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  1. - Top - End - #1
    Bugbear in the Playground
     
    Mongoose87's Avatar

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    Default Feat: A little something for the Fighters

    Specialist Charger
    Your focused training enables you to make a more devastating charge attack.
    Prerequisites: Weapon Focus, Weapon Specialization with selected weapon
    Benefit: When making a Charge attack, you pick your spots on the way in, and are able to make a Full Attack, when charging, so long as you are wielding a weapon for which you have this feat.
    Special: You may take this feat as many times as you wish, with a different weapon each time.
    Normal: You can usually only make a single attack on a charge.
    Last edited by Mongoose87; 2009-12-13 at 02:20 PM.
    Quote Originally Posted by Doc Roc View Post
    Ring of Evasion means never playing a monk with monk levels again. There is just no reason to dip that stuff. I know we're all about using every part of the buffalo here, but can we just admit that it's inedible?

  2. - Top - End - #2
    Ogre in the Playground
     
    BlackDragon

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    Default Re: Feat: A little something for the Fighters

    So it's essentially Pounce. The feat, while pretty good on it's own, gets crazy when you pair it with the classic ubercharger tricks. This multiplies charge damage that is already nearing four digits.
    Frog in the playground.

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    Wall of text attacks! CRITS!

  3. - Top - End - #3
    Bugbear in the Playground
     
    Mongoose87's Avatar

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    Default Re: Feat: A little something for the Fighters

    Quote Originally Posted by Frog Dragon View Post
    So it's essentially Pounce. The feat, while pretty good on it's own, gets crazy when you pair it with the classic ubercharger tricks. This multiplies charge damage that is already nearing four digits.
    It's essentially pounce, yes. While the one-level dip in Barbarian is an easy way to get it, I dislike the flavor of it. Thus, a feat.
    Quote Originally Posted by Doc Roc View Post
    Ring of Evasion means never playing a monk with monk levels again. There is just no reason to dip that stuff. I know we're all about using every part of the buffalo here, but can we just admit that it's inedible?

  4. - Top - End - #4
    Ettin in the Playground
     
    deuxhero's Avatar

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    Default Re: Feat: A little something for the Fighters

    Ditch the 2 worthless requirments. No one will take this over a dip in barbarian (and that nets lots of little goodies other than pounce).

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    Ettin in the Playground
     
    SurlySeraph's Avatar

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    Default Re: Feat: A little something for the Fighters

    I'd either leave it as-is or remove the prereqs and instead require 4 levels in Fighter to take it. Melee characters do pretty much require Pounce or something equivalent to keep up at higher levels, so it's good to formalize that with a feat.
    Quote Originally Posted by Thespianus View Post
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  6. - Top - End - #6
    Bugbear in the Playground
     
    Mongoose87's Avatar

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    Default Re: Feat: A little something for the Fighters

    What about just requiring Weapon Focus? I feel like it's too useful to cost just one feat.
    Quote Originally Posted by Doc Roc View Post
    Ring of Evasion means never playing a monk with monk levels again. There is just no reason to dip that stuff. I know we're all about using every part of the buffalo here, but can we just admit that it's inedible?

  7. - Top - End - #7
    Ettin in the Playground
     
    deuxhero's Avatar

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    Default Re: Feat: A little something for the Fighters

    I'm of the opinion that if something can be gotten in a dip, you should be able to take a feat for it.

  8. - Top - End - #8
    Firbolg in the Playground
     
    PairO'Dice Lost's Avatar

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    Default Re: Feat: A little something for the Fighters

    Quote Originally Posted by Mongoose87 View Post
    What about just requiring Weapon Focus? I feel like it's too useful to cost just one feat.
    Indeed it is very useful--not to the point that you need to increase the prerequisites, though. You really shouldn't need a feat for it at all, since reliance on full attacks is already a major weakness of melee types and since you could move and attack just fine in 1e and 2e. A feat that just flat-out gives you Pounce would be just fine in my book.
    Better to DM in Baator than play in Celestia
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  9. - Top - End - #9
    Ogre in the Playground
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    Default Re: Feat: A little something for the Fighters

    Quote Originally Posted by deuxhero View Post
    Ditch the 2 worthless requirments. No one will take this over a dip in barbarian (and that nets lots of little goodies other than pounce).
    Lies. Me and my fighter/paladin buddies don't do so well with barbarian multiclasses.

    Quote Originally Posted by PairO'Dice Lost View Post
    Indeed it is very useful--not to the point that you need to increase the prerequisites, though. You really shouldn't need a feat for it at all, since reliance on full attacks is already a major weakness of melee types and since you could move and attack just fine in 1e and 2e. A feat that just flat-out gives you Pounce would be just fine in my book.
    I can dig it.
    Last edited by Lappy9000; 2009-12-13 at 07:31 PM.

  10. - Top - End - #10
    Dwarf in the Playground
     
    BlackDragon

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    Default Re: Feat: A little something for the Fighters

    I also converted Pounce into a feat in my games, in a very similar way:

    Pounce
    Prerequisites: Weapon Focus (any weapon), Base Attack Bonus +6.
    Benefit: By expending your swift action this round you can make a full attack action at the end of the movement in a charge, with a weapon in which you benefit from the Weapon Focus feat, your turn is over after this.
    Special: A fighter can take Pounce as one of his fighter bonus feats.

    I had to ban the Heedless Charge section of the Shock Trooper feat, so everything runs smoothly.

    This feat has also become a great help for fighter-like characters:

    Reach
    Prerequisites: Weapon Focus (any weapon), Base Attack Bonus +6, small size or larger.
    Benefit: The reach of all weapons in which you benefit from the Weapon Focus feat is increased by 5 feet. The bonus of this increase in reach is not multiplied when changing size, is always 5 feet.
    Special: A fighter can take Pounce as one of his fighter bonus feats.

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