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  1. - Top - End - #1
    Titan in the Playground
     
    Tavar's Avatar

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    Default Item Slots for Unusual creatures.

    Is there any official source that says what items non-humanoids could use? How about dragons in particular?
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    Barbarian in the Playground
     
    Zom B's Avatar

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    Default Re: Item Slots for Unusual creatures.

    I've seen things like allowing for rings to be placed on two of a dragon's horns, along with tail slots, but those are not official, which is what you are asking for here.

    I faced this exact problem when a druid player of mine had an Assassin Vine companion and wanted to give it magic items. I think I ultimately allowed it to wear one ring.
    Last edited by Zom B; 2009-12-03 at 03:23 PM.

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    Barbarian in the Playground
     
    Edwin's Avatar

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    Default Re: Item Slots for Unusual creatures.

    Quote Originally Posted by Tavar View Post
    Is there any official source that says what items non-humanoids could use? How about dragons in particular?
    I take it this is for the dragon game?

    Dragons can wear any items humans can, as per draconomicon rules. Though most of the items need a slight refluff. (Collar of intellect +2, for example)

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    Tavar's Avatar

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    Default Re: Item Slots for Unusual creatures.

    Yeah, it is, but I've seen the non-humanoid thing come up before. Do you know where it says that?
    He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
    -James Graham, 1st Marquess of Montrose
    Satomi by Elagune

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    Barbarian in the Playground
     
    Edwin's Avatar

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    Default Re: Item Slots for Unusual creatures.

    Quote Originally Posted by Tavar View Post
    Yeah, it is, but I've seen the non-humanoid thing come up before. Do you know where it says that?
    I can't remember specifically, but if you have it, flip through it. It's there somewhere.

    Though, it might be in Dragon Magic instead.. Seems unlikely though. I'll see if I can find it for you.

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    zagan's Avatar

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    Default Re: Item Slots for Unusual creatures.

    You can find some rule for corresponding slot betwen humanoide and monster in magic of incarnum it's for soulmeld but it apply to magic item too, i believe. It's at the begining of the chapter on monster.
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    Jergmo's Avatar

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    Default Re: Item Slots for Unusual creatures.

    There's the Draconomicon deal, yeah, and Lords of Madness has rules for some of the major aberrations like Beholders. Not sure about anything else.


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  8. - Top - End - #8
    Ogre in the Playground
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    Default Re: Item Slots for Unusual creatures.

    I recall the rules compendium saying something about this but as I can not recall exactly what it all said they might not apply.

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