New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 15 of 15
  1. - Top - End - #1
    Halfling in the Playground
     
    BlueKnightGuy

    Join Date
    Oct 2008

    Default [3.5] An issue of Reach...

    This is something that has been bothering me. What is the effective reach of a Medium sized creature using a Large reach weapon (say a spiked chain)? Is it 10/15/ or 20ft?

    Also, if the enlarge spell is then cast on them, now a large creature with a gargantuan weapon, what is the effective reach? Any help would be great, esp a pointer to a piece of errata or a particular rulebook would be awesome :)

  2. - Top - End - #2
    Troll in the Playground
    Join Date
    Jun 2009
    Location
    Fayetteville, AR
    Gender
    Male

    Default Re: [3.5] An issue of Reach...

    Reach, as I recall, is based on creature size rather than weapon size. The answer to your first question is 10ft. One size increase would increase your base reach to 10, which the chain would double.

  3. - Top - End - #3
    Colossus in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2008
    Location
    Xin-Shalast
    Gender
    Male

    Default Re: [3.5] An issue of Reach...

    ^: We believe that a reach weapon in the hands of a large creature with a natural reach of 10 would make that creature have a reach of 15 rather than a reach of 20.

    If there is a passage about reach weapons doubling a creature's natural reach, we would be very interested in seeing it though.
    Nevermind, found it ourselves. x.x
    Quote Originally Posted by Thunder Hammer View Post
    This is something that has been bothering me. What is the effective reach of a Medium sized creature using a Large reach weapon (say a spiked chain)? Is it 10/15/ or 20ft?

    Also, if the enlarge spell is then cast on them, now a large creature with a gargantuan weapon, what is the effective reach? Any help would be great, esp a pointer to a piece of errata or a particular rulebook would be awesome :)
    The sizing of a weapon only affects whether or not a charcter can use it with a penalty, use it without penalty, or be unable to use it at all.

    A medium character with a Great Sword sized for a Gargauntuan creature (to take an example of a certain titan-blooded character option) is still only able to threaten his normal reach despite wielding a weapon larger than he is.

    The reach is keyed off of the creature's size and reach, not the weapon's size.

    Quote Originally Posted by http://www.d20srd.org/srd/equipment/weapons.htm
    Reach Weapons

    Glaives, guisarmes, lances, longspears, ranseurs, spiked chains, and whips are reach weapons. A reach weapon is a melee weapon that allows its wielder to strike at targets that aren’t adjacent to him or her. Most reach weapons double the wielder’s natural reach, meaning that a typical Small or Medium wielder of such a weapon can attack a creature 10 feet away, but not a creature in an adjacent square. A typical Large character wielding a reach weapon of the appropriate size can attack a creature 15 or 20 feet away, but not adjacent creatures or creatures up to 10 feet away.

    Note: Small and Medium creatures wielding reach weapons threaten all squares 10 feet (2 squares) away, even diagonally. (This is an exception to the rule that 2 squares of diagonal distance is measured as 15 feet.)
    Last edited by Coidzor; 2009-12-25 at 11:07 PM.
    Quote Originally Posted by Keld Denar View Post
    +3 Girlfriend is totally unoptimized. You are better off with a +1 Keen Witty girlfriend and then appling Greater Magic Make-up to increase her enhancement bonus.
    Homebrew
    To Do: Reboot and finish Riptide

  4. - Top - End - #4
    Ogre in the Playground
    Join Date
    Jan 2009

    Default Re: [3.5] An issue of Reach...

    When calculating the range of a reach weapon, you have to count the last square you normally threaten. A large creature with a spiked chain threatens 15' (his 2nd square counts as 5' and the spiked chain extends that for an additional 5').
    Last edited by jmbrown; 2009-12-25 at 11:12 PM.

  5. - Top - End - #5
    Titan in the Playground
     
    tyckspoon's Avatar

    Join Date
    Nov 2007
    Location
    Indianapolis
    Gender
    Male

    Default Re: [3.5] An issue of Reach...

