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Thread: Undead Immunities
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2009-12-08, 09:04 AM (ISO 8601)
- Join Date
- Jul 2009
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- Mordor
- Gender
Undead Immunities
Are undead creatures immune to dazing? I know that they are immune to stunning, and mind-affecting effects, but what about the actual condition "dazed"?
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2009-12-08, 09:09 AM (ISO 8601)
- Join Date
- Mar 2009
Re: Undead Immunities
No, being Necropolitan does not automatically allow you to engage in no-drawback Celerity cheese. >_<
Last edited by Foryn Gilnith; 2009-12-08 at 09:09 AM.
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2009-12-08, 09:11 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Minnesota
- Gender
Re: Undead Immunities
Features of undead, from the SRD:
* 12-sided Hit Dice.
* Base attack bonus equal to ½ total Hit Dice (as wizard).
* Good Will saves.
* Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
Traits
An undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
* No Constitution score.
* Darkvision out to 60 feet.
* Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
* Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
* Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
* Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
* Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
* Uses its Charisma modifier for Concentration checks.
* Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
* Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
* Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
* Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
* Undead do not breathe, eat, or sleep.
So, like Foryn Gilnith said, no. They're not immune.Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
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2009-12-08, 09:17 AM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Mordor
- Gender
Re: Undead Immunities
Oh, well. And it wasn't for Celerity cheese, in any case. In one of my campaigns, I might be facing somebody whose attacks also daze you for a single round, barring a Fort save.
...
That now clarified, I think an undead would be immune anyway, since they're (mostly) immune to Fort saves. Now, am I correct?
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2009-12-08, 09:18 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Minnesota
- Gender
Re: Undead Immunities
Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
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2009-12-08, 09:19 AM (ISO 8601)
- Join Date
- Aug 2005
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- Mountain View, CA
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Re: Undead Immunities
Unless it works on objects (animated objects, maybe?), the fact that it allows a fort save means undead are immune.
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2009-12-08, 09:24 AM (ISO 8601)
- Join Date
- Nov 2009
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- Crown Point, Indana
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Re: Undead Immunities
I have to agree. Being as "aware" of the undead, daze is a no-go
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2009-12-08, 08:49 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Imagination Land
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Re: Undead Immunities
Nothing is inherently immune to being dazed. That's kinda the point of that particular condition.
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2009-12-08, 09:08 PM (ISO 8601)
- Join Date
- Sep 2008
Re: Undead Immunities
-
2009-12-08, 09:17 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Minnesota
- Gender
Re: Undead Immunities
Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
-
2009-12-08, 09:27 PM (ISO 8601)
- Join Date
- Mar 2009
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2009-12-08, 09:35 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Minnesota
- Gender
Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
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2009-12-09, 12:11 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Cleveland, OH
- Gender
Re: Undead Immunities
There are two types of "dazed", either the condition conferred on a target by casting an offensive spell (which is pretty much always has the mind-affecting tag), or as a drawback to some kind of defensive or utility spell/ability that is trying to rape the action economy (Celerity, Born of Three Thunders, etc.). Undead are immune to the first kind, but not the second kind.
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