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2009-11-28, 10:46 PM (ISO 8601)
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Is Ultimate Magus an 'ok' class? [3.5]
I'm just wondering, is it a class that can keep up with other classes or does it fall behind and become useless? One of my Friends was telling me that it can be REALLY broken, but i'm not sure that I believe him as it involved direct damage spells =P
If it is not a good class what would it take to make it playable?
I'm asking because I love the idea of a combined Wizard/Sorcerer (with more emphasis on Sorcerer).
Hope all that makes sense....
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2009-11-28, 10:49 PM (ISO 8601)
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- Jul 2008
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- Broken Damaged Worthless
Re: Is Ultimate Magus an 'ok' class? [3.5]
If you use an early entry trick such as Practiced Spellcaster, it's pretty strong. Sorc 1/Wizard 4/UM 10/something to progress Wizard 5 with Prac. Spellcaster (Sorc) is fun stuff.
All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.
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2009-11-28, 10:51 PM (ISO 8601)
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- Apr 2009
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Re: Is Ultimate Magus an 'ok' class? [3.5]
Unfortunately, the "more emphasis on the Sorcerer" bit is going to be hard - the class seems (to me) to focus on alleviating some of the Wizard's weaknesses with a bit of Spontaneous spellcasting. That said, it ends up giving you more spells known for Sorcerer, so hey, there's little else that a Sorcerer would want more. The entry requirements just mean you have to focus on Wizard early.
At any rate, though, as far as "theurge" classes go, Ultimate Magus is one of the very few decent ones. Yes, it can work quite nicely. Practiced Spellcaster can be very useful for forcing your dropped levels to go to the class you're not focusing on.
However, you're better off with Wizard/Beguiler, as you get dual Int casting that way, rather than Wizard/Sorcerer. There are no Cha-based prepared casters, so there's no way to get a SAD UM using Sorcerer. Not that a Sorcerer/Wizard/UM is bad, just not quite as good.
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2009-11-28, 10:51 PM (ISO 8601)
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- Feb 2008
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- Denmark
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2009-11-28, 10:56 PM (ISO 8601)
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- Jan 2008
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2009-11-28, 11:01 PM (ISO 8601)
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- Aug 2009
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- Maryland
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Re: Is Ultimate Magus an 'ok' class? [3.5]
It's...ok. You can make a good high level build with it, but at low levels, and especially when trying to qualify for it, you'll be pretty gimped. Frigging awesome in gestalt, though.
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2009-11-28, 11:03 PM (ISO 8601)
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- Nov 2007
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- Texas...for now
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Re: Is Ultimate Magus an 'ok' class? [3.5]
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2009-11-28, 11:04 PM (ISO 8601)
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- Apr 2009
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Re: Is Ultimate Magus an 'ok' class? [3.5]
Usually not allowed in Gestalt, though a lot of DMs will allow it if you qualify entirely on one side.
Anyway, qualifying for it hurts much less than qualifying for any other Theurge (except maybe Eldritch Disciple and Jade Phoenix Mage), so from that perspective, it's actually rather nice for low levels (compared to the others).
A Wizard 4/Sorcerer 1 is still pretty good, after all.
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2009-11-28, 11:05 PM (ISO 8601)
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- Jan 2009
Re: Is Ultimate Magus an 'ok' class? [3.5]
Ehh, gimped is an awfully strong word. You'll definitely feel the lost caster level, but you only have to suffer through 4 or 5 levels before your build starts taking off.
Sorc1/wizard1 + precocious apprentice or beguiler 1/wizard1 + versatile spellcaster will probably be more powerful than wizard2, simply because you get 2x the spells /day. By 3rd level, though, you're going to really miss your lost level.
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2009-11-28, 11:08 PM (ISO 8601)
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- Jul 2009
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Re: Is Ultimate Magus an 'ok' class? [3.5]
It is one of the better combo classes, up there with the likes of Anima Mage, Arcane Heirophant, and Abjurant Champion.
I prefer going Beguiler over sorcerer, since the focus is all on Int. Beguiler 1/Wizard4/UM10/Wizard PrCs 5 with practiced Spellcaster (Beguiler) is great, leaving you only one level behind on wizard casting till ECL 12, after which it's two. If you felt like it, you could grab (and retrain) the two feats from Cityscape that would let you enter at Beguiler 1/Wizard 3, so you would only ever be behind one wizard level of casting, but that is probably unnecessary.
Sure, losing caster levels sucks, but, like with the Malconvoker, here it's actually worth the investment due to an extra list of spells, a source of "free" metamagic, and access to some of the more interesting spontaneous spellcaster tricks like Versatile Spellcaster.
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2009-11-28, 11:08 PM (ISO 8601)
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- Nov 2007
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- Texas...for now
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Re: Is Ultimate Magus an 'ok' class? [3.5]
If I was starting that low, I'd not take the 1st level of Beguiler on 1. The extra hit point and 16 skills are nice, but only matter if your build can reach the levels where you get UM. Pure wizard, with a dip the level before you take the PrC, is nearly identical, and far better at low levels.
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2009-11-28, 11:14 PM (ISO 8601)
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- Aug 2009
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- Maryland
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Re: Is Ultimate Magus an 'ok' class? [3.5]
Actually, qualifying for Sublime Chord ain't bad either. The level 10 starting is annoying, but you only need one level of bard to fulfill that half of the requirement. It isn't perfect(stupid levels that only boost weaker class), but it also grants you access to a ridiculously broad spell list.
The theurge classes invariably are extremely light on feat requirements to enter, they just require some reasonable skills, and casting. Meeting the casting requirements is the only sticky part, generally.
I find lost caster levels are generally quite painful early and midgame. It's not until several levels into the theurge part of the build that the added spells of the secondary class really become useful. After all, sorc already gets it's spells a level behind wiz...adding more on top of that means it's well behind what a stock wizard would get.
That said, if you abuse the feats for wizard sorc that let you cast a single spell as the other class, you can qualify for it while single classed, technically. I leave it to your imagination what fun you can have with that.Last edited by Tyndmyr; 2009-11-29 at 12:48 AM.
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2009-11-28, 11:16 PM (ISO 8601)
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- Jan 2009
Re: Is Ultimate Magus an 'ok' class? [3.5]
I like hide & spot as class skills, and at level 2, having a passive +12 to hide and +8 to move silent is really sweet. It's like having free invisibility. Being able to assist the party trap monkey in finding & disarming with aid another is also useful. With versatile spellcaster, you can keep the beguiler side relevant as you gain levels.
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2009-11-28, 11:34 PM (ISO 8601)
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- Oct 2007
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- Canberra, Australia!
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Re: Is Ultimate Magus an 'ok' class? [3.5]
Thanks for the advice, one question, what is 'Practiced Spellcaster' (besides a feat) and were can i find it?
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2009-11-28, 11:36 PM (ISO 8601)
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- Jul 2008
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- Broken Damaged Worthless
Re: Is Ultimate Magus an 'ok' class? [3.5]
All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.
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2009-11-29, 12:01 AM (ISO 8601)
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- Oct 2007
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- Canberra, Australia!
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2009-11-29, 12:03 AM (ISO 8601)
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- Jul 2008
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- Broken Damaged Worthless
Re: Is Ultimate Magus an 'ok' class? [3.5]
All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.
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2009-11-29, 12:09 AM (ISO 8601)
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- Jan 2009
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2009-11-29, 12:11 AM (ISO 8601)
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- Jul 2008
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- Broken Damaged Worthless
Re: Is Ultimate Magus an 'ok' class? [3.5]
All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.
