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2009-12-25, 08:53 PM (ISO 8601)
- Join Date
- Oct 2007
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- NY, USA
- Gender
So what is super man disguise skill?
So I was wondering what is super man's disguise skill? He is able to fool people by simply putting on pair of glasses, along with shirt and pants w/o effort. Or is it that the world's spot check isn't worth a frak?
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2009-12-25, 08:59 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- NYC
- Gender
Re: So what is super man disguise skill?
If Superman had a high Disguise score, then he'd actually be effective at it. Either he has inhuman Charisma (thus pulling the act off without actually being trained in it) or the Clark Kent clothes have a powerful enchantment that stops people from making the connection.
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2009-12-25, 09:02 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Sweden
- Gender
Re: So what is super man disguise skill?
Considering that he has super-everything else, allowing him to pull of epic level skill checks easily untrained as a free action...
Black text is for sarcasm, also sincerity. You'll just have to read between the lines and infer from context like an animal
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2009-12-25, 09:03 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Poland
- Gender
Re: So what is super man disguise skill?
He has a superpower that lets him do that. Yes, it's the official explanation.
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Spoiler
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2009-12-25, 09:04 PM (ISO 8601)
- Join Date
- Jan 2007
Re: So what is super man disguise skill?
don't forget his super slouch, if I am not mistaken it is something like 3 inches
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2009-12-25, 09:05 PM (ISO 8601)
- Join Date
- Apr 2007
- Gender
Re: So what is super man disguise skill?
Seeing through a disguise is more sense motive than spot. And seeing as how half of metropolis doesn't realize Lex is evilish I bet most of the city has an abismally low score at that.
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2009-12-25, 09:09 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Department of Smiting
- Gender
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2009-12-25, 09:20 PM (ISO 8601)
- Join Date
- May 2009
- Location
- CA, USA
- Gender
Re: So what is super man disguise skill?
I've heard some backhanded, so called "official" standing which is that while in Superman form he "blurs" his appearance so nobody can tell that it's him.
Not sure if it's canon, but I despise Superman enough that I'd believe his writers would say such things.Credit to CrimsonAngel for avie.
^-^
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2009-12-25, 09:24 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Poland
- Gender
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2009-12-25, 09:26 PM (ISO 8601)
- Join Date
- Jun 2009
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2009-12-25, 09:27 PM (ISO 8601)
- Join Date
- Oct 2007
- Location
- NY, USA
- Gender
Re: So what is super man disguise skill?
The day I find a game is the day that HL2 Episode 3 is released!
My Brandenburg Interactive AAR game for EUIV.
Here is the recruitment page
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2009-12-25, 09:28 PM (ISO 8601)
- Join Date
- Apr 2008
Re: So what is super man disguise skill?
Remember how I was wishing for the peace of oblivion a minute ago?
Yeah. That hasn't exactly changed with more knowledge of the situation. -Security Chief Victor Jones, formerly of the UESC Marathon.
X-Com avatar by BRC. He's good folks.
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2009-12-25, 09:49 PM (ISO 8601)
- Join Date
- Jan 2008
Re: So what is super man disguise skill?
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2009-12-25, 10:14 PM (ISO 8601)
- Join Date
- May 2009
- Location
- CA, USA
- Gender
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2009-12-25, 10:26 PM (ISO 8601)
- Join Date
- Dec 2008
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2009-12-25, 10:36 PM (ISO 8601)
- Join Date
- Jun 2007
Re: So what is super man disguise skill?
I believe part of it is the mere fact of how meek his alter ego actually is.
At some point Lex Luthor actually realized with deduction that Kent was superman, then decided the data must be in error because there's no way someone with Superman's powers would be somebody as pathetic as Kent.
It probably was easier back in the old days when Superman wasn't built like a steroid junkie.
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2009-12-25, 11:13 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Canada, eh?
- Gender
Re: So what is super man disguise skill?
The current explanation is that very few people even realize that Superman even has a secret identity. He doesn't wear a mask, makes numerous public appearances, and has a private fortress for his off time. Between the glasses, and the change of clothes and posture, Clark Kent's just a guy who happens to look a bit like a celebrity. It'd be like knowing a guy who looks kind of like Bono.
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2009-12-25, 11:21 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- The Final Chapter
- Gender
Re: So what is super man disguise skill?
Reprinted from Brilliant Gameologists (I think):
SpoilerKal-El of Krypton, Superman
Medium Humanoid
Wounds: 210 WP, 885 VP (30d8+750)
Initiative: +22
Speed: 450 ft; fly 1350 ft. (perfect)
Armor Class: 40 (+5 Dex, +10 natural, +15 speed) touch 30, flat footed 20
Base Attack/Grapple: +30/+102
Attack: Slam +72 melee (6d6 + 34 /19-20)
Full Attack: 2 slams +72 melee (6d6 + 34 /19-20)
Space/Reach: 5 ft. /5 ft.
Special Attacks: Cold breath, heat vision
Special Qualities: Damage reduction 50/magic, energy resistance (acid, cold, disintegration) 100, energy resistance (force, sonic) 20, immunity to fire and radiation, Kryptonite vulnerability, magic vulnerability, solar powered, super senses, super speed, super strength
Saves: Fort +42, Ref +35, Will +22
Abilities: Str 65, Dex 17, Con 60, Int 17, Wis 21, Cha 26
Skills: Bluff +25, Craft (writing) +33, Diplomacy +30, Disguise +28 (+32 acting), Gather Information +25, Handle Animal +13, Intimidate +40, Investigate +18, Jump +127, Knowledge (current events) +23, Knowledge (history) +20, Knowledge (local - Krypton) +10, Knowledge (streetwise) +20, Listen +48, Move Silently +18, Profession (farmer) +8, Profession (writer) +21, Sense Motive +30, Spot +48, Survival +26, Swim +63
Feats: Combat Reflexes, Endurance, Fly-by Attack, Improved Bull Rush, Improved Critical (slam), Improved Initiative, Improved Toughness, Power Attack
Epic Feats: Epic Endurance, Epic Toughness, Polyglot
Climate/Terrain: Metropolis
Organization: Solitary (unique) or with JLA
Challenge Rating: 40
Treasure: None
Alignment: Lawful Good
Cold Breath (Ex):Once per round, as a standard action, Kal-El may exhale a blast of freezing cold winds from his mouth. This affects a 100 foot cone, and deals 10d6 points of cold damage. Creatures and objects within the area are also affected as if by a hurricane strength wind. Kal-El can maintain this power as an intense action, dealing 20d6 points of cold damage instead, for up to 3 rounds.
Heat Vision (Ex): Once per round, as a standard action, Kal-El may fire a blast of extreme heat from his eyes. This deals 10d6 points of fire damage and requires a ranged touch attack to connect. With an intense action, Kal-El may increase the damage to 20d6 per round. Kal-El can maintain his heat vision in this manner for 35 rounds. Creatures who are vulnerable to the sun take an additional 50% damage from Kal-El's heat vision.
Kryptonite Vulnerability (Ex): The proximity of Kryptonite within 20 feet causes Kal-El to take 4d6 points of wound damage per round. When suffering under the effects of Kryptonite proximity, Kal-El's damage reduction is reduced to 15/magic. His Strength suffers a -10 penalty per round of exposure. (Minimum 1)
Using any of his Kryptonian powers (flight, heat vision, cold breath, or super speed) while under the effects of Kryptonite requires a Constitution check (DC 40).
The effects given are for an amount of Kryptonite weighting approximately 1-2 lbs. Larger amounts can affect a larger radius, and smaller amounts may require closer proximity and cause a less pronounced effect.
Weapons constructed from Kryptonite ignore Kal-El's damage reduction and natural armor.
Magic Vulnerability: Kal-El is vulnerable to magic. He suffers a -10 penalty to all saves against magic, including spells, spell-like ablities, and supernatural abilities. (This is an exception to the magic/psionics transparency) Also, magical energy attacks affected by spell resistance ignore Kal's resistances and immunities.
Solar Powered: Direct contact with yellow solar matter results in Kal-El gaining increased strength and power. This effect varies, and can't be accurately statted.
Red solar energies have shown a debilitating effect on Kal El. While this is not completely documented, they have at times negated his special attacks, special qualities, flight, reduced his land speed to 30 ft, and reduced his physical ability scores to 20 or lower. As this is not properly documented, it cannot be reliably stated the exact effects of red solar energy upon Kal.
Super Senses (Ex): Kal El can see and hear at a distance far beyond that of a human being. He suffers distance penalties of -1 per mile instead of 1 per 10 feet. By focusing (requiring one of his swift actions for the round), he can extend this by a factor of 10 per swift action used. This is cumulative, so if he used three of his swift actions to extend his senses, he would suffer a -1 penalty per 1000 miles.
Superman takes a -1 penalty to saves against light based attacks for every swift action he is spending improving his sight. He takes a -1 penalty to saves against sound based attacks for every swift action he is spending improving his hearing.
By focusing his sight as a swift action, Kal may see through solid material. This power is blocked by lead.
By focusing his sight as a swift action, Superman may see into the microscopic spectrum. This eliminates any size bonus to armor class or Hide checks.
Superman possesses darkvision and low light vision.
Super Speed Level 15 (Ex):
+15 speed bonus to AC, initiative, and Reflex saves
+15 speed bonus to attack rolls
+7 speed bonus to melee damage rolls
Kal may make 15 swift actions in a round.
Kal reduces the amount of time to complete an action by 3 steps, allowing him to take full round actions as swift actions and standard actions as immediate actions.
Characters with less than Superspeed level 7 are considered flat-footed for the purposes of Kal's attacks. Characters with Uncanny Dodge have an effective Superspeed Level equal to their Dexterity modifier for this purpose.
When using the run action, Kal moves 40x his movement rate (18,000 feet; 54,000 feet fly)
Super Strength Level 15:
+30 Strength and strength based checks
Lift capacity x32,768
Skills: Superman has a +30 racial bonus on Listen and Spot checks.
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2009-12-25, 11:43 PM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: So what is super man disguise skill?
Spoiler
Last edited by ericgrau; 2009-12-25 at 11:43 PM.
So you never have to interrupt a game to look up a rule again:
My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
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2009-12-25, 11:45 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- center of earth
Re: So what is super man disguise skill?
Super-Paranoia?
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2009-12-26, 06:48 AM (ISO 8601)
- Join Date
- Feb 2008
- Location
- New Hampshire, USA
- Gender
Re: So what is super man disguise skill?
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2009-12-26, 07:11 AM (ISO 8601)
- Join Date
- Aug 2008
Re: So what is super man disguise skill?
Why is Lois testing all salt shakers vs superman fingerprints? Seems kinda shifty.
Anyway all three explanations in this thread are correct.
1. He uses super speed to constantly blur a bit as Kent.
2. He used superbots to impersonate himself for a while so he looked like he was always out there, no secret identity(they stopped that, something about how the sun flares shifted the radiation so the kryptonian metal is weak again or something)
3. Super hypnotism. Low key type thing. Probably whenever he gets a superhunch he whips up a super hypnotism. To reinforce this I bet he uses super ventriloquism.
Anyway, I think he would have no ranks in disguise. Just an always active glibness spell.Originally Posted by Alabenson
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2009-12-26, 07:21 AM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Land of Angles
Re: So what is super man disguise skill?
Superman only has an okay Disguise score - he can act and change his posture and stuff, but actually changing his appearance is apparently beyond him.
But he can also vibrate himself at superspeed so photographs don't come out well and stuff. He also just relies on people not being able to comprehend that Clark Kent, of all people, is Superman.
I mean, if you knew a guy like Clark Kent, would you believe he's really an alien superhero? I don't think I would.
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2009-12-26, 08:23 AM (ISO 8601)
- Join Date
- Apr 2008
- Gender
Re: So what is super man disguise skill?
Hm... Brilliant Gameologists forgot that he's not weak against magic, just that he doesn't have immunity to it. It doesn't affect him more than it does average Joe-Shmo and he can actually survive magical effects that would kill say, Batman.
And yes, Super-Hypnosis, magnified through the Kryptonian Glass that he used for his Clark Kent glasses is the official explination.
Edit: http://superdickery.com/index.php?op...ndex&Itemid=38Last edited by Kris Strife; 2009-12-26 at 08:31 AM.
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2009-12-26, 08:33 AM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Land of Angles
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2009-12-26, 08:34 AM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Earth... sort of.
- Gender
Re: So what is super man disguise skill?
So, when he gets hit by kryptonite, people suddenly say "Hey you're clark kent"
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2009-12-26, 08:36 AM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Land of Angles
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2009-12-26, 10:17 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Metro Manila, Philippines
- Gender
Re: So what is super man disguise skill?
It's a side effect of his Super-weaving.
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2009-12-26, 11:18 AM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: So what is super man disguise skill?
So you never have to interrupt a game to look up a rule again:
My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB)
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2009-12-26, 11:22 AM (ISO 8601)
- Join Date
- Mar 2007
Re: So what is super man disguise skill?