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Thread: Getting around the druid oath
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2009-12-02, 11:22 PM (ISO 8601)
- Join Date
- Nov 2009
Getting around the druid oath
I am playing a Warforged Totem Druid, and I wanted to do Adamantine Body, but I am at a loss as to how to do so without losing everything.
Anything is good.
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2009-12-02, 11:23 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Tampa, FL
- Gender
Re: Getting around the druid oath
Worship Mielikki.
Done.
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2009-12-02, 11:26 PM (ISO 8601)
- Join Date
- Nov 2009
Re: Getting around the druid oath
Please explain that one.
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2009-12-02, 11:27 PM (ISO 8601)
- Join Date
- Nov 2008
Re: Getting around the druid oath
Druids of Mielikki are permitted to use weapons/armor that a Ranger would be able to use.
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2009-12-02, 11:29 PM (ISO 8601)
- Join Date
- Nov 2009
Re: Getting around the druid oath
Does that Manifest as a feat or something.
In the event FR is banned, any other options.
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2009-12-02, 11:32 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Tampa, FL
- Gender
Re: Getting around the druid oath
Her druids can wear metal.
She's an FR deity. Dogma: Civilization and Nature can live in harmony without one sacrificing its way of life for the other - perfect for a robot druid.
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2009-12-02, 11:41 PM (ISO 8601)
- Join Date
- Nov 2009
Re: Getting around the druid oath
Not sure FR material is allowed. Besides Rangers cant wear heavy armor, so it wouldn't work anyways.
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2009-12-02, 11:42 PM (ISO 8601)
- Join Date
- Jun 2009
Re: Getting around the druid oath
Do they have to give up something or did someone just decide that druids were to weak?
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2009-12-02, 11:46 PM (ISO 8601)
- Join Date
- Nov 2009
Re: Getting around the druid oath
I want a RAW way to be a Warforged Juggernaut Druid.
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2009-12-02, 11:49 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Finland
- Gender
Re: Getting around the druid oath
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
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2009-12-02, 11:50 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Tampa, FL
- Gender
Re: Getting around the druid oath
Adamantine Body specifically disallows druid, so it seems like you're screwed. Maybe be a Blighter instead?
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2009-12-02, 11:53 PM (ISO 8601)
- Join Date
- Nov 2009
Re: Getting around the druid oath
Dang it...
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2009-12-03, 12:09 AM (ISO 8601)
- Join Date
- May 2007
Re: Getting around the druid oath
The Wildshape-Variant Ranger from UA doesn't have the same restrictions that Druid does: There's no rea. reason why you couldn't be one of those and Adamantine. You only get Small and Medium animals- unless you go into Master of Many Forms.
If you take that PrC until you get Wildshape: Elemental, you might be able to fast-talk your DM into letting you substitute that for City Soul from Citiscape.
And then turn into a truck.Last edited by Fishy; 2009-12-03 at 05:15 AM.
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2009-12-03, 12:20 AM (ISO 8601)
- Join Date
- Aug 2008
Re: Getting around the druid oath
Can you worship pathfinder gods? If so druids of Huron (CN Kord basically) can wear and use metal. In fact once they can afford metal armor they aren't allowed to go back.
Originally Posted by Alabenson
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2009-12-03, 03:11 AM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Seattle, WA
- Gender
Re: Getting around the druid oath
The Fochlucan Lyrist from Complete Adventurer lets relaxes your druid oath so you can wear light metal armor, but its entry requirements are ridiculously convoluted.
Would casting ironwood on your adamantine plating work?Last edited by Nate the Snake; 2009-12-03 at 03:12 AM.
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2009-12-03, 08:00 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Tampa, FL
- Gender
Re: Getting around the druid oath
I think you should just ask your DM if you can be an Ironwood Warforged with the same bonuses, or just pretty please not to enforce the oaths.
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2009-12-03, 08:07 AM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Imagination Land
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Re: Getting around the druid oath
Eh, the restrictions on druid equipment is dumb and meaningless anyway. As if D&D druids had anything at all to do with druids in real life.
Last edited by KillianHawkeye; 2009-12-03 at 08:07 AM.
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2009-12-03, 10:27 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Texas...for now
- Gender
Re: Getting around the druid oath
Ah, the Druid oath. No wearing armor that was removed from the ground, you can only wear stuff that was made by killing animals or trees.
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2009-12-03, 10:32 AM (ISO 8601)
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- Apr 2007
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- Tampa, FL
- Gender
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2009-12-03, 10:52 AM (ISO 8601)
- Join Date
- May 2007
- Location
- Goiás, Brazil
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2009-12-03, 11:02 AM (ISO 8601)
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- Apr 2007
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- Tampa, FL
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2009-12-03, 01:08 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Cleveland, OH
- Gender
Re: Getting around the druid oath
Actually, it specifically allows it, but they lose spells/class features:
"Warforged druids who take this feat cannot cast druid spells or use any of the druid’s supernatural or spell-like class features."
If the feat was going to disallow druids from taking it, it would say something like, "Warforged Druids cannot take this feat period. Seriously, WTF were you thinking?"
It's *possible*, but... oy vey.
As Nate the Snake mentioned, if you can qualify for Fochlucan Lyrist, you can use your Druid spells/abilities in light metal armor. But it has some of the most bizarre convoluted requirements of any PrC in the game.
Now, if you combine this with the Halfweight armor property from the FR Underdark book, your adamantine body armor would count as light metal armor. This is a +3 enhancement bonus, on top of a +1 to get started, so this will set you back about 16000 GP. This is quite doable before ECL 11, but up until that point... uber Dead Levels up the yin-yang.
Your first 6 levels are going to look something like:
1) Bard 1. Feat: Adamantine Body.
2) Bard 2. 1st level arcane spells.
3) Rogue 1/Totemist 1. Feat: Power Attack.
4) Rogue 2/Totemist 2. Evasion.
5) Druid 1. Animal Companion, Nature Sense, Wild Empathy.
6) Wild Defender 1. 1st level divine spells, smite evil 1/day. Feat: Improved Bull Rush.
Rogue/Totemist is to pick up Evasion, but there are several other ways (including a Ring of Evasion, Spelldancer, and some other really obscure PrCs) to get that. Go Rogue if you're short on skill points, otherwise Totemist can add a couple juicy natural-attack-based Soulmelds on top of your slam attack.
Wild Defender is a Ranger variant from Dragon #324 (check Crystalkeep 3.5 base classes for details), sort of a Paladin/Druid mashup. The important thing is it has +1 BAB and gets 1st level divine spells with a 1-level dip. Mystic Ranger (Dragon #336) might also work, but doesn't get 1st level spells until 2nd level. If your DM doesn't allow Dragon material, then you may have to take a level of cleric or dip into Fighter and grab a level of Pious Templar. There may be other PrCs out there that get 1st level Divine spells (Knight of the Middle Circle, Disciple of Thrym, etc.).
Levels 7) through 10) you can fill with whatever you like... if you want to eventually get Wild Shape anytime soon, though, you may have to suffer through four more levels of Druid. All your (Ex) abilities should still work, so you pick up Woodland Stride, Trackless Step, and Resist Nature's Lure. Yeah, I know... woo-hoo. You can take the Shock Trooper feat at 9), but unfortunately your BAB is three points under your character level.
11) Fochlucan Lyrist. Assuming you were able to enchant your adamatine body with the Halfweight property... Bingo! Your Druid spells/abilities now start working.
Note: You can get in a level early if you take the Favored/Primary Contact feats from Cityscape to boost your Perform ranks, but you'll probably need to dip one or two levels of Fighter to free up feat slots.
Levels 12) through 16): Congratulations, you can become a Warforged Juggernaut. Finish off with more Fochlucan for arcane/druid spells, or more Druid for better wildshape/spells, or go into something like Warshaper or MoMF.Last edited by Darrin; 2009-12-03 at 04:06 PM.
Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef:
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2009-12-03, 01:34 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Texas...for now
- Gender
Re: Getting around the druid oath
...huh. After checking the wording, there may be a slight loophole. This is thrown-book worthy, but a character that took a level in something else at 1 when he grabbed this feat, then took Druid at 2 or later, may still retain Druid powers. The key is that you aren'[t a Warforged Druid who then took AB, you're an Adamantine Warforged who later took levels in Druid.
"Warforged druids who take this feat cannot cast druid spells or use any of the druid’s supernatural or spell-like class features."
That's narrow, but it is a possibility.
Or you could just go Wildshape Ranger.[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.