    Quote Originally Posted by jmbrown View Post
    When calculating the range of a reach weapon, you have to count the last square you normally threaten. A large creature with a spiked chain threatens 15' (his 2nd square counts as 5' and the spiked chain extends that for an additional 5').
    How do you come to that conclusion? The rules usually allow you to start counting distance from whichever edge/intersection of your space you want. 'course, the actual rules for counting space tend to be really hard to find, so if you know where they actually are, please do quote and/or provide a page reference. I'd like to bookmark it.

  6. - Top - End - #6
    Troll in the Playground
     
    UserClone's Avatar

    Join Date
    Mar 2006
    Location
    Connecticut
    Gender
    Male

    Default Re: [3.5] An issue of Reach...

    Actually, a Large creature enjoys a natural 5-10ft reach. A Large creature using a(n appropriately sized) reach weapon enjoys a 15-20 ft reach. With a(n appropriately sized) spiked chain, a Large creature can reach 5,10,15, or 20ft, at his option. ****ing sweet, except that the whole notion of a spiked chain is friggin' retarded, IMO.

    Beguiler, you just got served.
    ALL hail DirtyTabs, creator of this wonderful UserClone TRONpony!
    *sigh*
    X Stat to Y Bonus
    Quotes:
    Spoiler
    Show
    Quote Originally Posted by BRC
    Railroading isn't saying "There is a wall there", Railroading is when you say "There is a wall everywhere BUT there"


  7. - Top - End - #7
    Troll in the Playground
     
    OldWizardGuy

    Join Date
    Jul 2009
    Location
    Michigan
    Gender
    Male

    Default Re: [3.5] An issue of Reach...

    Quote Originally Posted by UserClone View Post
    Actually, a Large creature enjoys a natural 5-10ft reach. A Large creature using a(n appropriately sized) reach weapon enjoys a 15-20 ft reach. With a(n appropriately sized) spiked chain, a Large creature can reach 5,10,15, or 20ft, at his option. ****ing sweet, except that the whole notion of a spiked chain is friggin' retarded, IMO.
    It's roughly based on this weapon. Roughly.
    Spoiler
    Show
    Quote Originally Posted by Wings of Peace View Post
    "See these cookies? Note how while good they taste sort of bland. Now try these, they're the same cookies but with chocolate chips added. Notice how with the second batch we expended slightly more ingredients but dramatically enhanced the flavor? That's metamagic."
    Quote Originally Posted by Doc Roc View Post
    Seriously, can we kill this misconception now? A wizard is never late, nor is he early. He shops for precisely what he means to.


    Winner of Junkyard Wars 31.

  8. - Top - End - #8
    Halfling in the Playground
     
    BlueKnightGuy

    Join Date
    Oct 2008

    Default Re: [3.5] An issue of Reach...

    Quote Originally Posted by Coidzor View Post
    The reach is keyed off of the creature's size and reach, not the weapon's size.
    Thanks for that link, it clears everything up for me! :)

  9. - Top - End - #9
    Ogre in the Playground
    Join Date
    Jan 2009

    Default Re: [3.5] An issue of Reach...

    Quote Originally Posted by tyckspoon View Post
    How do you come to that conclusion? The rules usually allow you to start counting distance from whichever edge/intersection of your space you want. 'course, the actual rules for counting space tend to be really hard to find, so if you know where they actually are, please do quote and/or provide a page reference. I'd like to bookmark it.
    Thumbing through the books, RAW does say large creatures using reach weapons double their natural range. However, it also says that only small and medium creatures benefit from threatening diagonal spaces using a reach weapon.

    Large or larger creatures using reach weapons can strike up to double their natural reach but can’t strike at their natural reach or less.
    Note: Small and Medium creatures wielding reach weapons threaten all squares 10 feet (2 squares) away, even diagonally. (This is an exception to the rule that 2 squares of diagonal distance is measured as 15 feet.)
    It also says a large creature has to have a reach weapon of his size to benefit from the extra reach.

    Large character wielding a reach weapon of the appropriate size can attack a creature 15 or 20 feet away, but not adjacent creatures or creatures up to 10 feet away.
    Still, this is something I didn't know and I'm now curious why every large or larger creature doesn't wield reach weapons by default especially since the majority of them have natural attacks. If a hill giant threatens 20' and can still benefit from his slam there's absolutely no reason why they wouldn't all be equipped with something as cheap and commonly available as a longspear.

    Apparently the salamander is the only large creature that has the bright idea.

