Support the GITP forums on Patreon
Help support GITP's forums (and ongoing server maintenance) via Patreon
Results 1 to 24 of 24
  1. - Top - End - #1
    Dwarf in the Playground
     
    DrowGuy

    Join Date
    May 2009
    Gender
    Male

    Default Channeling into Weapons

    Duskblade, Ordaned Champion, Spell Sword, Smiting Spell (Feat), ect.

    Spells such as Shocking Grasp, Chilling Touch, ect, do they (Even though you are channeling the spell through the weapon) still require Somatic Components (Gestures)?

    I can't seem to find it anywhere under the feature Channel Spell anywhere.

  2. - Top - End - #2
    Library Lovers Contest Winner
     
    Duke of URL's Avatar

    Join Date
    Dec 2006
    Location
    Maryland, USA
    Gender
    Male

    Default Re: Channeling into Weapons

    If the description doesn't say otherwise, all required components are still required. A RAI interpretation would say that hand gestures are not necessary, being subsumed by the weapon attack.


    My Homebrew
    Gronk by dallas-dakota

  3. - Top - End - #3
    Dwarf in the Playground
     
    DrowGuy

    Join Date
    May 2009
    Gender
    Male

    Default Re: Channeling into Weapons

    Hmm... I see. Ok then. Thank you.

  4. - Top - End - #4
    Barbarian in the Playground
     
    DruidGuy

    Join Date
    Oct 2007

    Default Re: Channeling into Weapons

    Quote Originally Posted by Duke of URL View Post
    If the description doesn't say otherwise, all required components are still required. A RAI interpretation would say that hand gestures are not necessary, being subsumed by the weapon attack.
    I disagree. The weapon attack certainly takes the place of the touch attack needed to hit someone with the spell, but I don't see why it would replace the somatic component needed to cast it.
    Quote Originally Posted by Saph View Post
    What does "too evil" mean, anyway? Too evil compared to what? Is there a Recommended Daily Allowance of evil?

  5. - Top - End - #5
    Bugbear in the Playground
     
    Ormagoden's Avatar

    Join Date
    Oct 2009
    Location
    In Constant Disapproval
    Gender
    Male

    Default Re: Channeling into Weapons

    Quote Originally Posted by Duke of URL View Post
    If the description doesn't say otherwise, all required components are still required. A RAI interpretation would say that hand gestures are not necessary, being subsumed by the weapon attack.
    I also do not agree with this.


    Some feats that help with your blade wielding spell casting problems are.

    Eschew materials (No materials means no need for free hands assuming somatic components are not in the spell)

    Somatic weaponry (an oft overlooked feat that allows you to ignore somatic components for spells while wielding a weapon)

    There is however something I'd like to point out to you all...

    Quote Originally Posted by Quote from: wizards.com
    Although the rules don't mention it, letting go of a two-handed weapon with one hand or putting a free hand back on the weapon is a free action for you.
    It can be extremely helpful in some situations.

    Spoiler
    Show
    The link to the original post is dead but that none the less is true.
    Boo to the wizards purge boooooo.
    Last edited by Ormagoden; 2009-11-30 at 02:05 PM.

  6. - Top - End - #6
    Dwarf in the Playground
     
    DrowGuy

    Join Date
    May 2009
    Gender
    Male

    Default Re: Channeling into Weapons

    Quote Originally Posted by Lostfang View Post
    Some feats that help with your problems are.

    Eschew materials (No materials means no need for free hands assuming somatic components are not in the spell)

    Somatic weaponry (an oft overlooked feat that allows you to ignore somatic components for spells while wielding a weapon)

    There is however something I'd like to point out to you all...

    Quote from: wizards.com
    Although the rules don't mention it, letting go of a two-handed weapon with one hand or putting a free hand back on the weapon is a free action for you.

    Spoiler
    Show
    The link to the original post is dead but that none the less is true.
    Boo to the wizards purge boooooo.
    Somatic Weaponry? I've never even heard of that thing? where is it?

  7. - Top - End - #7
    Barbarian in the Playground
     
    DruidGuy

    Join Date
    Oct 2007

    Default Re: Channeling into Weapons

    Quote Originally Posted by Fastmover View Post
    Somatic Weaponry? I've never even heard of that thing? where is it?
    It's from complete mage. Also, using a buckler instead of a larger sheild will leave your hand free for... well whatever, including doing somatic components.
    Quote Originally Posted by Saph View Post
    What does "too evil" mean, anyway? Too evil compared to what? Is there a Recommended Daily Allowance of evil?

  8. - Top - End - #8
    Dwarf in the Playground
     
    DrowGuy

    Join Date
    May 2009
    Gender
    Male

    Default Re: Channeling into Weapons

    So wait... Let me get this right.

    As long as a Wizard/Sorc has this feat and wielding a two hander. They don't need any Gestures to cast any spell that requires Gestures?

  9. - Top - End - #9
    Barbarian in the Playground
     
    DruidGuy

    Join Date
    Oct 2007

    Default Re: Channeling into Weapons

    Quote Originally Posted by Fastmover View Post
    So wait... Let me get this right.

    As long as a Wizard/Sorc has this feat and wielding a two hander. They don't need any Gestures to cast any spell that requires Gestures?
    If you're weilding a 2 handed weapon, you don't need any feat at all. Your caster can free up a hand to do the somatic component just by taking one hand off the weapon for a second, it's a free action. In you were weilding a weapon in each hand, or a weapon a sheild, then you'd need a feat.
    Last edited by Moriato; 2009-11-30 at 02:26 PM.
    Quote Originally Posted by Saph View Post
    What does "too evil" mean, anyway? Too evil compared to what? Is there a Recommended Daily Allowance of evil?

  10. - Top - End - #10
    Bugbear in the Playground
     
    Ormagoden's Avatar

    Join Date
    Oct 2009
    Location
    In Constant Disapproval
    Gender
    Male

    Default Re: Channeling into Weapons

    On a side note...I really like duskblades...ALOT.
    My main character in my current campaign is a duskblade.
    Last edited by Ormagoden; 2009-11-30 at 02:28 PM.

  11. - Top - End - #11
    Dwarf in the Playground
     
    DrowGuy

    Join Date
    May 2009
    Gender
    Male

    Default Re: Channeling into Weapons

    Quote Originally Posted by Moriato View Post
    If you're weilding a 2 handed weapon, you don't need any feat at all. Your caster can free up a hand to do the somatic component just by taking one hand off the weapon for a second, it's a free action. In you were weilding a weapon in each hand, or a weapon a sheild, then you'd need a feat.

    I understand... but... with the feat... A wiz/Sorc is then capable of casting spells while wielding a great sword and in full plate without incuring any Arcane Spell Failure, since the only spells effected by Arcane Spell Failure are the ones that require Somatic Spell Components (Gestures)... is that what you are truely telling me here??

  12. - Top - End - #12
    Dwarf in the Playground
     
    DrowGuy

    Join Date
    May 2009
    Gender
    Male

    Default Re: Channeling into Weapons

    Am I wrong?? I'm right aren't I!

  13. - Top - End - #13
    Bugbear in the Playground
     
    Ormagoden's Avatar

    Join Date
    Oct 2009
    Location
    In Constant Disapproval
    Gender
    Male

    Default Re: Channeling into Weapons

    No somatic weaponry does not apply to arcane spell failure chance due to armor or shields. So it does not make you safe from spell failure however there is a enchantment called "twilight" that reduces the armor check penalty spell failure for armor.

    The enchantment does not make your skin sparkle however.
    Last edited by Ormagoden; 2009-11-30 at 02:45 PM. Reason: for mistakes

  14. - Top - End - #14
    Library Lovers Contest Winner
     
    Duke of URL's Avatar

    Join Date
    Dec 2006
    Location
    Maryland, USA
    Gender
    Male

    Default Re: Channeling into Weapons

    Quote Originally Posted by Fastmover View Post
    Am I wrong?? I'm right aren't I!
    All somatic weaponry does is ensure that you do not have to have a hand free. You still have to provide the somatic component, you can just do it with a hand holding a weapon or shield.


    My Homebrew
    Gronk by dallas-dakota

  15. - Top - End - #15
    Bugbear in the Playground
     
    Ormagoden's Avatar

    Join Date
    Oct 2009
    Location
    In Constant Disapproval
    Gender
    Male

    Default Re: Channeling into Weapons

    Quote Originally Posted by Duke of URL View Post
    All somatic weaponry does is ensure that you do not have to have a hand free. You still have to provide the somatic component, you can just do it with a hand holding a weapon or shield.
    Yup, basically you wave your weapon around to represent the somatic components. Hence "somatic weaponry". :D

  16. - Top - End - #16
    Dwarf in the Playground
     
    DrowGuy

    Join Date
    May 2009
    Gender
    Male

    Default Re: Channeling into Weapons

    Ok now I'm confused. If Somatic Weaponry allows you to cast without using your hands, and Arcane Spell Failure under Armor in the PHB says that it only effects spells that require gestures.

    "If the spell lacks sometic components, however, it can be cast with no chance of spell failure."

    Wouldn't Somatic Weaponry then take care of that? What I would picture with Sometic Weaponry is someone dancing thier blade around or something like that before the spell is cast.

  17. - Top - End - #17
    Library Lovers Contest Winner
     
    Duke of URL's Avatar

    Join Date
    Dec 2006
    Location
    Maryland, USA
    Gender
    Male

    Default Re: Channeling into Weapons

    Quote Originally Posted by Fastmover View Post
    Ok now I'm confused. If Somatic Weaponry allows you to cast without using your hands, and Arcane Spell Failure under Armor in the PHB says that it only effects spells that require gestures.

    "If the spell lacks sometic components, however, it can be cast with no chance of spell failure."

    Wouldn't Somatic Weaponry then take care of that? What I would picture with Sometic Weaponry is someone dancing thier blade around or something like that before the spell is cast.
    It doesn't allow you to cast without using your hand, it just allows you to cast using your hand despite the fact that you're holding a weapon in it. Waving the blade around (or whatever) becomes the somatic component, but it is still required, and armor can interfere with it.
    Last edited by Duke of URL; 2009-11-30 at 02:56 PM.


    My Homebrew
    Gronk by dallas-dakota

  18. - Top - End - #18
    Dwarf in the Playground
     
    DrowGuy

    Join Date
    May 2009
    Gender
    Male

    Default Re: Channeling into Weapons

    Hmm... Ok, I understand now about the Sometic Weaponry.

    But what about for the Channel Weapon? Does it still require Gestures then?

  19. - Top - End - #19
    Library Lovers Contest Winner
     
    Duke of URL's Avatar

    Join Date
    Dec 2006
    Location
    Maryland, USA
    Gender
    Male

    Default Re: Channeling into Weapons

    Going back to my first post -- if nothing in the class ability says otherwise, it does not replace the need for somatic components.


    My Homebrew
    Gronk by dallas-dakota

  20. - Top - End - #20
    Banned
     
    MonkGuy

    Join Date
    Jul 2008
    Location
    the abyss (aka NJ)
    Gender
    Male

    Default Re: Channeling into Weapons

    When I saw this thread, I thought it said changelings into weapons. Which is possible with a catapult.
    Last edited by Berserk Monk; 2009-11-30 at 03:05 PM.

  21. - Top - End - #21
    Dwarf in the Playground
     
    DrowGuy

    Join Date
    May 2009
    Gender
    Male

    Default Re: Channeling into Weapons

    Cool then. Thanks all.

  22. - Top - End - #22
    Orc in the Playground
     
    root9125's Avatar

    Join Date
    Aug 2009

    Default Re: Channeling into Weapons

    Quote Originally Posted by Berserk Monk View Post
    When I saw this thread, I thought it said changelings into weapons. Which is possible with a catapult.
    Huge ballista would be cooler, and also could be wielded by gargantuan creatures in place of followers with ranks in Profession (Siege Engineer).
    I cast Prismatic Ray on your puny plot hook!

    Shiny avatar by Edwin.


    Spoiler
    Show

    I Am A: Neutral Good Elf Wizard/Cleric (2nd/1st Level)
    Ability Scores:
    Strength-14
    Dexterity-14
    Constitution-12
    Intelligence-17
    Wisdom-10
    Charisma-11
    Alignment:Neutral Good
    Race:Elven
    Primary Class:Wizard
    Secondary Class:Cleric

  23. - Top - End - #23
    Titan in the Playground
     
    Prime32's Avatar

    Join Date
    Nov 2008
    Location
    Ireland
    Gender
    Male

    Default Re: Channeling into Weapons

    Quote Originally Posted by root9125 View Post
    Huge ballista would be cooler, and also could be wielded by gargantuan creatures in place of followers with ranks in Profession (Siege Engineer).
    Nah, use the morphball monk trick - have a +1 sizing morphing warforged who turns into a ballista.

  24. - Top - End - #24
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    May 2007
    Location
    Goiás, Brazil
    Gender
    Male

    Default Re: Channeling into Weapons

    Well, if you use an Guardian Familiar of the Complete Warrior, and its medium size, you could use alter self to turn it into any animate object of large, medium or small size. With is potentially any object potentially animable. Turn it into an iron maiden and combo with Visceral serpent. Since your familiar has all the skills you have, use Profession(Torturer) and go all Mortal Kombat on the enemy, or hurt the target for 50 points of damage per round.

    FATALITY

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •