New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 10 of 10

Thread: Trip Attacks

  1. - Top - End - #1
    Firbolg in the Playground
     
    Temotei's Avatar

    Join Date
    Nov 2008
    Location
    Minnesota
    Gender
    Male

    Default Trip Attacks

    Okay. I hate to ask this, because I was sure I knew. But...are trip attacks allowed while armed? I always thought they were, but now I'm doubting myself. Here's the entry in the SRD. Trip.
    Homebrew
    Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).

  2. - Top - End - #2

    Default Re: Trip Attacks

    Many weapons allow you to trip with them.

  3. - Top - End - #3
    Firbolg in the Playground
     
    Temotei's Avatar

    Join Date
    Nov 2008
    Location
    Minnesota
    Gender
    Male

    Default Re: Trip Attacks

    Many weapons allow you to trip with them.
    But you're not allowed to trip when holding a weapon that isn't one of those weapons? I should have been more clear.
    Last edited by Temotei; 2009-12-02 at 12:46 AM.
    Homebrew
    Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).

  4. - Top - End - #4
    Firbolg in the Playground
     
    GnomeWizardGuy

    Join Date
    Jun 2008

    Default Re: Trip Attacks

    I had always assumed that you could make trip attempts with both hands full, simply because you can make an unarmed attack with knees, feets, etc.

    A quick search through the SRD does not explicitly state what an "unarmed strike" is, so unless it is spelled out somewhere, I can't say if it "must" be a fist strike or could be a strike from another body part. The monk entry does specifically state monk unarmed strikes can use feet, etc. so a monk can definitely trip with his hands full.

    Note that if you are wielding a two-handed weapon, you can always hold it in one hand for a single attack. Thus, anyone wielding a two-handed weapon can definitely make unarmed strikes (and thus, trip attempts).

  5. - Top - End - #5
    Troll in the Playground
     
    herrhauptmann's Avatar

    Join Date
    Jun 2007

    Default Re: Trip Attacks

    Quote Originally Posted by Temotei221 View Post
    But you're not allowed to trip when holding a weapon that isn't one of those weapons? I should have been more clear.
    Sounds about right. Either be unarmed, or use a weapon that says you can trip, like flail or spiked chain.

  6. - Top - End - #6
    Firbolg in the Playground
     
    Temotei's Avatar

    Join Date
    Nov 2008
    Location
    Minnesota
    Gender
    Male

    Default Re: Trip Attacks

    Quote Originally Posted by erikun
    I had always assumed that you could make trip attempts with both hands full, simply because you can make an unarmed attack with knees, feets, etc.

    A quick search through the SRD does not explicitly state what an "unarmed strike" is, so unless it is spelled out somewhere, I can't say if it "must" be a fist strike or could be a strike from another body part. The monk entry does specifically state monk unarmed strikes can use feet, etc. so a monk can definitely trip with his hands full.

    Note that if you are wielding a two-handed weapon, you can always hold it in one hand for a single attack. Thus, anyone wielding a two-handed weapon can definitely make unarmed strikes (and thus, trip attempts).
    Quote Originally Posted by Temotei221
    But you're not allowed to trip when holding a weapon that isn't one of those weapons? I should have been more clear.
    Quote Originally Posted by herrhauptmann
    Sounds about right. Either be unarmed, or use a weapon that says you can trip, like flail or spiked chain.
    Well...crap.
    Homebrew
    Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).

  7. - Top - End - #7
    Titan in the Playground
    Join Date
    Aug 2007
    Gender
    Male

    Default Re: Trip Attacks

    Quote Originally Posted by erikun View Post
    Note that if you are wielding a two-handed weapon, you can always hold it in one hand for a single attack. Thus, anyone wielding a two-handed weapon can definitely make unarmed strikes (and thus, trip attempts).
    This. You are always allowed to hold a two-handed weapon in 1 hand as long as you aren't swinging it. That frees up the other hand for tripping.

    Or else the rules are ambiguous about unarmed strikes. Since leg sweeping is the most classic form of tripping, it makes perfect sense to allow it for anyone.
    Last edited by ericgrau; 2009-12-02 at 01:20 AM.
    So you never have to interrupt a game to look up a rule again:
    My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
    TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
    Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
    Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB)

  8. - Top - End - #8
    Firbolg in the Playground
     
    Temotei's Avatar

    Join Date
    Nov 2008
    Location
    Minnesota
    Gender
    Male

    Default Re: Trip Attacks

    Quote Originally Posted by ericgrau View Post
    This. You are always allowed to hold a two-handed weapon in 1 hand as long as you aren't swinging it. That frees up the other hand for tripping.

    Or else the rules are ambiguous about unarmed strikes. Since leg sweeping is the most classic form of tripping, it makes perfect sense to allow it for anyone.
    Thanks. I needed to make a feat choice between Improved Feint and Improved Trip, but if I couldn't make a trip attack while I was holding my weapon, I was going to take Improved Feint. Thanks everyone.
    Homebrew
    Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).

  9. - Top - End - #9
    Firbolg in the Playground
     
    sonofzeal's Avatar

    Join Date
    Jan 2008

    Default Re: Trip Attacks

    Quote Originally Posted by Temotei221 View Post
    Thanks. I needed to make a feat choice between Improved Feint and Improved Trip, but if I couldn't make a trip attack while I was holding my weapon, I was going to take Improved Feint. Thanks everyone.
    ....what level are you playing at?

    Improved Feint works well at low level before iteratives and multiple attacks, as it's basically a free AC reducer if it works and no harm if it doesn't. At higher though, it's rarely useful and the DC scales fast. Not worth it unless you're a Rogue (and even then it takes some dedication).

    Improved Trip is famously effective at all levels, especially with a reach weapon and Combat Reflexes.
    Avatar by Crimmy

    Zeal's Tier System for PrC's
    Zeal's Expanded Alignment System
    Zeal's "Creative" Build Requests
    Bubs the Commoner
    Zeal's "Minimum-Intervention" balance fix
    Feat Point System fix (in progress)

    Spoiler
    Show
    Quote Originally Posted by JadePhoenix View Post
    sonofzeal, you're like a megazord of awesome and win.
    Quote Originally Posted by Doc Roc View Post
    SonOfZeal, it is a great joy to see that your Kung-Fu remains undiminished in this, the twilight of an age. May the Great Wheel be kind to you, planeswalker.

  10. - Top - End - #10
    Dwarf in the Playground
     
    SwashbucklerGuy

    Join Date
    Oct 2009

    Default Re: Trip Attacks

    This is really interesting and kind makes me rethink some of my old campaigns and how certain things would definitely just not work.
    Nosce te ipsum

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •