have to say, please check out my GMing Blog where I discuss writing and roleplaying in greater depth.

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    Bugbear in the Playground
     
    Akal Saris's Avatar

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    Default Re: Getting the most out of awesome ability scores [3.5]

    Quote Originally Posted by Thurbane View Post
    Archivist, or one of the other dual-ability caster's (Favored Soul etc.). Stick the 18s into Int and Wis, 16 in Con and then as you see fit.
    I'm with Thurbane on this one.
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    Barbarian in the Playground
     
    Temet Nosce's Avatar

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    Default Re: Getting the most out of awesome ability scores [3.5]

    Quote Originally Posted by Bugbeartrap View Post
    So for a very casual game with my brother I end up rolling: 18, 18, 16, 15, 14, and 14 with the roll 4d6 drop the lowest method. So after shattering my belief in probability, I have no idea what character to make to best take advantage of the awesome scores. All party roles are already filled so I can play whatever I want. I was thinking of a death knight sort of character, or something a little shady, as I'm joining the group late and would be an outsider anyway.

    Anyway, to the point of the post, what would you do with insane scores?
    Swordsage, and abuse the X stat to Y bonus stuff. Particularly for Dex.

  22. - Top - End - #22
    Barbarian in the Playground
     
    DwarfClericGuy

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    Default Re: Getting the most out of awesome ability scores [3.5]

    I think Duskblade actually does a great job of emulating a WoW style "Death Knight" if you invest a few feats (or fighter level) in wearing plate, and with stats like that the Duskblade's slight MAD won't matter at all. You get Ghoul Touch (Icy Touch), Blade of Blood (can't be more perfect for a DK), Vampiric Touch (Death Strike), Shocking Grasp (Oblivion), etc, with some juicy debuffs (RAY OF ENFEEBLEMENT!) and self-buffs as well. All you need is Death Grip

    I'd assign stats like so:
    STR: 18
    DEX: 15
    CON: 16
    INT: 18
    WIS: 14
    CHA: 14

    For feats, take Power Attack (obviously), and then if you really want the DK feel take Heavy Armor proficiency and Battle Caster (so that your ability to wear medium and have no penalty goes up to include heavy as well). From there, take Arcane Strike, Combat Reflexes, and whatever else you like. If the game is casual and low on optimiztation you should quickly become the party's dark, tortured, and suspicious MVP

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    Library Lovers Contest Winner
     
    Duke of URL's Avatar

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    Default Re: Getting the most out of awesome ability scores [3.5]

    I really like Glaivelock (melee Warlock/Hellfire Warlock) here, but then, I'm an invoker fan.

    STR 15
    DEX 18
    CON 18
    INT 14
    WIS 14
    CHA 16

    Swap CON and CHA if you're going for invocations allowing saving throws, but a glaivelock generally doesn't need to. Take Weapon Finesse, Medium Armor Proficiency, and Battle Caster, and you can be wearing mithril full plate (and you can afford it, as you don't need to buy a weapon). Invocations should focus on damage increases to the eldritch blast and self-buffs.

    Why bother with Weapon Finesse? It allows you to focus on DEX for both melee and ranged AB, as well as the AC bonus (though the latter will be capped by your armor choice, of course).


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    Ettin in the Playground
     
    dsmiles's Avatar

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    Default Re: Getting the most out of awesome ability scores [3.5]

    I don't think I've ever rolled like that (I generally - with racial modifiers - end up with approximately 15s across the board), but something that can take advantage of multible high ability scores...monk, beguiler, bard, rogue, paladin...maybe some others.
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    Bugbear in the Playground
     
    DruidGuy

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    Default Re: Getting the most out of awesome ability scores [3.5]

    What level are we talking?

    Swashbuckler 3 / Factotum 8 / Chameleon x is a blast, especially if you take the right feats and items.

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    Troll in the Playground
     
    RogueGuy

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    Default Re: Getting the most out of awesome ability scores [3.5]

    15 Str
    18 Dex
    14 Con
    18 Int
    14 Wis
    16 Cha

    Be Human, or any race with +Int. Go Rogue. With 13 SP/level, you should have plenty of skills. With high Dex and Cha, you're getting 'high' ability bonuses to pretty much any skill that matters.

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