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Thread: Nasty nasty chemicals
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2009-12-15, 08:49 PM (ISO 8601)
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Nasty nasty chemicals
My brain is filled with things which should probably not be there. One of these things is a number of chemicals which are relatively nasty, although they are far from the nastiest out there. However, I personally like them, and so I now ask the playground: what game effects would these things have?
- Poly-chlorinated biphenyls
- Putrescine
These are just the ones off the top of my head. So, ideas?If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2009-12-15, 08:51 PM (ISO 8601)
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- Feb 2009
Re: Nasty nasty chemicals
Hydroflouric acid: Deals 1d10 constitution drain each round for 3 rounds, if used on creatures immune to constitution drain. this completely removes 2d10 hit dice instead, if used on objects, it deals 50 damage per round, add +1 to the die number for damage or +10 for damage to objects, and the duration for each additional fluid ounce. This affects creatures immune to acid, but it's damage is halved against such creatures. Hydroflouric acid is some nasty stuff.
Last edited by Volkov; 2009-12-15 at 08:55 PM.
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2009-12-15, 08:55 PM (ISO 8601)
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- Mar 2009
Re: Nasty nasty chemicals
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2009-12-15, 08:56 PM (ISO 8601)
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- Oct 2009
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Re: Nasty nasty chemicals
Sulfuric acid: You do NOT want to know what it does to water- and carbon-based objects.
Okay, I'll tell you. Pour sulfuric acid on sugar. C6H12O6, you know?
The second the sulfuric acid hits the sugar, the sugar turns into a foul brown liquid, evaporates, and all that's left is what appears to be extremely porous carbon.
Now imagine what it would do to human flesh.My webcomic!
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2009-12-15, 08:57 PM (ISO 8601)
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- Feb 2009
Re: Nasty nasty chemicals
I made a hydroflouric acid Elemental once. It mopped the floor with most any creature I put it up against with a similar CR rating.
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2009-12-15, 08:58 PM (ISO 8601)
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2009-12-15, 08:58 PM (ISO 8601)
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2009-12-15, 08:59 PM (ISO 8601)
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2009-12-15, 08:59 PM (ISO 8601)
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Re: Nasty nasty chemicals
If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2009-12-15, 08:59 PM (ISO 8601)
- Join Date
- Oct 2009
- Location
- New York
- Gender
Re: Nasty nasty chemicals
My webcomic!
Currently DMing:
Tales of Aequar: Runite's Rise IC
OOC Map
Playing Natalia Bolts,Jadeite Nocrius, and Soren Lowell
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2009-12-15, 09:00 PM (ISO 8601)
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- Mar 2009
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2009-12-15, 09:01 PM (ISO 8601)
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2009-12-15, 09:01 PM (ISO 8601)
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Re: Nasty nasty chemicals
Ununheptium would degrade to nothingness within a round or two, even if you somehow gathered up enough of it to make a 48,000 pound monster. But it would turn any area it was in so radioactive that no form of life would be able to inhabit it for years.
Also, Compoundal would sound, stupid...To say the least."No extra charge!"
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2009-12-15, 09:02 PM (ISO 8601)
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- Jan 2009
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2009-12-15, 09:03 PM (ISO 8601)
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My webcomic!
Currently DMing:
Tales of Aequar: Runite's Rise IC
OOC Map
Playing Natalia Bolts,Jadeite Nocrius, and Soren Lowell
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2009-12-15, 09:03 PM (ISO 8601)
- Join Date
- Mar 2009
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- Long Shiny Cloud-land
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Re: Nasty nasty chemicals
If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2009-12-15, 09:03 PM (ISO 8601)
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- Mar 2009
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2009-12-15, 09:04 PM (ISO 8601)
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- Feb 2009
Re: Nasty nasty chemicals
Last edited by Volkov; 2009-12-15 at 09:05 PM.
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2009-12-15, 09:04 PM (ISO 8601)
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Last edited by Fortuna; 2009-12-15 at 09:04 PM.
