Results 1 to 26 of 26
Thread: Dual shields
-
2009-12-10, 08:21 AM (ISO 8601)
- Join Date
- Jan 2007
Dual shields
Well reading the monkey grip thread got me thinking and I have come up with a ridiculous idea which needs running by the greater minds of the forum.
in Comp warrior there is the exotic weapon Dwarven Buckler Axe. It is a buckler which can be used to attack. Now there are a few points which added together seems like an abusable loophole.
A buckler is used by strapping it to the arm leaving the hand free.
With an over sized buckler it counts as a 1 handed weapon which means you can power attack with it.
taking your hand off and placing your hand on a weapon is a free action.
You can 2 hand pretty much any weapon (baring the weapon saying you can't)
With that in mind you can fight with two weapons but still apply 2 handed power attack bonuses because you can switch hands without dropping or re-sheathing your weapons. You can attack 2 handed with the one hand than as a free action switch grips to attack with the other hand.
Now the question is does this work and would it be worth it to invest in the feats to double your PA output (with a -4 due to over sized and TWF penalties)Check out my horrible homebrews
-
2009-12-10, 09:10 AM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Northamptonshire, England
- Gender
Re: Dual shields
I'm... not quite sure I understand all this.
First off, from what I recall, the effort using a weapon with Monkey Grip doesn't change - a Large longsword is still a one-handed weapon to someone who is Medium. If the buckler-axe is a light weapon, you simply upgrade to a Large light weapon.
Second, you can only use a main hand weapon or two-hander as an Oversized weapon. Bucklers I'd class as an off-hand weapon, so you can't use a bigger one.Last edited by Ryumaru; 2009-12-10 at 09:11 AM.
-
2009-12-10, 09:17 AM (ISO 8601)
- Join Date
- Jan 2007
Re: Dual shields
No you do not use monkey grip at all (there was a thread that made me think of this that had that as the title) indeed you want the increased effort to wield the weapon so that you can power attack with it due to its new classification as a one handed weapon for you
without the feat you are just wielding 2 one handed weapons (each taking a -2 to attacks due to the mismatched size) and than using both hands to use each in order to benefit from the increased damageCheck out my horrible homebrews
-
2009-12-10, 09:23 AM (ISO 8601)
- Join Date
- Jun 2008
Re: Dual shields
So you will be holding onto a greatsword with an oversized buckler on your arm, trying to "dual-wield" both the greatsword two-handed and the buckler two-handed?
The first problem is that, while you can wield inappropriately sized weapons, there are no rules allow you to wield inappropriately sized armor. Thus, you can't technically wield a large-sized Dwarven Buckler Axe. Or you can't wield it as a shield at least, meaning you couldn't wear it on your arm while holding the greatsword in two hands.
If your DM rules to treat it as a light shield, then you can't use that hand to hold onto the greatsword.
Second, a Bashing Heavy Shield can be held in two hands (technically) and deals 2d6 damage. (The Bashing properity treats the shield as two sizes larger.) Add shield spikes, and that increases to 3d6 damage. (Shield spikes treat the shield as one size larger.) Plus, you can enchant the spikes as a weapon in themselves. I'm a big fan of +5 Bashing shields with +5 Defending spikes.
-
2009-12-10, 09:31 AM (ISO 8601)
- Join Date
- Dec 2009
- Location
- Georgia
- Gender
Re: Dual shields
Now, this thread does remind me that I had a fighter once that used two shields. I was able to convince the DM that if a shield could protect you, two shields could protect you even better and thus shield bonuses should stack. I had two large steel shields with shield spikes and Improved Shield Bash along with TWF feats. It worked pretty good and was not at all overpowered, really. We joked a lot that if I'm falling I can just hold my hands out and glide.
Zombitar courtesy of Djinn_In_Tonic.
-
2009-12-10, 09:45 AM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Virginia
Re: Dual shields
-
2009-12-10, 09:56 AM (ISO 8601)
- Join Date
- Feb 2008
- Location
- No, that other place
- Gender
Re: Dual shields
Originally Posted by Douglas Adams
-
2009-12-10, 09:57 AM (ISO 8601)
- Join Date
- Feb 2007
Re: Dual shields
Animated shields and characters who just plain don't do combat are the reasons, I believe.
