Support the GITP forums on Patreon
Help support GITP's forums (and ongoing server maintenance) via Patreon
Results 1 to 5 of 5
  1. - Top - End - #1
    Barbarian in the Playground
     
    HalflingRangerGuy

    Join Date
    Mar 2009
    Location
    Sin City
    Gender
    Male

    Default Good Ranger/Dervish/Scout Equipment?

    Hey guys its me again. Right now I have build a Ranger6/Scout4/Dervish10 Character with the following skills and feats:

    Human Ranger6/Scout4/Dervish10
    Stats (natural no enchantments)-
    STR: 21
    DEX: 18
    CON: 18
    INT: 16
    WIS: 16
    CHA: 15

    Skills:
    Climb- 1 rank + STR
    Diplomacy- 11 ranks + CHA + 2 (sense motive)
    Hide- 23 ranks + DEX
    Jump- 5 ranks + STR + 2 (from tumble)
    Knowledge (Dungeoneering)- 5 ranks + INT
    Knowledge (Nature)- 5 ranks + INT + 2 (from Survival)
    Knowledge (Geography)- 5 ranks + INT
    Listen- 23 ranks + WIS
    Move Silently- 23 ranks + DEX
    Perform (Dance)- 21 ranks + CHA
    Search- 23 ranks + INT
    Sense Motive- 5 ranks + WIS
    Spot- 23 ranks + WIS
    Survival- 23 ranks + WIS + 4 (from knowledges)
    Tumble- 9 ranks + DEX + 2 (from jump)

    Feats:
    1st- track, dodge
    Human- able learner
    2nd- Two-weapon fighting
    3rd-Endurance, mobility
    6th- Improved Two weapon fighting, Weapon Focus [Scimitar]
    9th-combat Expertise
    10th- Swift Hunter (CoS 81)
    12th- Deadly Defense (CoS 76)
    15th-Improved Skirmish (CoS 78)
    18th- Acrobatic Strike (PHII 71)
    BF- Cleave, Great Cleave, Spring Attack (while dervish dancing)

    Favored Enemies:
    Elf +2, Undead +4, constructs +4

    Dervish Abilities:
    Dance of Death
    Dervish Dance 5/day
    Fast movement +15ft
    Movement Mastery
    Improved Reaction
    Elaborate Parry
    Tireless Dance
    +3 AC

    Scout Abilities:
    Skirmish 3d6 + 2AC (Improved Skirmish 5d6 +4 AC)
    trapfinding
    Uncanny Dodge
    Trackless Step
    Fast movement +10ft
    Bonus Feat: Swift Hunter (4th lvl scout)

    Ranger Abilities:
    Distracting Attack (PHII) no animal companion

    the idea with this character is that he must be able to critical hit ALOT and be dependable while moving constantly. I got help from the forums before but when I went to go search for the forum it appears it has been deleted. I know of one good feat that would help this guy (Darkstalker from LoM) but any other ideas would be good. Also equipment would be appreciated. Otherwise he is all up there. Thanks GITP and please do help me out here its for an epic level campaign and I need to get approval for all your advice before I can finish the build. Thanks again for all the help
    Spoiler
    Show
    Quote Originally Posted by Drascin View Post
    DM: "And now you descend into the mazelike tunnels, where no light save for what magic you bring will illuminate your path, as you search for-"
    Player: "I'm preparing Teleport twice each day."
    DM: "...and there goes the tension by the window"

    Spoiler
    Show
    I Am A: Lawful Good Human Ranger (3rd Level)
    Ability Scores
    Strength: 15
    Dexterity: 18
    Constitution: 16
    Intelligence: 16
    Wisdom: 16
    Charisma: 14

  2. - Top - End - #2
    Barbarian in the Playground
     
    HalflingRangerGuy

    Join Date
    Mar 2009
    Location
    Sin City
    Gender
    Male

    Default Re: Good Ranger/Dervish/Scout Equipment?

    Sorry tumble should be 12 ranks.
    Spoiler
    Show
    Quote Originally Posted by Drascin View Post
    DM: "And now you descend into the mazelike tunnels, where no light save for what magic you bring will illuminate your path, as you search for-"
    Player: "I'm preparing Teleport twice each day."
    DM: "...and there goes the tension by the window"

    Spoiler
    Show
    I Am A: Lawful Good Human Ranger (3rd Level)
    Ability Scores
    Strength: 15
    Dexterity: 18
    Constitution: 16
    Intelligence: 16
    Wisdom: 16
    Charisma: 14

  3. - Top - End - #3
    Barbarian in the Playground
     
    HalflingRangerGuy

    Join Date
    Mar 2009
    Location
    Sin City
    Gender
    Male

    Default Re: Good Ranger/Dervish/Scout Equipment?

    Quote Originally Posted by Os1ris09 View Post
    Sorry tumble should be 12 ranks.
    Also favored enemies up to that point are Elf +2, Undead +4, and Constructs +4
    Spoiler
    Show
    Quote Originally Posted by Drascin View Post
    DM: "And now you descend into the mazelike tunnels, where no light save for what magic you bring will illuminate your path, as you search for-"
    Player: "I'm preparing Teleport twice each day."
    DM: "...and there goes the tension by the window"

    Spoiler
    Show
    I Am A: Lawful Good Human Ranger (3rd Level)
    Ability Scores
    Strength: 15
    Dexterity: 18
    Constitution: 16
    Intelligence: 16
    Wisdom: 16
    Charisma: 14

  4. - Top - End - #4
    Titan in the Playground
     
    AssassinGuy

    Join Date
    May 2006
    Location
    Sunnydale

    Default Re: Good Ranger/Dervish/Scout Equipment?

    You don't want to run out of Dervish Dance movement, which can be a problem if enemies are spaced out. One good fix for this is some wings that let you fly at 2x land speed; that basically doubles your speed. Do you mind being Evil? Feathered Wings are a graft from Fiend Folio (page 210) which do that. As a graft they take up graft slots rather than magic item slots, and can't be stolen.

  5. - Top - End - #5

    Default Re: Good Ranger/Dervish/Scout Equipment?

    Anklets of Translocation let you move 10 ft. 2/day as a swift action. This allows you to move a tiny bit and still get a full attack action and, I believe, skirmish.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •