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  1. - Top - End - #1
    Ogre in the Playground
     
    Imp

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    Mar 2008
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    Default [4e] Build Ideas for Christmas One Shot

    I'm potentially taking part in a Christmas-themed humorous one shot, and I've decided to play that wonderful trope, the big, lovably stupid bruiser. Other than that I'm not sure where I'm going just yet. I'm pretty sure we're going to be somewhere in the middle of Paragon tier. I don't play much 4e, so I might not be too familiar with particular rules, feats, etc. Please bear with me.

    Anyway, I'd like the playground to give me a few build ideas for a barbarian/fighter/whatever else fits the above trope. Links to handbooks on CO or BG is fine, but I'm mostly looking for specific build ideas, not general guides. Mechanically effective builds that aren't abusive are obviously a plus. Pointing out a particularly awesome/fun encounter or daily power is good as well.

    Other things... Standard PB; the only other character I know about is a brutal rogue; I've only played in heroic tier so I probably won't know much about paragon paths/feats you mention. I'll add other things to this list as people ask the obvious questions I missed.

    Oh, and the DM approves of non-core sources on a case-by-case basis (mostly yes), so please tell me where your non-core sources come from. Thanks everyone.
    Quote Originally Posted by The Giant
    I want tools to use in the game, not a blank check to do what I want. I can already do what I want.

  2. - Top - End - #2
    Titan in the Playground
     
    PaladinGuy

    Join Date
    Dec 2007
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    UTC -6

    Default Re: [4e] Build Ideas for Christmas One Shot

    Thaneborn Barbarian or Bravura Warlord. "LET'S SMASH THROUGH THAT ARMY OF GUYS THERE! YYYYEEEEEEEAAAAAAAAHHHHH!!!!!"

  3. - Top - End - #3
    Bugbear in the Playground
     
    HalflingRangerGuy

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    Manila, PH
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    Default Re: [4e] Build Ideas for Christmas One Shot

    christmas? make an elf, wear green, open each combat by chucking coal at your opponent; "you get a pice of coal this year you naughty kid... what you want a toy? i'll give you a toy!" (pull out your executioner's axe) i guess it would work with a fat dwarf in a red suit too.
    My mother says: those on fire should roll.

  4. - Top - End - #4
    Orc in the Playground
     
    Pramxnim's Avatar

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    Dec 2008
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    Burnaby, BC
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    Default Re: [4e] Build Ideas for Christmas One Shot

    I'll second the Thaneborn build, and for extra humour, go with a Halfling Thaneborn! Coincidentally, I have a Thaneborn Halfling build laid out all the way to epic, and I can easily scoop up the level 16 version to put here.

    The build assumes the use of the PHB, PHB II, Adventurer's Vault, Adventurer's Vault 2, Primal Power, Dragon magazine issues 378 and 379, plus one teeny weeny item from Eberron Player's Guide.

    Spoiler
    Show
    Snapshot, Level 16

    Race: Halfling (PHB)
    Class: Barbarian (PHB 2)
    Feral Might: Thaneborn Triumph (PHB 2)
    Paragon Path: Ancestral Weapon (PP) or Calm Fury (PP), whatever floats your boat.

    Ability Scores, with racial adjustments:
    Strength 20 (+5)
    Constitution 13 (+1)
    Dexterity 17 (+3)
    Intelligence 9 (-1)
    Wisdom 12 (+1)
    Charisma 20 (+5)

    HP: 118 --> 15 base, +13 Constitution, +90 levels
    Bloodied: 59 HP or less
    Healing Surges: 9 --> 8 base, +1 Constitution
    Healing Surge Value: 29 HP

    AC: 32 --> 18 base, +3 ability (Dexterity), +7 armor, +2 Barbarian Agility +2 Small Warrior
    Fortitude: 30 --> 18 base, +5 ability (Strength), +2 class, +3 Enhancement, +2 Feyhide
    Reflex: 28 --> 18 base, +3 ability (Dexterity), +2 Barbarian Agility, +3 enhancement +2 Small Warrior
    Will: 27 --> 18 base, +5 ability (Charisma), +3 enhancement, +1 Circlet

    Initiative: +11 --> 8 (1/2 level) +3 ability (Dexterity)
    Speed: 6 --> 6 base
    Att bonus: +8 (1/2 Lvl) + 5 (Str) + 3 (Enhancement) + 2 (Weapon Expertise) + 3 (Prof)
    Damage bonus: +16 damage (5 Str + 3 Enhancement + 4 Iron Armbands + 2 Weapon Focus +2 Scrappy)


    Racial Powers:
    Second Chance (PHB)

    At-Will Attack Powers:
    L1 - Howling Strike (PHB 2)
    L1 - Pressing Strike (PHB 2)

    Encounter Attack Powers:
    L3 - Daring Charge (PHB II)
    L7 - Fearsome Smash (PP) OR Curtain of Steel (PHB II)
    L11 - Furious Calm (PP) OR Blood-Spattered Fury (PP)
    L13 - Blood-Frenzy Strike (PP)

    Daily Attack Powers:
    L5 - Rage of the Crimson Hurricane (PP)
    L9 - Rage of the Death Spirit (PP)
    L15 - Ancestral War Band (PP)

    Utility Powers:
    L2 - Shrug it Off (PP)
    L6 - Feral Rejuvenation (PP)
    L10 - Heart Strike (PHB II)
    L12 - Deliberate Rampage (PP) OR Ancestor's Presence (PP)