I'd love for my wizard characters to have two bucklers and an animated shield. It would look silly, but it would be somewhat effective for the short period of time in which I use my AC.Avatar by Serpentine
If, at any point, I write something that appears humorous, just chalk it up to your twisted imagination.Spoiler
Winnie the Pooh by Sneak.
Fishing by Dr. Bath.
-
2009-12-10, 10:48 AM (ISO 8601)
- Join Date
- Jan 2007
Re: Dual shields
well that will show me for not being clear... you are wielding two axe bucklers no greatsword. And the bucklers are listed as weapons not as armor. They are only described as working and being wielded like a buckler (i.e. straped to the arm leaving the hand free and giving you a shield bonus) also armor does not have a size category as that only comes into play if you are doing damage with the armor.
hopefully to clear some things up
1.you are wielding two dwarven axe bucklers which are a size to large (thus making them one handed weapons as per normal sizing rules)
2.these are strapped to your arms leaving your hands free because that is the way a buckler works
3.it is a free action to place a hand (provided it is empty) on a weapon to wield it 2 handed
4. because letting go with your hands leaves you still armed with the bucklers you can grasp each individually during your attack routine to gain the benefit of 2 hands (which include power attack and 1.5x str bonus)
the basic idea is to allow the twf to gain the benefit of a 2 handed fighter on every attackLast edited by crazedloon; 2009-12-10 at 10:53 AM.
Check out my horrible homebrews
-
2009-12-10, 11:00 AM (ISO 8601)
- Join Date
- Dec 2006
Re: Dual shields
IIRC, the principal stumbling block on most shield-based builds is the RAW that states shield bashes are off-hand weapons. Technically, this leaves you without a primary attack unless there's a rule superseding this that I've forgotten.
-
2009-12-10, 11:07 AM (ISO 8601)
- Join Date
- Jan 2007
Re: Dual shields
Last edited by crazedloon; 2009-12-10 at 11:07 AM.
Check out my horrible homebrews
-
2009-12-10, 11:09 AM (ISO 8601)
- Join Date
- Oct 2009
Re: Dual shields
The only problem that I see that they're being wielded like a buckler, thereby automatically being treated as offhand weapons. So both arms would be using an offhand weapon. I guess with the appropriate twf feats this doesn't matter since both weapons are hitting at -2 to hit.
Nosce te ipsum
-
2009-12-10, 11:13 AM (ISO 8601)
- Join Date
- Dec 2006
Re: Dual shields
-
2009-12-10, 11:33 AM (ISO 8601)
- Join Date
- Oct 2009
Re: Dual shields
-
2009-12-10, 11:35 AM (ISO 8601)
- Join Date
- Jan 2007
Re: Dual shields
Check out my horrible homebrews
-
2009-12-10, 11:36 AM (ISO 8601)
- Join Date
- Dec 2009
- Location
- Georgia
- Gender
-
2009-12-10, 11:40 AM (ISO 8601)
- Join Date
- Dec 2006
Re: Dual shields
At which point we either refer back to the core rules regarding shields, listed exclusively as an off-hand attack, or find a listing that supersedes that rule and states that shields can be used as a primary attack. If such rules listing exists, please remind me of its location so I can amend my position. Otherwise, we seem to be in 'the rules don't say I can't' land, which is a very silly place.
-
2009-12-10, 11:50 AM (ISO 8601)
- Join Date
- Jan 2007
Re: Dual shields
Check out my horrible homebrews
-
2009-12-10, 11:53 AM (ISO 8601)
- Join Date
- Dec 2006
Re: Dual shields
-
2009-12-10, 11:55 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Stuck in a bottle.
- Gender
Re: Dual shields
Ingredients
2oz Djinn
5oz Water
1 Lime Wedge
Instructions
Pour Djinn and tonic water into a glass filled with ice cubes. Stir well. Garnish with lime wedge. Serve.
-
2009-12-10, 12:16 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Dual shields
could you likewise point out anywhere in its rules which dictate it has to be an offhand weapon? As it is in the weapons section of the book as well as not using the rules for a shield bash for its attack it is not subject to the same restrictions a shield is and instead is used as weapon of its size.
Also are you telling me that if you are disarmed and this is the only thing you have you would still have the offhand penalties? Of course not it is than your main weapon. Now if these are all you are equipped with one would have to be a main weapon and the other an offhand weapon. No where in the text does it dictate (besides in the fluff text you quoted) that it must be an offhand weapon like the shields in the PHBCheck out my horrible homebrews
-
2009-12-10, 01:07 PM (ISO 8601)
- Join Date
- Dec 2006
Re: Dual shields
You can bash an opponent with a light shield, using it as an off-hand weapon. See Table: Weapons for the damage dealt by a shield bash. Used this way, a light shield is a martial bludgeoning weapon. For the purpose of penalties on attack rolls, treat a light shield as a light weapon. If you use your shield as a weapon, you lose its AC bonus until your next action (usually until the next round). An enhancement bonus on a shield does not improve the effectiveness of a shield bash made with it, but the shield can be made into a magic weapon in its own right.
-
2009-12-10, 01:13 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Dual shields
Check out my horrible homebrews
-
2009-12-10, 05:50 PM (ISO 8601)
- Join Date
- Oct 2009
Re: Dual shields
The problem is you are both seeing this item in two very different ways. The thing is both a shield and a weapon, just only one at a time. So so long as you're using it like a weapon then the weapon rules apply. If you were to shield bash with it then you would use the rules for attacking with a shield. So for example, if there were spikes on the shield then to attack using the spikes would be like attacking with a shield (I think).
Actually that could be interesting, as the spikes would count as a completely different weapon so you could have different special enhancements on the spikes and on the blades. So The blades could be +1 flaming while the spikes are +1 shocking and you'd only be paying for two +2 enhancement bonus items!! Or at least I think that's how it would work.Nosce te ipsum
-
2009-12-10, 06:14 PM (ISO 8601)
- Join Date
- Jun 2008
Re: Dual shields
Oops, you're right. I was counting the damage bonus from the Shield Spikes twice. You are right. The Heavy Shield deals 1d4 damage base, with Shield Spikes increasing that to 1d6. Bashing increases it two size categories, which according to this chart would be 2d6 damage.
It's been awhile since I used a shieldbasher. I guess I found 1d4 to be a bit small for damage.
Except for the problem with it being a buckler, yes. If there was a "Heavy Dwarved Sheild-Axe" then you could put spikes on it, and alternate between attacking with the axe head and shield bashing with spikes.
I'm not sure if any DM would allow you to "dual wield" such a weapon, though.
Again, there is the problem that there is nothing, by RAW, allowing you to wear armor (including shields) which are not your size. You could pretty easily say that you could wield a large buckler in each hand, but it is just as easy to say that doing so would treat it as a light shield.
(Most of the RAW explicitly preventing such an occurance, such as disallowing inappropriately sized armor and resizing magical equipment, seems to have been removed in the 3.0 > 3.5 transition. As such, it just isn't mentioned by RAW anywhere.)
The second problem is that your two-handed dual buckler trick is suspiciously similar to using a pair of Gloves of Storing to hold two seperate Greatswords, using free actions to switch between the two in order to "dual wield" a pair of Greatswords. And much like the Greatswords, your DM is likely to strike with a banhammer if you attempt such a feat.
-
2009-12-10, 11:16 PM (ISO 8601)
- Join Date
- Oct 2009
Re: Dual shields
[QUOTE=erikun;7475678]Except for the problem with it being a buckler, yes. If there was a "Heavy Dwarved Sheild-Axe" then you could put spikes on it, and alternate between attacking with the axe head and shield bashing with spikes.[QUOTE]
Oops, my silly mistake on that one.
So the complicated part comes when asking is it armor or a weapon first? It's listed in the weapon section which makes it RAW a weapon that's automatically acting as armor unless you attack with it. But at the same time since it's being worn as armor then the "how the heck you wear armor" rules would seem to apply... which as quoted above there apparently isn't any RAW on the subject.
I think that a buckler resized to be larger would no longer be a buckler, it'd be a light shield with no handle on it which in reality would make it useless, but this is DnD so whatever. Anyhoo, as a light shield then the dual wielding wouldn't technically be possible anymore. *edit* Of course this is my own interpretation of what a large sized buckler being used by a medium sized person would be.Last edited by ghashxx; 2009-12-10 at 11:17 PM.
Nosce te ipsum