If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2009-12-15, 09:05 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- Pittsburgh
Re: Nasty nasty chemicals
Hydrochloric Acid: Gas
If you breathe this chemical for extended period of time (like trapped in a room)
Less than 30 seconds and more: 3d10 acid damage
More than 30 seconds and more: 3d10 con mod damage
More than 60 seconds: Death
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2009-12-15, 09:06 PM (ISO 8601)
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- Jun 2009
Re: Nasty nasty chemicals
Phosgene: Breath it and die.
Chlorine Trifluoride: Be exposed to it and melt and/or catch fire.Last edited by Pharaoh's Fist; 2009-12-15 at 09:10 PM.
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2009-12-15, 09:07 PM (ISO 8601)
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2009-12-15, 09:07 PM (ISO 8601)
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- Mar 2009
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Re: Nasty nasty chemicals
Wow. We are evil evil people. Does anyone else have things like this that are not almost instantly fatal?
If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2009-12-15, 09:07 PM (ISO 8601)
- Join Date
- Jan 2009
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2009-12-15, 09:07 PM (ISO 8601)
- Join Date
- Feb 2009
Re: Nasty nasty chemicals
Of course, nothing is worse than a P-239 Elemental. Hit it too hard and you, the city, and everything in a large radius will become a radioactive black smear on the ground. Its one enemy you cannot afford to kill.
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2009-12-15, 09:09 PM (ISO 8601)
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Re: Nasty nasty chemicals
Yes, but at what concentration? Last year in chem class we ended up breathing HCl fumes for the entire 40-minute period by mistake. My throat was burning me but I was fine in about half an hour.
And yeesh with the HF. Lemme think of fluff for sulfuric acid. Not great at homebrew though.Last edited by CoffeeIncluded; 2009-12-15 at 09:10 PM.
My webcomic!
Currently DMing:
Tales of Aequar: Runite's Rise IC
OOC Map
Playing Natalia Bolts,Jadeite Nocrius, and Soren Lowell
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2009-12-15, 09:10 PM (ISO 8601)
- Join Date
- Aug 2008
Re: Nasty nasty chemicals
Cesium is scary. Really though, you want a scary chemical? Nicotine. That stuff makes cyanide look pathetic. The air around it is dangerous. It is the single most dangerous thing in cigarette smoke, and that is extremely diluted. Straight nicotine is one of the nastiest compounds around.
I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.
I'm not joking one bit. I would buy the hell out of that. -- ChubbyRain
Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.
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2009-12-15, 09:11 PM (ISO 8601)
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- Feb 2009
Re: Nasty nasty chemicals
I vote that WOTC should make the elemental plane of Plutonium 239. Just one, one overapplication of force and everyone, everywhere dies. It'd be hilarious.
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2009-12-15, 09:13 PM (ISO 8601)
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- Feb 2009
Re: Nasty nasty chemicals
You want frightening, it's dihydrogen monoxide! '
Dihydrogen monoxide:
* is called "hydroxyl acid", the substance is the major component of acid rain.
* contributes to the "greenhouse effect".
* may cause severe burns.
* is fatal if inhaled.
* contributes to the erosion of our natural landscape.
* accelerates corrosion and rusting of many metals.
* may cause electrical failures and decreased effectiveness of automobile brakes.
* has been found in excised tumors of terminal cancer patients.
Despite the danger, dihydrogen monoxide is often used:
* as an industrial solvent and coolant.
* in nuclear power plants.
* in the production of Styrofoam.
* as a fire retardant.
* in many forms of cruel animal research.
* in the distribution of pesticides. Even after washing, produce remains contaminated by this chemical.
* as an additive in certain "junk-foods" and other food products.
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2009-12-15, 09:13 PM (ISO 8601)
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Re: Nasty nasty chemicals
I dunno the exact data calculations, but it would do a lot of damage to anything water-based. So basically Water Elementals are screwed around it. Maybe some minor heat damage as well, since it's so exothermic...
Last edited by CoffeeIncluded; 2009-12-15 at 09:13 PM.
My webcomic!
Currently DMing:
Tales of Aequar: Runite's Rise IC
OOC Map
Playing Natalia Bolts,Jadeite Nocrius, and Soren Lowell