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    Barbarian in the Playground
     
    Rasman's Avatar

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    Default Crafting & Professions

    So, I've been thinking about adding either a Craft or Profession to my current character, but I can't really find any rules about making items or fulfilling a profession. Anyone know any specific books, tables, pages or sites or threads I should look at?
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    Assassin89's Avatar

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    Default Re: Crafting & Professions

    Did you try looking in the PHB under the craft skill? Not sure about how profession works, except for the one check per week and the result relates to wages somehow.
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    Barbarian in the Playground
     
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    Default Re: Crafting & Professions

    Quote Originally Posted by Assassin89 View Post
    Did you try looking in the PHB under the craft skill? Not sure about how profession works, except for the one check per week and the result relates to wages somehow.
    I understand it at that level, I suppose, what I'm trying to figure out is how to craft an item with specific benefits.

    What I'm basically trying to make is a Martially Attuned Blossom Cutter Longspear or Glaive, possibly with other effects like Ki Focus, Wounding, Speed, Dancing, Whirling or Resounding. But I don't really understand what materials I'm supposed to collect.
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    Zaydos's Avatar

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    Default Re: Crafting & Professions

    A wizard with Craft Magic Arms and Armor?
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    Default Re: Crafting & Professions

    Magical effects are added with the Craft Magic Arms and Armor feat. You have to be a spellcaster with the appropriate spells to do it. The best you can achieve with the mundane Craft skill, at least under standard rules, is to make a Masterwork item.

    If you already understood that and just are wondering what you have to do to actually use Craft Magic Arms- get some GP. Make a big pile out of it. Watch it spontaneously disintegrate as magic builds up in whatever you're making. The rules greatly abstract the components for magic items; the only game requirement is that you pay a certain GP cost and a certain XP cost. What exactly comprises all that GP doesn't really matter, as long as it's suitably valuable.

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    Default Re: Crafting & Professions

    Step 1: Craft a masterwork item. Only masterwork items are enchantable
    Step 2: Have a wizard enchant it.

    The ONLY attributes you can do using mundane craft skills is create the item, make it masterwork, and use an exotic material (duskwood, mythral, adamantium, alchemical silver, cold iron, etc).

    The following are magical enchantments you need a caster to add to your masterwork item:
    Martially Attuned Blossom Cutter, Ki Focus, Wounding, Speed, Dancing, Whirling or Resounding

    The following are doable with the craft skill:
    Longspear or Glaive
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    Barbarian in the Playground
     
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    Default Re: Crafting & Professions

    Quote Originally Posted by taltamir View Post
    Step 1: Craft a masterwork item. Only masterwork items are enchantable
    Step 2: Have a wizard enchant it.

    The ONLY attributes you can do using mundane craft skills is create the item, make it masterwork, and use an exotic material (duskwood, mythral, adamantium, alchemical silver, cold iron, etc).

    The following are magical enchantments you need a caster to add to your masterwork item:
    Martially Attuned, Blossom Cutter, Ki Focus, Wounding, Speed, Dancing, Whirling or Resounding

    The following are doable with the craft skill:
    Longspear or Glaive
    ok, so with the craft skill I can only create the basic form. THAT is what I didnt' really understand because it didn't make sense how I was supposed to make a weapon Martially Attuned, but I get it now...thnx everyone
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