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  1. - Top - End - #1
    Barbarian in the Playground
     
    BardGuy

    Join Date
    Jul 2008

    Default [4e] Swarm/Summoner Druid background help

    Hi guys,

    Tomorrow I'll be rejoining a friend's campaign that I took a break from. I could use some help coming up with personality and background for my new insect-themed druid character.

    Key facts:
    Class: Druid, using the swam-themed build from Primal Power and focusing on summoning powers and feats
    Paragon Path: Primal Summoner (from Primal Power)
    Race: Human, possibly dwarf (I have a hard time seeing dwarf as swarm-themed though)

    Setting: Fairly standard D&D world. There's a massive desert region to the north, various forests full of elves, etc. Recently, an army of warforged led by angels has been rampaging around, knocking down city after city. I'm not sure whether that's been dealt with or not since I was last part of the game.

    Wild Shape: Usually swarms of insects, particular scarab beetles are cool-looking, or Japanese beetles (which are a particular type of scarab, actually)

    Summons: I have three summons, the Giant Toad, Great Eagle, and Shadow Ape. DM gave permission for me to re-flavor them, as long as mechanics don't change, so my Eagle may become "Great Hornet" and the Ape may become "Shadow Swarm". Can't think of a good way to re-flavor the toad and not mess with its jump bonus though.

    Stats are yet to be determined, but the build demands Wis and Con.

    So, any ideas?
    Last edited by Edge of Dreams; 2009-12-13 at 03:01 AM.
    I spent an hour on the edge of dreams,
    I walked between the worlds,
    and when I woke I never knew
    to which side I had fallen

  2. - Top - End - #2
    Titan in the Playground
     
    CarpeGuitarrem's Avatar

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    Jun 2008

    Default Re: [4e] Swarm/Summoner Druid background help

    The question is, what does the character summon, and what does the character swarm into. Anything is really possible. A dwarf? Oh yeah. That could be really fun.
    Ludicrus Gaming: on games and story
    Quote Originally Posted by Saph
    Unless everyone's been lying to me and the next bunch of episodes are The Great Divide II, The Great Divide III, Return to the Great Divide, and Bride of the Great Divide, in which case I hate you all and I'm never touching Avatar again.

  3. - Top - End - #3
    Barbarian in the Playground
     
    BardGuy

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    Jul 2008

    Default Re: [4e] Swarm/Summoner Druid background help

    Added more info on my summons and wild shape preferences.
    I spent an hour on the edge of dreams,
    I walked between the worlds,
    and when I woke I never knew
    to which side I had fallen

  4. - Top - End - #4
    Ogre in the Playground
     
    Thajocoth's Avatar

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    Mar 2009
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    Austin TX
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    Default Re: [4e] Swarm/Summoner Druid background help

    I'm actually gonna start up a swarm druid soon. Wilden Swarm Druid, depicted in my avatar.

    Just being a swarm druid that happens to be a human or maybe a dwarf doesn't help me a whole lot. Sometimes stats and powers help. For example, my druid has a paragon path that causes them to glow brightly when they're in beast form. I've incorporated it into my background. Part of why I chose a Wilden is the synergy of being many at once when Wild Shaped with the fact that Wilden generally refer to themselves in the plural ('we' instead of 'I'), and that, as tree-people, they feel more Druidey, and they're Wis/Con, the perfect combination for a Swarm Druid. Also, the party I'm in is kinda against a goddess of madness, and Wilden tend to be anti-aberration. The more I designed him and read about my options and all the flavor of them, the more I wanted to play him, and the more I refined his personality and background.

    So my advice is to take everything that your character is, every decision you made, and ask "Why did my character choose this to be a major part of his life?" For example: "How does being a Human/Dwarf effect my character's upbringing compared to other races. How would my character have reacted to that upbringing? Why did they become a Druid? Why a Swarm Druid specifically?"

    Here's Cedarsting's info:
    Spoiler
    Show
    Cedarsting started out as "Swarm Druid looks interesting... What can I do with that?"

    -----

    Personality

    Hates aberrations, but is otherwise balance-minded. Except when fighting... Then he savors the violence. Usually uses Aspect of the Destroyer. Aspect has some slight effect on personality:

    Aspect of the Ancients - A little more cautious
    Aspect of the Destroyer - A little more aggressive
    Aspect of the Hunter - A little more secretive

    -----

    Mannerisms and Appearance

    Cedarsting has green needles like a cedar tree in the summer with a contrasting brown bark. He wild shapes into a swarm of fey insects that glow brighter than fireflies and sting like bees. He always uses the plural to speak of himself and occasionally calls himself "The Glowswarm" as a sort of title.

    -----

    Background

    Cedarsting had always been told as a sapling that Wilden came about to defend the Feywild and Natural world from the aberrations and madness of the Far Realm, but hadn't really believed that until he came across one of the places in the world where one could "look outside" (that is, to glimpse upon the Far Realm and tempt oneself of madness.) Being curious, Cedarsting took a quick glimpse. After several days of meditation in the forest, Cedarsting's mind was not brought into madness, but he understood the need to fight to protect the Feywild and Natural world. He learned to channel the power of the primal spirits to become what he calls The Glowswarm, a swarm of brightly glowing insects who's light is soothing to his friends and who's stingers are painful to his foes.

    -----

    Build
    Spoiler
    Show
    ====== Created Using Wizards of the Coast D&D Character Builder ======
    Cedarsting, level 17
    Wilden, Druid, Luminescent Swarm
    Primal Aspect: Primal Swarm
    Hardy Form: Hardy Form Will
    Background: Arcane Student Who Saw Too Much (Arcane Student Who Saw Too Much Benefit)

    FINAL ABILITY SCORES
    Str 9, Con 22, Dex 12, Int 11, Wis 23, Cha 11.

    STARTING ABILITY SCORES
    Str 8, Con 16, Dex 11, Int 10, Wis 17, Cha 10.


    AC: 32 Fort: 28 Reflex: 24 Will: 30
    HP: 124 Surges: 13 Surge Value: 33

    TRAINED SKILLS
    Nature +22, Heal +19, Perception +21, Insight +21

    UNTRAINED SKILLS
    Acrobatics +8, Arcana +8, Bluff +8, Diplomacy +9, Dungeoneering +14, Endurance +13, History +8, Intimidate +8, Religion +8, Stealth +10, Streetwise +8, Thievery +8, Athletics +6

    FEATS
    Druid: Ritual Caster
    Level 1: Ferocious Tiger Form
    Level 2: Stinging Swarm
    Level 4: Implement Expertise (totem)
    Level 6: Hide Armor Expertise
    Level 8: Toughness
    Level 10: Durable (retrained to Uncanny Dodge at Level 15)
    Level 11: Bolstered Swarm
    Level 12: Hunting Wolf Form
    Level 14: Quick Wild Shape
    Level 16: Scattering Swarm

    POWERS
    Druid at-will 1: Grasping Claws
    Druid at-will 1: Flame Seed
    Druid at-will 1: Swarming Locusts
    Power User Choice: Swarm Notes
    Druid encounter 1: Scattered Form
    Druid daily 1: Savage Frenzy
    Druid utility 2: Fleet Pursuit
    Druid encounter 3: Flowing Swarm
    Druid daily 5: Primal Wolverine
    Druid utility 6: Swarm Dispersal
    Druid encounter 7: Poison Sting
    Druid daily 9: Flurry of Stingers
    Druid utility 10: Swarm Swap
    Druid encounter 13: Expose Weakness (replaces Poison Sting)
    Druid daily 15: Revitalizing Pounce (replaces Savage Frenzy)
    Druid utility 16: Howl of the Wild
    Druid encounter 17: Scattered Form (replaces Scattered Form)

    ITEMS
    Ritual Book, Amulet of Protection +4, Predator Darkhide Armor +4, Strikebacks (heroic tier), Belt of Vigor (paragon tier), Tattoo of the Wolverine (heroic tier), Panther Slippers (heroic tier), Potion of Vitality (paragon tier) (3), Adventurer's Kit, Climber's Kit, Bracers of Rejuvenation (heroic tier), Handy Haversack (heroic tier), Rope of Climbing (heroic tier), Diadem of Acuity (heroic tier), Oalian's Balance Totem +4
    RITUALS
    Animal Messenger, Make Whole
    ====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
    Last edited by Thajocoth; 2009-12-13 at 03:40 AM.
    Avatar by me. It's Incendius Darkscale, a Good Dragonborn Dragon Sorcerer, Demonskin Adept, Prince of Hell, worshiper of the Platinum Dragon (Bahamut), specializing in Fire and Lightning, wielding a staff in each hand.

  5. - Top - End - #5
    Bugbear in the Playground
    Join Date
    Jan 2007

    Default Re: [4e] Swarm/Summoner Druid background help

    Quote Originally Posted by Edge of Dreams View Post
    (I have a hard time seeing dwarf as swarm-themed though)
    Gravel.

    minimum character limit says hi
    Diamond Mind avatar provided by Abardam.

  6. - Top - End - #6
    Orc in the Playground
     
    DwarfBarbarianGuy

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    Oct 2009

    Default Re: [4e] Swarm/Summoner Druid background help

    swarms of underground beasts would work fine for dwarfs.
    Rats or bats, cave beetles, spiders, ants.

    And as for reflavoring a frog use a jumping (or short flying) insect. Maybe locust, grasshopper, cicada or theres a type of spider that jumps and pounces.

  7. - Top - End - #7
    Barbarian in the Playground
     
    KIDS's Avatar

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    Mar 2006
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    Croatia
    Gender
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    Default Re: [4e] Swarm/Summoner Druid background help

    I second the locust or grasshopper idea for the toad, it should be very nice. It's up to you whether you want to make it a swarm of normal insects or just a single big specimen.
    There is no good and evil. There is only more and less.
    - Khorn'Tal
    -----------------------------------------
    Kalar Eshanti

  8. - Top - End - #8
    Bugbear in the Playground
     
    OrcBarbarianGuy

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    Jan 2009
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    Default Re: [4e] Swarm/Summoner Druid background help

    Quote Originally Posted by Inyssius Tor View Post
    Gravel.

    minimum character limit says hi
    A dwarf that wildshapes into a swirling mass of gravel would be one of the coolest characters ever.

    I support this.

  9. - Top - End - #9
    Bugbear in the Playground
     
    BlueKnightGuy

    Join Date
    Jul 2008

    Default Re: [4e] Swarm/Summoner Druid background help

    I think a jumping spider works better, mainly because of the pull effect of the attack, call it web or something.

    Isn't there some ridiculous harpoon shooting cricket in one of the 3.x MMs?

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