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Thread: Which is better and why?
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2009-12-02, 10:40 AM (ISO 8601)
- Join Date
- Jul 2009
Which is better and why?
Swift Hunter build (Scout5/Ranger15)
Swift Ambusher build (Scout19/Rogue1) I really don't know what the optima setup is
a combination of the two (Rogue2/Ranger2/Scout16) Or something along those lines.
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2009-12-02, 10:47 AM (ISO 8601)
- Join Date
- Aug 2009
Re: Which is better and why?
My money is on ranger for spell access.
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2009-12-02, 10:55 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Bracada
- Gender
Re: Which is better and why?
Well, a Mystic Ranger with Sword of the Arcane Order would obviously have a reasonably large advantage over his feeble uncasting brethren.
But regarding Swift Hunter V. Swift Ambusher, Swift Hunter is better. In a way, it's what Rangers should have been all along.If a tree falls in a forest, the Druid will make sure you hear about it.
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2009-12-02, 11:36 AM (ISO 8601)
- Join Date
- May 2005
- Location
- Somerville, MA
- Gender
Re: Which is better and why?
Depends what you're trying to do.
I've seen a Swift Hunter make a very respectable melee character. I'm not sure if it was part of SH or some other feat, but the player was able to get his extra damage to apply to undead (I think he had to take them as a favored enemy).
I haven't seen a Swift Ambusher in the wild. From what I've heard you're better off going with minimal Scout levels, maximizing Rogue. Obviously this results in more of a skill monkey than the SH build.
So if you want to melee, go SH. If you want to deal with traps, SA. If you can fit them both, cool.If you like what I have to say, please check out my GMing Blog where I discuss writing and roleplaying in greater depth.
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2009-12-02, 11:45 AM (ISO 8601)
- Join Date
- Jan 2008
Re: Which is better and why?
I believe Swift Hunter can be Scout3/Ranger17, which helps a bit since BAB is higher. Also, Swift Ambusher needs to be progressed on the Rogue side, as it stacks for Skirmish already but not for Sneak Attack.
Swift Hunter has higher accuracy, better HP, better saves, and more magic
Swift Ambusher has noticeably higher damage and higher skills, and a better class skill list. They also have trouble getting both Skirmish and SA in the same round, though.Last edited by sonofzeal; 2009-12-02 at 11:45 AM.
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2009-12-02, 11:51 AM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Manchester NH
- Gender
Re: Which is better and why?
Wouldn't swift ambusher be better with scout/ninja..
travel devotion and the ninjas invis step with scout should work pritty well... Especialy if you take zen archery. you could focus on wis and some str pritty much...
actually that sounds like a great idea..
by level 6, going 3 scout and the rest ninja.. could get some decent skirmish/sudden strike dmg.
I've also seen some pretty devastating charger builds involving scout and rogue(at lower levels at least) especially when you charge into a flank.When the end comes i shall remember you.
I sorry i fail Englimish...(appologise for Spelling/Grammer Errors) Please don't correct my spelling or grammer eaither.
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2009-12-02, 11:51 AM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: Which is better and why?
Why would you go Scout 19/Rogue 1? Except for what class skills you have, that's literally no different than Scout 20 - the only Ambush feat you can actually use is Merciful Strike, and activating it makes it do nothing...
People should read Swift Ambusher. It doesn't advance sneak attack at all, only Skirmish, and it only works with Rogue. It's only useful for a low-Scout, high-Rogue levels build, and even then it's hard to get both types of damage consistently at the same time.Last edited by The Glyphstone; 2009-12-02 at 11:53 AM.
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2009-12-02, 11:54 AM (ISO 8601)
- Join Date
- Jul 2009
Re: Which is better and why?
It would be for the sneak attack damage. Perhaps I am mistaken, but if the character was Rogue1/Ranger1/Scout18 they could have both swift ambusher and swift hunter. If Improved skirmish was taken they could be doing 17d6+ per arrow of bonus damage when they get skirmish and sneak attack. Not to mention they could apply this damage to arcanists (which includes Dragons, Undead, and Constructs.
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2009-12-02, 11:59 AM (ISO 8601)
- Join Date
- Nov 2007
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- Texas...for now
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Re: Which is better and why?
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2009-12-02, 12:00 PM (ISO 8601)
- Join Date
- Jul 2009
Re: Which is better and why?
Really? I didn't see that in the feat description.
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2009-12-02, 12:02 PM (ISO 8601)
- Join Date
- Sep 2009
Re: Which is better and why?
He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
-James Graham, 1st Marquess of Montrose
Satomi by Elagune
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2009-12-02, 12:02 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Manchester NH
- Gender
Re: Which is better and why?
When the end comes i shall remember you.
I sorry i fail Englimish...(appologise for Spelling/Grammer Errors) Please don't correct my spelling or grammer eaither.
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2009-12-02, 12:29 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Washington, DC
- Gender
Re: Which is better and why?
Either is playable and fun for most parties. But I think neither is particularly optimal. Both Swift Hunter and Swift Ambusher progress Skirmish. Skirmish is one of the weakest forms of bonus damage in the game.
First, you need to trigger it. This basically requires you to invest in some form of free movement, pounce, or Greater Manyshot. Just having good reach is not enough. Then you need to actually move 10 ft somehow every round. This is easy to do in the open, but can be difficult to pull of in a dungeon without a further investment (flight, climb speed, incorporealness, etc).
Second, it's Precision damage. So tons of enemies are immune unless you invest further resources in making them un-immune somehow. Swift Hunter helps with this a lot thanks to the Favored Enemy exclusion - but you don't start the game with 5 Favored Enemies. So a Scout 3/Ranger 5 might not have to worry about Undead and Constructs, but there are still plenty of immune creatures that the DM can pull out of his manuals that negate your investment.
Third, even if you have an easy time triggering it every turn, and you're fighting a non-immune creature, the bonus damage tops out at 5d6. 17.5 average extra damage per hit at 17th level is a joke. Craven (1 feat, no need to multi-class sub-optimally) gives you 17. And Skirmish, being bonus dice of damage, is not multiplied when you crit or when you use Spirited Charge, Headlong Rush, Battle Jump, etc.
Finally, and most importantly, by multi-classing into Scout you are giving up additional levels of Ranger or Rogue. This means lower level spells, a weaker Animal Companion, slower progression of Ranger abilities (bonus feats, Evasion, Hide in Plain Site) or fewer Special Abilities (which get a big power bump from the Savvy Rogue feat).
So if I had to choose, I'd choose Swift Hunter. But a better solution would be to just give Rangers Skirmish Progression for all of their Favored Enemies, or to give Rogues the Scout's high level Special Abilities (Flawless Stride, Hide in Plain Sight, Blind Sight, Free Movement, etc) in addition to their normal Special Abilities, or to make Scout's Skirmish damage progression the same as Sneak Attack.Last edited by Person_Man; 2009-12-02 at 12:33 PM.