    Skills:
    Acrobatics (+17) --> +8 (1/2 level) +3 ability (Dexterity), +2 racial, +5 trained, -1 armor
    Athletics (+17) --> +8 (1/2 level) +5 ability (Strength), +5 trained, -1 armor
    Intimidate (+18) --> +8 (1/2 level) +5 ability (Charisma), +5 trained
    Perception (+14) --> +8 (1/2 level) +1 ability (Wisdom), +5 trained

    Feats:
    Weapon Proficiency (Bastard Sword) (PHB)
    Weapon Expertise (Heavy Blades) (PHB)
    Scrappy (Dragon 379)
    Raging Bloodcut (PP)
    Student of the Sword (PHB)
    Small Warrior's Defense (Dragon 378)
    Lost in the Crowd (PHB)
    Underfoot (PHB) OR Primal Halfling Counterattack (PP)
    Weapon Focus (Heavy Blades) (PHB)
    Deadly Rage (PHB II)

    Gear (Expected GP = 160,000):
    L17 (65,000gp): +4 Marauder's Armor (AV2)
    L16 (45,000gp): Iron Armbands of Power (Paragon, AV)
    L14 (21,000 gp): +3 Wounding Bastard Sword (AV)
    L12 (13,000gp): +3 Cloak of Resistance (PHB)
    L11 (9,000 gp): +3 Magic Javelin (PHB)
    L8 (3,400 gp): Circlet of Indomitability (AV)
    L6 (1,800 gp): Horned Helm (Heroic Tier) (PHB)
    L5 (1,000 gp): Eberron Shard of Bleeding Wounds (EPG)
    L2 (520gp): Boots of the Adept Charging (AV)
    Loose change: 1,280 gp

    Discussion
    Feats
    Weapon Focus is self-explanatory (+2 bonus to damage = Good). Deadly Rage is a decent damage booster in general.
    Since your defenses are pretty solid with Lost in the Crowd and Marauder's armor, it might be a bit overkill to get Underfoot as well, so you might want to go for Primal Halfling Counterattack for some neat Nova Potential (+6 damage for 1 round against the target of your Second Chance power. AP away!)
    Items
    Marauder's Armor is great at this level, since it gives you +2 bonus to AC until EoNT. You can safely charge every turn without worry.
    Powers
    Blood-Frenzy Strike sets up a great combo with ongoing damage since it gives 3+Charisma vulnerability. It also helps your allies greatly, even more than Escalating Violence and fits the theme. Storm of Blades is also possible, but it's too selfish for this build ^^.
    Ancestral War Band Rage gives you auto-CA until the end of the encounter and a hyped-up version of Brutal 1 along with a decent damaging attack. Very useful power in general.
    Deliberate Rampage: 1/Enc gives you an awesome Rampage!
    Ancestral Presence: Mark the big bad and gain a reliable damage bonus against him until the end of the encounter.


    The focus of the build is two-fold:

    1. Charge as much as possible, making use of Howling Strike as your main damage dealer. Marauder's Armor coupled with Lost in the Crowd will take care of your AC after you charge, and Nimble Reaction (Halfling racial feature) will protect you from Opportunity Attacks on the way to your target.

    2. Deal nasty Ongoing Damage to your enemies via your Daily Rages / Rage Strike. With Raging Bloodcut, you can choose to sacrifice 2d10 damage from your Rage attacks (or Rage Strike) and deal 12 Ongoing Damage (Save Ends at -3 penalty thanks to Wounding Weapon), which averages out to 30 damage over 2.5 rounds, better than the damage you're sacrificing. You can also, as a daily item power, deal 12 Ongoing Damage (SE at -3 penalty) when you hit with your Wounding Bastard Sword. Enjoy the bleeding!

    If you have any queries on how the feats and powers work because you don't have some of the books I mentioned, feel free to PM me and I'll explain them to you. Hope you have fun with the Christmas Game!

    PS: Oh, if you can, please do tell me the characters your friends are using, as I might just yoink them to use in my own Christmas game that I'm planning (I plan to have pre-made characters to hand out, since I don't know who'll be playing). Happy holidays!
    Last edited by Pramxnim; 2009-12-14 at 12:56 AM.
    My current homebrews

    The gods play with dice and parchment!

  5. - Top - End - #5
    Bugbear in the Playground
     
    BlueKnightGuy

    Join Date
    Jul 2008

    Default Re: [4e] Build Ideas for Christmas One Shot

    Quote Originally Posted by GoodbyeSoberDay View Post
    I'm potentially taking part in a Christmas-themed humorous one shot, and I've decided to play that wonderful trope, the big, lovably stupid bruiser.
    'Big' Races: Minotaur, Goliath, Bugbear, Gnoll, Dragonborn, Warforged.

    I'd probably go with a Goliath, WotC seems to have been pushing them as big and lovable since they created them.

  6. - Top - End - #6
    Ogre in the Playground
     
    Thajocoth's Avatar

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    Austin TX
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    Default Re: [4e] Build Ideas for Christmas One Shot

    Warforged as a giant Toy Soldier or Bugbear as a giant Teddy Bear.
    Avatar by me. It's Incendius Darkscale, a Good Dragonborn Dragon Sorcerer, Demonskin Adept, Prince of Hell, worshiper of the Platinum Dragon (Bahamut), specializing in Fire and Lightning, wielding a staff in each hand.

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