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2009-11-29, 12:13 AM (ISO 8601)
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- Oct 2008
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Re: Is Ultimate Magus an 'ok' class? [3.5]
Not that there is really a point to it.. but does the feat Practiced Spellcaster from Complete Arcane allow a beguiler to qualify for Ultimate Magus without multiclassing?
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2009-11-29, 12:16 AM (ISO 8601)
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- Aug 2008
Re: Is Ultimate Magus an 'ok' class? [3.5]
Being an Illumian is also a really good choice. It lets you lose no Wiz levels while taking UM and gets you like free Heighten for two levels of spells and other good stuff.
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2009-11-29, 12:26 AM (ISO 8601)
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- Mar 2008
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- NYC
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Re: Is Ultimate Magus an 'ok' class? [3.5]
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2009-11-29, 12:31 AM (ISO 8601)
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- Oct 2008
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Re: Is Ultimate Magus an 'ok' class? [3.5]
Practiced Spellcaster lets you prepare spontaneous spells as a wizard. Beguilers are int-based, and cast spells spontaneously.
It's cheesy, but if Practiced Spellcaster is a legal shortcut into Ultimate Magus, it should work.
I'm not sure, but that might or might not mean Ultimate Magus would advance your beguiler caster levels twice per level.
This is of course all hypothetical. I'd fully expect any sane DM to smack his player with a nerf bat if he tried it.
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2009-11-29, 12:33 AM (ISO 8601)
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- Nov 2007
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- Texas...for now
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Re: Is Ultimate Magus an 'ok' class? [3.5]
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2009-11-29, 12:34 AM (ISO 8601)
- Join Date
- Feb 2005
Re: Is Ultimate Magus an 'ok' class? [3.5]
Actually, there is.
Make sure, at level 3 (or 4 or whatever is required), that you are ready to go into it at level 4 (or 5), if you had 8 ranks of spellcraft. Ensure you have at least 6 ranks in spellcraft, and a few ranks in a dummy skill. Get a level 9 bard to use inspire greatness on you, and then get a psion to cast Psychic reformation on you. Since the bonus hit dice count for purposes of spells, and through transparency powers, you can now allocate ranks from your dummy skill to spellcraft, meeting the skill requirement early. Since max skill ranks is only checked when you assign skills, and are put there by an instantaneous effect, you now have early entry ready. Not sure if it works 100% by RAW, but it's something interesting. (I take no credit for this - it was actually pointed out by DocRoc)
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2009-11-29, 12:34 AM (ISO 8601)
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- Jul 2009
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- Michigan
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Re: Is Ultimate Magus an 'ok' class? [3.5]
Last edited by Thrice Dead Cat; 2009-11-29 at 12:35 AM.
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2009-11-29, 12:34 AM (ISO 8601)
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- Oct 2008
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Re: Is Ultimate Magus an 'ok' class? [3.5]
Oh, my bad, I meant Arcane Preperation.
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2009-11-29, 12:35 AM (ISO 8601)
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- Nov 2007
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- Indianapolis
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Re: Is Ultimate Magus an 'ok' class? [3.5]
Last edited by tyckspoon; 2009-11-29 at 12:36 AM.
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2009-11-29, 12:37 AM (ISO 8601)
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- Oct 2008
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Re: Is Ultimate Magus an 'ok' class? [3.5]
Still, would it work?
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2009-11-29, 12:37 AM (ISO 8601)
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- Apr 2006
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Re: Is Ultimate Magus an 'ok' class? [3.5]
I played through the Red Hand of Doom campaign module as a warmage 1 / wizard (abjurer) 4 / Ultimate Magus 7 (or was it 8?)...
It's a very fun class. I highly recommend it. The metamagic flexibility and dual casting progression make for a flexible caster with a surprising amount of staying power (I survived the Battle of Brindol with a few spells to spare!).
I'd encourage the Practiced Spellcaster method of gaining entry, and focusing on the wizard side of things, but I suppose a sorcerer-focused Ultimate Magus would be fun too. Go nuts!Will you take the rocket launcher?
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