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Thread: Free running skill check?
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2009-12-19, 07:49 PM (ISO 8601)
- Join Date
- Dec 2009
Free running skill check?
what would be an appropriate skill check for wanting to free run? Example: run-jumping to the top of a row of barrels, continuing a few steps, kicking off the wall to land on/grab the ledge of a rooftop, and disappear into the night. Is this a blend of Jump and balance? I have considered the thought that it could be a house ruled enhancement that recieved skill points, but just lookin for input.
Thanks in advance!
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2009-12-19, 07:53 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- A warmish part of Canada
- Gender
Re: Free running skill check?
I would require a skill check of Tumble, DC 10 for the first square +5 for each subsequent action, and it slows down your speed by 5 feet.
Thus, it fits within the current rules and it slower than running on a flt surface.In Dungeons and Dragons, racism is frowned upon, unless you're playing an elf. Then it's an interesting character trait.
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2009-12-19, 10:16 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- In the shadows Waiting...
- Gender
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2009-12-20, 12:24 AM (ISO 8601)
- Join Date
- May 2006
- Location
- Sunnydale
Re: Free running skill check?
Plus Balance checks when running along wall tops.
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2009-12-20, 12:28 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Maryland
- Gender
Re: Free running skill check?
Jump, tumble, balance, acrobatics, I guess. All depends on the exact course.
I think it'd be an interesting concept to base a character off, come to think of it. Rogue, probably.
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2009-12-20, 12:50 AM (ISO 8601)
- Join Date
- Feb 2009
- Gender
Re: Free running skill check?
I think that while they certainly shouldn't be necessary, skill tricks are very appropriate for this sort of thing. (They're in Complete Scoundrel, but you probably knew that already.)
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