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Thread: [3.5] An issue of Reach...
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2009-12-25, 11:01 PM (ISO 8601)
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- Oct 2008
[3.5] An issue of Reach...
This is something that has been bothering me. What is the effective reach of a Medium sized creature using a Large reach weapon (say a spiked chain)? Is it 10/15/ or 20ft?
Also, if the enlarge spell is then cast on them, now a large creature with a gargantuan weapon, what is the effective reach? Any help would be great, esp a pointer to a piece of errata or a particular rulebook would be awesome :)
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2009-12-25, 11:03 PM (ISO 8601)
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Re: [3.5] An issue of Reach...
Reach, as I recall, is based on creature size rather than weapon size. The answer to your first question is 10ft. One size increase would increase your base reach to 10, which the chain would double.
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2009-12-25, 11:04 PM (ISO 8601)
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Re: [3.5] An issue of Reach...
^:
We believe that a reach weapon in the hands of a large creature with a natural reach of 10 would make that creature have a reach of 15 rather than a reach of 20.Nevermind, found it ourselves. x.xThe sizing of a weapon only affects whether or not a charcter can use it with a penalty, use it without penalty, or be unable to use it at all.
If there is a passage about reach weapons doubling a creature's natural reach, we would be very interested in seeing it though.
A medium character with a Great Sword sized for a Gargauntuan creature (to take an example of a certain titan-blooded character option) is still only able to threaten his normal reach despite wielding a weapon larger than he is.
The reach is keyed off of the creature's size and reach, not the weapon's size.
Originally Posted by http://www.d20srd.org/srd/equipment/weapons.htm
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2009-12-25, 11:11 PM (ISO 8601)
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- Jan 2009
Re: [3.5] An issue of Reach...
When calculating the range of a reach weapon, you have to count the last square you normally threaten. A large creature with a spiked chain threatens 15' (his 2nd square counts as 5' and the spiked chain extends that for an additional 5').
Last edited by jmbrown; 2009-12-25 at 11:12 PM.
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2009-12-25, 11:19 PM (ISO 8601)
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- Nov 2007
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- Indianapolis
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Re: [3.5] An issue of Reach...
How do you come to that conclusion? The rules usually allow you to start counting distance from whichever edge/intersection of your space you want. 'course, the actual rules for counting space tend to be really hard to find, so if you know where they actually are, please do quote and/or provide a page reference. I'd like to bookmark it.
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2009-12-25, 11:20 PM (ISO 8601)
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- Mar 2006
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- Connecticut
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Re: [3.5] An issue of Reach...
Actually, a Large creature enjoys a natural 5-10ft reach. A Large creature using a(n appropriately sized) reach weapon enjoys a 15-20 ft reach. With a(n appropriately sized) spiked chain, a Large creature can reach 5,10,15, or 20ft, at his option. ****ing sweet, except that the whole notion of a spiked chain is friggin' retarded, IMO.
Beguiler, you just got served.
ALL hail DirtyTabs, creator of this wonderful UserClone TRONpony!
*sigh*
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SpoilerOriginally Posted by BRC
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2009-12-25, 11:24 PM (ISO 8601)
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Re: [3.5] An issue of Reach...
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2009-12-25, 11:54 PM (ISO 8601)
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- Oct 2008
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2009-12-26, 12:02 AM (ISO 8601)
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- Jan 2009
Re: [3.5] An issue of Reach...
Thumbing through the books, RAW does say large creatures using reach weapons double their natural range. However, it also says that only small and medium creatures benefit from threatening diagonal spaces using a reach weapon.
Large or larger creatures using reach weapons can strike up to double their natural reach but can’t strike at their natural reach or less.Note: Small and Medium creatures wielding reach weapons threaten all squares 10 feet (2 squares) away, even diagonally. (This is an exception to the rule that 2 squares of diagonal distance is measured as 15 feet.)
Large character wielding a reach weapon of the appropriate size can attack a creature 15 or 20 feet away, but not adjacent creatures or creatures up to 10 feet away.
Apparently the salamander is the only large creature that has the bright idea.
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2009-12-26, 01:06 AM (ISO 8601)
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- Mar 2006
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Re: [3.5] An issue of Reach...
Uh, I rest my case. That is a wildly stupid method of trying to kill someone. A real kusari-gama has much, much smaller weights, and you really do use the chain to choke and entangle or strike blows with the weights (on both ends of the chain), but there are no blades, and there was no huge ball of metal like that. It would make it really unwieldy and difficult to swing fast enough to not just get decapitated by the smart guy who just thought of using a sword. In fact, I am still unconvinced that a real fight between wielders of those respective weapons would have lasted remotely that long (of course, it's an action movie, and so it's forgivable. I still don't like the weapon in my medieval fantasy game).
Beguiler, you just got served.
ALL hail DirtyTabs, creator of this wonderful UserClone TRONpony!
*sigh*
X Stat to Y Bonus
Quotes:
SpoilerOriginally Posted by BRC
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2009-12-26, 01:15 AM (ISO 8601)
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2009-12-26, 11:46 AM (ISO 8601)
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Re: [3.5] An issue of Reach...
True I mentioned the blades, but not the magic remote control button that causes them to protrude.
Beguiler, you just got served.
ALL hail DirtyTabs, creator of this wonderful UserClone TRONpony!
*sigh*
X Stat to Y Bonus
Quotes:
SpoilerOriginally Posted by BRC
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2009-12-26, 11:59 AM (ISO 8601)
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Re: [3.5] An issue of Reach...
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2009-12-26, 12:08 PM (ISO 8601)
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- Apr 2006
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- You know Bosco?!
Re: [3.5] An issue of Reach...
"So Marbles, why do they call you Marbles?"
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2009-12-26, 12:18 PM (ISO 8601)
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- Sep 2009