  10. - Top - End - #10
    Troll in the Playground
     
    UserClone's Avatar

    Join Date
    Mar 2006
    Location
    Connecticut
    Gender
    Male

    Default Re: [3.5] An issue of Reach...

    Quote Originally Posted by Thrice Dead Cat View Post
    Uh, I rest my case. That is a wildly stupid method of trying to kill someone. A real kusari-gama has much, much smaller weights, and you really do use the chain to choke and entangle or strike blows with the weights (on both ends of the chain), but there are no blades, and there was no huge ball of metal like that. It would make it really unwieldy and difficult to swing fast enough to not just get decapitated by the smart guy who just thought of using a sword. In fact, I am still unconvinced that a real fight between wielders of those respective weapons would have lasted remotely that long (of course, it's an action movie, and so it's forgivable. I still don't like the weapon in my medieval fantasy game).

    Beguiler, you just got served.
    ALL hail DirtyTabs, creator of this wonderful UserClone TRONpony!
    *sigh*
    X Stat to Y Bonus
    Quotes:
    Spoiler
    Show
    Quote Originally Posted by BRC
    Railroading isn't saying "There is a wall there", Railroading is when you say "There is a wall everywhere BUT there"


  11. - Top - End - #11
    Ogre in the Playground
    Join Date
    Jan 2009

    Default Re: [3.5] An issue of Reach...

    Quote Originally Posted by UserClone View Post
    Uh, I rest my case. That is a wildly stupid method of trying to kill someone. A real kusari-gama has much, much smaller weights, and you really do use the chain to choke and entangle or strike blows with the weights (on both ends of the chain), but there are no blades, and there was no huge ball of metal like that. It would make it really unwieldy and difficult to swing fast enough to not just get decapitated by the smart guy who just thought of using a sword. In fact, I am still unconvinced that a real fight between wielders of those respective weapons would have lasted remotely that long (of course, it's an action movie, and so it's forgivable. I still don't like the weapon in my medieval fantasy game).
    I'm sure it also doesn't contain a magic button (concealed on the chain itself) that causes spikes to protrude from the weights.

  12. - Top - End - #12
    Troll in the Playground
     
    UserClone's Avatar

    Join Date
    Mar 2006
    Location
    Connecticut
    Gender
    Male

    Default Re: [3.5] An issue of Reach...

    True I mentioned the blades, but not the magic remote control button that causes them to protrude.

    Beguiler, you just got served.
    ALL hail DirtyTabs, creator of this wonderful UserClone TRONpony!
    *sigh*
    X Stat to Y Bonus
    Quotes:
    Spoiler
    Show
    Quote Originally Posted by BRC
    Railroading isn't saying "There is a wall there", Railroading is when you say "There is a wall everywhere BUT there"


  13. - Top - End - #13
    Titan in the Playground
     
    ElfRangerGuy

    Join Date
    Aug 2007
    Location
    Imagination Land
    Gender
    Male

    Default Re: [3.5] An issue of Reach...

    Quote Originally Posted by UserClone View Post
    A real kusari-gama has much, much smaller weights, and you really do use the chain to choke and entangle or strike blows with the weights (on both ends of the chain), but there are no blades, and there was no huge ball of metal like that.
    NOTE: A kusari-gama does actually have a blade (see: Kama), but it's not at all like that weapon in Kill Bill.
    "Nothing you can't spell will ever work." - Will Rogers

    Watch me draw and swear at video games.

  14. - Top - End - #14
    Bugbear in the Playground
     
    Signmaker's Avatar

    Join Date
    Apr 2006
    Location
    You know Bosco?!

    Default Re: [3.5] An issue of Reach...

    Quote Originally Posted by UserClone View Post
    and there was no huge ball of metal like that.
    Cinematic Weapon Hybrids never make sense.
    "So Marbles, why do they call you Marbles?"

  15. - Top - End - #15
    Dwarf in the Playground
     
    PaladinGuy

    Join Date
    Sep 2009

    Default Re: [3.5] An issue of Reach...

    Quote Originally Posted by Thrice Dead Cat View Post
    I always assumed that by "spiked chain" they meant steel whip. I have seen steel whips used to a degree of effectiveness. Making it spiky would, of course, make it impossible to use properly.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •