New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 16 of 16
  1. - Top - End - #1
    Pixie in the Playground
     
    MonkGirl

    Join Date
    Sep 2009
    Gender
    Female

    Default A Bizarre Character (3.5 help)

    This idea, thanks to one of my bizarre players, is one of the most interesting ideas I have heard recently. She wants to play as Ivy from Soul Caliber. This sounds simple, but in addition to this she wants to be able to have maximum range with the Ivy Blade (Valentine), and also be able to restrict her opponent as much as possible.

    Bassically its this:

    I. She wants the character to be as close to the Character as possible in terms of moves and abilities.
    II. She wants a sword that can shift from sword to chain quickly.
    III. She wants to grapple with said blade.
    IV. She wants to fill the rogues slot that is currently missing.

    I don't exactly need an entire build, just ideas and maybe a layout for the said weapon.

    Example video of Ivy: here

  2. - Top - End - #2
    Firbolg in the Playground
    Join Date
    Nov 2009
    Location
    UK
    Gender
    Male

    Default Re: A Bizarre Character (3.5 help)

    A Morphing weapon is maybe the best choice..I can't come up with a way to make the range larger though

  3. - Top - End - #3
    Pixie in the Playground
     
    MonkGirl

    Join Date
    Sep 2009
    Gender
    Female

    Default Re: A Bizarre Character (3.5 help)

    true, I was thinking of that as well. I was also thinking about making the weapon a ancestral relic/item familiar. I was also thinking of making Ivy a (insert roguish class here)/Kensai so that she would have the sword be as strong as possible.

    The Ivy blade itself would start out as a masterwork Adamantine shortsword at lv. 1 (every player gets a nice and shiny item) and would progress slowly into the godliness of its future self. I'll put down its possible stats in a sec.

    Any ideas for the classes? maybe a scout? I'm not exactly good with rogue/warrior type builds so I'm confused

  4. - Top - End - #4
    Titan in the Playground
    Join Date
    Feb 2009
    Gender
    Male

    Default Re: A Bizarre Character (3.5 help)

    Check out the Assassin Whip in the MIC. It's more whip than sword, but it's a good place to start, if you ask me.

    Anyway, nine times out of ten, when you want to copy a fighting-type character from somewhere, Tome of Battle makes it easiest. I can see Ivy using some Setting Sun (Swordsage) or maybe Iron Heart (Warblade) moves. Of course, I haven't played Soul Calibur since 2, so take that as you will.
    In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers

    Quote Originally Posted by Doc Roc View Post
    Gentlefolk, learn from Zaq's example, and his suffering. Remember, seven out of eleven players who use truenamer lose their ability to taste ice cream.
    My compiled Iron Chef stuff!

    ~ Gay all day, queer all year ~

  5. - Top - End - #5

    Default Re: A Bizarre Character (3.5 help)

    Use a Spiked Chain and fluff it as a sword that is also a whip.

  6. - Top - End - #6
    Firbolg in the Playground
    Join Date
    Nov 2009
    Location
    UK
    Gender
    Male

    Default Re: A Bizarre Character (3.5 help)

    I can never figure out how to mix Kensai and Ancestral Weapons, because the weapons can gain bonuses you would already be able to put there with kensai, wasting a few levels.

    Yeah, I agree with ToB too, the maneuvers let you copy a fighting style better than anything else in 3.5

  7. - Top - End - #7
    Barbarian in the Playground
    Join Date
    Feb 2009
    Location
    San Lorenzo, CA
    Gender
    Male

    Default Re: A Bizarre Character (3.5 help)

    I'd go with the spiked chain idea probably and take either swordsage for the setting sun maneuvers or maybe even some of the other disciplines that people have homebrewed here on the boards.

    Scout is the complete opposite of Ivy's fighting style. Ivy strikes opponents from afar, minimizing her own movement, while scouts need to move around to get optimal damage. Not a good idea if you ask me.
    Last edited by Krazddndfreek; 2009-11-26 at 02:55 AM.

  8. - Top - End - #8
    Pixie in the Playground
     
    MonkGirl

    Join Date
    Sep 2009
    Gender
    Female

    Default Re: A Bizarre Character (3.5 help)

    Just an idea, I was only half considering kensai anywho. That is true about TOB, but I really wish I could just make a normal character for once. But thus is the problem with specific fighting styles...meh >.<

    I was thinking about using the item familiar feat though, and maybe get the potential +x Morphing Skillful Shortsword to have the lesser power to have improved grapple w/ +10 to it. Maybe It could be possible to do one of the moves in which her sword splits apart and peppers the oppent in shards. Maybe morph into a set of shuriken? I dunno.

    Lets see...what abilities from TOB actually look like they would fit Ivy? I don't have the book on me so yea

  9. - Top - End - #9
    Titan in the Playground
     
    Prime32's Avatar

    Join Date
    Nov 2008
    Location
    Ireland
    Gender
    Male

    Default Re: A Bizarre Character (3.5 help)

    Quote Originally Posted by Sutrahariel View Post
    Just an idea, I was only half considering kensai anywho. That is true about TOB, but I really wish I could just make a normal character for once. But thus is the problem with specific fighting styles...meh >.<
    Normal? ToB was based on Soul Calibur.

    I was thinking about using the item familiar feat though, and maybe get the potential +x Morphing Skillful Shortsword to have the lesser power to have improved grapple w/ +10 to it.
    You need to take a standard action to switch a morphing weapon between its forms. Think for a second - both of Valentine's forms deal equal damage, except one has 5ft reach and the other has 10ft reach. So why not just use a spiked chain or kusari-gama, which threatens out to both 5ft and 10ft? Include a wand chamber with a wand of stretch weapon for all those hard to reach places. The feycraft weapon template (DMG2) lets you wield a light weapon as if you had the Weapon Finesse feat at the cost of dealing damage as a weapon of one size smaller - you could combine that with Shadow Blade to get Dex to both attack and damage, though Ivy seems decently strong so it might not fit.

    Maybe It could be possible to do one of the moves in which her sword splits apart and peppers the oppent in shards. Maybe morph into a set of shuriken? I dunno.
    You're overcomplicating things. Just treat that as a single attack using a specified manouver. Maybe shadow garotte or something from that chain.

    Lets see...what abilities from TOB actually look like they would fit Ivy? I don't have the book on me so yea
    I would go with swordsage, possibly with some rogue levels. Setting Sun covers throws.


    Feats I would take:
    Combat Reflexes
    Hold the Line
    Improved Trip (can be activated by Setting Sun strikes)
    Shadow Blade
    Last edited by Prime32; 2009-11-26 at 04:43 AM.

  10. - Top - End - #10
    Colossus in the Playground
    Join Date
    Dec 2007
    Location
    Finland
    Gender
    Male

    Default Re: A Bizarre Character (3.5 help)

    Swordsage or Swordsage/Warblade seems just right. Swordsage is more skillmonkey, but if going for actual Grapple-checks, you want the Warblade BAB in there. And yeah, slight Rogue-dip for SA and skills could very well be worthwhile.
    Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
    Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
    SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.

  11. - Top - End - #11
    Bugbear in the Playground
     
    SolithKnightGuy

    Join Date
    Aug 2006
    Location
    Joliet, IL
    Gender
    Male

    Default Re: A Bizarre Character (3.5 help)

    A friend of mine is doing this with a rapier/chainwhip morphing weapon.

    In whip form: reach and 1d4 19-20/x2 slashing (as well as normal whip traits)

    In rapier form, standard stats.

    The character is straight swashbuckler. Put some skill points into weapon crafting in order to justify her specially made weapon. Plus a gnome helped her.

  12. - Top - End - #12
    Titan in the Playground
     
    Prime32's Avatar

    Join Date
    Nov 2008
    Location
    Ireland
    Gender
    Male

    Default Re: A Bizarre Character (3.5 help)

    Does Ivy use sustained grapples though, or does she just grab enemies, squeeze a little, then throw them away? If it's the latter you don't need any grappling focus, just use Setting Sun manouvers.

    As another idea, there's the tentacle whip symbiont from the Eberron Campaign Setting - it's a living whip which can be wielded or attack on its own, and you can channel touch spells through it.

    There's a druid spell which lets you entangle people by striking them with a quarterstaff - maybe that could be adapted to Valentine?
    Last edited by Prime32; 2009-11-26 at 04:50 AM.

  13. - Top - End - #13
    Titan in the Playground
     
    Keld Denar's Avatar

    Join Date
    Feb 2006
    Location
    Seattle, WA
    Gender
    Male

    Default Re: A Bizarre Character (3.5 help)

    Nobody has mentioned the Spinning Sword from Secrets of Sarlona? Its a 1handed reach weapon that is essentially EXACTLY like Ivy's sword. It can attack adacent and at reach, just like a spiked chain. You can hold it with both hands and PA with it. Since it shares so many similarities with the Spiked Chain, you could probably gain all the benefits of Shadow Blade and similar abilities. There are some cool Desert Wind maneuvers that temporarily increase your reach and allow you to strike really hard.

    As far as the grappling thing goes, well, you could try with the Scorpion's Grasp feat from Sandstorm. You'd need Improved Unarmed Strike and Improved Grapple, but it would allow you to start a grapple with anyone you hit with the weapon. Unfortunately, you'd have to drop it immediately when you start the grapple due to the rules of Scorpion's Grasp. If you made your Spinning Sword feycraft, it would be light, allowing you to keep it in your hand and continue to make attacks with it while in the grapple, although this would drop your damage die down to 1d6 from 1d8 and you couldn't wield it with both hands any more if you wanted to. The neat thing would be that when you start a grapple, you move into someone elses square. Since your Spinning Sword has 10' reach, you'd kinda fly into their square, which is kinda useful.

    Regardless, you probably won't be terribly good at grappling, due to likely being dex based, having medium or lower bab, and not choosing to utilize size buffs, so grappling would be a particularly potent option, however humorous.
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

  14. - Top - End - #14
    Bugbear in the Playground
     
    Wings of Peace's Avatar

    Join Date
    Jun 2009
    Gender
    Male

    Default Re: A Bizarre Character (3.5 help)

    Just a thought but she could have alot of fun if she's doing reach by doing a trip-lock fighter set-up.

    Combat Reflexes and Knock-Down alone will do her well. Add in Improved Trip and things like Karmic Strike and Robilar's Gambit and she's going to be a beast in combat.
    Last edited by Wings of Peace; 2009-11-26 at 05:29 AM.
    Doc Roc: We're going to eat ourselves.

  15. - Top - End - #15
    Titan in the Playground
     
    Prime32's Avatar

    Join Date
    Nov 2008
    Location
    Ireland
    Gender
    Male

    Default Re: A Bizarre Character (3.5 help)

    Quote Originally Posted by Wings of Peace View Post
    Just a thought but she could have alot of fun if she's doing reach by doing a trip-lock fighter set-up.

    Combat Reflexes and Knock-Down alone will do her well. Add in Improved Trip and things like Karmic Strike and Robilar's Gambit and she's going to be a beast in combat.
    Knock-Down is pretty cheesy. Stand Still on the other hand...

  16. - Top - End - #16
    Bugbear in the Playground
     
    Wings of Peace's Avatar

    Join Date
    Jun 2009
    Gender
    Male

    Default Re: A Bizarre Character (3.5 help)

    I could have said Knock-Down and Thicket of Blades
    Last edited by Wings of Peace; 2009-11-26 at 09:02 AM.
    Doc Roc: We're going to eat ourselves.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •