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Thread: Favored Enemy builds?
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2009-12-22, 09:24 AM (ISO 8601)
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Favored Enemy builds?
Just out of curiousity, are there any builds that have all creature types as favored enemy(or atleast enough favored enemies that cover90% of creature types)
I wonder how many we can get in a build any way...
at work atm but ill see if i can scrounge up any builds in a bit.
any way what does the playground think?
Edit:
Ok heres what i got so far.
half elf
Ranger 1 -construct
barbarian 1 -animal
paladin of freedom 1 -elemental
ranger 3 -undead
slayer 1 -psi
darkwood stalker 1 -orcs
scar enforcer 1 -elves/humans
Stone blessed(gnome) 3
giant slayer 1 -giant
1. expedius dodge
3. wild talent
6. devoted tracker
9.
12.
15.
18.
is there any class feature or feat out there that lets you change your favored enemyLast edited by RagnaroksChosen; 2009-12-22 at 10:07 AM.
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2009-12-22, 09:40 AM (ISO 8601)
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Re: Favored Enemy builds?
Not sure if this is what you are looking for, but Stalker of Kharesh from Book of Exalted Deeds gains "Favored Enemy - Evil"
There is also a feat that gives you a bonus on power attack against favored Enemies somewhere, and the Scout/Ranger feat lets you skirmish creatures immune to criticals if they are your favored enemy.
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2009-12-22, 09:56 AM (ISO 8601)
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Re: Favored Enemy builds?
You can't cover every creature, but with a bit of cleverness, you can hit most of them. Stalker of...something(BoED) gets you FE:Evil, CArc gets you FE:Arcanist, which basically means everything the way they wrote it. Then just take Golems, Animals, and the other neutral types and you're good.
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2009-12-22, 03:13 PM (ISO 8601)
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Re: Favored Enemy builds?
Knowledge Devotion. Done, or close enough.
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2009-12-22, 03:17 PM (ISO 8601)
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Re: Favored Enemy builds?
ya knowledge devotion with a ton a favored enemies would be fun.
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2009-12-22, 09:12 PM (ISO 8601)
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Re: Favored Enemy builds?
If you could work Chameleon into your build, you could use your floating feat for Extra Favored Enemy, and change it each day according to your needs. It's a 3.0 feat, though, so I'm not sure how legal it is.
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2009-12-22, 10:29 PM (ISO 8601)
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Re: Favored Enemy builds?
As has been mentioned, Stalker of Kharesh (BoED) gives you Favored Enemy Evil. Complete Mage has a Ranger alternate class feature or something that gives you Favored Enemy Arcanist (ie, anyone who casts arcane spells or spell-like abilities). Honestly, there's really no reason to go beyond that unless you're a Swift Hunter build. But if you wanted to make Favored Enemy your thing, you can also take the Favored Power Attack, Nemesis, and Wise to Your Ways feats, and the Extra Favored Enemy if you really need it.
Not the most optimal use of your levels or feats, but fluffy.
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2009-12-22, 10:52 PM (ISO 8601)
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Re: Favored Enemy builds?
Knowledge Devotion is what Favored Enemy should have been to begin with.
- Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
- Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.
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2009-12-22, 10:53 PM (ISO 8601)
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Re: Favored Enemy builds?
Alternatively: Are there any builds that make FE bonuses especially meaningful? I mean, as opposed to trying to cover as many types as possible, I mean for a character who utterly destroys a given type of creature?
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2009-12-22, 11:43 PM (ISO 8601)
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Re: Favored Enemy builds?
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Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2009-12-23, 12:10 AM (ISO 8601)
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Re: Favored Enemy builds?
Leviathan Hunter is OK from memory.
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2009-12-23, 12:19 AM (ISO 8601)
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Re: Favored Enemy builds?
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2009-12-23, 03:00 AM (ISO 8601)
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Re: Favored Enemy builds?
Yes, OP, I did that. I covered all the wierdly general FE types but there aren't enough class levels to hit non-evil outsiders or the humanoid types.
No, but swift hunter builds make having a FE actually useful (they can't block your rather small precision damage now).
In short, FEs are a non-casting, non-information nor action abuse class feature... so it sorta blows.
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2009-12-23, 03:42 AM (ISO 8601)
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2009-12-23, 10:40 AM (ISO 8601)
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Re: Favored Enemy builds?
No one mentioned mortal slayer (hunter?) from BoVD which gives you FE: mortals. If it lives you get the bonus, I'm sure you can get more FE to cover the immortal ones like undead, outsiders and constructs (will affect warforged as they are classied as living constructs).
But the question is: how would FE: mortals affect Elans? Most abberations are mortal but Elans seem to live forever. So are they immortal the way sharks are or immortal the way gods are? If the former then should FE: mortals affect them?
Oh and isn't slayer's FE illithid? OP has it listed as psi..... that is the SRD version, but since this is DnD we are talking about, shouldn't we use the XPH instead of the SRD? Plus the flavor fits better IMOLast edited by Samb; 2009-12-23 at 10:44 AM.
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2009-12-23, 10:48 AM (ISO 8601)
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Re: Favored Enemy builds?
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2009-12-23, 10:50 AM (ISO 8601)
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2009-12-23, 10:56 AM (ISO 8601)
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2009-12-23, 11:09 AM (ISO 8601)
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Re: Favored Enemy builds?
Something about rapid cell regeneration found on sharks, gators and some jellyfish that make them almost immortal. Sorry I can't provide any sources, but from I have read, it is almost impossbile to find one to die of old age.
Back on topic, I'm pretty sure FE: mortals would affect sharks...... just saying. So for any FE build mortal hunter should be on your list, unless you are not playing evil....
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2009-12-23, 11:34 AM (ISO 8601)
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Re: Favored Enemy builds?
When the end comes i shall remember you.
I sorry i fail Englimish...(appologise for Spelling/Grammer Errors) Please don't correct my spelling or grammer eaither.
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2009-12-23, 11:54 AM (ISO 8601)
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Re: Favored Enemy builds?
Oh I thought you were looking for a way to cover 90% of all creatures, I figured mortal hunter would fit, as most things die.
Hmm not a feat, but there is an item called pouch (or purse) of sealed souls in MIC that gives +2 bonuses to a specific critter type. Since it is a neck peice you could have multiple ones for each FE type, but same critter types don't stack.
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2009-12-23, 12:05 PM (ISO 8601)
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Re: Favored Enemy builds?
It's called weapon specialization and greater weapon specialization, or "any generalist combat build a ranger can do, a fighter can do better". Favored enemy is best when you expect a certain kind of campaign, and even then it's best as a dip if you only want combat. Usually it's to give a little more combat ability in a mixed combat / utility class which is the ranger. You're best off finding a campaign with a common enemy type like undead and focusing on a high bonus on that one enemy, plus doing other ranger utility stuff to make up for the fact that you're still weaker even when fighting your most specialized favored enemy.
Last edited by ericgrau; 2009-12-23 at 12:07 PM.
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2009-12-23, 12:19 PM (ISO 8601)
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Re: Favored Enemy builds?
Tactical Advantage. DR 335 pg 90. chose a FE and add the bonus to attack, skill checks, and any oposed check like disarm, trip, or bull rush.
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2009-12-23, 12:26 PM (ISO 8601)
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Re: Favored Enemy builds?
When the end comes i shall remember you.
I sorry i fail Englimish...(appologise for Spelling/Grammer Errors) Please don't correct my spelling or grammer eaither.
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2009-12-23, 12:37 PM (ISO 8601)
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2009-12-23, 12:39 PM (ISO 8601)
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Re: Favored Enemy builds?
A good favored enemy build that's highly effective...
From a DM's perspective, favored enemy is easy to optimize. For a lot of parties, favored enemy (humans) impacts 50-100% of the PCs. Combine that with Knowledge Devotion and maxed ranks in Knowledge (local), Improved Favored Enemy, Power Attack, and Favored Power Attack, with a high-threat weapon like a falchion and Improved Critical. A monster x/fighter 1/ranger 5 could swing a 16+ on Knowledge devotion and gain a total of +2 to hit/+9 damage, or I think around +0/+15 if using the Knowledge Devotion bonus for power attack, with a nasty 15-20 threat range. Put that on a bugbear or ogre for a CR 8 brute that deals 40+ damage on a full attack. Good times.Last edited by jiriku; 2009-12-23 at 12:44 PM.
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2009-12-23, 12:59 PM (ISO 8601)
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2009-12-23, 01:03 PM (ISO 8601)
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2009-12-23, 05:30 PM (ISO 8601)
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